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Fixes
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@@ -50,10 +50,10 @@ public:
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virtual ~EdgeShape();
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void setNextVertex(float x, float y);
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void getNextVertex(float &x, float &y) const;
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b2Vec2 getNextVertex() const;
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void setPreviousVertex(float x, float y);
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void getPreviousVertex(float &x, float &y) const;
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b2Vec2 getPreviousVertex() const;
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/**
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* Returns the transformed points of the edge shape.
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