Merge Image and Canvas GL backend classes into new common Texture class.

This commit is contained in:
Alex Szpakowski
2020-02-07 20:29:21 -04:00
parent 17f77407bb
commit 12c90b3dca
21 changed files with 521 additions and 679 deletions
+123 -73
View File
@@ -24,6 +24,87 @@
namespace love
{
static PixelFormatInfo formatInfo[] =
{
// components, blockW, blockH, blockSize, color, depth, stencil, compressed
{ 0, 1, 1, 0, false, false, false, false }, // PIXELFORMAT_UNKNOWN
{ 0, 1, 1, 0, true, false, false, false }, // PIXELFORMAT_NORMAL
{ 0, 1, 1, 0, true, false, false, false }, // PIXELFORMAT_HDR
{ 1, 1, 1, 1, true, false, false, false }, // PIXELFORMAT_R8_UNORM
{ 1, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_R16_UNORM
{ 1, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_R16_FLOAT
{ 1, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_R32_FLOAT
{ 2, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_RG8_UNORM
{ 2, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_LA8_UNORM
{ 2, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_RG16_UNORM
{ 2, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_RG16_FLOAT
{ 2, 1, 1, 8, true, false, false, false }, // PIXELFORMAT_RG32_FLOAT
{ 4, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_RGBA8_UNORM
{ 4, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_sRGBA8_UNORM
{ 4, 1, 1, 8, true, false, false, false }, // PIXELFORMAT_RGBA16_UNORM
{ 4, 1, 1, 8, true, false, false, false }, // PIXELFORMAT_RGBA16_FLOAT
{ 4, 1, 1, 16, true, false, false, false }, // PIXELFORMAT_RGBA32_FLOAT
{ 4, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_RGBA4_UNORM
{ 4, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_RGB5A1_UNORM
{ 3, 1, 1, 2, true, false, false, false }, // PIXELFORMAT_RGB565_UNORM
{ 4, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_RGB10A2_UNORM
{ 3, 1, 1, 4, true, false, false, false }, // PIXELFORMAT_RG11B10_FLOAT
{ 1, 1, 1, 1, false, false, true , false }, // PIXELFORMAT_STENCIL8
{ 1, 1, 1, 2, false, true, false, false }, // PIXELFORMAT_DEPTH16_UNORM
{ 1, 1, 1, 3, false, true, false, false }, // PIXELFORMAT_DEPTH24_UNORM
{ 1, 1, 1, 4, false, true, false, false }, // PIXELFORMAT_DEPTH32_FLOAT
{ 2, 1, 1, 4, false, true, true , false }, // PIXELFORMAT_DEPTH24_UNORM_STENCIL8
{ 2, 1, 1, 5, false, true, true , false }, // PIXELFORMAT_DEPTH32_FLOAT_STENCIL8
{ 3, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_DXT1_UNORM
{ 4, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_DXT3_UNORM
{ 4, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_DXT5_UNORM
{ 1, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_BC4_UNORM
{ 1, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_BC4_SNORM
{ 2, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_BC5_UNORM
{ 2, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_BC5_SNORM
{ 3, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_BC6H_UFLOAT
{ 3, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_BC6H_FLOAT
{ 4, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_BC7_UNORM
{ 3, 16, 8, 32, true, false, false, true }, // PIXELFORMAT_PVR1_RGB2_UNORM
{ 3, 8, 8, 32, true, false, false, true }, // PIXELFORMAT_PVR1_RGB4_UNORM
{ 4, 16, 8, 32, true, false, false, true }, // PIXELFORMAT_PVR1_RGBA2_UNORM
{ 4, 8, 8, 32, true, false, false, true }, // PIXELFORMAT_PVR1_RGBA4_UNORM
{ 3, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_ETC1_UNORM
{ 3, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_ETC2_RGB_UNORM
{ 4, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_ETC2_RGBA_UNORM
{ 4, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_ETC2_RGBA1_UNORM
{ 1, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_EAC_R_UNORM
