Apply the 1-indexed joysticks patch from issue #391.

Submitted by: Alexander Szpakowski
This commit is contained in:
Bart van Strien
2012-03-10 14:11:20 +01:00
parent 322ec7bba4
commit 07bd386d4e
+3 -3
View File
@@ -157,7 +157,7 @@ namespace sdl
int Joystick::getAxes(lua_State * L)
{
love::luax_assert_argc(L, 1, 1);
int index = (int)lua_tointeger(L, 1);
int index = (int)lua_tointeger(L, 1) - 1;
if (!verifyJoystick(index))
return 0;
@@ -172,8 +172,8 @@ namespace sdl
int Joystick::getBall(lua_State * L)
{
love::luax_assert_argc(L, 2, 2);
int index = (int)lua_tointeger(L, 1);
int ball = (int)lua_tointeger(L, 2);
int index = (int)lua_tointeger(L, 1) - 1;
int ball = (int)lua_tointeger(L, 2) - 1;
if (!verifyJoystick(index))
return 0;