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Move more backend-agnostic code out of the love.graphics opengl implementation files.
--HG-- branch : minor
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@@ -85,19 +85,24 @@ public:
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virtual ~Image();
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virtual void replacePixels(love::image::ImageDataBase *d, int slice, int mipmap, bool reloadmipmaps) = 0;
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virtual void replacePixels(const void *data, size_t size, const Rect &rect, int slice, int mipmap, bool reloadmipmaps) = 0;
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void replacePixels(love::image::ImageDataBase *d, int slice, int mipmap, bool reloadmipmaps);
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void replacePixels(const void *data, size_t size, const Rect &rect, int slice, int mipmap, bool reloadmipmaps);
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virtual bool isFormatLinear() const = 0;
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virtual bool isCompressed() const = 0;
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virtual MipmapsType getMipmapsType() const = 0;
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bool isFormatLinear() const;
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bool isCompressed() const;
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MipmapsType getMipmapsType() const;
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static int imageCount;
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protected:
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Image(const Slices &data, const Settings &settings, bool validatedata);
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Image(const Slices &data, const Settings &settings);
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Image(TextureType textype, PixelFormat format, int width, int height, int slices, const Settings &settings);
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void uploadImageData(love::image::ImageDataBase *d, int level, int slice);
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virtual void uploadByteData(PixelFormat pixelformat, const void *data, size_t size, const Rect &rect, int level, int slice) = 0;
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virtual void generateMipmaps() = 0;
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// The settings used to initialize this Image.
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Settings settings;
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@@ -106,7 +111,19 @@ protected:
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MipmapsType mipmapsType;
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bool sRGB;
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// True if the image wasn't able to be properly created and it had to fall
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// back to a default texture.
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bool usingDefaultTexture;
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size_t textureMemorySize;
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private:
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Image(const Slices &data, const Settings &settings, bool validatedata);
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void init(PixelFormat fmt, int w, int h, const Settings &settings);
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}; // Image
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} // graphics
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