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Added love.filesystem.append (issue #541)
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@@ -319,7 +319,7 @@ Data *Filesystem::read(const char *filename, int64 size) const
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return file.read(size);
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}
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void Filesystem::write(const char *filename, const void *data, int64 size)
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void Filesystem::write(const char *filename, const void *data, int64 size) const
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{
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File file(filename);
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@@ -330,6 +330,17 @@ void Filesystem::write(const char *filename, const void *data, int64 size)
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throw love::Exception("Data could not be written.");
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}
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void Filesystem::append(const char *filename, const void *data, int64 size) const
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{
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File file(filename);
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file.open(File::APPEND);
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// close() is called in the File destructor.
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if (!file.write(data, size))
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throw love::Exception("Data could not be written.");
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}
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int Filesystem::enumerate(lua_State *L)
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{
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int n = lua_gettop(L);
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@@ -244,7 +244,15 @@ public:
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* @param data The data to write.
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* @param size The size in bytes of the data to write.
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**/
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void write(const char *filename, const void *data, int64 size);
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void write(const char *filename, const void *data, int64 size) const;
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/**
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* Append data to a file, creating it if it doesn't exist.
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* @param filename The name of the file to write to.
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* @param data The data to append.
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* @param size The size in bytes of the data to append.
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**/
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void append(const char *filename, const void *data, int64 size) const;
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/**
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* Check if end-of-file is reached.
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@@ -227,7 +227,7 @@ int w_read(lua_State *L)
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return 2;
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}
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int w_write(lua_State *L)
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static int w_write_or_append(lua_State *L, File::Mode mode)
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{
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const char *filename = luaL_checkstring(L, 1);
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@@ -250,7 +250,10 @@ int w_write(lua_State *L)
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try
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{
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instance->write(filename, (const void *) input, len);
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if (mode == File::APPEND)
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instance->append(filename, (const void *) input, len);
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else
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instance->write(filename, (const void *) input, len);
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}
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catch (love::Exception &e)
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{
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@@ -262,6 +265,16 @@ int w_write(lua_State *L)
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return 1;
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}
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int w_write(lua_State *L)
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{
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return w_write_or_append(L, File::WRITE);
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}
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int w_append(lua_State *L)
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{
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return w_write_or_append(L, File::APPEND);
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}
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int w_enumerate(lua_State *L)
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{
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return instance->enumerate(L);
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@@ -457,6 +470,7 @@ static const luaL_Reg functions[] =
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{ "remove", w_remove },
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{ "read", w_read },
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{ "write", w_write },
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{ "append", w_append },
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{ "enumerate", w_enumerate },
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{ "lines", w_lines },
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{ "load", w_load },
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@@ -57,6 +57,7 @@ int w_open(lua_State *L);
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int w_close(lua_State *L);
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int w_read(lua_State *L);
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int w_write(lua_State *L);
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int w_append(lua_State *L);
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int w_eof(lua_State *L);
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int w_tell(lua_State *L);
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int w_seek(lua_State *L);
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