mirror of
https://github.com/love2d/love-apple-dependencies.git
synced 2026-08-21 21:15:54 +02:00
Add iOS libraries
This commit is contained in:
@@ -0,0 +1 @@
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/macOS/Sources
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@@ -0,0 +1,136 @@
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/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL.h
|
||||
*
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||||
* Main include header for the SDL library
|
||||
*/
|
||||
|
||||
|
||||
#ifndef SDL_h_
|
||||
#define SDL_h_
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_assert.h"
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||||
#include "SDL_atomic.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_clipboard.h"
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_haptic.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_messagebox.h"
|
||||
#include "SDL_metal.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_sensor.h"
|
||||
#include "SDL_shape.h"
|
||||
#include "SDL_system.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/**
|
||||
* \name SDL_INIT_*
|
||||
*
|
||||
* These are the flags which may be passed to SDL_Init(). You should
|
||||
* specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
/* @{ */
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||||
#define SDL_INIT_TIMER 0x00000001u
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#define SDL_INIT_AUDIO 0x00000010u
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||||
#define SDL_INIT_VIDEO 0x00000020u /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
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#define SDL_INIT_JOYSTICK 0x00000200u /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */
|
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#define SDL_INIT_HAPTIC 0x00001000u
|
||||
#define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */
|
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#define SDL_INIT_EVENTS 0x00004000u
|
||||
#define SDL_INIT_SENSOR 0x00008000u
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000u /**< compatibility; this flag is ignored. */
|
||||
#define SDL_INIT_EVERYTHING ( \
|
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SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
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SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR \
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||||
)
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* This function initializes the subsystems specified by \c flags
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function initializes specific SDL subsystems
|
||||
*
|
||||
* Subsystem initialization is ref-counted, you must call
|
||||
* SDL_QuitSubSystem() for each SDL_InitSubSystem() to correctly
|
||||
* shutdown a subsystem manually (or call SDL_Quit() to force shutdown).
|
||||
* If a subsystem is already loaded then this call will
|
||||
* increase the ref-count and return.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function cleans up specific SDL subsystems
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function returns a mask of the specified subsystems which have
|
||||
* previously been initialized.
|
||||
*
|
||||
* If \c flags is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function cleans up all initialized subsystems. You should
|
||||
* call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
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||||
@@ -0,0 +1,291 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_assert_h_
|
||||
#define SDL_assert_h_
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef SDL_ASSERT_LEVEL
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL
|
||||
#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
|
||||
#elif defined(_DEBUG) || defined(DEBUG) || \
|
||||
(defined(__GNUC__) && !defined(__OPTIMIZE__))
|
||||
#define SDL_ASSERT_LEVEL 2
|
||||
#else
|
||||
#define SDL_ASSERT_LEVEL 1
|
||||
#endif
|
||||
#endif /* SDL_ASSERT_LEVEL */
|
||||
|
||||
/*
|
||||
These are macros and not first class functions so that the debugger breaks
|
||||
on the assertion line and not in some random guts of SDL, and so each
|
||||
assert can have unique static variables associated with it.
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
/* Don't include intrin.h here because it contains C++ code */
|
||||
extern void __cdecl __debugbreak(void);
|
||||
#define SDL_TriggerBreakpoint() __debugbreak()
|
||||
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
|
||||
#elif defined(__386__) && defined(__WATCOMC__)
|
||||
#define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
|
||||
#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
|
||||
#include <signal.h>
|
||||
#define SDL_TriggerBreakpoint() raise(SIGTRAP)
|
||||
#else
|
||||
/* How do we trigger breakpoints on this platform? */
|
||||
#define SDL_TriggerBreakpoint()
|
||||
#endif
|
||||
|
||||
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
|
||||
# define SDL_FUNCTION __func__
|
||||
#elif ((__GNUC__ >= 2) || defined(_MSC_VER) || defined (__WATCOMC__))
|
||||
# define SDL_FUNCTION __FUNCTION__
|
||||
#else
|
||||
# define SDL_FUNCTION "???"
|
||||
#endif
|
||||
#define SDL_FILE __FILE__
|
||||
#define SDL_LINE __LINE__
|
||||
|
||||
/*
|
||||
sizeof (x) makes the compiler still parse the expression even without
|
||||
assertions enabled, so the code is always checked at compile time, but
|
||||
doesn't actually generate code for it, so there are no side effects or
|
||||
expensive checks at run time, just the constant size of what x WOULD be,
|
||||
which presumably gets optimized out as unused.
|
||||
This also solves the problem of...
|
||||
|
||||
int somevalue = blah();
|
||||
SDL_assert(somevalue == 1);
|
||||
|
||||
...which would cause compiles to complain that somevalue is unused if we
|
||||
disable assertions.
|
||||
*/
|
||||
|
||||
/* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking
|
||||
this condition isn't constant. And looks like an owl's face! */
|
||||
#ifdef _MSC_VER /* stupid /W4 warnings. */
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (0,0)
|
||||
#else
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (0)
|
||||
#endif
|
||||
|
||||
#define SDL_disabled_assert(condition) \
|
||||
do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */
|
||||
SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */
|
||||
SDL_ASSERTION_ABORT, /**< Terminate the program. */
|
||||
SDL_ASSERTION_IGNORE, /**< Ignore the assert. */
|
||||
SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */
|
||||
} SDL_AssertState;
|
||||
|
||||
typedef struct SDL_AssertData
|
||||
{
|
||||
int always_ignore;
|
||||
unsigned int trigger_count;
|
||||
const char *condition;
|
||||
const char *filename;
|
||||
int linenum;
|
||||
const char *function;
|
||||
const struct SDL_AssertData *next;
|
||||
} SDL_AssertData;
|
||||
|
||||
#if (SDL_ASSERT_LEVEL > 0)
|
||||
|
||||
/* Never call this directly. Use the SDL_assert* macros. */
|
||||
extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
const char *,
|
||||
const char *, int)
|
||||
#if defined(__clang__)
|
||||
#if __has_feature(attribute_analyzer_noreturn)
|
||||
/* this tells Clang's static analysis that we're a custom assert function,
|
||||
and that the analyzer should assume the condition was always true past this
|
||||
SDL_assert test. */
|
||||
__attribute__((analyzer_noreturn))
|
||||
#endif
|
||||
#endif
|
||||
;
|
||||
|
||||
/* the do {} while(0) avoids dangling else problems:
|
||||
if (x) SDL_assert(y); else blah();
|
||||
... without the do/while, the "else" could attach to this macro's "if".
|
||||
We try to handle just the minimum we need here in a macro...the loop,
|
||||
the static vars, and break points. The heavy lifting is handled in
|
||||
SDL_ReportAssertion(), in SDL_assert.c.
|
||||
*/
|
||||
#define SDL_enabled_assert(condition) \
|
||||
do { \
|
||||
while ( !(condition) ) { \
|
||||
static struct SDL_AssertData sdl_assert_data = { \
|
||||
0, 0, #condition, 0, 0, 0, 0 \
|
||||
}; \
|
||||
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
|
||||
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
|
||||
continue; /* go again. */ \
|
||||
} else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \
|
||||
SDL_TriggerBreakpoint(); \
|
||||
} \
|
||||
break; /* not retrying. */ \
|
||||
} \
|
||||
} while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
#endif /* enabled assertions support code */
|
||||
|
||||
/* Enable various levels of assertions. */
|
||||
#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 1 /* release settings. */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 2 /* normal settings. */
|
||||
# define SDL_assert(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */
|
||||
# define SDL_assert(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
|
||||
#else
|
||||
# error Unknown assertion level.
|
||||
#endif
|
||||
|
||||
/* this assertion is never disabled at any level. */
|
||||
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
|
||||
|
||||
|
||||
typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
|
||||
const SDL_AssertData* data, void* userdata);
|
||||
|
||||
/**
|
||||
* \brief Set an application-defined assertion handler.
|
||||
*
|
||||
* This allows an app to show its own assertion UI and/or force the
|
||||
* response to an assertion failure. If the app doesn't provide this, SDL
|
||||
* will try to do the right thing, popping up a system-specific GUI dialog,
|
||||
* and probably minimizing any fullscreen windows.
|
||||
*
|
||||
* This callback may fire from any thread, but it runs wrapped in a mutex, so
|
||||
* it will only fire from one thread at a time.
|
||||
*
|
||||
* Setting the callback to NULL restores SDL's original internal handler.
|
||||
*
|
||||
* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
|
||||
*
|
||||
* Return SDL_AssertState value of how to handle the assertion failure.
|
||||
*
|
||||
* \param handler Callback function, called when an assertion fails.
|
||||
* \param userdata A pointer passed to the callback as-is.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
|
||||
SDL_AssertionHandler handler,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* \brief Get the default assertion handler.
|
||||
*
|
||||
* This returns the function pointer that is called by default when an
|
||||
* assertion is triggered. This is an internal function provided by SDL,
|
||||
* that is used for assertions when SDL_SetAssertionHandler() hasn't been
|
||||
* used to provide a different function.
|
||||
*
|
||||
* \return The default SDL_AssertionHandler that is called when an assert triggers.
|
||||
*/
|
||||
extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void);
|
||||
|
||||
/**
|
||||
* \brief Get the current assertion handler.
|
||||
*
|
||||
* This returns the function pointer that is called when an assertion is
|
||||
* triggered. This is either the value last passed to
|
||||
* SDL_SetAssertionHandler(), or if no application-specified function is
|
||||
* set, is equivalent to calling SDL_GetDefaultAssertionHandler().
|
||||
*
|
||||
* \param puserdata Pointer to a void*, which will store the "userdata"
|
||||
* pointer that was passed to SDL_SetAssertionHandler().
|
||||
* This value will always be NULL for the default handler.
|
||||
* If you don't care about this data, it is safe to pass
|
||||
* a NULL pointer to this function to ignore it.
|
||||
* \return The SDL_AssertionHandler that is called when an assert triggers.
|
||||
*/
|
||||
extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata);
|
||||
|
||||
/**
|
||||
* \brief Get a list of all assertion failures.
|
||||
*
|
||||
* Get all assertions triggered since last call to SDL_ResetAssertionReport(),
|
||||
* or the start of the program.
|
||||
*
|
||||
* The proper way to examine this data looks something like this:
|
||||
*
|
||||
* <code>
|
||||
* const SDL_AssertData *item = SDL_GetAssertionReport();
|
||||
* while (item) {
|
||||
* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n",
|
||||
* item->condition, item->function, item->filename,
|
||||
* item->linenum, item->trigger_count,
|
||||
* item->always_ignore ? "yes" : "no");
|
||||
* item = item->next;
|
||||
* }
|
||||
* </code>
|
||||
*
|
||||
* \return List of all assertions.
|
||||
* \sa SDL_ResetAssertionReport
|
||||
*/
|
||||
extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
|
||||
|
||||
/**
|
||||
* \brief Reset the list of all assertion failures.
|
||||
*
|
||||
* Reset list of all assertions triggered.
|
||||
*
|
||||
* \sa SDL_GetAssertionReport
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
|
||||
|
||||
|
||||
/* these had wrong naming conventions until 2.0.4. Please update your app! */
|
||||
#define SDL_assert_state SDL_AssertState
|
||||
#define SDL_assert_data SDL_AssertData
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_assert_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,295 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_atomic.h
|
||||
*
|
||||
* Atomic operations.
|
||||
*
|
||||
* IMPORTANT:
|
||||
* If you are not an expert in concurrent lockless programming, you should
|
||||
* only be using the atomic lock and reference counting functions in this
|
||||
* file. In all other cases you should be protecting your data structures
|
||||
* with full mutexes.
|
||||
*
|
||||
* The list of "safe" functions to use are:
|
||||
* SDL_AtomicLock()
|
||||
* SDL_AtomicUnlock()
|
||||
* SDL_AtomicIncRef()
|
||||
* SDL_AtomicDecRef()
|
||||
*
|
||||
* Seriously, here be dragons!
|
||||
* ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
*
|
||||
* You can find out a little more about lockless programming and the
|
||||
* subtle issues that can arise here:
|
||||
* http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
|
||||
*
|
||||
* There's also lots of good information here:
|
||||
* http://www.1024cores.net/home/lock-free-algorithms
|
||||
* http://preshing.com/
|
||||
*
|
||||
* These operations may or may not actually be implemented using
|
||||
* processor specific atomic operations. When possible they are
|
||||
* implemented as true processor specific atomic operations. When that
|
||||
* is not possible the are implemented using locks that *do* use the
|
||||
* available atomic operations.
|
||||
*
|
||||
* All of the atomic operations that modify memory are full memory barriers.
|
||||
*/
|
||||
|
||||
#ifndef SDL_atomic_h_
|
||||
#define SDL_atomic_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name SDL AtomicLock
|
||||
*
|
||||
* The atomic locks are efficient spinlocks using CPU instructions,
|
||||
* but are vulnerable to starvation and can spin forever if a thread
|
||||
* holding a lock has been terminated. For this reason you should
|
||||
* minimize the code executed inside an atomic lock and never do
|
||||
* expensive things like API or system calls while holding them.
|
||||
*
|
||||
* The atomic locks are not safe to lock recursively.
|
||||
*
|
||||
* Porting Note:
|
||||
* The spin lock functions and type are required and can not be
|
||||
* emulated because they are used in the atomic emulation code.
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
typedef int SDL_SpinLock;
|
||||
|
||||
/**
|
||||
* \brief Try to lock a spin lock by setting it to a non-zero value.
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*
|
||||
* \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
|
||||
|
||||
/**
|
||||
* \brief Lock a spin lock by setting it to a non-zero value.
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
||||
|
||||
/**
|
||||
* \brief Unlock a spin lock by setting it to 0. Always returns immediately
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
||||
|
||||
/* @} *//* SDL AtomicLock */
|
||||
|
||||
|
||||
/**
|
||||
* The compiler barrier prevents the compiler from reordering
|
||||
* reads and writes to globally visible variables across the call.
|
||||
*/
|
||||
#if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
|
||||
void _ReadWriteBarrier(void);
|
||||
#pragma intrinsic(_ReadWriteBarrier)
|
||||
#define SDL_CompilerBarrier() _ReadWriteBarrier()
|
||||
#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
|
||||
/* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
|
||||
#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
|
||||
#elif defined(__WATCOMC__)
|
||||
extern _inline void SDL_CompilerBarrier (void);
|
||||
#pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
|
||||
#else
|
||||
#define SDL_CompilerBarrier() \
|
||||
{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Memory barriers are designed to prevent reads and writes from being
|
||||
* reordered by the compiler and being seen out of order on multi-core CPUs.
|
||||
*
|
||||
* A typical pattern would be for thread A to write some data and a flag,
|
||||
* and for thread B to read the flag and get the data. In this case you
|
||||
* would insert a release barrier between writing the data and the flag,
|
||||
* guaranteeing that the data write completes no later than the flag is
|
||||
* written, and you would insert an acquire barrier between reading the
|
||||
* flag and reading the data, to ensure that all the reads associated
|
||||
* with the flag have completed.
|
||||
*
|
||||
* In this pattern you should always see a release barrier paired with
|
||||
* an acquire barrier and you should gate the data reads/writes with a
|
||||
* single flag variable.
|
||||
*
|
||||
* For more information on these semantics, take a look at the blog post:
|
||||
* http://preshing.com/20120913/acquire-and-release-semantics
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
|
||||
extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
|
||||
|
||||
#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__aarch64__)
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__arm__)
|
||||
#if 0 /* defined(__LINUX__) || defined(__ANDROID__) */
|
||||
/* Information from:
|
||||
https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
|
||||
|
||||
The Linux kernel provides a helper function which provides the right code for a memory barrier,
|
||||
hard-coded at address 0xffff0fa0
|
||||
*/
|
||||
typedef void (*SDL_KernelMemoryBarrierFunc)();
|
||||
#define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
|
||||
#define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
|
||||
#elif 0 /* defined(__QNXNTO__) */
|
||||
#include <sys/cpuinline.h>
|
||||
|
||||
#define SDL_MemoryBarrierRelease() __cpu_membarrier()
|
||||
#define SDL_MemoryBarrierAcquire() __cpu_membarrier()
|
||||
#else
|
||||
#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
|
||||
#ifdef __thumb__
|
||||
/* The mcr instruction isn't available in thumb mode, use real functions */
|
||||
#define SDL_MEMORY_BARRIER_USES_FUNCTION
|
||||
#define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
|
||||
#define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
|
||||
#else
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
|
||||
#endif /* __thumb__ */
|
||||
#else
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
|
||||
#endif /* __LINUX__ || __ANDROID__ */
|
||||
#endif /* __GNUC__ && __arm__ */
|
||||
#else
|
||||
#if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
|
||||
/* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
|
||||
#include <mbarrier.h>
|
||||
#define SDL_MemoryBarrierRelease() __machine_rel_barrier()
|
||||
#define SDL_MemoryBarrierAcquire() __machine_acq_barrier()
|
||||
#else
|
||||
/* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
|
||||
#define SDL_MemoryBarrierRelease() SDL_CompilerBarrier()
|
||||
#define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief A type representing an atomic integer value. It is a struct
|
||||
* so people don't accidentally use numeric operations on it.
|
||||
*/
|
||||
typedef struct { int value; } SDL_atomic_t;
|
||||
|
||||
/**
|
||||
* \brief Set an atomic variable to a new value if it is currently an old value.
|
||||
*
|
||||
* \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \note If you don't know what this function is for, you shouldn't use it!
