Moved the love.joystick Lua wrapper code from modules/joystick/sdl/ to modules/joystick/.

This commit is contained in:
Alex Szpakowski
2014-06-04 16:23:39 -03:00
parent 4cd4d35739
commit 10e0d4b900
6 changed files with 16 additions and 26 deletions
@@ -28,8 +28,6 @@ namespace love
{
namespace joystick
{
namespace sdl
{
Joystick *luax_checkjoystick(lua_State *L, int idx)
{
@@ -261,6 +259,5 @@ extern "C" int luaopen_joystick(lua_State *L)
return luax_register_type(L, "Joystick", functions);
}
} // sdl
} // joystick
} // love
@@ -18,8 +18,8 @@
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
#define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
#ifndef LOVE_JOYSTICK_WRAP_JOYSTICK_H
#define LOVE_JOYSTICK_WRAP_JOYSTICK_H
// LOVE
#include "common/config.h"
@@ -30,8 +30,6 @@ namespace love
{
namespace joystick
{
namespace sdl
{
Joystick *luax_checkjoystick(lua_State *L, int idx);
int w_Joystick_isConnected(lua_State *L);
@@ -53,7 +51,6 @@ int w_Joystick_setVibration(lua_State *L);
int w_Joystick_getVibration(lua_State *L);
extern "C" int luaopen_joystick(lua_State *L);
} // sdl
} // joystick
} // love
@@ -23,12 +23,12 @@
#include "filesystem/wrap_Filesystem.h"
#include "sdl/JoystickModule.h"
namespace love
{
namespace joystick
{
namespace sdl
{
static JoystickModule *instance = nullptr;
@@ -243,7 +243,7 @@ extern "C" int luaopen_love_joystick(lua_State *L)
{
if (instance == nullptr)
{
luax_catchexcept(L, [&](){ instance = new JoystickModule(); });
luax_catchexcept(L, [&](){ instance = new sdl::JoystickModule(); });
}
else
instance->retain();
@@ -258,6 +258,5 @@ extern "C" int luaopen_love_joystick(lua_State *L)
return luax_register_module(L, w);
}
} // sdl
} // joystick
} // love
@@ -18,8 +18,8 @@
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
#define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
#ifndef LOVE_JOYSTICK_WRAP_JOYSTICK_MODULE_H
#define LOVE_JOYSTICK_WRAP_JOYSTICK_MODULE_H
// LOVE
#include "common/config.h"
@@ -30,8 +30,6 @@ namespace love
{
namespace joystick
{
namespace sdl
{
int w_getJoysticks(lua_State *L);
int w_getIndex(lua_State *L);
@@ -42,8 +40,7 @@ int w_loadGamepadMappings(lua_State *L);
int w_saveGamepadMapping(lua_State *L);
extern "C" LOVE_EXPORT int luaopen_love_joystick(lua_State *L);
} // sdl
} // joystick
} // love
#endif // LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_MODULE_H
#endif // LOVE_JOYSTICK_WRAP_JOYSTICK_MODULE_H