/**
 * Copyright (c) 2006-2012 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/

#ifndef LOVE_MOUSE_SDL_MOUSE_H
#define LOVE_MOUSE_SDL_MOUSE_H

// LOVE
#include "mouse/Mouse.h"

namespace love
{
namespace mouse
{
namespace sdl
{

class Mouse : public love::mouse::Mouse
{
public:

	// Implements Module.
	const char *getName() const;

	int getX() const;
	int getY() const;
	void getPosition(int &x, int &y) const;
	void setX(int x);
	void setY(int y);
	void setPosition(int x, int y);
	void setVisible(bool visible);
	bool isDown(Button *buttonlist) const;
	bool isVisible() const;
	void setGrab(bool grab);
	bool isGrabbed() const;
}; // Mouse

} // sdl
} // mouse
} // love

#endif // LOVE_MOUSE_SDL_MOUSE_H
