mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
SDL 2.24.0 support
This commit is contained in:
@@ -68,6 +68,10 @@ public:
|
||||
GAMEPAD_TYPE_AMAZON_LUNA,
|
||||
GAMEPAD_TYPE_STADIA,
|
||||
GAMEPAD_TYPE_VIRTUAL,
|
||||
GAMEPAD_TYPE_NVIDIA_SHIELD,
|
||||
GAMEPAD_TYPE_JOYCON_LEFT,
|
||||
GAMEPAD_TYPE_JOYCON_RIGHT,
|
||||
GAMEPAD_TYPE_JOYCON_PAIR,
|
||||
GAMEPAD_TYPE_MAX_ENUM
|
||||
};
|
||||
|
||||
|
||||
@@ -260,6 +260,12 @@ Joystick::GamepadType Joystick::getGamepadType() const
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 16)
|
||||
case SDL_CONTROLLER_TYPE_AMAZON_LUNA: return GAMEPAD_TYPE_AMAZON_LUNA;
|
||||
case SDL_CONTROLLER_TYPE_GOOGLE_STADIA: return GAMEPAD_TYPE_STADIA;
|
||||
#endif
|
||||
#if SDL_VERSION_ATLEAST(2, 24, 0)
|
||||
case SDL_CONTROLLER_TYPE_NVIDIA_SHIELD: return GAMEPAD_TYPE_NVIDIA_SHIELD;
|
||||
case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT: return GAMEPAD_TYPE_JOYCON_LEFT;
|
||||
case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT: return GAMEPAD_TYPE_JOYCON_RIGHT;
|
||||
case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR: return GAMEPAD_TYPE_JOYCON_PAIR;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
@@ -509,7 +515,7 @@ bool Joystick::setVibration(float left, float right, float duration)
|
||||
Uint32 length = SDL_HAPTIC_INFINITY;
|
||||
if (duration >= 0.0f)
|
||||
{
|
||||
float maxduration = std::numeric_limits<Uint32>::max() / 1000.0f;
|
||||
float maxduration = std::numeric_limits<Uint32>::max() / 1000;
|
||||
length = Uint32(std::min(duration, maxduration) * 1000);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user