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
|
||||
|
||||
/**
|
||||
* \brief Set an atomic variable to a value.
|
||||
*
|
||||
* \return The previous value of the atomic variable.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
|
||||
|
||||
/**
|
||||
* \brief Get the value of an atomic variable
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
|
||||
|
||||
/**
|
||||
* \brief Add to an atomic variable.
|
||||
*
|
||||
* \return The previous value of the atomic variable.
|
||||
*
|
||||
* \note This same style can be used for any number operation
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
|
||||
|
||||
/**
|
||||
* \brief Increment an atomic variable used as a reference count.
|
||||
*/
|
||||
#ifndef SDL_AtomicIncRef
|
||||
#define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Decrement an atomic variable used as a reference count.
|
||||
*
|
||||
* \return SDL_TRUE if the variable reached zero after decrementing,
|
||||
* SDL_FALSE otherwise
|
||||
*/
|
||||
#ifndef SDL_AtomicDecRef
|
||||
#define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Set a pointer to a new value if it is currently an old value.
|
||||
*
|
||||
* \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \note If you don't know what this function is for, you shouldn't use it!
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
|
||||
|
||||
/**
|
||||
* \brief Set a pointer to a value atomically.
|
||||
*
|
||||
* \return The previous value of the pointer.
|
||||
*/
|
||||
extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
|
||||
|
||||
/**
|
||||
* \brief Get the value of a pointer atomically.
|
||||
*/
|
||||
extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_atomic_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,859 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_audio.h
|
||||
*
|
||||
* Access to the raw audio mixing buffer for the SDL library.
|
||||
*/
|
||||
|
||||
#ifndef SDL_audio_h_
|
||||
#define SDL_audio_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Audio format flags.
|
||||
*
|
||||
* These are what the 16 bits in SDL_AudioFormat currently mean...
|
||||
* (Unspecified bits are always zero).
|
||||
*
|
||||
* \verbatim
|
||||
++-----------------------sample is signed if set
|
||||
||
|
||||
|| ++-----------sample is bigendian if set
|
||||
|| ||
|
||||
|| || ++---sample is float if set
|
||||
|| || ||
|
||||
|| || || +---sample bit size---+
|
||||
|| || || | |
|
||||
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
|
||||
\endverbatim
|
||||
*
|
||||
* There are macros in SDL 2.0 and later to query these bits.
|
||||
*/
|
||||
typedef Uint16 SDL_AudioFormat;
|
||||
|
||||
/**
|
||||
* \name Audio flags
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
#define SDL_AUDIO_MASK_BITSIZE (0xFF)
|
||||
#define SDL_AUDIO_MASK_DATATYPE (1<<8)
|
||||
#define SDL_AUDIO_MASK_ENDIAN (1<<12)
|
||||
#define SDL_AUDIO_MASK_SIGNED (1<<15)
|
||||
#define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE)
|
||||
#define SDL_AUDIO_ISFLOAT(x) (x & SDL_AUDIO_MASK_DATATYPE)
|
||||
#define SDL_AUDIO_ISBIGENDIAN(x) (x & SDL_AUDIO_MASK_ENDIAN)
|
||||
#define SDL_AUDIO_ISSIGNED(x) (x & SDL_AUDIO_MASK_SIGNED)
|
||||
#define SDL_AUDIO_ISINT(x) (!SDL_AUDIO_ISFLOAT(x))
|
||||
#define SDL_AUDIO_ISLITTLEENDIAN(x) (!SDL_AUDIO_ISBIGENDIAN(x))
|
||||
#define SDL_AUDIO_ISUNSIGNED(x) (!SDL_AUDIO_ISSIGNED(x))
|
||||
|
||||
/**
|
||||
* \name Audio format flags
|
||||
*
|
||||
* Defaults to LSB byte order.
|
||||
*/
|
||||
/* @{ */
|
||||
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
||||
#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */
|
||||
#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* \name int32 support
|
||||
*/
|
||||
/* @{ */
|
||||
#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
|
||||
#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S32 AUDIO_S32LSB
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* \name float32 support
|
||||
*/
|
||||
/* @{ */
|
||||
#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
|
||||
#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_F32 AUDIO_F32LSB
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* \name Native audio byte ordering
|
||||
*/
|
||||
/* @{ */
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
#define AUDIO_S32SYS AUDIO_S32LSB
|
||||
#define AUDIO_F32SYS AUDIO_F32LSB
|
||||
#else
|
||||
#define AUDIO_U16SYS AUDIO_U16MSB
|
||||
#define AUDIO_S16SYS AUDIO_S16MSB
|
||||
#define AUDIO_S32SYS AUDIO_S32MSB
|
||||
#define AUDIO_F32SYS AUDIO_F32MSB
|
||||
#endif
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* \name Allow change flags
|
||||
*
|
||||
* Which audio format changes are allowed when opening a device.
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
|
||||
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
|
||||
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
|
||||
#define SDL_AUDIO_ALLOW_SAMPLES_CHANGE 0x00000008
|
||||
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE|SDL_AUDIO_ALLOW_SAMPLES_CHANGE)
|
||||
/* @} */
|
||||
|
||||
/* @} *//* Audio flags */
|
||||
|
||||
/**
|
||||
* This function is called when the audio device needs more data.
|
||||
*
|
||||
* \param userdata An application-specific parameter saved in
|
||||
* the SDL_AudioSpec structure
|
||||
* \param stream A pointer to the audio data buffer.
|
||||
* \param len The length of that buffer in bytes.
|
||||
*
|
||||
* Once the callback returns, the buffer will no longer be valid.
|
||||
* Stereo samples are stored in a LRLRLR ordering.
|
||||
*
|
||||
* You can choose to avoid callbacks and use SDL_QueueAudio() instead, if
|
||||
* you like. Just open your audio device with a NULL callback.
|
||||
*/
|
||||
typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
|
||||
int len);
|
||||
|
||||
/**
|
||||
* The calculated values in this structure are calculated by SDL_OpenAudio().
|
||||
*
|
||||
* For multi-channel audio, the default SDL channel mapping is:
|
||||
* 2: FL FR (stereo)
|
||||
* 3: FL FR LFE (2.1 surround)
|
||||
* 4: FL FR BL BR (quad)
|
||||
* 5: FL FR FC BL BR (quad + center)
|
||||
* 6: FL FR FC LFE SL SR (5.1 surround - last two can also be BL BR)
|
||||
* 7: FL FR FC LFE BC SL SR (6.1 surround)
|
||||
* 8: FL FR FC LFE BL BR SL SR (7.1 surround)
|
||||
*/
|
||||
typedef struct SDL_AudioSpec
|
||||
{
|
||||
int freq; /**< DSP frequency -- samples per second */
|
||||
SDL_AudioFormat format; /**< Audio data format */
|
||||
Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */
|
||||
Uint8 silence; /**< Audio buffer silence value (calculated) */
|
||||
Uint16 samples; /**< Audio buffer size in sample FRAMES (total samples divided by channel count) */
|
||||
Uint16 padding; /**< Necessary for some compile environments */
|
||||
Uint32 size; /**< Audio buffer size in bytes (calculated) */
|
||||
SDL_AudioCallback callback; /**< Callback that feeds the audio device (NULL to use SDL_QueueAudio()). */
|
||||
void *userdata; /**< Userdata passed to callback (ignored for NULL callbacks). */
|
||||
} SDL_AudioSpec;
|
||||
|
||||
|
||||
struct SDL_AudioCVT;
|
||||
typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
|
||||
SDL_AudioFormat format);
|
||||
|
||||
/**
|
||||
* \brief Upper limit of filters in SDL_AudioCVT
|
||||
*
|
||||
* The maximum number of SDL_AudioFilter functions in SDL_AudioCVT is
|
||||
* currently limited to 9. The SDL_AudioCVT.filters array has 10 pointers,
|
||||
* one of which is the terminating NULL pointer.
|
||||
*/
|
||||
#define SDL_AUDIOCVT_MAX_FILTERS 9
|
||||
|
||||
/**
|
||||
* \struct SDL_AudioCVT
|
||||
* \brief A structure to hold a set of audio conversion filters and buffers.
|
||||
*
|
||||
* Note that various parts of the conversion pipeline can take advantage
|
||||
* of SIMD operations (like SSE2, for example). SDL_AudioCVT doesn't require
|
||||
* you to pass it aligned data, but can possibly run much faster if you
|
||||
* set both its (buf) field to a pointer that is aligned to 16 bytes, and its
|
||||
* (len) field to something that's a multiple of 16, if possible.
|
||||
*/
|
||||
#ifdef __GNUC__
|
||||
/* This structure is 84 bytes on 32-bit architectures, make sure GCC doesn't
|
||||
pad it out to 88 bytes to guarantee ABI compatibility between compilers.
|
||||
vvv
|
||||
The next time we rev the ABI, make sure to size the ints and add padding.
|
||||
*/
|
||||
#define SDL_AUDIOCVT_PACKED __attribute__((packed))
|
||||
#else
|
||||
#define SDL_AUDIOCVT_PACKED
|
||||
#endif
|
||||
/* */
|
||||
typedef struct SDL_AudioCVT
|
||||
{
|
||||
int needed; /**< Set to 1 if conversion possible */
|
||||
SDL_AudioFormat src_format; /**< Source audio format */
|
||||
SDL_AudioFormat dst_format; /**< Target audio format */
|
||||
double rate_incr; /**< Rate conversion increment */
|
||||
Uint8 *buf; /**< Buffer to hold entire audio data */
|
||||
int len; /**< Length of original audio buffer */
|
||||
int len_cvt; /**< Length of converted audio buffer */
|
||||
int len_mult; /**< buffer must be len*len_mult big */
|
||||
double len_ratio; /**< Given len, final size is len*len_ratio */
|
||||
SDL_AudioFilter filters[SDL_AUDIOCVT_MAX_FILTERS + 1]; /**< NULL-terminated list of filter functions */
|
||||
int filter_index; /**< Current audio conversion function */
|
||||
} SDL_AUDIOCVT_PACKED SDL_AudioCVT;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \name Driver discovery functions
|
||||
*
|
||||
* These functions return the list of built in audio drivers, in the
|
||||
* order that they are normally initialized by default.
|
||||
*/
|
||||
/* @{ */
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* \name Initialization and cleanup
|
||||
*
|
||||
* \internal These functions are used internally, and should not be used unless
|
||||
* you have a specific need to specify the audio driver you want to
|
||||
* use. You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/* @{ */
|
||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* This function returns the name of the current audio driver, or NULL
|
||||
* if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
|
||||
|
||||
/**
|
||||
* This function opens the audio device with the desired parameters, and
|
||||
* returns 0 if successful, placing the actual hardware parameters in the
|
||||
* structure pointed to by \c obtained. If \c obtained is NULL, the audio
|
||||
* data passed to the callback function will be guaranteed to be in the
|
||||
* requested format, and will be automatically converted to the hardware
|
||||
* audio format if necessary. This function returns -1 if it failed
|
||||
* to open the audio device, or couldn't set up the audio thread.
|
||||
*
|
||||
* When filling in the desired audio spec structure,
|
||||
* - \c desired->freq should be the desired audio frequency in samples-per-
|
||||
* second.
|
||||
* - \c desired->format should be the desired audio format.
|
||||
* - \c desired->samples is the desired size of the audio buffer, in
|
||||
* samples. This number should be a power of two, and may be adjusted by
|
||||
* the audio driver to a value more suitable for the hardware. Good values
|
||||
* seem to range between 512 and 8096 inclusive, depending on the
|
||||
* application and CPU speed. Smaller values yield faster response time,
|
||||
* but can lead to underflow if the application is doing heavy processing
|
||||
* and cannot fill the audio buffer in time. A stereo sample consists of
|
||||
* both right and left channels in LR ordering.
|
||||
* Note that the number of samples is directly related to time by the
|
||||
* following formula: \code ms = (samples*1000)/freq \endcode
|
||||
* - \c desired->size is the size in bytes of the audio buffer, and is
|
||||
* calculated by SDL_OpenAudio().
|
||||
* - \c desired->silence is the value used to set the buffer to silence,
|
||||
* and is calculated by SDL_OpenAudio().
|
||||
* - \c desired->callback should be set to a function that will be called
|
||||
* when the audio device is ready for more data. It is passed a pointer
|
||||
* to the audio buffer, and the length in bytes of the audio buffer.
|
||||
* This function usually runs in a separate thread, and so you should
|
||||
* protect data structures that it accesses by calling SDL_LockAudio()
|
||||
* and SDL_UnlockAudio() in your code. Alternately, you may pass a NULL
|
||||
* pointer here, and call SDL_QueueAudio() with some frequency, to queue
|
||||
* more audio samples to be played (or for capture devices, call
|
||||
* SDL_DequeueAudio() with some frequency, to obtain audio samples).
|
||||
* - \c desired->userdata is passed as the first parameter to your callback
|
||||
* function. If you passed a NULL callback, this value is ignored.
|
||||
*
|
||||
* The audio device starts out playing silence when it's opened, and should
|
||||
* be enabled for playing by calling \c SDL_PauseAudio(0) when you are ready
|
||||
* for your audio callback function to be called. Since the audio driver
|
||||
* may modify the requested size of the audio buffer, you should allocate
|
||||
* any local mixing buffers after you open the audio device.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired,
|
||||
SDL_AudioSpec * obtained);
|
||||
|
||||
/**
|
||||
* SDL Audio Device IDs.
|
||||
*
|
||||
* A successful call to SDL_OpenAudio() is always device id 1, and legacy
|
||||
* SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls
|
||||
* always returns devices >= 2 on success. The legacy calls are good both
|
||||
* for backwards compatibility and when you don't care about multiple,
|
||||
* specific, or capture devices.
|
||||
*/
|
||||
typedef Uint32 SDL_AudioDeviceID;
|
||||
|
||||
/**
|
||||
* Get the number of available devices exposed by the current driver.
|
||||
* Only valid after a successfully initializing the audio subsystem.
|
||||
* Returns -1 if an explicit list of devices can't be determined; this is
|
||||
* not an error. For example, if SDL is set up to talk to a remote audio
|
||||
* server, it can't list every one available on the Internet, but it will
|
||||
* still allow a specific host to be specified to SDL_OpenAudioDevice().
|
||||
*
|
||||
* In many common cases, when this function returns a value <= 0, it can still
|
||||
* successfully open the default device (NULL for first argument of
|
||||
* SDL_OpenAudioDevice()).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
|
||||
|
||||
/**
|
||||
* Get the human-readable name of a specific audio device.
|
||||
* Must be a value between 0 and (number of audio devices-1).
|
||||
* Only valid after a successfully initializing the audio subsystem.
|
||||
* The values returned by this function reflect the latest call to
|
||||
* SDL_GetNumAudioDevices(); recall that function to redetect available
|
||||
* hardware.
|
||||
*
|
||||
* The string returned by this function is UTF-8 encoded, read-only, and
|
||||
* managed internally. You are not to free it. If you need to keep the
|
||||
* string for any length of time, you should make your own copy of it, as it
|
||||
* will be invalid next time any of several other SDL functions is called.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
|
||||
int iscapture);
|
||||
|
||||
|
||||
/**
|
||||
* Open a specific audio device. Passing in a device name of NULL requests
|
||||
* the most reasonable default (and is equivalent to calling SDL_OpenAudio()).
|
||||
*
|
||||
* The device name is a UTF-8 string reported by SDL_GetAudioDeviceName(), but
|
||||
* some drivers allow arbitrary and driver-specific strings, such as a
|
||||
* hostname/IP address for a remote audio server, or a filename in the
|
||||
* diskaudio driver.
|
||||
*
|
||||
* \return 0 on error, a valid device ID that is >= 2 on success.
|
||||
*
|
||||
* SDL_OpenAudio(), unlike this function, always acts on device ID 1.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
|
||||
*device,
|
||||
int iscapture,
|
||||
const
|
||||
SDL_AudioSpec *
|
||||
desired,
|
||||
SDL_AudioSpec *
|
||||
obtained,
|
||||
int
|
||||
allowed_changes);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* \name Audio state
|
||||
*
|
||||
* Get the current audio state.
|
||||
*/
|
||||
/* @{ */
|
||||
typedef enum
|
||||
{
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
} SDL_AudioStatus;
|
||||
extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
|
||||
|
||||
extern DECLSPEC SDL_AudioStatus SDLCALL
|
||||
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
||||
/* @} *//* Audio State */
|
||||
|
||||
/**
|
||||
* \name Pause audio functions
|
||||
*
|
||||
* These functions pause and unpause the audio callback processing.
