mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
vulkan: use dynamic rendering
This vulkan 1.3 feature will make the code simpler when dealing with off screen render targets (i.e. löve canvases)
This commit is contained in:
@@ -29,6 +29,8 @@ namespace love {
|
||||
static VkColorComponentFlags getColorMask(ColorChannelMask);
|
||||
static VkFrontFace getFrontFace(Winding);
|
||||
static VkCullModeFlags getCullMode(CullMode);
|
||||
|
||||
static void cmdTransitionImageLayout(VkCommandBuffer, VkImage, VkImageLayout oldLayout, VkImageLayout newLayout);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user