{ 1, 4, 4, 8, true, false, false, true }, // PIXELFORMAT_EAC_R_SNORM
{ 2, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_EAC_RG_UNORM
{ 2, 4, 4, 16, true, false, false, true }, // PIXELFORMAT_EAC_RG_SNORM
{ 4, 4, 4, 1, true, false, false, true }, // PIXELFORMAT_ASTC_4x4
{ 4, 5, 4, 1, true, false, false, true }, // PIXELFORMAT_ASTC_5x4
{ 4, 5, 5, 1, true, false, false, true }, // PIXELFORMAT_ASTC_5x5
{ 4, 6, 5, 1, true, false, false, true }, // PIXELFORMAT_ASTC_6x5
{ 4, 6, 6, 1, true, false, false, true }, // PIXELFORMAT_ASTC_6x6
{ 4, 8, 5, 1, true, false, false, true }, // PIXELFORMAT_ASTC_8x5
{ 4, 8, 6, 1, true, false, false, true }, // PIXELFORMAT_ASTC_8x6
{ 4, 8, 8, 1, true, false, false, true }, // PIXELFORMAT_ASTC_8x8
{ 4, 8, 5, 1, true, false, false, true }, // PIXELFORMAT_ASTC_10x5
{ 4, 10, 6, 1, true, false, false, true }, // PIXELFORMAT_ASTC_10x6
{ 4, 10, 8, 1, true, false, false, true }, // PIXELFORMAT_ASTC_10x8
{ 4, 10, 10, 1, true, false, false, true }, // PIXELFORMAT_ASTC_10x10
{ 4, 12, 10, 1, true, false, false, true }, // PIXELFORMAT_ASTC_12x10
{ 4, 12, 12, 1, true, false, false, true }, // PIXELFORMAT_ASTC_12x12
};
static_assert(sizeof(formatInfo) / sizeof(PixelFormatInfo) == PIXELFORMAT_MAX_ENUM, "Update the formatInfo array when adding or removing a PixelFormat");
static StringMap<PixelFormat, PIXELFORMAT_MAX_ENUM>::Entry formatEntries[] =
{
{ "unknown", PIXELFORMAT_UNKNOWN },
@@ -113,28 +194,30 @@ bool getConstant(PixelFormat in, const char *&out)
return formats.find(in, out);
}
const PixelFormatInfo &getPixelFormatInfo(PixelFormat format)
{
return formatInfo[format];
}
bool isPixelFormatCompressed(PixelFormat format)
{
// I'm lazy
int iformat = (int) format;
return iformat >= (int) PIXELFORMAT_DXT1_UNORM && iformat < (int) PIXELFORMAT_MAX_ENUM;
return formatInfo[format].compressed;
}
bool isPixelFormatDepthStencil(PixelFormat format)
{
int iformat = (int) format;
return iformat >= (int) PIXELFORMAT_STENCIL8 && iformat <= (int) PIXELFORMAT_DEPTH32_FLOAT_STENCIL8;
const PixelFormatInfo &info = formatInfo[format];
return info.depth || info.stencil;
}
bool isPixelFormatDepth(PixelFormat format)
{
int iformat = (int) format;
return iformat >= (int) PIXELFORMAT_DEPTH16_UNORM && iformat <= (int) PIXELFORMAT_DEPTH32_FLOAT_STENCIL8;
return formatInfo[format].depth;
}
bool isPixelFormatStencil(PixelFormat format)
{
return format == PIXELFORMAT_STENCIL8 || format == PIXELFORMAT_DEPTH24_UNORM_STENCIL8 || format == PIXELFORMAT_DEPTH32_FLOAT_STENCIL8;
return formatInfo[format].stencil;
}
PixelFormat getSRGBPixelFormat(PixelFormat format)
@@ -151,76 +234,43 @@ PixelFormat getLinearPixelFormat(PixelFormat format)
return format;
}
size_t getPixelFormatSize(PixelFormat format)
size_t getPixelFormatBlockSize(PixelFormat format)
{
switch (format)
{
case PIXELFORMAT_R8_UNORM:
case PIXELFORMAT_STENCIL8:
return 1;
case PIXELFORMAT_RG8_UNORM:
case PIXELFORMAT_R16_UNORM:
case PIXELFORMAT_R16_FLOAT:
case PIXELFORMAT_LA8_UNORM:
case PIXELFORMAT_RGBA4_UNORM:
case PIXELFORMAT_RGB5A1_UNORM:
case PIXELFORMAT_RGB565_UNORM:
case PIXELFORMAT_DEPTH16_UNORM:
return 2;
case PIXELFORMAT_RGBA8_UNORM:
case PIXELFORMAT_sRGBA8_UNORM:
case PIXELFORMAT_RG16_UNORM:
case PIXELFORMAT_RG16_FLOAT:
case PIXELFORMAT_R32_FLOAT:
case PIXELFORMAT_RGB10A2_UNORM:
case PIXELFORMAT_RG11B10_FLOAT:
case PIXELFORMAT_DEPTH24_UNORM:
case PIXELFORMAT_DEPTH32_FLOAT:
case PIXELFORMAT_DEPTH24_UNORM_STENCIL8:
return 4;
case PIXELFORMAT_RGBA16_UNORM:
case PIXELFORMAT_RGBA16_FLOAT:
case PIXELFORMAT_RG32_FLOAT:
case PIXELFORMAT_DEPTH32_FLOAT_STENCIL8:
return 8;
case PIXELFORMAT_RGBA32_FLOAT:
return 16;
default:
// TODO: compressed formats