|
||||
* They should be called with a parameter of 0 after opening the audio
|
||||
* device to start playing sound. This is so you can safely initialize
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
/* @{ */
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
||||
int pause_on);
|
||||
/* @} *//* Pause audio functions */
|
||||
|
||||
/**
|
||||
* \brief Load the audio data of a WAVE file into memory
|
||||
*
|
||||
* Loading a WAVE file requires \c src, \c spec, \c audio_buf and \c audio_len
|
||||
* to be valid pointers. The entire data portion of the file is then loaded
|
||||
* into memory and decoded if necessary.
|
||||
*
|
||||
* If \c freesrc is non-zero, the data source gets automatically closed and
|
||||
* freed before the function returns.
|
||||
*
|
||||
* Supported are RIFF WAVE files with the formats PCM (8, 16, 24, and 32 bits),
|
||||
* IEEE Float (32 bits), Microsoft ADPCM and IMA ADPCM (4 bits), and A-law and
|
||||
* µ-law (8 bits). Other formats are currently unsupported and cause an error.
|
||||
*
|
||||
* If this function succeeds, the pointer returned by it is equal to \c spec
|
||||
* and the pointer to the audio data allocated by the function is written to
|
||||
* \c audio_buf and its length in bytes to \c audio_len. The \ref SDL_AudioSpec
|
||||
* members \c freq, \c channels, and \c format are set to the values of the
|
||||
* audio data in the buffer. The \c samples member is set to a sane default and
|
||||
* all others are set to zero.
|
||||
*
|
||||
* It's necessary to use SDL_FreeWAV() to free the audio data returned in
|
||||
* \c audio_buf when it is no longer used.
|
||||
*
|
||||
* Because of the underspecification of the Waveform format, there are many
|
||||
* problematic files in the wild that cause issues with strict decoders. To
|
||||
* provide compatibility with these files, this decoder is lenient in regards
|
||||
* to the truncation of the file, the fact chunk, and the size of the RIFF
|
||||
* chunk. The hints SDL_HINT_WAVE_RIFF_CHUNK_SIZE, SDL_HINT_WAVE_TRUNCATION,
|
||||
* and SDL_HINT_WAVE_FACT_CHUNK can be used to tune the behavior of the
|
||||
* loading process.
|
||||
*
|
||||
* Any file that is invalid (due to truncation, corruption, or wrong values in
|
||||
* the headers), too big, or unsupported causes an error. Additionally, any
|
||||
* critical I/O error from the data source will terminate the loading process
|
||||
* with an error. The function returns NULL on error and in all cases (with the
|
||||
* exception of \c src being NULL), an appropriate error message will be set.
|
||||
*
|
||||
* It is required that the data source supports seeking.
|
||||
*
|
||||
* Example:
|
||||
* \code
|
||||
* SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
||||
* \endcode
|
||||
*
|
||||
* \param src The data source with the WAVE data
|
||||
* \param freesrc A integer value that makes the function close the data source if non-zero
|
||||
* \param spec A pointer filled with the audio format of the audio data
|
||||
* \param audio_buf A pointer filled with the audio data allocated by the function
|
||||
* \param audio_len A pointer filled with the length of the audio data buffer in bytes
|
||||
* \return NULL on error, or non-NULL on success.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
|
||||
int freesrc,
|
||||
SDL_AudioSpec * spec,
|
||||
Uint8 ** audio_buf,
|
||||
Uint32 * audio_len);
|
||||
|
||||
/**
|
||||
* Loads a WAV from a file.
|
||||
* Compatibility convenience function.
|
||||
*/
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
|
||||
|
||||
/**
|
||||
* This function frees data previously allocated with SDL_LoadWAV_RW()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
|
||||
|
||||
/**
|
||||
* This function takes a source format and rate and a destination format
|
||||
* and rate, and initializes the \c cvt structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other. An unsupported format causes an error and -1 will be returned.
|
||||
*
|
||||
* \return 0 if no conversion is needed, 1 if the audio filter is set up,
|
||||
* or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
|
||||
SDL_AudioFormat src_format,
|
||||
Uint8 src_channels,
|
||||
int src_rate,
|
||||
SDL_AudioFormat dst_format,
|
||||
Uint8 dst_channels,
|
||||
int dst_rate);
|
||||
|
||||
/**
|
||||
* Once you have initialized the \c cvt structure using SDL_BuildAudioCVT(),
|
||||
* created an audio buffer \c cvt->buf, and filled it with \c cvt->len bytes of
|
||||
* audio data in the source format, this function will convert it in-place
|
||||
* to the desired format.
|
||||
*
|
||||
* The data conversion may expand the size of the audio data, so the buffer
|
||||
* \c cvt->buf should be allocated after the \c cvt structure is initialized by
|
||||
* SDL_BuildAudioCVT(), and should be \c cvt->len*cvt->len_mult bytes long.
|
||||
*
|
||||
* \return 0 on success or -1 if \c cvt->buf is NULL.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
|
||||
|
||||
/* SDL_AudioStream is a new audio conversion interface.
|
||||
The benefits vs SDL_AudioCVT:
|
||||
- it can handle resampling data in chunks without generating
|
||||
artifacts, when it doesn't have the complete buffer available.
|
||||
- it can handle incoming data in any variable size.
|
||||
- You push data as you have it, and pull it when you need it
|
||||
*/
|
||||
/* this is opaque to the outside world. */
|
||||
struct _SDL_AudioStream;
|
||||
typedef struct _SDL_AudioStream SDL_AudioStream;
|
||||
|
||||
/**
|
||||
* Create a new audio stream
|
||||
*
|
||||
* \param src_format The format of the source audio
|
||||
* \param src_channels The number of channels of the source audio
|
||||
* \param src_rate The sampling rate of the source audio
|
||||
* \param dst_format The format of the desired audio output
|
||||
* \param dst_channels The number of channels of the desired audio output
|
||||
* \param dst_rate The sampling rate of the desired audio output
|
||||
* \return 0 on success, or -1 on error.
|
||||
*
|
||||
* \sa SDL_AudioStreamPut
|
||||
* \sa SDL_AudioStreamGet
|
||||
* \sa SDL_AudioStreamAvailable
|
||||
* \sa SDL_AudioStreamFlush
|
||||
* \sa SDL_AudioStreamClear
|
||||
* \sa SDL_FreeAudioStream
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
|
||||
const Uint8 src_channels,
|
||||
const int src_rate,
|
||||
const SDL_AudioFormat dst_format,
|
||||
const Uint8 dst_channels,
|
||||
const int dst_rate);
|
||||
|
||||
/**
|
||||
* Add data to be converted/resampled to the stream
|
||||
*
|
||||
* \param stream The stream the audio data is being added to
|
||||
* \param buf A pointer to the audio data to add
|
||||
* \param len The number of bytes to write to the stream
|
||||
* \return 0 on success, or -1 on error.
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
* \sa SDL_AudioStreamGet
|
||||
* \sa SDL_AudioStreamAvailable
|
||||
* \sa SDL_AudioStreamFlush
|
||||
* \sa SDL_AudioStreamClear
|
||||
* \sa SDL_FreeAudioStream
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len);
|
||||
|
||||
/**
|
||||
* Get converted/resampled data from the stream
|
||||
*
|
||||
* \param stream The stream the audio is being requested from
|
||||
* \param buf A buffer to fill with audio data
|
||||
* \param len The maximum number of bytes to fill
|
||||
* \return The number of bytes read from the stream, or -1 on error
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
* \sa SDL_AudioStreamPut
|
||||
* \sa SDL_AudioStreamAvailable
|
||||
* \sa SDL_AudioStreamFlush
|
||||
* \sa SDL_AudioStreamClear
|
||||
* \sa SDL_FreeAudioStream
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len);
|
||||
|
||||
/**
|
||||
* Get the number of converted/resampled bytes available. The stream may be
|
||||
* buffering data behind the scenes until it has enough to resample
|
||||
* correctly, so this number might be lower than what you expect, or even
|
||||
* be zero. Add more data or flush the stream if you need the data now.
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
* \sa SDL_AudioStreamPut
|
||||
* \sa SDL_AudioStreamGet
|
||||
* \sa SDL_AudioStreamFlush
|
||||
* \sa SDL_AudioStreamClear
|
||||
* \sa SDL_FreeAudioStream
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream);
|
||||
|
||||
/**
|
||||
* Tell the stream that you're done sending data, and anything being buffered
|
||||
* should be converted/resampled and made available immediately.
|
||||
*
|
||||
* It is legal to add more data to a stream after flushing, but there will
|
||||
* be audio gaps in the output. Generally this is intended to signal the
|
||||
* end of input, so the complete output becomes available.
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
* \sa SDL_AudioStreamPut
|
||||
* \sa SDL_AudioStreamGet
|
||||
* \sa SDL_AudioStreamAvailable
|
||||
* \sa SDL_AudioStreamClear
|
||||
* \sa SDL_FreeAudioStream
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream);
|
||||
|
||||
/**
|
||||
* Clear any pending data in the stream without converting it
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
* \sa SDL_AudioStreamPut
|
||||
* \sa SDL_AudioStreamGet
|
||||
* \sa SDL_AudioStreamAvailable
|
||||
* \sa SDL_AudioStreamFlush
|
||||
* \sa SDL_FreeAudioStream
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
|
||||
|
||||
/**
|
||||
* Free an audio stream
|
||||
*
|
||||
* \sa SDL_NewAudioStream
|
||||
* \sa SDL_AudioStreamPut
|
||||
* \sa SDL_AudioStreamGet
|
||||
* \sa SDL_AudioStreamAvailable
|
||||
* \sa SDL_AudioStreamFlush
|
||||
* \sa SDL_AudioStreamClear
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream);
|
||||
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
/**
|
||||
* This takes two audio buffers of the playing audio format and mixes
|
||||
* them, performing addition, volume adjustment, and overflow clipping.
|
||||
* The volume ranges from 0 - 128, and should be set to ::SDL_MIX_MAXVOLUME
|
||||
* for full audio volume. Note this does not change hardware volume.
|
||||
* This is provided for convenience -- you can mix your own audio data.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
|
||||
Uint32 len, int volume);
|
||||
|
||||
/**
|
||||
* This works like SDL_MixAudio(), but you specify the audio format instead of
|
||||
* using the format of audio device 1. Thus it can be used when no audio
|
||||
* device is open at all.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
|
||||
const Uint8 * src,
|
||||
SDL_AudioFormat format,
|
||||
Uint32 len, int volume);
|
||||
|
||||
/**
|
||||
* Queue more audio on non-callback devices.
|
||||
*
|
||||
* (If you are looking to retrieve queued audio from a non-callback capture
|
||||
* device, you want SDL_DequeueAudio() instead. This will return -1 to
|
||||
* signify an error if you use it with capture devices.)
|
||||
*
|
||||
* SDL offers two ways to feed audio to the device: you can either supply a
|
||||
* callback that SDL triggers with some frequency to obtain more audio
|
||||
* (pull method), or you can supply no callback, and then SDL will expect
|
||||
* you to supply data at regular intervals (push method) with this function.
|
||||
*
|
||||
* There are no limits on the amount of data you can queue, short of
|
||||
* exhaustion of address space. Queued data will drain to the device as
|
||||
* necessary without further intervention from you. If the device needs
|
||||
* audio but there is not enough queued, it will play silence to make up
|
||||
* the difference. This means you will have skips in your audio playback
|
||||
* if you aren't routinely queueing sufficient data.
|
||||
*
|
||||
* This function copies the supplied data, so you are safe to free it when
|
||||
* the function returns. This function is thread-safe, but queueing to the
|
||||
* same device from two threads at once does not promise which buffer will
|
||||
* be queued first.
|
||||
*
|
||||
* You may not queue audio on a device that is using an application-supplied
|
||||
* callback; doing so returns an error. You have to use the audio callback
|
||||
* or queue audio with this function, but not both.
|
||||
*
|
||||
* You should not call SDL_LockAudio() on the device before queueing; SDL
|
||||
* handles locking internally for this function.
|
||||
*
|
||||
* \param dev The device ID to which we will queue audio.
|
||||
* \param data The data to queue to the device for later playback.
|
||||
* \param len The number of bytes (not samples!) to which (data) points.
|
||||
* \return 0 on success, or -1 on error.
|
||||
*
|
||||
* \sa SDL_GetQueuedAudioSize
|
||||
* \sa SDL_ClearQueuedAudio
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_QueueAudio(SDL_AudioDeviceID dev, const void *data, Uint32 len);
|
||||
|
||||
/**
|
||||
* Dequeue more audio on non-callback devices.
|
||||
*
|
||||
* (If you are looking to queue audio for output on a non-callback playback
|
||||
* device, you want SDL_QueueAudio() instead. This will always return 0
|
||||
* if you use it with playback devices.)
|
||||
*
|
||||
* SDL offers two ways to retrieve audio from a capture device: you can
|
||||
* either supply a callback that SDL triggers with some frequency as the
|
||||
* device records more audio data, (push method), or you can supply no
|
||||
* callback, and then SDL will expect you to retrieve data at regular
|
||||
* intervals (pull method) with this function.
|
||||
*
|
||||
* There are no limits on the amount of data you can queue, short of
|
||||
* exhaustion of address space. Data from the device will keep queuing as
|
||||
* necessary without further intervention from you. This means you will
|
||||
* eventually run out of memory if you aren't routinely dequeueing data.
|
||||
*
|
||||
* Capture devices will not queue data when paused; if you are expecting
|
||||
* to not need captured audio for some length of time, use
|
||||
* SDL_PauseAudioDevice() to stop the capture device from queueing more
|
||||
* data. This can be useful during, say, level loading times. When
|
||||
* unpaused, capture devices will start queueing data from that point,
|
||||
* having flushed any capturable data available while paused.
|
||||
*
|
||||
* This function is thread-safe, but dequeueing from the same device from
|
||||
* two threads at once does not promise which thread will dequeued data
|
||||
* first.
|
||||
*
|
||||
* You may not dequeue audio from a device that is using an
|
||||
* application-supplied callback; doing so returns an error. You have to use
|
||||
* the audio callback, or dequeue audio with this function, but not both.
|
||||
*
|
||||
* You should not call SDL_LockAudio() on the device before queueing; SDL
|
||||
* handles locking internally for this function.
|
||||
*
|
||||
* \param dev The device ID from which we will dequeue audio.
|
||||
* \param data A pointer into where audio data should be copied.
|
||||
* \param len The number of bytes (not samples!) to which (data) points.
|
||||
* \return number of bytes dequeued, which could be less than requested.
|
||||
*
|
||||
* \sa SDL_GetQueuedAudioSize
|
||||
* \sa SDL_ClearQueuedAudio
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_DequeueAudio(SDL_AudioDeviceID dev, void *data, Uint32 len);
|
||||
|
||||
/**
|
||||
* Get the number of bytes of still-queued audio.
|
||||
*
|
||||
* For playback device:
|
||||
*
|
||||
* This is the number of bytes that have been queued for playback with
|
||||
* SDL_QueueAudio(), but have not yet been sent to the hardware. This
|
||||
* number may shrink at any time, so this only informs of pending data.
|
||||
*
|
||||
* Once we've sent it to the hardware, this function can not decide the
|
||||
* exact byte boundary of what has been played. It's possible that we just
|
||||
* gave the hardware several kilobytes right before you called this
|
||||
* function, but it hasn't played any of it yet, or maybe half of it, etc.
|
||||
*
|
||||
* For capture devices:
|
||||
*
|
||||
* This is the number of bytes that have been captured by the device and
|
||||
* are waiting for you to dequeue. This number may grow at any time, so
|
||||
* this only informs of the lower-bound of available data.
|
||||
*
|
||||
* You may not queue audio on a device that is using an application-supplied
|
||||
* callback; calling this function on such a device always returns 0.
|
||||
* You have to queue audio with SDL_QueueAudio()/SDL_DequeueAudio(), or use
|
||||
* the audio callback, but not both.
|
||||
*
|
||||
* You should not call SDL_LockAudio() on the device before querying; SDL
|
||||
* handles locking internally for this function.
|
||||
*
|
||||
* \param dev The device ID of which we will query queued audio size.
|
||||
* \return Number of bytes (not samples!) of queued audio.
|
||||
*
|
||||
* \sa SDL_QueueAudio
|
||||
* \sa SDL_ClearQueuedAudio
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetQueuedAudioSize(SDL_AudioDeviceID dev);
|
||||
|
||||
/**
|
||||
* Drop any queued audio data. For playback devices, this is any queued data
|
||||
* still waiting to be submitted to the hardware. For capture devices, this
|
||||
* is any data that was queued by the device that hasn't yet been dequeued by
|
||||
* the application.
