mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
print usage when there is no game and when --help option is used
This commit is contained in:
@@ -141,6 +141,21 @@ enum DoneAction
|
||||
DONE_RESTART,
|
||||
};
|
||||
|
||||
static void print_usage()
|
||||
{
|
||||
// when editing this message, change it at boot.lua too
|
||||
printf("LÖVE is an *awesome* framework you can use to make 2D games in Lua\n"
|
||||
"https://love2d.org\n"
|
||||
"\n"
|
||||
"usage:\n"
|
||||
" love --version prints LÖVE version and quits\n"
|
||||
" love --help prints this message and quits\n"
|
||||
" love path/to/gamedir runs the game from the given directory which contains a main.lua file\n"
|
||||
" love path/to/packagedgame.love runs the packaged game from the provided .love file\n"
|
||||
" love path/to/file.lua runs the game from the given .lua file\n"
|
||||
);
|
||||
}
|
||||
|
||||
static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &restartvalue)
|
||||
{
|
||||
// Oh, you just want the version? Okay!
|
||||
@@ -155,6 +170,13 @@ static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &res
|
||||
return DONE_QUIT;
|
||||
}
|
||||
|
||||
if (argc > 1 && strcmp(argv[1], "--help") == 0)
|
||||
{
|
||||
print_usage();
|
||||
retval = 0;
|
||||
return DONE_QUIT;
|
||||
}
|
||||
|
||||
// Create the virtual machine.
|
||||
lua_State *L = luaL_newstate();
|
||||
luaL_openlibs(L);
|
||||
|
||||
@@ -135,6 +135,17 @@ function love.boot()
|
||||
end
|
||||
|
||||
if not can_has_game then
|
||||
-- when editing this message, change it at love.cpp too
|
||||
print([[LÖVE is an *awesome* framework you can use to make 2D games in Lua
|
||||
https://love2d.org
|
||||
|
||||
usage:
|
||||
love --version prints LÖVE version and quits
|
||||
love --help prints this message and quits
|
||||
love path/to/gamedir runs the game from the given directory which contains a main.lua file
|
||||
love path/to/packagedgame.love runs the packaged game from the provided .love file
|
||||
love path/to/file.lua runs the game from the given .lua file
|
||||
]]);
|
||||
local nogame = require("love.nogame")
|
||||
nogame()
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user