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Fix love.window.maximize to immediately update the window dimensions instead of waiting for the next love.event.pump. Fixes issue #1221.
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@@ -125,7 +125,7 @@ private:
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bool createWindowAndContext(int x, int y, int w, int h, Uint32 windowflags, int msaa);
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// Update the saved window settings based on the window's actual state.
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void updateSettings(const WindowSettings &newsettings);
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void updateSettings(const WindowSettings &newsettings, bool updateGraphicsViewport);
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SDL_MessageBoxFlags convertMessageBoxType(MessageBoxType type) const;
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