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Allow zero arguments in love.graphics.setRenderTarget(), update boot.lua.h
Calling love.graphics.setRenderTarget() as opposed to love.graphics.setRenderTarget( nil ) was an error before. fixed.
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@@ -294,7 +294,7 @@ namespace opengl
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int w_newFramebuffer(lua_State * L)
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{
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// check if width and height are given. else default to screen dimensions.
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// check if width and height are given. else default to screen dimensions.
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int width = instance->getWidth();
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int height = instance->getHeight();
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if (lua_gettop(L) >= 2) {
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@@ -613,8 +613,8 @@ namespace opengl
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int w_setRenderTarget(lua_State * L)
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{
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// called with nil -> reset to default buffer
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if (lua_isnil(L, 1)) {
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// called with nil or none -> reset to default buffer
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if (lua_isnone(L,1) || lua_isnil(L, 1)) {
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Framebuffer::bindDefaultBuffer();
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return 0;
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}
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