mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
Make internal vertex attribute code less OpenGL-specific.
--HG-- branch : minor
This commit is contained in:
@@ -86,6 +86,10 @@ protected:
|
||||
virtual void drawInternal(const std::vector<Font::DrawCommand> &commands) const = 0;
|
||||
|
||||
StrongRef<Font> font;
|
||||
|
||||
vertex::Attributes vertexAttributes;
|
||||
vertex::Buffers vertexBuffers;
|
||||
|
||||
Buffer *vbo;
|
||||
QuadIndices quadIndices;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user