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Add SpriteBatch:getImage (issue #321)
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@@ -39,6 +39,7 @@ namespace opengl
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int w_SpriteBatch_lock(lua_State * L);
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int w_SpriteBatch_unlock(lua_State * L);
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int w_SpriteBatch_setImage(lua_State * L);
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int w_SpriteBatch_getImage(lua_State * L);
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extern "C" int luaopen_spritebatch(lua_State * L);
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