return 0;
}
return formatInfo[format].blockSize;
}
size_t getPixelFormatUncompressedRowSize(PixelFormat format, int width)
{
const PixelFormatInfo &info = formatInfo[format];
if (info.compressed) return 0;
return info.blockSize * width / info.blockWidth;
}
size_t getPixelFormatCompressedBlockRowSize(PixelFormat format, int width)
{
const PixelFormatInfo &info = formatInfo[format];
if (!info.compressed) return 0;
return info.blockSize * ((width + info.blockWidth - 1) / info.blockWidth);
}
size_t getPixelFormatCompressedBlockRowCount(PixelFormat format, int height)
{
const PixelFormatInfo &info = formatInfo[format];
if (!info.compressed) return 0;
return (height + info.blockHeight - 1) / info.blockHeight;
}
size_t getPixelFormatSliceSize(PixelFormat format, int width, int height)
{
const PixelFormatInfo &info = formatInfo[format];
size_t blockW = (width + info.blockWidth - 1) / info.blockWidth;
size_t blockH = (height + info.blockHeight - 1) / info.blockHeight;
return info.blockSize * blockW * blockH;
}
int getPixelFormatColorComponents(PixelFormat format)
{
switch (format)
{
case PIXELFORMAT_R8_UNORM:
case PIXELFORMAT_R16_UNORM:
case PIXELFORMAT_R16_FLOAT:
case PIXELFORMAT_R32_FLOAT:
return 1;
case PIXELFORMAT_RG8_UNORM:
case PIXELFORMAT_RG16_UNORM:
case PIXELFORMAT_RG16_FLOAT:
case PIXELFORMAT_RG32_FLOAT:
case PIXELFORMAT_LA8_UNORM:
return 2;
case PIXELFORMAT_RGB565_UNORM:
case PIXELFORMAT_RG11B10_FLOAT:
return 3;
case PIXELFORMAT_RGBA8_UNORM:
case PIXELFORMAT_sRGBA8_UNORM:
case PIXELFORMAT_RGBA16_UNORM:
case PIXELFORMAT_RGBA16_FLOAT:
case PIXELFORMAT_RGBA32_FLOAT:
case PIXELFORMAT_RGBA4_UNORM:
case PIXELFORMAT_RGB5A1_UNORM:
case PIXELFORMAT_RGB10A2_UNORM:
return 4;
default:
return 0;
}
return formatInfo[format].components;
}
} // love
+43 -3
View File
@@ -109,9 +109,23 @@ enum PixelFormat
PIXELFORMAT_MAX_ENUM
};
struct PixelFormatInfo
{
int components;
size_t blockWidth;
size_t blockHeight;
size_t blockSize;
bool color;
bool depth;
bool stencil;
bool compressed;
};
bool getConstant(PixelFormat in, const char *&out);
bool getConstant(const char *in, PixelFormat &out);
const PixelFormatInfo &getPixelFormatInfo(PixelFormat format);
/**
* Gets whether the specified pixel format is a compressed type.
**/
@@ -143,10 +157,36 @@ PixelFormat getSRGBPixelFormat(PixelFormat format);
PixelFormat getLinearPixelFormat(PixelFormat format);
/**
* Gets the size in bytes of the specified pixel format.
* NOTE: Currently returns 0 for compressed formats.
* Gets the block size in bytes of the specified pixel format.
* This is the size in bytes of a pixel for uncompressed formats, but *not*
* for compressed formats!
**/
size_t getPixelFormatSize(PixelFormat format);
size_t getPixelFormatBlockSize(PixelFormat format);
/**
* Gets the size in bytes of a row of an uncompressed pixel format.
**/
size_t getPixelFormatUncompressedRowSize(PixelFormat format, int width);
/**
* Gets the size in bytes of a row of a compressed pixel format. This is the
* number of blocks used by the given width, multiplied by the block size. The
* number of rows of blocks for a given height can be computed by
* getPixelFormatCompressedBlockRowCount.
**/
size_t getPixelFormatCompressedBlockRowSize(PixelFormat format, int width);
/**
* Gets the number of rows of blocks the given compressed pixel format will use,
* for the given height in pixels.
**/
size_t getPixelFormatCompressedBlockRowCount(PixelFormat format, int height);
/**
* Gets the size in bytes of a slice (width x height 2D plane) which uses the
* given pixel format.
**/
size_t getPixelFormatSliceSize(PixelFormat format, int width, int height);
/**
* Gets the number of color components in the given pixel format.