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Added resources, and changed slightly how wrappers expose functions.
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@@ -78,8 +78,8 @@ namespace opengl
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int _wrap_draw(lua_State * L);
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int _wrap_draws(lua_State * L);
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int _wrap_drawTest(lua_State * L);
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int _wrap_print(lua_State * L);
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int _wrap_printf(lua_State * L);
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int _wrap_print1(lua_State * L);
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int _wrap_printf1(lua_State * L);
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int _wrap_point(lua_State * L);
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int _wrap_line(lua_State * L);
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int _wrap_triangle(lua_State * L);
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