Remove a redundant internal Texture method

This commit is contained in:
Alex Szpakowski
2020-02-04 22:15:18 -04:00
parent 258129738f
commit 0017f9c77d
3 changed files with 54 additions and 61 deletions
-1
View File
@@ -193,7 +193,6 @@ Canvas::Canvas(const Settings &settings)
if (gfx != nullptr)
format = gfx->getSizedFormat(format, renderTarget, readable, sRGB);
initQuad();
loadVolatile();
if (status != GL_FRAMEBUFFER_COMPLETE)