print usage when there is no game and when --help option is used

This commit is contained in:
premek
2022-10-20 23:44:45 +02:00
parent 4862d95687
commit 019156ee0e
2 changed files with 33 additions and 0 deletions
+22
View File
@@ -141,6 +141,21 @@ enum DoneAction
DONE_RESTART,
};
static void print_usage()
{
// when editing this message, change it at boot.lua too
printf("LÖVE is an *awesome* framework you can use to make 2D games in Lua\n"
"https://love2d.org\n"
"\n"
"usage:\n"
" love --version prints LÖVE version and quits\n"
" love --help prints this message and quits\n"
" love path/to/gamedir runs the game from the given directory which contains a main.lua file\n"
" love path/to/packagedgame.love runs the packaged game from the provided .love file\n"
" love path/to/file.lua runs the game from the given .lua file\n"
);
}
static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &restartvalue)
{
// Oh, you just want the version? Okay!
@@ -155,6 +170,13 @@ static DoneAction runlove(int argc, char **argv, int &retval, love::Variant &res
return DONE_QUIT;
}
if (argc > 1 && strcmp(argv[1], "--help") == 0)
{
print_usage();
retval = 0;
return DONE_QUIT;
}
// Create the virtual machine.
lua_State *L = luaL_newstate();
luaL_openlibs(L);
+11
View File
@@ -135,6 +135,17 @@ function love.boot()
end
if not can_has_game then
-- when editing this message, change it at love.cpp too
print([[LÖVE is an *awesome* framework you can use to make 2D games in Lua
https://love2d.org
usage:
love --version prints LÖVE version and quits
love --help prints this message and quits
love path/to/gamedir runs the game from the given directory which contains a main.lua file
love path/to/packagedgame.love runs the packaged game from the provided .love file
love path/to/file.lua runs the game from the given .lua file
]]);
local nogame = require("love.nogame")
nogame()
end