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Add mandatory density argument to Body:createFixture
--HG-- branch : box2d-update
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@@ -368,7 +368,7 @@ namespace box2d
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*/
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World * getWorld() const;
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Fixture * createFixture(Shape * shape);
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Fixture * createFixture(Shape * shape, float density);
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void destroyFixture(Fixture * fixture);
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private:
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