|
||||
*
|
||||
* Immediately after this call, SDL_GetQueuedAudioSize() will return 0. For
|
||||
* playback devices, the hardware will start playing silence if more audio
|
||||
* isn't queued. Unpaused capture devices will start filling the queue again
|
||||
* as soon as they have more data available (which, depending on the state
|
||||
* of the hardware and the thread, could be before this function call
|
||||
* returns!).
|
||||
*
|
||||
* This will not prevent playback of queued audio that's already been sent
|
||||
* to the hardware, as we can not undo that, so expect there to be some
|
||||
* fraction of a second of audio that might still be heard. This can be
|
||||
* useful if you want to, say, drop any pending music during a level change
|
||||
* in your game.
|
||||
*
|
||||
* You may not queue audio on a device that is using an application-supplied
|
||||
* callback; calling this function on such a device is always a no-op.
|
||||
* You have to queue audio with SDL_QueueAudio()/SDL_DequeueAudio(), or use
|
||||
* the audio callback, but not both.
|
||||
*
|
||||
* You should not call SDL_LockAudio() on the device before clearing the
|
||||
* queue; SDL handles locking internally for this function.
|
||||
*
|
||||
* This function always succeeds and thus returns void.
|
||||
*
|
||||
* \param dev The device ID of which to clear the audio queue.
|
||||
*
|
||||
* \sa SDL_QueueAudio
|
||||
* \sa SDL_GetQueuedAudioSize
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ClearQueuedAudio(SDL_AudioDeviceID dev);
|
||||
|
||||
|
||||
/**
|
||||
* \name Audio lock functions
|
||||
*
|
||||
* The lock manipulated by these functions protects the callback function.
|
||||
* During a SDL_LockAudio()/SDL_UnlockAudio() pair, you can be guaranteed that
|
||||
* the callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
/* @{ */
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
|
||||
/* @} *//* Audio lock functions */
|
||||
|
||||
/**
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_audio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_bits.h
|
||||
*
|
||||
* Functions for fiddling with bits and bitmasks.
|
||||
*/
|
||||
|
||||
#ifndef SDL_bits_h_
|
||||
#define SDL_bits_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_bits.h
|
||||
*/
|
||||
|
||||
/**
|
||||
* Get the index of the most significant bit. Result is undefined when called
|
||||
* with 0. This operation can also be stated as "count leading zeroes" and
|
||||
* "log base 2".
|
||||
*
|
||||
* \return Index of the most significant bit, or -1 if the value is 0.
|
||||
*/
|
||||
#if defined(__WATCOMC__) && defined(__386__)
|
||||
extern _inline int _SDL_clz_watcom (Uint32);
|
||||
#pragma aux _SDL_clz_watcom = \
|
||||
"bsr eax, eax" \
|
||||
"xor eax, 31" \
|
||||
parm [eax] nomemory \
|
||||
value [eax] \
|
||||
modify exact [eax] nomemory;
|
||||
#endif
|
||||
|
||||
SDL_FORCE_INLINE int
|
||||
SDL_MostSignificantBitIndex32(Uint32 x)
|
||||
{
|
||||
#if defined(__GNUC__) && (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
|
||||
/* Count Leading Zeroes builtin in GCC.
|
||||
* http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html
|
||||
*/
|
||||
if (x == 0) {
|
||||
return -1;
|
||||
}
|
||||
return 31 - __builtin_clz(x);
|
||||
#elif defined(__WATCOMC__) && defined(__386__)
|
||||
if (x == 0) {
|
||||
return -1;
|
||||
}
|
||||
return 31 - _SDL_clz_watcom(x);
|
||||
#else
|
||||
/* Based off of Bit Twiddling Hacks by Sean Eron Anderson
|
||||
* <seander@cs.stanford.edu>, released in the public domain.
|
||||
* http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog
|
||||
*/
|
||||
const Uint32 b[] = {0x2, 0xC, 0xF0, 0xFF00, 0xFFFF0000};
|
||||
const int S[] = {1, 2, 4, 8, 16};
|
||||
|
||||
int msbIndex = 0;
|
||||
int i;
|
||||
|
||||
if (x == 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (i = 4; i >= 0; i--)
|
||||
{
|
||||
if (x & b[i])
|
||||
{
|
||||
x >>= S[i];
|
||||
msbIndex |= S[i];
|
||||
}
|
||||
}
|
||||
|
||||
return msbIndex;
|
||||
#endif
|
||||
}
|
||||
|
||||
SDL_FORCE_INLINE SDL_bool
|
||||
SDL_HasExactlyOneBitSet32(Uint32 x)
|
||||
{
|
||||
if (x && !(x & (x - 1))) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_bits_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_blendmode.h
|
||||
*
|
||||
* Header file declaring the SDL_BlendMode enumeration
|
||||
*/
|
||||
|
||||
#ifndef SDL_blendmode_h_
|
||||
#define SDL_blendmode_h_
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The blend mode used in SDL_RenderCopy() and drawing operations.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDMODE_NONE = 0x00000000, /**< no blending
|
||||
dstRGBA = srcRGBA */
|
||||
SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending
|
||||
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
|
||||
dstA = srcA + (dstA * (1-srcA)) */
|
||||
SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending
|
||||
dstRGB = (srcRGB * srcA) + dstRGB
|
||||
dstA = dstA */
|
||||
SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate
|
||||
dstRGB = srcRGB * dstRGB
|
||||
dstA = dstA */
|
||||
SDL_BLENDMODE_INVALID = 0x7FFFFFFF
|
||||
|
||||
/* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
|
||||
|
||||
} SDL_BlendMode;
|
||||
|
||||
/**
|
||||
* \brief The blend operation used when combining source and destination pixel components
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
|
||||
SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
|
||||
SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
|
||||
SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */
|
||||
SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */
|
||||
|
||||
} SDL_BlendOperation;
|
||||
|
||||
/**
|
||||
* \brief The normalized factor used to multiply pixel components
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */
|
||||
SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */
|
||||
SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */
|
||||
SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */
|
||||
SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */
|
||||
SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */
|
||||
SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */
|
||||
SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */
|
||||
SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */
|
||||
SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */
|
||||
|
||||
} SDL_BlendFactor;
|
||||
|
||||
/**
|
||||
* \brief Create a custom blend mode, which may or may not be supported by a given renderer
|
||||
*
|
||||
* \param srcColorFactor source color factor
|
||||
* \param dstColorFactor destination color factor
|
||||
* \param colorOperation color operation
|
||||
* \param srcAlphaFactor source alpha factor
|
||||
* \param dstAlphaFactor destination alpha factor
|
||||
* \param alphaOperation alpha operation
|
||||
*
|
||||
* The result of the blend mode operation will be:
|
||||
* dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor
|
||||
* and
|
||||
* dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor
|
||||
*/
|
||||
extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor,
|
||||
SDL_BlendFactor dstColorFactor,
|
||||
SDL_BlendOperation colorOperation,
|
||||
SDL_BlendFactor srcAlphaFactor,
|
||||
SDL_BlendFactor dstAlphaFactor,
|
||||
SDL_BlendOperation alphaOperation);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_blendmode_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_clipboard.h
|
||||
*
|
||||
* Include file for SDL clipboard handling
|
||||
*/
|
||||
|
||||
#ifndef SDL_clipboard_h_
|
||||
#define SDL_clipboard_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Put UTF-8 text into the clipboard
|
||||
*
|
||||
* \sa SDL_GetClipboardText()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
|
||||
|
||||
/**
|
||||
* \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
|
||||
*
|
||||
* \sa SDL_SetClipboardText()
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
|
||||
|
||||
/**
|
||||
* \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
|
||||
*
|
||||
* \sa SDL_GetClipboardText()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_clipboard_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/**
|
||||
* \file SDL_config.h
|
||||
*/
|
||||
|
||||
/* Add any platform that doesn't build using the configure system. */
|
||||
#if defined(__WIN32__)
|
||||
#include "SDL_config_windows.h"
|
||||
#elif defined(__WINRT__)
|
||||
#include "SDL_config_winrt.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__IPHONEOS__)
|
||||
#include "SDL_config_iphoneos.h"
|
||||
#elif defined(__ANDROID__)
|
||||
#include "SDL_config_android.h"
|
||||
#elif defined(__PSP__)
|
||||
#include "SDL_config_psp.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#else
|
||||
/* This is a minimal configuration just to get SDL running on new platforms. */
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#ifdef USING_GENERATED_CONFIG_H
|
||||
#error Wrong SDL_config.h, check your include path?
|
||||
#endif
|
||||
|
||||
#endif /* SDL_config_h_ */
|
||||
@@ -0,0 +1,205 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_iphoneos_h_
|
||||
#define SDL_config_iphoneos_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#ifdef __LP64__
|
||||
#define SIZEOF_VOIDP 8
|
||||
#else
|
||||
#define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
/* The libunwind functions are only available on x86 */
|
||||
/* #undef HAVE_LIBUNWIND_H */
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
|
||||
/* enable iPhone version of Core Audio driver */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DUMMY 1
|
||||
|
||||
/* Enable MFi joystick support */
|
||||
#define SDL_JOYSTICK_MFI 1
|
||||
/*#define SDL_JOYSTICK_HIDAPI 1*/
|
||||
|
||||
#ifdef __TVOS__
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
#else
|
||||
/* Enable the CoreMotion sensor driver */
|
||||
#define SDL_SENSOR_COREMOTION 1
|
||||
#endif
|
||||
|
||||
/* Enable Unix style SO loading */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
/* Supported video drivers */
|
||||
#define SDL_VIDEO_DRIVER_UIKIT 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable OpenGL ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer */
|
||||
#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000))
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 1
|
||||
#else
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 0
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_METAL 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_UIKIT 1
|
||||
|
||||
/* enable iPhone keyboard support */
|
||||
#define SDL_IPHONE_KEYBOARD 1
|
||||
|
||||
/* enable iOS extended launch screen */
|
||||
#define SDL_IPHONE_LAUNCHSCREEN 1
|
||||
|
||||
/* Set max recognized G-force from accelerometer
|
||||
See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
|
||||
*/
|
||||
#define SDL_IPHONE_MAX_GFORCE 5.0
|
||||
|
||||
/* enable filesystem support */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
|
||||
#endif /* SDL_config_iphoneos_h_ */
|
||||
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_minimal_h_
|
||||
#define SDL_config_minimal_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/**
|
||||
* \file SDL_config_minimal.h
|
||||
*
|
||||
* This is the minimal configuration that can be used to build SDL.
|
||||
*/
|
||||
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
/* Here are some reasonable defaults */
|
||||
typedef unsigned int size_t;
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
#else
|
||||
#define HAVE_STDINT_H 1
|
||||
#endif /* Visual Studio 2008 */
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
|
||||
#endif
|
||||
|
||||
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
|
||||
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
|
||||
/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
|
||||
#define SDL_SENSOR_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/generic/\*.c) */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable the stub timer support (src/timer/dummy/\*.c) */
|
||||
#define SDL_TIMERS_DISABLED 1
|
||||
|
||||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
#endif /* SDL_config_minimal_h_ */
|
||||
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
@@ -0,0 +1,275 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_cpuinfo.h
|
||||
*
|
||||
* CPU feature detection for SDL.
|
||||
*/
|
||||
|
||||
#ifndef SDL_cpuinfo_h_
|
||||
#define SDL_cpuinfo_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/* Need to do this here because intrin.h has C++ code in it */
|
||||
/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
|
||||
#ifdef __clang__
|
||||
/* Many of the intrinsics SDL uses are not implemented by clang with Visual Studio */
|
||||
#undef __MMX__
|
||||
#undef __SSE__
|
||||
#undef __SSE2__
|
||||
#else
|
||||
#include <intrin.h>
|
||||
#ifndef _WIN64
|
||||
#ifndef __MMX__
|
||||
#define __MMX__
|
||||
#endif
|
||||
#ifndef __3dNOW__
|
||||
#define __3dNOW__
|
||||
#endif
|
||||
#endif
|
||||
#ifndef __SSE__
|
||||
#define __SSE__
|
||||
#endif
|
||||
#ifndef __SSE2__
|
||||
#define __SSE2__
|
||||
#endif
|
||||
#endif /* __clang__ */
|
||||
#elif defined(__MINGW64_VERSION_MAJOR)
|
||||
#include <intrin.h>
|
||||
#else
|
||||
/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
|
||||
#if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
|
||||
#include <altivec.h>
|
||||
#endif
|
||||
#if !defined(SDL_DISABLE_ARM_NEON_H)
|
||||
# if defined(__ARM_NEON)
|
||||
# include <arm_neon.h>
|
||||
# elif defined(__WINDOWS__) || defined(__WINRT__)
|
||||
/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
|
||||
# if defined(_M_ARM)
|
||||
# include <armintr.h>
|
||||
# include <arm_neon.h>
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# if defined (_M_ARM64)
|
||||
# include <arm64intr.h>
|
||||
# include <arm64_neon.h>
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
|
||||
#include <mm3dnow.h>
|
||||
#endif
|
||||
#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
|
||||
#include <immintrin.h>
|
||||
#else
|
||||
#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
|
||||
#include <mmintrin.h>
|
||||
#endif
|
||||
#if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
#if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
#if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
|
||||
#include <pmmintrin.h>
|
||||
#endif
|
||||
#endif /* HAVE_IMMINTRIN_H */
|
||||
#endif /* compiler version */
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This is a guess for the cacheline size used for padding.
|
||||
* Most x86 processors have a 64 byte cache line.
|
||||
* The 64-bit PowerPC processors have a 128 byte cache line.
|
||||
* We'll use the larger value to be generally safe.
|
||||
*/
|
||||
#define SDL_CACHELINE_SIZE 128
|
||||
|
||||
/**
|
||||
* This function returns the number of CPU cores available.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
|
||||
|
||||
/**
|
||||
* This function returns the L1 cache line size of the CPU
|
||||
*
|
||||
* This is useful for determining multi-threaded structure padding
|
||||
* or SIMD prefetch sizes.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has the RDTSC instruction.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has AltiVec features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has MMX features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has 3DNow! features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE2 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE3 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE4.1 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE4.2 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has AVX features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has AVX2 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has AVX-512F (foundation) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has ARM SIMD (ARMv6) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has NEON (ARM SIMD) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
|
||||
|
||||
/**
|
||||
* This function returns the amount of RAM configured in the system, in MB.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
||||
|
||||
/**
|
||||
* \brief Report the alignment this system needs for SIMD allocations.
|
||||
*
|
||||
* This will return the minimum number of bytes to which a pointer must be
|
||||
* aligned to be compatible with SIMD instructions on the current machine.
|
||||
* For example, if the machine supports SSE only, it will return 16, but if
|
||||
* it supports AVX-512F, it'll return 64 (etc). This only reports values for
|
||||
* instruction sets SDL knows about, so if your SDL build doesn't have
|
||||
* SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
|
||||
* not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
|
||||
* Plan accordingly.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
||||
|
||||
/**
|
||||
* \brief Allocate memory in a SIMD-friendly way.
|
||||
*
|
||||
* This will allocate a block of memory that is suitable for use with SIMD
|
||||
* instructions. Specifically, it will be properly aligned and padded for
|
||||
* the system's supported vector instructions.
|
||||
*
|
||||
* The memory returned will be padded such that it is safe to read or write
|
||||
* an incomplete vector at the end of the memory block. This can be useful
|
||||
* so you don't have to drop back to a scalar fallback at the end of your
|
||||
* SIMD processing loop to deal with the final elements without overflowing
|
||||
* the allocated buffer.
|
||||
*
|
||||
* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free()
|
||||
* or delete[], etc.
|
||||
*
|
||||
* Note that SDL will only deal with SIMD instruction sets it is aware of;
|
||||
* for example, SDL 2.0.8 knows that SSE wants 16-byte vectors
|
||||
* (SDL_HasSSE()), and AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't
|
||||
* know that AVX-512 wants 64. To be clear: if you can't decide to use an
|
||||
* instruction set with an SDL_Has*() function, don't use that instruction
|
||||
* set with memory allocated through here.
|
||||
*
|
||||
* SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
|
||||
* out of memory.
|
||||
*
|
||||
* \param len The length, in bytes, of the block to allocated. The actual
|
||||
* allocated block might be larger due to padding, etc.
|
||||
* \return Pointer to newly-allocated block, NULL if out of memory.
|
||||
*
|
||||
* \sa SDL_SIMDAlignment
|
||||
* \sa SDL_SIMDFree
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
|
||||
|
||||
/**
|
||||
* \brief Deallocate memory obtained from SDL_SIMDAlloc
|
||||
*
|
||||
* It is not valid to use this function on a pointer from anything but
|
||||
* SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
|
||||
* SDL_malloc, memalign, new[], etc.
|
||||
*
|
||||
* However, SDL_SIMDFree(NULL) is a legal no-op.
