Improved shader member variable names, fixed up XCode project file

This commit is contained in:
Alex Szpakowski
2013-01-29 04:34:36 -04:00
parent 383cfb11ea
commit 02d2a872ab
5 changed files with 102 additions and 108 deletions
+1 -1
View File
@@ -270,7 +270,7 @@ public:
Canvas *newCanvas(int width, int height, Canvas::TextureType texture_type = Canvas::TYPE_NORMAL);
Shader *newShader(const Shader::ShaderSources &shadersources);
Shader *newShader(const Shader::ShaderSources &sources);
/**
* Sets the foreground color.