Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621)

This commit is contained in:
Alex Szpakowski
2013-05-23 13:42:29 -03:00
parent 0e9d73503c
commit 0c58d5d46a
5 changed files with 17 additions and 13 deletions
@@ -85,8 +85,7 @@ int w_ParticleSystem_pause(lua_State *L);
int w_ParticleSystem_reset(lua_State *L);
int w_ParticleSystem_emit(lua_State *L);
int w_ParticleSystem_isActive(lua_State *L);
int w_ParticleSystem_isEmpty(lua_State *L);
int w_ParticleSystem_isFull(lua_State *L);
int w_ParticleSystem_isPaused(lua_State *L);
int w_ParticleSystem_update(lua_State *L);
extern "C" int luaopen_particlesystem(lua_State *L);