Added body:setTransform method

--HG--
branch : bodygettransform
This commit is contained in:
David K
2018-05-24 20:25:55 +02:00
parent 29b7dcf21b
commit 0d1b2bc68a
+12
View File
@@ -266,6 +266,17 @@ int w_Body_setY(lua_State *L)
return 0;
}
int w_Body_setTransform(lua_State *L)
{
Body *t = luax_checkbody(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
float arg2 = (float)luaL_checknumber(L, 3);
float arg3 = (float)luaL_checknumber(L, 4);
luax_catchexcept(L, [&](){ t->setPosition(arg1, arg2); });
luax_catchexcept(L, [&](){ t->setAngle(arg3); });
return 0;
}
int w_Body_setLinearVelocity(lua_State *L)
{
Body *t = luax_checkbody(L, 1);
@@ -631,6 +642,7 @@ static const luaL_Reg w_Body_functions[] =
{ "getAngle", w_Body_getAngle },
{ "getPosition", w_Body_getPosition },
{ "getTransform", w_Body_getTransform },
{ "setTransform", w_Body_setTransform },
{ "getLinearVelocity", w_Body_getLinearVelocity },
{ "getWorldCenter", w_Body_getWorldCenter },
{ "getLocalCenter", w_Body_getLocalCenter },