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Cleaned up some code, the 'ry' parameter of love.graphics.rectangle now defaults to the value of 'rx' rather than defaulting to 0.
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@@ -332,7 +332,7 @@ bool Joystick::runVibrationEffect()
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if (vibration.id != -1 && SDL_HapticRunEffect(haptic, vibration.id, 1) == 0)
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return true;
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return false;
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}
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