Renamed BezierCurve:eval to BezierCurve:evaluate (resolves issue #722)

This commit is contained in:
Alex Szpakowski
2013-09-23 20:40:58 -03:00
parent b36d643570
commit 06f2ec8e31
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -158,7 +158,7 @@ void BezierCurve::scale(double s, const Vector &center)
controlPoints[i] = (controlPoints[i] - center) * s + center;
}
Vector BezierCurve::eval(double t) const
Vector BezierCurve::evaluate(double t) const
{
if (t < 0 || t > 1)
throw Exception("Invalid evaluation parameter: must be between 0 and 1");