Fix initializing the graphics module after a window is opened.

This commit is contained in:
Alex Szpakowski
2021-12-26 12:34:47 -04:00
parent 19feec43f9
commit 045f5ff0a5
4 changed files with 13 additions and 16 deletions
+5
View File
@@ -552,6 +552,9 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
}
}
if (renderer != windowRenderer && isOpen())
close();
if (isOpen())
{
if (SDL_SetWindowFullscreen(window, sdlflags) == 0 && renderer == graphics::Graphics::RENDERER_OPENGL)
@@ -613,6 +616,8 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
updateSettings(f, false);
windowRenderer = renderer;
if (graphics.get())
{
double scaledw, scaledh;
+2
View File
@@ -172,6 +172,8 @@ private:
SDL_MetalView metalView;
#endif
graphics::Graphics::Renderer windowRenderer = graphics::Graphics::RENDERER_NONE;
bool displayedWindowError;
bool hasSDL203orEarlier;
ContextAttribs contextAttribs;