|
||||
*
|
||||
* \sa SDL_SIMDAlloc
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_cpuinfo_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,263 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_endian.h
|
||||
*
|
||||
* Functions for reading and writing endian-specific values
|
||||
*/
|
||||
|
||||
#ifndef SDL_endian_h_
|
||||
#define SDL_endian_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* \name The two types of endianness
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_LIL_ENDIAN 1234
|
||||
#define SDL_BIG_ENDIAN 4321
|
||||
/* @} */
|
||||
|
||||
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
|
||||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#elif defined(__OpenBSD__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#endif
|
||||
#endif /* __linux__ */
|
||||
#endif /* !SDL_BYTEORDER */
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_endian.h
|
||||
*/
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
|
||||
SDL_FORCE_INLINE Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
SDL_FORCE_INLINE Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
SDL_FORCE_INLINE Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
int result;
|
||||
|
||||
__asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
|
||||
return (Uint16)result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
|
||||
SDL_FORCE_INLINE Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
|
||||
return x;
|
||||
}
|
||||
#elif defined(__WATCOMC__) && defined(__386__)
|
||||
extern _inline Uint16 SDL_Swap16(Uint16);
|
||||
#pragma aux SDL_Swap16 = \
|
||||
"xchg al, ah" \
|
||||
parm [ax] \
|
||||
modify [ax];
|
||||
#else
|
||||
SDL_FORCE_INLINE Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__i386__)
|
||||
SDL_FORCE_INLINE Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswap %0": "=r"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
SDL_FORCE_INLINE Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswapl %0": "=r"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
SDL_FORCE_INLINE Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
Uint32 result;
|
||||
|
||||
__asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
|
||||
__asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
|
||||
__asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
|
||||
return result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
|
||||
SDL_FORCE_INLINE Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
|
||||
return x;
|
||||
}
|
||||
#elif defined(__WATCOMC__) && defined(__386__)
|
||||
extern _inline Uint32 SDL_Swap32(Uint32);
|
||||
#ifndef __SW_3 /* 486+ */
|
||||
#pragma aux SDL_Swap32 = \
|
||||
"bswap eax" \
|
||||
parm [eax] \
|
||||
modify [eax];
|
||||
#else /* 386-only */
|
||||
#pragma aux SDL_Swap32 = \
|
||||
"xchg al, ah" \
|
||||
"ror eax, 16" \
|
||||
"xchg al, ah" \
|
||||
parm [eax] \
|
||||
modify [eax];
|
||||
#endif
|
||||
#else
|
||||
SDL_FORCE_INLINE Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
|
||||
((x >> 8) & 0x0000FF00) | (x >> 24)));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__i386__)
|
||||
SDL_FORCE_INLINE Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
Uint32 a, b;
|
||||
} s;
|
||||
Uint64 u;
|
||||
} v;
|
||||
v.u = x;
|
||||
__asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
|
||||
"1"(v.s.
|
||||
b));
|
||||
return v.u;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
SDL_FORCE_INLINE Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
__asm__("bswapq %0": "=r"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
SDL_FORCE_INLINE Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
Uint32 hi, lo;
|
||||
|
||||
/* Separate into high and low 32-bit values and swap them */
|
||||
lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x >>= 32;
|
||||
hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x = SDL_Swap32(lo);
|
||||
x <<= 32;
|
||||
x |= SDL_Swap32(hi);
|
||||
return (x);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
SDL_FORCE_INLINE float
|
||||
SDL_SwapFloat(float x)
|
||||
{
|
||||
union
|
||||
{
|
||||
float f;
|
||||
Uint32 ui32;
|
||||
} swapper;
|
||||
swapper.f = x;
|
||||
swapper.ui32 = SDL_Swap32(swapper.ui32);
|
||||
return swapper.f;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* \name Swap to native
|
||||
* Byteswap item from the specified endianness to the native endianness.
|
||||
*/
|
||||
/* @{ */
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define SDL_SwapLE16(X) (X)
|
||||
#define SDL_SwapLE32(X) (X)
|
||||
#define SDL_SwapLE64(X) (X)
|
||||
#define SDL_SwapFloatLE(X) (X)
|
||||
#define SDL_SwapBE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapBE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapBE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
|
||||
#else
|
||||
#define SDL_SwapLE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapLE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapLE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
|
||||
#define SDL_SwapBE16(X) (X)
|
||||
#define SDL_SwapBE32(X) (X)
|
||||
#define SDL_SwapBE64(X) (X)
|
||||
#define SDL_SwapFloatBE(X) (X)
|
||||
#endif
|
||||
/* @} *//* Swap to native */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_endian_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_error.h
|
||||
*
|
||||
* Simple error message routines for SDL.
|
||||
*/
|
||||
|
||||
#ifndef SDL_error_h_
|
||||
#define SDL_error_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Public functions */
|
||||
/* SDL_SetError() unconditionally returns -1. */
|
||||
extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetError(void);
|
||||
extern DECLSPEC void SDLCALL SDL_ClearError(void);
|
||||
|
||||
/**
|
||||
* \name Internal error functions
|
||||
*
|
||||
* \internal
|
||||
* Private error reporting function - used internally.
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
|
||||
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
|
||||
typedef enum
|
||||
{
|
||||
SDL_ENOMEM,
|
||||
SDL_EFREAD,
|
||||
SDL_EFWRITE,
|
||||
SDL_EFSEEK,
|
||||
SDL_UNSUPPORTED,
|
||||
SDL_LASTERROR
|
||||
} SDL_errorcode;
|
||||
/* SDL_Error() unconditionally returns -1. */
|
||||
extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
|
||||
/* @} *//* Internal error functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_error_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,792 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_events.h
|
||||
*
|
||||
* Include file for SDL event handling.
|
||||
*/
|
||||
|
||||
#ifndef SDL_events_h_
|
||||
#define SDL_events_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_quit.h"
|
||||
#include "SDL_gesture.h"
|
||||
#include "SDL_touch.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* General keyboard/mouse state definitions */
|
||||
#define SDL_RELEASED 0
|
||||
#define SDL_PRESSED 1
|
||||
|
||||
/**
|
||||
* \brief The types of events that can be delivered.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_FIRSTEVENT = 0, /**< Unused (do not remove) */
|
||||
|
||||
/* Application events */
|
||||
SDL_QUIT = 0x100, /**< User-requested quit */
|
||||
|
||||
/* These application events have special meaning on iOS, see README-ios.md for details */
|
||||
SDL_APP_TERMINATING, /**< The application is being terminated by the OS
|
||||
Called on iOS in applicationWillTerminate()
|
||||
Called on Android in onDestroy()
|
||||
*/
|
||||
SDL_APP_LOWMEMORY, /**< The application is low on memory, free memory if possible.
|
||||
Called on iOS in applicationDidReceiveMemoryWarning()
|
||||
Called on Android in onLowMemory()
|
||||
*/
|
||||
SDL_APP_WILLENTERBACKGROUND, /**< The application is about to enter the background
|
||||
Called on iOS in applicationWillResignActive()
|
||||
Called on Android in onPause()
|
||||
*/
|
||||
SDL_APP_DIDENTERBACKGROUND, /**< The application did enter the background and may not get CPU for some time
|
||||
Called on iOS in applicationDidEnterBackground()
|
||||
Called on Android in onPause()
|
||||
*/
|
||||
SDL_APP_WILLENTERFOREGROUND, /**< The application is about to enter the foreground
|
||||
Called on iOS in applicationWillEnterForeground()
|
||||
Called on Android in onResume()
|
||||
*/
|
||||
SDL_APP_DIDENTERFOREGROUND, /**< The application is now interactive
|
||||
Called on iOS in applicationDidBecomeActive()
|
||||
Called on Android in onResume()
|
||||
*/
|
||||
|
||||
/* Display events */
|
||||
SDL_DISPLAYEVENT = 0x150, /**< Display state change */
|
||||
|
||||
/* Window events */
|
||||
SDL_WINDOWEVENT = 0x200, /**< Window state change */
|
||||
SDL_SYSWMEVENT, /**< System specific event */
|
||||
|
||||
/* Keyboard events */
|
||||
SDL_KEYDOWN = 0x300, /**< Key pressed */
|
||||
SDL_KEYUP, /**< Key released */
|
||||
SDL_TEXTEDITING, /**< Keyboard text editing (composition) */
|
||||
SDL_TEXTINPUT, /**< Keyboard text input */
|
||||
SDL_KEYMAPCHANGED, /**< Keymap changed due to a system event such as an
|
||||
input language or keyboard layout change.
|
||||
*/
|
||||
|
||||
/* Mouse events */
|
||||
SDL_MOUSEMOTION = 0x400, /**< Mouse moved */
|
||||
SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
|
||||
SDL_MOUSEBUTTONUP, /**< Mouse button released */
|
||||
SDL_MOUSEWHEEL, /**< Mouse wheel motion */
|
||||
|
||||
/* Joystick events */
|
||||
SDL_JOYAXISMOTION = 0x600, /**< Joystick axis motion */
|
||||
SDL_JOYBALLMOTION, /**< Joystick trackball motion */
|
||||
SDL_JOYHATMOTION, /**< Joystick hat position change */
|
||||
SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
|
||||
SDL_JOYBUTTONUP, /**< Joystick button released */
|
||||
SDL_JOYDEVICEADDED, /**< A new joystick has been inserted into the system */
|
||||
SDL_JOYDEVICEREMOVED, /**< An opened joystick has been removed */
|
||||
|
||||
/* Game controller events */
|
||||
SDL_CONTROLLERAXISMOTION = 0x650, /**< Game controller axis motion */
|
||||
SDL_CONTROLLERBUTTONDOWN, /**< Game controller button pressed */
|
||||
SDL_CONTROLLERBUTTONUP, /**< Game controller button released */
|
||||
SDL_CONTROLLERDEVICEADDED, /**< A new Game controller has been inserted into the system */
|
||||
SDL_CONTROLLERDEVICEREMOVED, /**< An opened Game controller has been removed */
|
||||
SDL_CONTROLLERDEVICEREMAPPED, /**< The controller mapping was updated */
|
||||
|
||||
/* Touch events */
|
||||
SDL_FINGERDOWN = 0x700,
|
||||
SDL_FINGERUP,
|
||||
SDL_FINGERMOTION,
|
||||
|
||||
/* Gesture events */
|
||||
SDL_DOLLARGESTURE = 0x800,
|
||||
SDL_DOLLARRECORD,
|
||||
SDL_MULTIGESTURE,
|
||||
|
||||
/* Clipboard events */
|
||||
SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard changed */
|
||||
|
||||
/* Drag and drop events */
|
||||
SDL_DROPFILE = 0x1000, /**< The system requests a file open */
|
||||
SDL_DROPTEXT, /**< text/plain drag-and-drop event */
|
||||
SDL_DROPBEGIN, /**< A new set of drops is beginning (NULL filename) */
|
||||
SDL_DROPCOMPLETE, /**< Current set of drops is now complete (NULL filename) */
|
||||
|
||||
/* Audio hotplug events */
|
||||
SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */
|
||||
SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */
|
||||
|
||||
/* Sensor events */
|
||||
SDL_SENSORUPDATE = 0x1200, /**< A sensor was updated */
|
||||
|
||||
/* Render events */
|
||||
SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
|
||||
SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */
|
||||
|
||||
/** Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use,
|
||||
* and should be allocated with SDL_RegisterEvents()
|
||||
*/
|
||||
SDL_USEREVENT = 0x8000,
|
||||
|
||||
/**
|
||||
* This last event is only for bounding internal arrays
|
||||
*/
|
||||
SDL_LASTEVENT = 0xFFFF
|
||||
} SDL_EventType;
|
||||
|
||||
/**
|
||||
* \brief Fields shared by every event
|
||||
*/
|
||||
typedef struct SDL_CommonEvent
|
||||
{
|
||||
Uint32 type;
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
} SDL_CommonEvent;
|
||||
|
||||
/**
|
||||
* \brief Display state change event data (event.display.*)
|
||||
*/
|
||||
typedef struct SDL_DisplayEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_DISPLAYEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 display; /**< The associated display index */
|
||||
Uint8 event; /**< ::SDL_DisplayEventID */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Sint32 data1; /**< event dependent data */
|
||||
} SDL_DisplayEvent;
|
||||
|
||||
/**
|
||||
* \brief Window state change event data (event.window.*)
|
||||
*/
|
||||
typedef struct SDL_WindowEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_WINDOWEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The associated window */
|
||||
Uint8 event; /**< ::SDL_WindowEventID */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Sint32 data1; /**< event dependent data */
|
||||
Sint32 data2; /**< event dependent data */
|
||||
} SDL_WindowEvent;
|
||||
|
||||
/**
|
||||
* \brief Keyboard button event structure (event.key.*)
|
||||
*/
|
||||
typedef struct SDL_KeyboardEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 repeat; /**< Non-zero if this is a key repeat */
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
SDL_Keysym keysym; /**< The key that was pressed or released */
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
|
||||
/**
|
||||
* \brief Keyboard text editing event structure (event.edit.*)
|
||||
*/
|
||||
typedef struct SDL_TextEditingEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_TEXTEDITING */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
|
||||
Sint32 start; /**< The start cursor of selected editing text */
|
||||
Sint32 length; /**< The length of selected editing text */
|
||||
} SDL_TextEditingEvent;
|
||||
|
||||
|
||||
#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
|
||||
/**
|
||||
* \brief Keyboard text input event structure (event.text.*)
|
||||
*/
|
||||
typedef struct SDL_TextInputEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_TEXTINPUT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
|
||||
} SDL_TextInputEvent;
|
||||
|
||||
/**
|
||||
* \brief Mouse motion event structure (event.motion.*)
|
||||
*/
|
||||
typedef struct SDL_MouseMotionEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MOUSEMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
|
||||
Uint32 state; /**< The current button state */
|
||||
Sint32 x; /**< X coordinate, relative to window */
|
||||
Sint32 y; /**< Y coordinate, relative to window */
|
||||
Sint32 xrel; /**< The relative motion in the X direction */
|
||||
Sint32 yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/**
|
||||
* \brief Mouse button event structure (event.button.*)
|
||||
*/
|
||||
typedef struct SDL_MouseButtonEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
|
||||
Uint8 button; /**< The mouse button index */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */
|
||||
Uint8 padding1;
|
||||
Sint32 x; /**< X coordinate, relative to window */
|
||||
Sint32 y; /**< Y coordinate, relative to window */
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/**
|
||||
* \brief Mouse wheel event structure (event.wheel.*)
|
||||
*/
|
||||
typedef struct SDL_MouseWheelEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MOUSEWHEEL */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
|
||||
Sint32 x; /**< The amount scrolled horizontally, positive to the right and negative to the left */
|
||||
Sint32 y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */
|
||||
Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
|
||||
} SDL_MouseWheelEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick axis motion event structure (event.jaxis.*)
|
||||
*/
|
||||
typedef struct SDL_JoyAxisEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYAXISMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 axis; /**< The joystick axis index */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Sint16 value; /**< The axis value (range: -32768 to 32767) */
|
||||
Uint16 padding4;
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick trackball motion event structure (event.jball.*)
|
||||
*/
|
||||
typedef struct SDL_JoyBallEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYBALLMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 ball; /**< The joystick trackball index */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Sint16 xrel; /**< The relative motion in the X direction */
|
||||
Sint16 yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick hat position change event structure (event.jhat.*)
|
||||
*/
|
||||
typedef struct SDL_JoyHatEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYHATMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 hat; /**< The joystick hat index */
|
||||
Uint8 value; /**< The hat position value.
|
||||
* \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
|
||||
* \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT
|
||||
* \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
|
||||
*
|
||||
* Note that zero means the POV is centered.
|
||||
*/
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick button event structure (event.jbutton.*)
|
||||
*/
|
||||
typedef struct SDL_JoyButtonEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 button; /**< The joystick button index */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick device event structure (event.jdevice.*)
|
||||
*/
|
||||
typedef struct SDL_JoyDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
|
||||
} SDL_JoyDeviceEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Game controller axis motion event structure (event.caxis.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerAxisEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_CONTROLLERAXISMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Sint16 value; /**< The axis value (range: -32768 to 32767) */
|
||||
Uint16 padding4;
|
||||
} SDL_ControllerAxisEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Game controller button event structure (event.cbutton.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerButtonEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 button; /**< The controller button (SDL_GameControllerButton) */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
} SDL_ControllerButtonEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Controller device event structure (event.cdevice.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::SDL_CONTROLLERDEVICEREMAPPED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
|
||||
} SDL_ControllerDeviceEvent;
|
||||
|
||||
/**
|
||||
* \brief Audio device event structure (event.adevice.*)
|
||||
*/
|
||||
typedef struct SDL_AudioDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
|
||||
Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
} SDL_AudioDeviceEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Touch finger event structure (event.tfinger.*)
|
||||
*/
|
||||
typedef struct SDL_TouchFingerEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
SDL_FingerID fingerId;
|
||||
float x; /**< Normalized in the range 0...1 */
|
||||
float y; /**< Normalized in the range 0...1 */
|
||||
float dx; /**< Normalized in the range -1...1 */
|
||||
float dy; /**< Normalized in the range -1...1 */
|
||||
float pressure; /**< Normalized in the range 0...1 */
|
||||
Uint32 windowID; /**< The window underneath the finger, if any */
|
||||
} SDL_TouchFingerEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Multiple Finger Gesture Event (event.mgesture.*)
|
||||
*/
|
||||
typedef struct SDL_MultiGestureEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MULTIGESTURE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
float dTheta;
|
||||
float dDist;
|
||||
float x;
|
||||
float y;
|
||||
Uint16 numFingers;
|
||||
Uint16 padding;
|
||||
} SDL_MultiGestureEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Dollar Gesture Event (event.dgesture.*)
|
||||
*/
|
||||
typedef struct SDL_DollarGestureEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
SDL_GestureID gestureId;
|
||||
Uint32 numFingers;
|
||||
float error;
|
||||
float x; /**< Normalized center of gesture */
|
||||
float y; /**< Normalized center of gesture */
|
||||
} SDL_DollarGestureEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief An event used to request a file open by the system (event.drop.*)
|
||||
* This event is enabled by default, you can disable it with SDL_EventState().
