diff --git a/src/modules/graphics/Graphics.cpp b/src/modules/graphics/Graphics.cpp index e50d0af3e..6a8aa72a8 100644 --- a/src/modules/graphics/Graphics.cpp +++ b/src/modules/graphics/Graphics.cpp @@ -158,6 +158,7 @@ StringMap::Entry Graphics::suppor { "canvas", Graphics::SUPPORT_CANVAS }, { "hdrcanvas", Graphics::SUPPORT_HDR_CANVAS }, { "shadereffect", Graphics::SUPPORT_SHADEREFFECT }, + { "pixeleffect", Graphics::SUPPORT_SHADEREFFECT }, // for compatibility { "npot", Graphics::SUPPORT_NPOT }, { "subtractive", Graphics::SUPPORT_SUBTRACTIVE }, }; diff --git a/src/modules/graphics/opengl/ShaderEffect.cpp b/src/modules/graphics/opengl/ShaderEffect.cpp index e1d5d61e9..7cdba4307 100644 --- a/src/modules/graphics/opengl/ShaderEffect.cpp +++ b/src/modules/graphics/opengl/ShaderEffect.cpp @@ -167,7 +167,7 @@ void ShaderEffect::createProgram(const std::vector &shaderids) glLinkProgram(_program); for (it = shaderids.begin(); it != shaderids.end(); ++it) - glDeleteShader(*it); // flag shaders for deletion as soon as program object is deleted + glDeleteShader(*it); // flag shaders for auto-deletion when program object is deleted GLint link_ok; glGetProgramiv(_program, GL_LINK_STATUS, &link_ok); @@ -251,7 +251,6 @@ std::string ShaderEffect::getGLSLVersion() return versionString.substr(0, minorEndPos); } - bool ShaderEffect::isSupported() { return GLEE_VERSION_2_0 && getGLSLVersion() >= "1.2"; diff --git a/src/scripts/graphics.lua b/src/scripts/graphics.lua index 3d1b1e64e..545d79933 100644 --- a/src/scripts/graphics.lua +++ b/src/scripts/graphics.lua @@ -1323,20 +1323,20 @@ void main() { if vertcode then local s = vertcode:gsub("\r\n\t", " ") s = s:gsub("%w+(%s+)%(", "") - if s:match("vec4 effect%(") then + if s:match("vec4%s*effect%(") then fragcode = vertcode -- first argument contains frag shader code end - if not s:match("vec4 transform%(") then + if not s:match("vec4%s*transform%(") then vertcode = nil -- first argument doesn't contain vert shader code end end if fragcode then local s = fragcode:gsub("\r\n\t", " ") s = s:gsub("%w+(%s+)%(", "") - if s:match("vec4 transform%(") then + if s:match("vec4%s*transform%(") then vertcode = fragcode -- second argument contains vert shader code end - if not s:match("vec4 effect%(") then + if not s:match("vec4%s*effect%(") then fragcode = nil -- second argument doesn't contain frag shader code end end @@ -1382,6 +1382,8 @@ void main() { -- {a, b, c, d, e, f, ...} local function flattenMatrices(mat, ...) if not mat then return end + + local tonumber = tonumber local ret,l = {}, 1 ret.dimension = #mat @@ -1438,6 +1440,9 @@ void main() { return effect end + + -- compatibility functions + function love.graphics.newPixelEffect(fragcode) return love.graphics.newShaderEffect(nil, fragcode) end diff --git a/src/scripts/graphics.lua.h b/src/scripts/graphics.lua.h index b02ddfd7a..f52313340 100644 --- a/src/scripts/graphics.lua.h +++ b/src/scripts/graphics.lua.h @@ -6333,15 +6333,16 @@ const unsigned char graphics_lua[] = 0x09, 0x09, 0x09, 0x73, 0x20, 0x3d, 0x20, 0x73, 0x3a, 0x67, 0x73, 0x75, 0x62, 0x28, 0x22, 0x25, 0x77, 0x2b, 0x28, 0x25, 0x73, 0x2b, 0x29, 0x25, 0x28, 0x22, 0x2c, 0x20, 0x22, 0x22, 0x29, 0x0a, 0x09, 0x09, 0x09, 0x69, 0x66, 0x20, 0x73, 0x3a, 0x6d, 0x61, 0x74, 0x63, 0x68, 0x28, 0x22, 0x76, 0x65, 0x63, - 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