/**
 * Copyright (c) 2006-2012 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/

#ifndef LOVE_MOUSE_MOUSE_H
#define LOVE_MOUSE_MOUSE_H

// LOVE
#include "common/Module.h"
#include "common/StringMap.h"

namespace love
{
namespace mouse
{

class Mouse : public Module
{
public:

	enum Button
	{
		BUTTON_INVALID,
		BUTTON_LEFT,
		BUTTON_MIDDLE,
		BUTTON_RIGHT,
		BUTTON_WHEELUP,
		BUTTON_WHEELDOWN,
		BUTTON_X1,
		BUTTON_X2,
		BUTTON_MAX_ENUM
	};

	virtual ~Mouse() {};

	virtual int getX() const = 0;
	virtual int getY() const = 0;
	virtual void getPosition(int &x, int &y) const = 0;
	virtual void setX(int x) = 0;
	virtual void setY(int y) = 0;
	virtual void setPosition(int x, int y) = 0;
	virtual void setVisible(bool visible) = 0;
	virtual bool isDown(Button *buttonlist) const = 0;
	virtual bool isVisible() const = 0;
	virtual void setGrab(bool grab) = 0;
	virtual bool isGrabbed() const = 0;

	static bool getConstant(const char *in, Button &out);
	static bool getConstant(Button in, const char  *&out);

private:

	static StringMap<Button, BUTTON_MAX_ENUM>::Entry buttonEntries[];
	static StringMap<Button, BUTTON_MAX_ENUM> buttons;

}; // Mouse

} // mouse
} // love

#endif // LOVE_MOUSE_MOUSE_H