|
||||
* \note If this event is enabled, you must free the filename in the event.
|
||||
*/
|
||||
typedef struct SDL_DropEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
char *file; /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */
|
||||
Uint32 windowID; /**< The window that was dropped on, if any */
|
||||
} SDL_DropEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Sensor event structure (event.sensor.*)
|
||||
*/
|
||||
typedef struct SDL_SensorEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_SENSORUPDATE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The instance ID of the sensor */
|
||||
float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
|
||||
} SDL_SensorEvent;
|
||||
|
||||
/**
|
||||
* \brief The "quit requested" event
|
||||
*/
|
||||
typedef struct SDL_QuitEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_QUIT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
} SDL_QuitEvent;
|
||||
|
||||
/**
|
||||
* \brief OS Specific event
|
||||
*/
|
||||
typedef struct SDL_OSEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_QUIT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
} SDL_OSEvent;
|
||||
|
||||
/**
|
||||
* \brief A user-defined event type (event.user.*)
|
||||
*/
|
||||
typedef struct SDL_UserEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The associated window if any */
|
||||
Sint32 code; /**< User defined event code */
|
||||
void *data1; /**< User defined data pointer */
|
||||
void *data2; /**< User defined data pointer */
|
||||
} SDL_UserEvent;
|
||||
|
||||
|
||||
struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
|
||||
/**
|
||||
* \brief A video driver dependent system event (event.syswm.*)
|
||||
* This event is disabled by default, you can enable it with SDL_EventState()
|
||||
*
|
||||
* \note If you want to use this event, you should include SDL_syswm.h.
|
||||
*/
|
||||
typedef struct SDL_SysWMEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_SYSWMEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/**
|
||||
* \brief General event structure
|
||||
*/
|
||||
typedef union SDL_Event
|
||||
{
|
||||
Uint32 type; /**< Event type, shared with all events */
|
||||
SDL_CommonEvent common; /**< Common event data */
|
||||
SDL_DisplayEvent display; /**< Window event data */
|
||||
SDL_WindowEvent window; /**< Window event data */
|
||||
SDL_KeyboardEvent key; /**< Keyboard event data */
|
||||
SDL_TextEditingEvent edit; /**< Text editing event data */
|
||||
SDL_TextInputEvent text; /**< Text input event data */
|
||||
SDL_MouseMotionEvent motion; /**< Mouse motion event data */
|
||||
SDL_MouseButtonEvent button; /**< Mouse button event data */
|
||||
SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */
|
||||
SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */
|
||||
SDL_JoyBallEvent jball; /**< Joystick ball event data */
|
||||
SDL_JoyHatEvent jhat; /**< Joystick hat event data */
|
||||
SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
|
||||
SDL_JoyDeviceEvent jdevice; /**< Joystick device change event data */
|
||||
SDL_ControllerAxisEvent caxis; /**< Game Controller axis event data */
|
||||
SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */
|
||||
SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */
|
||||
SDL_AudioDeviceEvent adevice; /**< Audio device event data */
|
||||
SDL_SensorEvent sensor; /**< Sensor event data */
|
||||
SDL_QuitEvent quit; /**< Quit request event data */
|
||||
SDL_UserEvent user; /**< Custom event data */
|
||||
SDL_SysWMEvent syswm; /**< System dependent window event data */
|
||||
SDL_TouchFingerEvent tfinger; /**< Touch finger event data */
|
||||
SDL_MultiGestureEvent mgesture; /**< Gesture event data */
|
||||
SDL_DollarGestureEvent dgesture; /**< Gesture event data */
|
||||
SDL_DropEvent drop; /**< Drag and drop event data */
|
||||
|
||||
/* This is necessary for ABI compatibility between Visual C++ and GCC
|
||||
Visual C++ will respect the push pack pragma and use 52 bytes for
|
||||
this structure, and GCC will use the alignment of the largest datatype
|
||||
within the union, which is 8 bytes.
|
||||
|
||||
So... we'll add padding to force the size to be 56 bytes for both.
|
||||
*/
|
||||
Uint8 padding[56];
|
||||
} SDL_Event;
|
||||
|
||||
/* Make sure we haven't broken binary compatibility */
|
||||
SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == 56);
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* Pumps the event loop, gathering events from the input devices.
|
||||
*
|
||||
* This function updates the event queue and internal input device state.
|
||||
*
|
||||
* This should only be run in the thread that sets the video mode.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||
|
||||
/* @{ */
|
||||
typedef enum
|
||||
{
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
SDL_GETEVENT
|
||||
} SDL_eventaction;
|
||||
|
||||
/**
|
||||
* Checks the event queue for messages and optionally returns them.
|
||||
*
|
||||
* If \c action is ::SDL_ADDEVENT, up to \c numevents events will be added to
|
||||
* the back of the event queue.
|
||||
*
|
||||
* If \c action is ::SDL_PEEKEVENT, up to \c numevents events at the front
|
||||
* of the event queue, within the specified minimum and maximum type,
|
||||
* will be returned and will not be removed from the queue.
|
||||
*
|
||||
* If \c action is ::SDL_GETEVENT, up to \c numevents events at the front
|
||||
* of the event queue, within the specified minimum and maximum type,
|
||||
* will be returned and will be removed from the queue.
|
||||
*
|
||||
* \return The number of events actually stored, or -1 if there was an error.
|
||||
*
|
||||
* This function is thread-safe.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
|
||||
SDL_eventaction action,
|
||||
Uint32 minType, Uint32 maxType);
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* Checks to see if certain event types are in the event queue.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
|
||||
|
||||
/**
|
||||
* This function clears events from the event queue
|
||||
* This function only affects currently queued events. If you want to make
|
||||
* sure that all pending OS events are flushed, you can call SDL_PumpEvents()
|
||||
* on the main thread immediately before the flush call.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
|
||||
extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
|
||||
|
||||
/**
|
||||
* \brief Polls for currently pending events.
|
||||
*
|
||||
* \return 1 if there are any pending events, or 0 if there are none available.
|
||||
*
|
||||
* \param event If not NULL, the next event is removed from the queue and
|
||||
* stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
|
||||
|
||||
/**
|
||||
* \brief Waits indefinitely for the next available event.
|
||||
*
|
||||
* \return 1, or 0 if there was an error while waiting for events.
|
||||
*
|
||||
* \param event If not NULL, the next event is removed from the queue and
|
||||
* stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
|
||||
|
||||
/**
|
||||
* \brief Waits until the specified timeout (in milliseconds) for the next
|
||||
* available event.
|
||||
*
|
||||
* \return 1, or 0 if there was an error while waiting for events.
|
||||
*
|
||||
* \param event If not NULL, the next event is removed from the queue and
|
||||
* stored in that area.
|
||||
* \param timeout The timeout (in milliseconds) to wait for next event.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
|
||||
int timeout);
|
||||
|
||||
/**
|
||||
* \brief Add an event to the event queue.
|
||||
*
|
||||
* \return 1 on success, 0 if the event was filtered, or -1 if the event queue
|
||||
* was full or there was some other error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
|
||||
|
||||
typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
|
||||
|
||||
/**
|
||||
* Sets up a filter to process all events before they change internal state and
|
||||
* are posted to the internal event queue.
|
||||
*
|
||||
* The filter is prototyped as:
|
||||
* \code
|
||||
* int SDL_EventFilter(void *userdata, SDL_Event * event);
|
||||
* \endcode
|
||||
*
|
||||
* If the filter returns 1, then the event will be added to the internal queue.
|
||||
* If it returns 0, then the event will be dropped from the queue, but the
|
||||
* internal state will still be updated. This allows selective filtering of
|
||||
* dynamically arriving events.
|
||||
*
|
||||
* \warning Be very careful of what you do in the event filter function, as
|
||||
* it may run in a different thread!
|
||||
*
|
||||
* There is one caveat when dealing with the ::SDL_QuitEvent event type. The
|
||||
* event filter is only called when the window manager desires to close the
|
||||
* application window. If the event filter returns 1, then the window will
|
||||
* be closed, otherwise the window will remain open if possible.
|
||||
*
|
||||
* If the quit event is generated by an interrupt signal, it will bypass the
|
||||
* internal queue and be delivered to the application at the next event poll.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* Return the current event filter - can be used to "chain" filters.
|
||||
* If there is no event filter set, this function returns SDL_FALSE.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
|
||||
void **userdata);
|
||||
|
||||
/**
|
||||
* Add a function which is called when an event is added to the queue.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* Remove an event watch function added with SDL_AddEventWatch()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* Run the filter function on the current event queue, removing any
|
||||
* events for which the filter returns 0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/* @{ */
|
||||
#define SDL_QUERY -1
|
||||
#define SDL_IGNORE 0
|
||||
#define SDL_DISABLE 0
|
||||
#define SDL_ENABLE 1
|
||||
|
||||
/**
|
||||
* This function allows you to set the state of processing certain events.
|
||||
* - If \c state is set to ::SDL_IGNORE, that event will be automatically
|
||||
* dropped from the event queue and will not be filtered.
|
||||
* - If \c state is set to ::SDL_ENABLE, that event will be processed
|
||||
* normally.
|
||||
* - If \c state is set to ::SDL_QUERY, SDL_EventState() will return the
|
||||
* current processing state of the specified event.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
|
||||
/* @} */
|
||||
#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
|
||||
|
||||
/**
|
||||
* This function allocates a set of user-defined events, and returns
|
||||
* the beginning event number for that set of events.
|
||||
*
|
||||
* If there aren't enough user-defined events left, this function
|
||||
* returns (Uint32)-1
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_events_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,136 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_filesystem.h
|
||||
*
|
||||
* \brief Include file for filesystem SDL API functions
|
||||
*/
|
||||
|
||||
#ifndef SDL_filesystem_h_
|
||||
#define SDL_filesystem_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the path where the application resides.
|
||||
*
|
||||
* Get the "base path". This is the directory where the application was run
|
||||
* from, which is probably the installation directory, and may or may not
|
||||
* be the process's current working directory.
|
||||
*
|
||||
* This returns an absolute path in UTF-8 encoding, and is guaranteed to
|
||||
* end with a path separator ('\\' on Windows, '/' most other places).
|
||||
*
|
||||
* The pointer returned by this function is owned by you. Please call
|
||||
* SDL_free() on the pointer when you are done with it, or it will be a
|
||||
* memory leak. This is not necessarily a fast call, though, so you should
|
||||
* call this once near startup and save the string if you need it.
|
||||
*
|
||||
* Some platforms can't determine the application's path, and on other
|
||||
* platforms, this might be meaningless. In such cases, this function will
|
||||
* return NULL.
|
||||
*
|
||||
* \return String of base dir in UTF-8 encoding, or NULL on error.
|
||||
*
|
||||
* \sa SDL_GetPrefPath
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
|
||||
|
||||
/**
|
||||
* \brief Get the user-and-app-specific path where files can be written.
|
||||
*
|
||||
* Get the "pref dir". This is meant to be where users can write personal
|
||||
* files (preferences and save games, etc) that are specific to your
|
||||
* application. This directory is unique per user, per application.
|
||||
*
|
||||
* This function will decide the appropriate location in the native filesystem,
|
||||
* create the directory if necessary, and return a string of the absolute
|
||||
* path to the directory in UTF-8 encoding.
|
||||
*
|
||||
* On Windows, the string might look like:
|
||||
* "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name\\"
|
||||
*
|
||||
* On Linux, the string might look like:
|
||||
* "/home/bob/.local/share/My Program Name/"
|
||||
*
|
||||
* On Mac OS X, the string might look like:
|
||||
* "/Users/bob/Library/Application Support/My Program Name/"
|
||||
*
|
||||
* (etc.)
|
||||
*
|
||||
* You specify the name of your organization (if it's not a real organization,
|
||||
* your name or an Internet domain you own might do) and the name of your
|
||||
* application. These should be untranslated proper names.
|
||||
*
|
||||
* Both the org and app strings may become part of a directory name, so
|
||||
* please follow these rules:
|
||||
*
|
||||
* - Try to use the same org string (including case-sensitivity) for
|
||||
* all your applications that use this function.
|
||||
* - Always use a unique app string for each one, and make sure it never
|
||||
* changes for an app once you've decided on it.
|
||||
* - Unicode characters are legal, as long as it's UTF-8 encoded, but...
|
||||
* - ...only use letters, numbers, and spaces. Avoid punctuation like
|
||||
* "Game Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
|
||||
*
|
||||
* This returns an absolute path in UTF-8 encoding, and is guaranteed to
|
||||
* end with a path separator ('\\' on Windows, '/' most other places).
|
||||
*
|
||||
* The pointer returned by this function is owned by you. Please call
|
||||
* SDL_free() on the pointer when you are done with it, or it will be a
|
||||
* memory leak. This is not necessarily a fast call, though, so you should
|
||||
* call this once near startup and save the string if you need it.
|
||||
*
|
||||
* You should assume the path returned by this function is the only safe
|
||||
* place to write files (and that SDL_GetBasePath(), while it might be
|
||||
* writable, or even the parent of the returned path, aren't where you
|
||||
* should be writing things).
|
||||
*
|
||||
* Some platforms can't determine the pref path, and on other
|
||||
* platforms, this might be meaningless. In such cases, this function will
|
||||
* return NULL.
|
||||
*
|
||||
* \param org The name of your organization.
|
||||
* \param app The name of your application.
|
||||
* \return UTF-8 string of user dir in platform-dependent notation. NULL
|
||||
* if there's a problem (creating directory failed, etc).
|
||||
*
|
||||
* \sa SDL_GetBasePath
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_filesystem_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,390 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_gamecontroller.h
|
||||
*
|
||||
* Include file for SDL game controller event handling
|
||||
*/
|
||||
|
||||
#ifndef SDL_gamecontroller_h_
|
||||
#define SDL_gamecontroller_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_joystick.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_gamecontroller.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the ::SDL_INIT_GAMECONTROLLER flag. This causes SDL to scan the system
|
||||
* for game controllers, and load appropriate drivers.
|
||||
*
|
||||
* If you would like to receive controller updates while the application
|
||||
* is in the background, you should set the following hint before calling
|
||||
* SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
|
||||
*/
|
||||
|
||||
/**
|
||||
* The gamecontroller structure used to identify an SDL game controller
|
||||
*/
|
||||
struct _SDL_GameController;
|
||||
typedef struct _SDL_GameController SDL_GameController;
|
||||
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_BINDTYPE_NONE = 0,
|
||||
SDL_CONTROLLER_BINDTYPE_BUTTON,
|
||||
SDL_CONTROLLER_BINDTYPE_AXIS,
|
||||
SDL_CONTROLLER_BINDTYPE_HAT
|
||||
} SDL_GameControllerBindType;
|
||||
|
||||
/**
|
||||
* Get the SDL joystick layer binding for this controller button/axis mapping
|
||||
*/
|
||||
typedef struct SDL_GameControllerButtonBind
|
||||
{
|
||||
SDL_GameControllerBindType bindType;
|
||||
union
|
||||
{
|
||||
int button;
|
||||
int axis;
|
||||
struct {
|
||||
int hat;
|
||||
int hat_mask;
|
||||
} hat;
|
||||
} value;
|
||||
|
||||
} SDL_GameControllerButtonBind;
|
||||
|
||||
|
||||
/**
|
||||
* To count the number of game controllers in the system for the following:
|
||||
* int nJoysticks = SDL_NumJoysticks();
|
||||
* int nGameControllers = 0;
|
||||
* for (int i = 0; i < nJoysticks; i++) {
|
||||
* if (SDL_IsGameController(i)) {
|
||||
* nGameControllers++;
|
||||
* }
|
||||
* }
|
||||
*
|
||||
* Using the SDL_HINT_GAMECONTROLLERCONFIG hint or the SDL_GameControllerAddMapping() you can add support for controllers SDL is unaware of or cause an existing controller to have a different binding. The format is:
|
||||
* guid,name,mappings
|
||||
*
|
||||
* Where GUID is the string value from SDL_JoystickGetGUIDString(), name is the human readable string for the device and mappings are controller mappings to joystick ones.
|
||||
* Under Windows there is a reserved GUID of "xinput" that covers any XInput devices.
|
||||
* The mapping format for joystick is:
|
||||
* bX - a joystick button, index X
|
||||
* hX.Y - hat X with value Y
|
||||
* aX - axis X of the joystick
|
||||
* Buttons can be used as a controller axis and vice versa.
|
||||
*
|
||||
* This string shows an example of a valid mapping for a controller
|
||||
* "03000000341a00003608000000000000,PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7",
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* Load a set of mappings from a seekable SDL data stream (memory or file), filtered by the current SDL_GetPlatform()
|
||||
* A community sourced database of controllers is available at https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt
|
||||
*
|
||||
* If \c freerw is non-zero, the stream will be closed after being read.
|
||||
*
|
||||
* \return number of mappings added, -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw);
|
||||
|
||||
/**
|
||||
* Load a set of mappings from a file, filtered by the current SDL_GetPlatform()
|
||||
*
|
||||
* Convenience macro.
|
||||
*/
|
||||
#define SDL_GameControllerAddMappingsFromFile(file) SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/**
|
||||
* Add or update an existing mapping configuration
|
||||
*
|
||||
* \return 1 if mapping is added, 0 if updated, -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingString);
|
||||
|
||||
/**
|
||||
* Get the number of mappings installed
|
||||
*
|
||||
* \return the number of mappings
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void);
|
||||
|
||||
/**
|
||||
* Get the mapping at a particular index.
|
||||
*
|
||||
* \return the mapping string. Must be freed with SDL_free(). Returns NULL if the index is out of range.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index);
|
||||
|
||||
/**
|
||||
* Get a mapping string for a GUID
|
||||
*
|
||||
* \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid);
|
||||
|
||||
/**
|
||||
* Get a mapping string for an open GameController
|
||||
*
|
||||
* \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController * gamecontroller);
|
||||
|
||||
/**
|
||||
* Is the joystick on this index supported by the game controller interface?
