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Applied patch from issue #542 (texture filtering inconsistencies) in main LÖVE repository
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@@ -38,6 +38,8 @@ int w_Font_getWidth(lua_State *L);
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int w_Font_getWrap(lua_State *L);
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int w_Font_setLineHeight(lua_State *L);
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int w_Font_getLineHeight(lua_State *L);
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int w_Font_setFilter(lua_State *L);
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int w_Font_getFilter(lua_State *L);
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extern "C" int luaopen_font(lua_State *L);
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} // opengl
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