Add SpriteBatch:getImage (issue #321)

This commit is contained in:
Bart van Strien
2012-01-08 13:46:01 +01:00
parent 7c1e1fd0db
commit 1509403ca7
5 changed files with 19 additions and 0 deletions
@@ -176,6 +176,11 @@ namespace opengl
image->retain();
}
Image *SpriteBatch::getImage()
{
return image;
}
void SpriteBatch::setColor(const Color & color)
{
if (!this->color)
@@ -90,6 +90,7 @@ namespace opengl
void unlock();
void setImage(Image * newimage);
Image *getImage();
/**
* Set the current color for this SpriteBatch. The geometry added
@@ -18,6 +18,7 @@
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Image.h"
#include "wrap_SpriteBatch.h"
namespace love
@@ -129,6 +130,15 @@ namespace opengl
return 0;
}
int w_SpriteBatch_getImage(lua_State * L)
{
SpriteBatch * t = luax_checkspritebatch(L, 1);
Image * image = t->getImage();
image->retain();
luax_newtype(L, "Image", GRAPHICS_IMAGE_T, (void*)image);
return 1;
}
int w_SpriteBatch_setColor(lua_State * L)
{
SpriteBatch * t = luax_checkspritebatch(L, 1);
@@ -157,6 +167,7 @@ namespace opengl
{ "bind", w_SpriteBatch_bind },
{ "unbind", w_SpriteBatch_unbind },
{ "setImage", w_SpriteBatch_setImage },
{ "getImage", w_SpriteBatch_getImage },
{ "setColor", w_SpriteBatch_setColor },
{ 0, 0 }
};
@@ -39,6 +39,7 @@ namespace opengl
int w_SpriteBatch_lock(lua_State * L);
int w_SpriteBatch_unlock(lua_State * L);
int w_SpriteBatch_setImage(lua_State * L);
int w_SpriteBatch_getImage(lua_State * L);
extern "C" int luaopen_spritebatch(lua_State * L);