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Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum.
Replace love.graphics.getRawImageFormats and love.graphics.getCompressedImageFormats with love.graphics.getImageFormats. --HG-- branch : minor
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@@ -43,30 +43,7 @@ class Canvas : public Texture, public Volatile
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{
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public:
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// Different Canvas render target formats.
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enum Format
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{
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FORMAT_NORMAL, // Usually SRGB, RGBA8 or a similar fallback. Always supported.
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FORMAT_HDR, // Usually RGBA16F. Not always supported.
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FORMAT_RGBA4, // RGBA with 4 bits per channel.
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FORMAT_RGB5A1, // RGB with 5 bits per channel, and A with 1 bit.
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FORMAT_RGB565, // RGB with 5, 6, and 5 bits each, respectively.
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FORMAT_R8, // Single (red) 8-bit channel.
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FORMAT_RG8, // Two-channel (red and green) with 8 bits per channel.
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FORMAT_RGBA8, // RGBA with 8 bits per channel.
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FORMAT_RGB10A2, // RGB with 10 bits each, and A with 2 bits.
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FORMAT_RG11B10F, // Floating point [0, +65024]. RG with 11 FP bits each, and B with 10 FP bits.
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FORMAT_R16F, // Floating point [-65504, +65504]. R with 16 FP bits.
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FORMAT_RG16F, // Floating point [-65504, +65504]. RG with 16 FP bits per channel.
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FORMAT_RGBA16F, // Floating point [-65504, +65504]. RGBA with 16 FP bits per channel.
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FORMAT_R32F, // Floating point [-65504, +65504]. R with 32 FP bits.
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FORMAT_RG32F, // Floating point [-65504, +65504]. RG with 32 FP bits per channel.
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FORMAT_RGBA32F, // Floating point [-65504, +65504]. RGBA with 32 FP bits per channel.
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FORMAT_SRGB, // sRGB with 8 bits per channel, plus 8 bit linear A.
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FORMAT_MAX_ENUM
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};
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Canvas(int width, int height, Format format = FORMAT_NORMAL, int msaa = 0);
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Canvas(int width, int height, PixelFormat format = PIXELFORMAT_NORMAL, int msaa = 0);
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virtual ~Canvas();
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// Implements Volatile.
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@@ -87,11 +64,6 @@ public:
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return status;
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}
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inline Format getTextureFormat() const
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{
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return format;
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}
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inline int getMSAA() const
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{
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return actual_samples;
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@@ -112,29 +84,23 @@ public:
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return fbo;
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}
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static Format getSizedFormat(Format format);
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static PixelFormat getSizedFormat(PixelFormat format);
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static bool isSupported();
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static bool isMultiFormatMultiCanvasSupported();
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static bool isFormatSupported(Format format);
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static bool isFormatSupported(PixelFormat format);
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static int canvasCount;
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static bool getConstant(const char *in, Format &out);
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static bool getConstant(Format in, const char *&out);
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private:
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void drawv(const Matrix4 &t, const Vertex *v);
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static void convertFormat(Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type);
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static size_t getFormatBitsPerPixel(Format format);
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GLuint fbo;
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GLuint texture;
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GLuint msaa_buffer;
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Format format;
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PixelFormat requested_format;
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GLenum status;
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@@ -143,11 +109,8 @@ private:
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size_t texture_memory;
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static bool supportedFormats[FORMAT_MAX_ENUM];
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static bool checkedFormats[FORMAT_MAX_ENUM];
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static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
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static StringMap<Format, FORMAT_MAX_ENUM> formats;
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static bool supportedFormats[PIXELFORMAT_MAX_ENUM];
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static bool checkedFormats[PIXELFORMAT_MAX_ENUM];
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}; // Canvas
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