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Add a new “stencil8” pixel format for Canvases (resolves issue #1003).
Also fixed Canvas MSAA (resolves issue #1271). stencil-formatted Canvases can’t be drawn, and can only be used as the value for a new ‘depthstencil’ field to the table-argument variant of love.graphics.setCanvas. --HG-- branch : minor
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@@ -677,7 +677,7 @@ void Shader::sendTextures(const UniformInfo *info, Texture **textures, int count
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{
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if (textures[i] != nullptr)
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{
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if (textures[i]->getTextureType() != info->textureType)
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if (textures[i]->getTextureType() != info->textureType || !textures[i]->isReadable())
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continue;
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textures[i]->retain();
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