Renamed love.mouse.setGrab to love.mouse.setGrabbed (resolves issue #720)

This commit is contained in:
Alex Szpakowski
2013-08-28 19:13:17 -03:00
parent 1375aaccb5
commit 040defbbfe
7 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -146,7 +146,7 @@ bool Mouse::isVisible() const
return SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE;
}
void Mouse::setGrab(bool grab)
void Mouse::setGrabbed(bool grab)
{
love::window::Window *window = love::window::sdl::Window::getSingleton();
if (window)
+1 -1
View File
@@ -59,7 +59,7 @@ public:
void setVisible(bool visible);
bool isDown(Button *buttonlist) const;
bool isVisible() const;
void setGrab(bool grab);
void setGrabbed(bool grab);
bool isGrabbed() const;
private: