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Add love.filesystem.mountFullPath.
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@@ -42,27 +42,12 @@ namespace ios
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**/
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std::string getLoveInResources(bool &fused);
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/**
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* Gets the directory path where files should be stored.
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**/
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std::string getAppdataDirectory();
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/**
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* Get the home directory (on iOS, this really means the app's sandbox dir.)
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**/
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std::string getHomeDirectory();
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/**
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* Opens the specified URL with the default program associated with the URL's
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* scheme.
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**/
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bool openURL(const std::string &url);
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/**
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* Returns the full path to the executable.
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**/
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std::string getExecutablePath();
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/**
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* Causes devices with vibration support to vibrate for about 0.5 seconds.
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**/
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