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Fix a potential issue when an OpenAL source that was previously static is reused for a streaming Source.
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@@ -595,6 +595,11 @@ bool Source::isLooping() const
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bool Source::playAtomic()
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bool Source::playAtomic()
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{
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{
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// This Source may now be associated with an OpenAL source that still has
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// the properties of another love Source. Let's reset it to the settings
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// of the new one.
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reset();
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if (type == TYPE_STATIC)
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if (type == TYPE_STATIC)
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{
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{
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alSourcei(source, AL_BUFFER, staticBuffer->getBuffer());
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alSourcei(source, AL_BUFFER, staticBuffer->getBuffer());
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@@ -618,11 +623,6 @@ bool Source::playAtomic()
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alSourceQueueBuffers(source, usedBuffers, streamBuffers);
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alSourceQueueBuffers(source, usedBuffers, streamBuffers);
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}
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}
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// This Source may now be associated with an OpenAL source that still has
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// the properties of another love Source. Let's reset it to the settings
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// of the new one.
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reset();
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// Clear errors.
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// Clear errors.
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alGetError();
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alGetError();
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@@ -714,6 +714,7 @@ void Source::rewindAtomic()
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void Source::reset()
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void Source::reset()
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{
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{
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alSourcei(source, AL_BUFFER, 0);
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alSourcefv(source, AL_POSITION, position);
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alSourcefv(source, AL_POSITION, position);
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alSourcefv(source, AL_VELOCITY, velocity);
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alSourcefv(source, AL_VELOCITY, velocity);
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alSourcefv(source, AL_DIRECTION, direction);
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alSourcefv(source, AL_DIRECTION, direction);
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