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
|
||||
|
||||
/**
|
||||
* Get the implementation dependent name of a game controller.
|
||||
* This can be called before any controllers are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
|
||||
|
||||
/**
|
||||
* Get the mapping of a game controller.
|
||||
* This can be called before any controllers are opened.
|
||||
*
|
||||
* \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joystick_index);
|
||||
|
||||
/**
|
||||
* Open a game controller for use.
|
||||
* The index passed as an argument refers to the N'th game controller on the system.
|
||||
* This index is not the value which will identify this controller in future
|
||||
* controller events. The joystick's instance id (::SDL_JoystickID) will be
|
||||
* used there instead.
|
||||
*
|
||||
* \return A controller identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
|
||||
|
||||
/**
|
||||
* Return the SDL_GameController associated with an instance id.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
|
||||
|
||||
/**
|
||||
* Return the name for this currently opened controller
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the player index of an opened game controller, or -1 if it's not available
|
||||
*
|
||||
* For XInput controllers this returns the XInput user index.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the USB vendor ID of an opened controller, if available.
|
||||
* If the vendor ID isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController * gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the USB product ID of an opened controller, if available.
|
||||
* If the product ID isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController * gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the product version of an opened controller, if available.
|
||||
* If the product version isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController * gamecontroller);
|
||||
|
||||
/**
|
||||
* Returns SDL_TRUE if the controller has been opened and currently connected,
|
||||
* or SDL_FALSE if it has not.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the underlying joystick object used by a controller
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Enable/disable controller event polling.
|
||||
*
|
||||
* If controller events are disabled, you must call SDL_GameControllerUpdate()
|
||||
* yourself and check the state of the controller when you want controller
|
||||
* information.
|
||||
*
|
||||
* The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state);
|
||||
|
||||
/**
|
||||
* Update the current state of the open game controllers.
|
||||
*
|
||||
* This is called automatically by the event loop if any game controller
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
|
||||
|
||||
|
||||
/**
|
||||
* The list of axes available from a controller
|
||||
*
|
||||
* Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to SDL_JOYSTICK_AXIS_MAX,
|
||||
* and are centered within ~8000 of zero, though advanced UI will allow users to set
|
||||
* or autodetect the dead zone, which varies between controllers.
|
||||
*
|
||||
* Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_AXIS_INVALID = -1,
|
||||
SDL_CONTROLLER_AXIS_LEFTX,
|
||||
SDL_CONTROLLER_AXIS_LEFTY,
|
||||
SDL_CONTROLLER_AXIS_RIGHTX,
|
||||
SDL_CONTROLLER_AXIS_RIGHTY,
|
||||
SDL_CONTROLLER_AXIS_TRIGGERLEFT,
|
||||
SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
|
||||
SDL_CONTROLLER_AXIS_MAX
|
||||
} SDL_GameControllerAxis;
|
||||
|
||||
/**
|
||||
* turn this string into a axis mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
|
||||
|
||||
/**
|
||||
* turn this axis enum into a string mapping
|
||||
*/
|
||||
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
|
||||
|
||||
/**
|
||||
* Get the SDL joystick layer binding for this controller button mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerButtonBind SDLCALL
|
||||
SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
|
||||
SDL_GameControllerAxis axis);
|
||||
|
||||
/**
|
||||
* Get the current state of an axis control on a game controller.
|
||||
*
|
||||
* The state is a value ranging from -32768 to 32767 (except for the triggers,
|
||||
* which range from 0 to 32767).
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL
|
||||
SDL_GameControllerGetAxis(SDL_GameController *gamecontroller,
|
||||
SDL_GameControllerAxis axis);
|
||||
|
||||
/**
|
||||
* The list of buttons available from a controller
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_BUTTON_INVALID = -1,
|
||||
SDL_CONTROLLER_BUTTON_A,
|
||||
SDL_CONTROLLER_BUTTON_B,
|
||||
SDL_CONTROLLER_BUTTON_X,
|
||||
SDL_CONTROLLER_BUTTON_Y,
|
||||
SDL_CONTROLLER_BUTTON_BACK,
|
||||
SDL_CONTROLLER_BUTTON_GUIDE,
|
||||
SDL_CONTROLLER_BUTTON_START,
|
||||
SDL_CONTROLLER_BUTTON_LEFTSTICK,
|
||||
SDL_CONTROLLER_BUTTON_RIGHTSTICK,
|
||||
SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
|
||||
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_UP,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_DOWN,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_LEFT,
|
||||
SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
||||
SDL_CONTROLLER_BUTTON_MAX
|
||||
} SDL_GameControllerButton;
|
||||
|
||||
/**
|
||||
* turn this string into a button mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *pchString);
|
||||
|
||||
/**
|
||||
* turn this button enum into a string mapping
|
||||
*/
|
||||
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_GameControllerButton button);
|
||||
|
||||
/**
|
||||
* Get the SDL joystick layer binding for this controller button mapping
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerButtonBind SDLCALL
|
||||
SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
|
||||
SDL_GameControllerButton button);
|
||||
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a game controller.
|
||||
*
|
||||
* The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller,
|
||||
SDL_GameControllerButton button);
|
||||
|
||||
/**
|
||||
* Trigger a rumble effect
|
||||
* Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param gamecontroller The controller to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
*
|
||||
* \return 0, or -1 if rumble isn't supported on this joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
/**
|
||||
* Close a controller previously opened with SDL_GameControllerOpen().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_gamecontroller_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_gesture.h
|
||||
*
|
||||
* Include file for SDL gesture event handling.
|
||||
*/
|
||||
|
||||
#ifndef SDL_gesture_h_
|
||||
#define SDL_gesture_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "SDL_touch.h"
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef Sint64 SDL_GestureID;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Begin Recording a gesture on the specified touch, or all touches (-1)
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Save all currently loaded Dollar Gesture templates
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst);
|
||||
|
||||
/**
|
||||
* \brief Save a currently loaded Dollar Gesture template
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Load Dollar Gesture templates from a file
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_gesture_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,408 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* Include file for SDL joystick event handling
|
||||
*
|
||||
* The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick
|
||||
* behind a device_index changing as joysticks are plugged and unplugged.
|
||||
*
|
||||
* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
|
||||
* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
|
||||
*
|
||||
* The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
|
||||
* the device (a X360 wired controller for example). This identifier is platform dependent.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SDL_joystick_h_
|
||||
#define SDL_joystick_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
* for joysticks, and load appropriate drivers.
|
||||
*
|
||||
* If you would like to receive joystick updates while the application
|
||||
* is in the background, you should set the following hint before calling
|
||||
* SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
|
||||
*/
|
||||
|
||||
/**
|
||||
* The joystick structure used to identify an SDL joystick
|
||||
*/
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
/* A structure that encodes the stable unique id for a joystick device */
|
||||
typedef struct {
|
||||
Uint8 data[16];
|
||||
} SDL_JoystickGUID;
|
||||
|
||||
/**
|
||||
* This is a unique ID for a joystick for the time it is connected to the system,
|
||||
* and is never reused for the lifetime of the application. If the joystick is
|
||||
* disconnected and reconnected, it will get a new ID.
|
||||
*
|
||||
* The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
|
||||
*/
|
||||
typedef Sint32 SDL_JoystickID;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_JOYSTICK_TYPE_UNKNOWN,
|
||||
SDL_JOYSTICK_TYPE_GAMECONTROLLER,
|
||||
SDL_JOYSTICK_TYPE_WHEEL,
|
||||
SDL_JOYSTICK_TYPE_ARCADE_STICK,
|
||||
SDL_JOYSTICK_TYPE_FLIGHT_STICK,
|
||||
SDL_JOYSTICK_TYPE_DANCE_PAD,
|
||||
SDL_JOYSTICK_TYPE_GUITAR,
|
||||
SDL_JOYSTICK_TYPE_DRUM_KIT,
|
||||
SDL_JOYSTICK_TYPE_ARCADE_PAD,
|
||||
SDL_JOYSTICK_TYPE_THROTTLE
|
||||
} SDL_JoystickType;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_JOYSTICK_POWER_UNKNOWN = -1,
|
||||
SDL_JOYSTICK_POWER_EMPTY, /* <= 5% */
|
||||
SDL_JOYSTICK_POWER_LOW, /* <= 20% */
|
||||
SDL_JOYSTICK_POWER_MEDIUM, /* <= 70% */
|
||||
SDL_JOYSTICK_POWER_FULL, /* <= 100% */
|
||||
SDL_JOYSTICK_POWER_WIRED,
|
||||
SDL_JOYSTICK_POWER_MAX
|
||||
} SDL_JoystickPowerLevel;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* Locking for multi-threaded access to the joystick API
|
||||
*
|
||||
* If you are using the joystick API or handling events from multiple threads
|
||||
* you should use these locking functions to protect access to the joysticks.
|
||||
*
|
||||
* In particular, you are guaranteed that the joystick list won't change, so
|
||||
* the API functions that take a joystick index will be valid, and joystick
|
||||
* and game controller events will not be delivered.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
|
||||
|
||||
/**
|
||||
* Count the number of joysticks attached to the system right now
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
|
||||
/**
|
||||
* Get the implementation dependent name of a joystick.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Get the player index of a joystick, or -1 if it's not available
|
||||
* This can be called before any joysticks are opened.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Return the GUID for the joystick at this index
|
||||
* This can be called before any joysticks are opened.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
|
||||
|
||||
/**
|
||||
* Get the USB vendor ID of a joystick, if available.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If the vendor ID isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
|
||||
|
||||
/**
|
||||
* Get the USB product ID of a joystick, if available.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If the product ID isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
|
||||
|
||||
/**
|
||||
* Get the product version of a joystick, if available.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If the product version isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
|
||||
|
||||
/**
|
||||
* Get the type of a joystick, if available.
|
||||
* This can be called before any joysticks are opened.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
|
||||
|
||||
/**
|
||||
* Get the instance ID of a joystick.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If the index is out of range, this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index);
|
||||
|
||||
/**
|
||||
* Open a joystick for use.
|
||||
* The index passed as an argument refers to the N'th joystick on the system.
|
||||
* This index is not the value which will identify this joystick in future
|
||||
* joystick events. The joystick's instance id (::SDL_JoystickID) will be used
|
||||
* there instead.
|
||||
*
|
||||
* \return A joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Return the SDL_Joystick associated with an instance id.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid);
|
||||
|
||||
/**
|
||||
* Return the name for this currently opened joystick.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the player index of an opened joystick, or -1 if it's not available
|
||||
*
|
||||
* For XInput controllers this returns the XInput user index.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Return the GUID for this opened joystick
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the USB vendor ID of an opened joystick, if available.
|
||||
* If the vendor ID isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the USB product ID of an opened joystick, if available.
|
||||
* If the product ID isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the product version of an opened joystick, if available.
|
||||
* If the product version isn't available this function returns 0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the type of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Return a string representation for this guid. pszGUID must point to at least 33 bytes
|
||||
* (32 for the string plus a NULL terminator).
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
|
||||
|
||||
/**
|
||||
* Convert a string into a joystick guid
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
|
||||
|
||||
/**
|
||||
* Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the instance ID of an opened joystick or -1 if the joystick is invalid.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of general axis controls on a joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of trackballs on a joystick.
|
||||
*
|
||||
* Joystick trackballs have only relative motion events associated
|
||||
* with them and their state cannot be polled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of POV hats on a joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of buttons on a joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Update the current state of the open joysticks.
|
||||
*
|
||||
* This is called automatically by the event loop if any joystick
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
|
||||
/**
|
||||
* Enable/disable joystick event polling.
|
||||
*
|
||||
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
||||
* yourself and check the state of the joystick when you want joystick
|
||||
* information.
|
||||
*
|
||||
* The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
#define SDL_JOYSTICK_AXIS_MAX 32767
|
||||
#define SDL_JOYSTICK_AXIS_MIN -32768
|
||||
/**
|
||||
* Get the current state of an axis control on a joystick.
|
||||
*
|
||||
* The state is a value ranging from -32768 to 32767.
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
|
||||
int axis);
|
||||
|
||||
/**
|
||||
* Get the initial state of an axis control on a joystick.
|
||||
*
|
||||
* The state is a value ranging from -32768 to 32767.
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*
|
||||
* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick,
|
||||
int axis, Sint16 *state);
|
||||
|
||||
/**
|
||||
* \name Hat positions
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_HAT_CENTERED 0x00
|
||||
#define SDL_HAT_UP 0x01
|
||||
#define SDL_HAT_RIGHT 0x02
|
||||
#define SDL_HAT_DOWN 0x04
|
||||
#define SDL_HAT_LEFT 0x08
|
||||
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* Get the current state of a POV hat on a joystick.
|
||||
*
|
||||
* The hat indices start at index 0.
|
||||
*
|
||||
* \return The return value is one of the following positions:
|
||||
* - ::SDL_HAT_CENTERED
|
||||
* - ::SDL_HAT_UP
|
||||
* - ::SDL_HAT_RIGHT
|
||||
* - ::SDL_HAT_DOWN
|
||||
* - ::SDL_HAT_LEFT
|
||||
* - ::SDL_HAT_RIGHTUP
|
||||
* - ::SDL_HAT_RIGHTDOWN
|
||||
* - ::SDL_HAT_LEFTUP
|
||||
* - ::SDL_HAT_LEFTDOWN
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
|
||||
int hat);
|
||||
|
||||
/**
|
||||
* Get the ball axis change since the last poll.
|
||||
*
|
||||
* \return 0, or -1 if you passed it invalid parameters.
|
||||
*
|
||||
* The ball indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
|
||||
int ball, int *dx, int *dy);
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a joystick.
|
||||
*
|
||||
* The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
|
||||
int button);
|
||||
|
||||
/**
|
||||
* Trigger a rumble effect
|
||||
* Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
*
|
||||
* \return 0, or -1 if rumble isn't supported on this joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Return the battery level of this joystick
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_joystick_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,217 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_keyboard.h
|
||||
*
|
||||
* Include file for SDL keyboard event handling
|
||||
*/
|
||||
|
||||
#ifndef SDL_keyboard_h_
|
||||
#define SDL_keyboard_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The SDL keysym structure, used in key events.
|
||||
*
|
||||
* \note If you are looking for translated character input, see the ::SDL_TEXTINPUT event.
|
||||
*/
|
||||
typedef struct SDL_Keysym
|
||||
{
|
||||
SDL_Scancode scancode; /**< SDL physical key code - see ::SDL_Scancode for details */
|
||||
SDL_Keycode sym; /**< SDL virtual key code - see ::SDL_Keycode for details */
|
||||
Uint16 mod; /**< current key modifiers */
|
||||
Uint32 unused;
|
||||
} SDL_Keysym;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Get the window which currently has keyboard focus.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
|
||||
|
||||
/**
|
||||
* \brief Get a snapshot of the current state of the keyboard.
|
||||
*
|
||||
* \param numkeys if non-NULL, receives the length of the returned array.
