/**
 * Copyright (c) 2006-2013 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/

#ifndef LOVE_GRAPHICS_QUAD_H
#define LOVE_GRAPHICS_QUAD_H

// LOVE
#include "common/Object.h"
#include "common/math.h"

namespace love
{
namespace graphics
{

class Quad : public Object
{
public:

	struct Viewport
	{
		float x, y, w, h;
	};

	Quad();

	virtual ~Quad();

	virtual void refresh(const Viewport &v, float sw, float sh) = 0;

	virtual void setViewport(const Viewport &v) = 0;
	virtual Viewport getViewport() const = 0;

	virtual void flip(bool x, bool y) = 0;

	/**
	 * Gets a pointer to the vertices.
	 **/
	virtual const vertex *getVertices() const = 0;
};
} // graphics
} // love

#endif // LOVE_GRAPHICS_QUAD_H
