Rename SpriteBatch:setq to setg

This commit is contained in:
Bart van Strien
2013-05-20 19:04:27 +02:00
parent 2b54ea23de
commit 167d3183b9
2 changed files with 3 additions and 3 deletions
@@ -35,7 +35,7 @@ SpriteBatch *luax_checkspritebatch(lua_State *L, int idx);
int w_SpriteBatch_add(lua_State *L);
int w_SpriteBatch_addq(lua_State *L);
int w_SpriteBatch_set(lua_State *L);
int w_SpriteBatch_setq(lua_State *L);
int w_SpriteBatch_setg(lua_State *L);
int w_SpriteBatch_clear(lua_State *L);
int w_SpriteBatch_bind(lua_State *L);
int w_SpriteBatch_unbind(lua_State *L);