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Fix typo in Metal code for shader switching.
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@@ -527,7 +527,7 @@ void Graphics::setActive(bool enable)
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void Graphics::setShaderChanged()
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void Graphics::setShaderChanged()
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{
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{
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dirtyRenderState |= STATE_SHADER;
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dirtyRenderState |= STATEBIT_SHADER;
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++shaderSwitches;
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++shaderSwitches;
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}
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}
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