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Merge Image and Canvas GL backend classes into new common Texture class.
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@@ -164,7 +164,7 @@ public:
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PixelFormat format = PIXELFORMAT_NORMAL;
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bool linear = false;
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float dpiScale = 1.0f;
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int msaa = 0;
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int msaa = 1;
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bool renderTarget = false;
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OptionalBool readable;
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};
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