Automated formatting fix

This commit is contained in:
Bart van Strien
2011-11-16 11:32:41 +01:00
parent fafe472595
commit 0aae9684b3
262 changed files with 16705 additions and 16503 deletions
@@ -46,17 +46,22 @@ namespace opengl
static int _sendScalars(lua_State * L, PixelEffect * effect, const char * name, int count)
{
float * values = new float[count];
for (int i = 0; i < count; ++i) {
if (!lua_isnumber(L, 3 + i)) {
for (int i = 0; i < count; ++i)
{
if (!lua_isnumber(L, 3 + i))
{
delete[] values;
return luaL_typerror(L, 3 + i, "number");
}
values[i] = (float)lua_tonumber(L, 3 + i);
}
try {
try
{
effect->sendFloat(name, 1, values, count);
} catch(love::Exception& e) {
}
catch (love::Exception& e)
{
delete[] values;
return luaL_error(L, e.what());
}
@@ -70,12 +75,15 @@ namespace opengl
size_t dimension = lua_objlen(L, 3);
float * values = new float[count * dimension];
for (int i = 0; i < count; ++i) {
if (!lua_istable(L, 3 + i)) {
for (int i = 0; i < count; ++i)
{
if (!lua_istable(L, 3 + i))
{
delete[] values;
return luaL_typerror(L, 3 + i, "table");
}
if (lua_objlen(L, 3 + i) != dimension) {
if (lua_objlen(L, 3 + i) != dimension)
{
delete[] values;
return luaL_error(L, "Error in argument %d: Expected table size %d, got %d.",
3+i, dimension, lua_objlen(L, 3+i));
@@ -88,9 +96,12 @@ namespace opengl
lua_pop(L, dimension);
}
try {
try
{
effect->sendFloat(name, dimension, values, count);
} catch(love::Exception& e) {
}
catch (love::Exception& e)
{
delete[] values;
return luaL_error(L, e.what());
}
@@ -134,9 +145,11 @@ namespace opengl
count, count);
float * values = new float[dimension * dimension * count];
for (int i = 0; i < count; ++i) {
for (int i = 0; i < count; ++i)
{
lua_getfield(L, 3+i, "dimension");
if (lua_tointeger(L, -1) != dimension) {
if (lua_tointeger(L, -1) != dimension)
{
// You unlock this door with the key of imagination. Beyond it is
// another dimension: a dimension of sound, a dimension of sight,
// a dimension of mind. You're moving into a land of both shadow
@@ -156,9 +169,12 @@ namespace opengl
lua_pop(L, 1 + dimension);
}
try {
try
{
effect->sendMatrix(name, dimension, values, count);
} catch(love::Exception& e) {
}
catch (love::Exception& e)
{
delete[] values;
return luaL_error(L, e.what());
}
@@ -173,9 +189,12 @@ namespace opengl
const char* name = luaL_checkstring(L, 2);
Image* img = luax_checkimage(L, 3);
try {
try
{
effect->sendImage(name, *img);
} catch(love::Exception& e) {
}
catch (love::Exception& e)
{
luaL_error(L, e.what());
}
@@ -188,9 +207,12 @@ namespace opengl
const char* name = luaL_checkstring(L, 2);
Canvas* canvas = luax_checkcanvas(L, 3);
try {
try
{
effect->sendCanvas(name, *canvas);
} catch(love::Exception& e) {
}
catch (love::Exception& e)
{
luaL_error(L, e.what());
}