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Move getMipmapMode from Canvas to Texture
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@@ -322,6 +322,16 @@ int w_Texture_getDepthSampleMode(lua_State *L)
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return 1;
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}
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int w_Texture_getMipmapMode(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const char *str;
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if (!Texture::getConstant(t->getMipmapsMode(), str))
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return luax_enumerror(L, "mipmap mode", Texture::getConstants(Texture::MIPMAPS_MAX_ENUM), str);
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lua_pushstring(L, str);
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return 1;
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}
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int w_Texture_generateMipmaps(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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@@ -338,7 +348,7 @@ int w_Texture_replacePixels(lua_State *L)
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int mipmap = 0;
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int x = 0;
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int y = 0;
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bool reloadmipmaps = false; // TODO i->getMipmapsSource() == Texture::MIPMAPS_SOURCE_GENERATED;
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bool reloadmipmaps = t->getMipmapsMode() == Texture::MIPMAPS_AUTO;
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if (t->getTextureType() != TEXTURE_2D)
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slice = (int) luaL_checkinteger(L, 3) - 1;
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@@ -412,6 +422,7 @@ const luaL_Reg w_Texture_functions[] =
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{ "getWrap", w_Texture_getWrap },
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{ "getFormat", w_Texture_getFormat },
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{ "isReadable", w_Texture_isReadable },
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{ "getMipmapMode", w_Texture_getMipmapMode },
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{ "getDepthSampleMode", w_Texture_getDepthSampleMode },
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{ "setDepthSampleMode", w_Texture_setDepthSampleMode },
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{ "generateMipmaps", w_Texture_generateMipmaps },
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