mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
print usage when there is no game and when --help option is used
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@@ -141,6 +141,21 @@ enum DoneAction
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DONE_RESTART,
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DONE_RESTART,
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};
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};
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static void print_usage()
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{
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// when editing this message, change it at boot.lua too
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printf("LÖVE is an *awesome* framework you can use to make 2D games in Lua\n"
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"https://love2d.org\n"
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"\n"
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"usage:\n"
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" love --version prints LÖVE version and quits\n"
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" love --help prints this message and quits\n"
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" love path/to/gamedir runs the game from the given directory which contains a main.lua file\n"
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" love path/to/packagedgame.love runs the packaged game from the provided .love file\n"
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" love path/to/file.lua runs the game from the given .lua file\n"
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);
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}
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static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &restartvalue)
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static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &restartvalue)
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{
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{
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// Oh, you just want the version? Okay!
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// Oh, you just want the version? Okay!
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@@ -155,6 +170,13 @@ static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &res
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return DONE_QUIT;
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return DONE_QUIT;
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}
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}
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if (argc > 1 && strcmp(argv[1], "--help") == 0)
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{
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print_usage();
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retval = 0;
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return DONE_QUIT;
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}
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// Create the virtual machine.
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// Create the virtual machine.
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lua_State *L = luaL_newstate();
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lua_State *L = luaL_newstate();
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luaL_openlibs(L);
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luaL_openlibs(L);
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@@ -135,6 +135,17 @@ function love.boot()
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end
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end
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if not can_has_game then
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if not can_has_game then
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-- when editing this message, change it at love.cpp too
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print([[LÖVE is an *awesome* framework you can use to make 2D games in Lua
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https://love2d.org
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usage:
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love --version prints LÖVE version and quits
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love --help prints this message and quits
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love path/to/gamedir runs the game from the given directory which contains a main.lua file
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love path/to/packagedgame.love runs the packaged game from the provided .love file
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love path/to/file.lua runs the game from the given .lua file
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]]);
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local nogame = require("love.nogame")
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local nogame = require("love.nogame")
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nogame()
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nogame()
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end
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end
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