vulkan: use dynamic rendering

This vulkan 1.3 feature will make the code simpler when dealing
with off screen render targets (i.e. löve canvases)
This commit is contained in:
niki
2022-07-14 18:01:46 +02:00
parent 38f15ae97d
commit 0ae81091d1
8 changed files with 165 additions and 215 deletions
+2
View File
@@ -29,6 +29,8 @@ namespace love {
static VkColorComponentFlags getColorMask(ColorChannelMask);
static VkFrontFace getFrontFace(Winding);
static VkCullModeFlags getCullMode(CullMode);
static void cmdTransitionImageLayout(VkCommandBuffer, VkImage, VkImageLayout oldLayout, VkImageLayout newLayout);
};
}
}