Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621)

This commit is contained in:
Alex Szpakowski
2013-05-23 13:42:29 -03:00
parent 0e9d73503c
commit 0c58d5d46a
5 changed files with 17 additions and 13 deletions
@@ -573,6 +573,11 @@ bool ParticleSystem::isActive() const
return active;
}
bool ParticleSystem::isPaused() const
{
return !active && life < lifetime;
}
bool ParticleSystem::isEmpty() const
{
return pStart == pLast;