Add love.filesystem.mountFullPath.

This commit is contained in:
Alex Szpakowski
2020-10-03 19:28:57 -03:00
parent dcf0968f05
commit 0706b6243c
13 changed files with 494 additions and 208 deletions
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/**
* Copyright (c) 2006-2020 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#pragma once
#include "config.h"
#if defined(LOVE_IOS) || defined(LOVE_MACOS)
#include <string>
namespace love
{
namespace apple
{
enum UserDirectory
{
USER_DIRECTORY_HOME,
USER_DIRECTORY_APPSUPPORT,
USER_DIRECTORY_DOCUMENTS,
USER_DIRECTORY_DESKTOP,
USER_DIRECTORY_CACHES,
};
std::string getUserDirectory(UserDirectory dir);
std::string getExecutablePath();
} // apple
} // love
#endif // defined(LOVE_IOS) || defined(LOVE_MACOS)