love.graphics.newScreenshot now uses the size of the current canvas (if applicable), instead of adding transparency or clipping to match the screen size

This commit is contained in:
Alex Szpakowski
2013-03-12 20:52:24 -03:00
parent d39bb315af
commit 1172d5b836
2 changed files with 11 additions and 2 deletions
+2
View File
@@ -483,7 +483,9 @@ private:
GLint matrixLimit;
GLint userMatrices;
int getRenderWidth() const;
int getRenderHeight() const;
}; // Graphics
} // opengl