Make internal vertex attribute code less OpenGL-specific.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-10-25 23:12:39 -03:00
parent b0c5bf2156
commit 15cc540e4c
28 changed files with 369 additions and 230 deletions
+2 -3
View File
@@ -23,6 +23,7 @@
// LOVE
#include "common/int.h"
#include "vertex.h"
#include "Resource.h"
// C
#include <cstddef>
@@ -32,7 +33,7 @@ namespace love
namespace graphics
{
class StreamBuffer
class StreamBuffer : public Resource
{
public:
@@ -61,8 +62,6 @@ public:
virtual void nextFrame() {}
virtual ptrdiff_t getHandle() const = 0;
protected:
StreamBuffer(BufferType mode, size_t size);