|
||||
*
|
||||
* \return An array of key states. Indexes into this array are obtained by using ::SDL_Scancode values.
|
||||
*
|
||||
* \b Example:
|
||||
* \code
|
||||
* const Uint8 *state = SDL_GetKeyboardState(NULL);
|
||||
* if ( state[SDL_SCANCODE_RETURN] ) {
|
||||
* printf("<RETURN> is pressed.\n");
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
|
||||
|
||||
/**
|
||||
* \brief Get the current key modifier state for the keyboard.
|
||||
*/
|
||||
extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
|
||||
|
||||
/**
|
||||
* \brief Set the current key modifier state for the keyboard.
|
||||
*
|
||||
* \note This does not change the keyboard state, only the key modifier flags.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
|
||||
|
||||
/**
|
||||
* \brief Get the key code corresponding to the given scancode according
|
||||
* to the current keyboard layout.
|
||||
*
|
||||
* See ::SDL_Keycode for details.
|
||||
*
|
||||
* \sa SDL_GetKeyName()
|
||||
*/
|
||||
extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode);
|
||||
|
||||
/**
|
||||
* \brief Get the scancode corresponding to the given key code according to the
|
||||
* current keyboard layout.
|
||||
*
|
||||
* See ::SDL_Scancode for details.
|
||||
*
|
||||
* \sa SDL_GetScancodeName()
|
||||
*/
|
||||
extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key);
|
||||
|
||||
/**
|
||||
* \brief Get a human-readable name for a scancode.
|
||||
*
|
||||
* \return A pointer to the name for the scancode.
|
||||
* If the scancode doesn't have a name, this function returns
|
||||
* an empty string ("").
|
||||
*
|
||||
* \sa SDL_Scancode
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode);
|
||||
|
||||
/**
|
||||
* \brief Get a scancode from a human-readable name
|
||||
*
|
||||
* \return scancode, or SDL_SCANCODE_UNKNOWN if the name wasn't recognized
|
||||
*
|
||||
* \sa SDL_Scancode
|
||||
*/
|
||||
extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
|
||||
|
||||
/**
|
||||
* \brief Get a human-readable name for a key.
|
||||
*
|
||||
* \return A pointer to a UTF-8 string that stays valid at least until the next
|
||||
* call to this function. If you need it around any longer, you must
|
||||
* copy it. If the key doesn't have a name, this function returns an
|
||||
* empty string ("").
|
||||
*
|
||||
* \sa SDL_Keycode
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
|
||||
|
||||
/**
|
||||
* \brief Get a key code from a human-readable name
|
||||
*
|
||||
* \return key code, or SDLK_UNKNOWN if the name wasn't recognized
|
||||
*
|
||||
* \sa SDL_Keycode
|
||||
*/
|
||||
extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
|
||||
|
||||
/**
|
||||
* \brief Start accepting Unicode text input events.
|
||||
* This function will show the on-screen keyboard if supported.
|
||||
*
|
||||
* \sa SDL_StopTextInput()
|
||||
* \sa SDL_SetTextInputRect()
|
||||
* \sa SDL_HasScreenKeyboardSupport()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_StartTextInput(void);
|
||||
|
||||
/**
|
||||
* \brief Return whether or not Unicode text input events are enabled.
|
||||
*
|
||||
* \sa SDL_StartTextInput()
|
||||
* \sa SDL_StopTextInput()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
|
||||
|
||||
/**
|
||||
* \brief Stop receiving any text input events.
|
||||
* This function will hide the on-screen keyboard if supported.
|
||||
*
|
||||
* \sa SDL_StartTextInput()
|
||||
* \sa SDL_HasScreenKeyboardSupport()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
|
||||
|
||||
/**
|
||||
* \brief Set the rectangle used to type Unicode text inputs.
|
||||
* This is used as a hint for IME and on-screen keyboard placement.
|
||||
*
|
||||
* \sa SDL_StartTextInput()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* \brief Returns whether the platform has some screen keyboard support.
|
||||
*
|
||||
* \return SDL_TRUE if some keyboard support is available else SDL_FALSE.
|
||||
*
|
||||
* \note Not all screen keyboard functions are supported on all platforms.
|
||||
*
|
||||
* \sa SDL_IsScreenKeyboardShown()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void);
|
||||
|
||||
/**
|
||||
* \brief Returns whether the screen keyboard is shown for given window.
|
||||
*
|
||||
* \param window The window for which screen keyboard should be queried.
|
||||
*
|
||||
* \return SDL_TRUE if screen keyboard is shown else SDL_FALSE.
|
||||
*
|
||||
* \sa SDL_HasScreenKeyboardSupport()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_keyboard_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,349 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_keycode.h
|
||||
*
|
||||
* Defines constants which identify keyboard keys and modifiers.
|
||||
*/
|
||||
|
||||
#ifndef SDL_keycode_h_
|
||||
#define SDL_keycode_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_scancode.h"
|
||||
|
||||
/**
|
||||
* \brief The SDL virtual key representation.
|
||||
*
|
||||
* Values of this type are used to represent keyboard keys using the current
|
||||
* layout of the keyboard. These values include Unicode values representing
|
||||
* the unmodified character that would be generated by pressing the key, or
|
||||
* an SDLK_* constant for those keys that do not generate characters.
|
||||
*
|
||||
* A special exception is the number keys at the top of the keyboard which
|
||||
* always map to SDLK_0...SDLK_9, regardless of layout.
|
||||
*/
|
||||
typedef Sint32 SDL_Keycode;
|
||||
|
||||
#define SDLK_SCANCODE_MASK (1<<30)
|
||||
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDLK_UNKNOWN = 0,
|
||||
|
||||
SDLK_RETURN = '\r',
|
||||
SDLK_ESCAPE = '\033',
|
||||
SDLK_BACKSPACE = '\b',
|
||||
SDLK_TAB = '\t',
|
||||
SDLK_SPACE = ' ',
|
||||
SDLK_EXCLAIM = '!',
|
||||
SDLK_QUOTEDBL = '"',
|
||||
SDLK_HASH = '#',
|
||||
SDLK_PERCENT = '%',
|
||||
SDLK_DOLLAR = '$',
|
||||
SDLK_AMPERSAND = '&',
|
||||
SDLK_QUOTE = '\'',
|
||||
SDLK_LEFTPAREN = '(',
|
||||
SDLK_RIGHTPAREN = ')',
|
||||
SDLK_ASTERISK = '*',
|
||||
SDLK_PLUS = '+',
|
||||
SDLK_COMMA = ',',
|
||||
SDLK_MINUS = '-',
|
||||
SDLK_PERIOD = '.',
|
||||
SDLK_SLASH = '/',
|
||||
SDLK_0 = '0',
|
||||
SDLK_1 = '1',
|
||||
SDLK_2 = '2',
|
||||
SDLK_3 = '3',
|
||||
SDLK_4 = '4',
|
||||
SDLK_5 = '5',
|
||||
SDLK_6 = '6',
|
||||
SDLK_7 = '7',
|
||||
SDLK_8 = '8',
|
||||
SDLK_9 = '9',
|
||||
SDLK_COLON = ':',
|
||||
SDLK_SEMICOLON = ';',
|
||||
SDLK_LESS = '<',
|
||||
SDLK_EQUALS = '=',
|
||||
SDLK_GREATER = '>',
|
||||
SDLK_QUESTION = '?',
|
||||
SDLK_AT = '@',
|
||||
/*
|
||||
Skip uppercase letters
|
||||
*/
|
||||
SDLK_LEFTBRACKET = '[',
|
||||
SDLK_BACKSLASH = '\\',
|
||||
SDLK_RIGHTBRACKET = ']',
|
||||
SDLK_CARET = '^',
|
||||
SDLK_UNDERSCORE = '_',
|
||||
SDLK_BACKQUOTE = '`',
|
||||
SDLK_a = 'a',
|
||||
SDLK_b = 'b',
|
||||
SDLK_c = 'c',
|
||||
SDLK_d = 'd',
|
||||
SDLK_e = 'e',
|
||||
SDLK_f = 'f',
|
||||
SDLK_g = 'g',
|
||||
SDLK_h = 'h',
|
||||
SDLK_i = 'i',
|
||||
SDLK_j = 'j',
|
||||
SDLK_k = 'k',
|
||||
SDLK_l = 'l',
|
||||
SDLK_m = 'm',
|
||||
SDLK_n = 'n',
|
||||
SDLK_o = 'o',
|
||||
SDLK_p = 'p',
|
||||
SDLK_q = 'q',
|
||||
SDLK_r = 'r',
|
||||
SDLK_s = 's',
|
||||
SDLK_t = 't',
|
||||
SDLK_u = 'u',
|
||||
SDLK_v = 'v',
|
||||
SDLK_w = 'w',
|
||||
SDLK_x = 'x',
|
||||
SDLK_y = 'y',
|
||||
SDLK_z = 'z',
|
||||
|
||||
SDLK_CAPSLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK),
|
||||
|
||||
SDLK_F1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1),
|
||||
SDLK_F2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2),
|
||||
SDLK_F3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3),
|
||||
SDLK_F4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4),
|
||||
SDLK_F5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5),
|
||||
SDLK_F6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6),
|
||||
SDLK_F7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7),
|
||||
SDLK_F8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8),
|
||||
SDLK_F9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9),
|
||||
SDLK_F10 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10),
|
||||
SDLK_F11 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11),
|
||||
SDLK_F12 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12),
|
||||
|
||||
SDLK_PRINTSCREEN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN),
|
||||
SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
|
||||
SDLK_PAUSE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE),
|
||||
SDLK_INSERT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT),
|
||||
SDLK_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME),
|
||||
SDLK_PAGEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP),
|
||||
SDLK_DELETE = '\177',
|
||||
SDLK_END = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END),
|
||||
SDLK_PAGEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN),
|
||||
SDLK_RIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT),
|
||||
SDLK_LEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT),
|
||||
SDLK_DOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN),
|
||||
SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP),
|
||||
|
||||
SDLK_NUMLOCKCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR),
|
||||
SDLK_KP_DIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE),
|
||||
SDLK_KP_MULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY),
|
||||
SDLK_KP_MINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS),
|
||||
SDLK_KP_PLUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS),
|
||||
SDLK_KP_ENTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER),
|
||||
SDLK_KP_1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1),
|
||||
SDLK_KP_2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2),
|
||||
SDLK_KP_3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3),
|
||||
SDLK_KP_4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4),
|
||||
SDLK_KP_5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5),
|
||||
SDLK_KP_6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6),
|
||||
SDLK_KP_7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7),
|
||||
SDLK_KP_8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8),
|
||||
SDLK_KP_9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9),
|
||||
SDLK_KP_0 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0),
|
||||
SDLK_KP_PERIOD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD),
|
||||
|
||||
SDLK_APPLICATION = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION),
|
||||
SDLK_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER),
|
||||
SDLK_KP_EQUALS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS),
|
||||
SDLK_F13 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13),
|
||||
SDLK_F14 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14),
|
||||
SDLK_F15 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15),
|
||||
SDLK_F16 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16),
|
||||
SDLK_F17 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17),
|
||||
SDLK_F18 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18),
|
||||
SDLK_F19 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19),
|
||||
SDLK_F20 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20),
|
||||
SDLK_F21 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21),
|
||||
SDLK_F22 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22),
|
||||
SDLK_F23 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23),
|
||||
SDLK_F24 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24),
|
||||
SDLK_EXECUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE),
|
||||
SDLK_HELP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP),
|
||||
SDLK_MENU = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU),
|
||||
SDLK_SELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT),
|
||||
SDLK_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP),
|
||||
SDLK_AGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN),
|
||||
SDLK_UNDO = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO),
|
||||
SDLK_CUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT),
|
||||
SDLK_COPY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY),
|
||||
SDLK_PASTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE),
|
||||
SDLK_FIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND),
|
||||
SDLK_MUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE),
|
||||
SDLK_VOLUMEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP),
|
||||
SDLK_VOLUMEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN),
|
||||
SDLK_KP_COMMA = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA),
|
||||
SDLK_KP_EQUALSAS400 =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400),
|
||||
|
||||
SDLK_ALTERASE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE),
|
||||
SDLK_SYSREQ = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ),
|
||||
SDLK_CANCEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL),
|
||||
SDLK_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR),
|
||||
SDLK_PRIOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR),
|
||||
SDLK_RETURN2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2),
|
||||
SDLK_SEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR),
|
||||
SDLK_OUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT),
|
||||
SDLK_OPER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER),
|
||||
SDLK_CLEARAGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN),
|
||||
SDLK_CRSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL),
|
||||
SDLK_EXSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL),
|
||||
|
||||
SDLK_KP_00 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00),
|
||||
SDLK_KP_000 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000),
|
||||
SDLK_THOUSANDSSEPARATOR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR),
|
||||
SDLK_DECIMALSEPARATOR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR),
|
||||
SDLK_CURRENCYUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT),
|
||||
SDLK_CURRENCYSUBUNIT =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT),
|
||||
SDLK_KP_LEFTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN),
|
||||
SDLK_KP_RIGHTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN),
|
||||
SDLK_KP_LEFTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE),
|
||||
SDLK_KP_RIGHTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE),
|
||||
SDLK_KP_TAB = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB),
|
||||
SDLK_KP_BACKSPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE),
|
||||
SDLK_KP_A = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A),
|
||||
SDLK_KP_B = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B),
|
||||
SDLK_KP_C = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C),
|
||||
SDLK_KP_D = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D),
|
||||
SDLK_KP_E = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E),
|
||||
SDLK_KP_F = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F),
|
||||
SDLK_KP_XOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR),
|
||||
SDLK_KP_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER),
|
||||
SDLK_KP_PERCENT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT),
|
||||
SDLK_KP_LESS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS),
|
||||
SDLK_KP_GREATER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER),
|
||||
SDLK_KP_AMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND),
|
||||
SDLK_KP_DBLAMPERSAND =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND),
|
||||
SDLK_KP_VERTICALBAR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR),
|
||||
SDLK_KP_DBLVERTICALBAR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR),
|
||||
SDLK_KP_COLON = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON),
|
||||
SDLK_KP_HASH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH),
|
||||
SDLK_KP_SPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE),
|
||||
SDLK_KP_AT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT),
|
||||
SDLK_KP_EXCLAM = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM),
|
||||
SDLK_KP_MEMSTORE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE),
|
||||
SDLK_KP_MEMRECALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL),
|
||||
SDLK_KP_MEMCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR),
|
||||
SDLK_KP_MEMADD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD),
|
||||
SDLK_KP_MEMSUBTRACT =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT),
|
||||
SDLK_KP_MEMMULTIPLY =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY),
|
||||
SDLK_KP_MEMDIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE),
|
||||
SDLK_KP_PLUSMINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS),
|
||||
SDLK_KP_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR),
|
||||
SDLK_KP_CLEARENTRY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY),
|
||||
SDLK_KP_BINARY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY),
|
||||
SDLK_KP_OCTAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL),
|
||||
SDLK_KP_DECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL),
|
||||
SDLK_KP_HEXADECIMAL =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL),
|
||||
|
||||
SDLK_LCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL),
|
||||
SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT),
|
||||
SDLK_LALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT),
|
||||
SDLK_LGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI),
|
||||
SDLK_RCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL),
|
||||
SDLK_RSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT),
|
||||
SDLK_RALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT),
|
||||
SDLK_RGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI),
|
||||
|
||||
SDLK_MODE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE),
|
||||
|
||||
SDLK_AUDIONEXT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIONEXT),
|
||||
SDLK_AUDIOPREV = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPREV),
|
||||
SDLK_AUDIOSTOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOSTOP),
|
||||
SDLK_AUDIOPLAY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPLAY),
|
||||
SDLK_AUDIOMUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOMUTE),
|
||||
SDLK_MEDIASELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIASELECT),
|
||||
SDLK_WWW = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WWW),
|
||||
SDLK_MAIL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MAIL),
|
||||
SDLK_CALCULATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALCULATOR),
|
||||
SDLK_COMPUTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COMPUTER),
|
||||
SDLK_AC_SEARCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH),
|
||||
SDLK_AC_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME),
|
||||
SDLK_AC_BACK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK),
|
||||
SDLK_AC_FORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD),
|
||||
SDLK_AC_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP),
|
||||
SDLK_AC_REFRESH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH),
|
||||
SDLK_AC_BOOKMARKS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS),
|
||||
|
||||
SDLK_BRIGHTNESSDOWN =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSDOWN),
|
||||
SDLK_BRIGHTNESSUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSUP),
|
||||
SDLK_DISPLAYSWITCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DISPLAYSWITCH),
|
||||
SDLK_KBDILLUMTOGGLE =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMTOGGLE),
|
||||
SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN),
|
||||
SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP),
|
||||
SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT),
|
||||
SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP),
|
||||
SDLK_APP1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APP1),
|
||||
SDLK_APP2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APP2),
|
||||
|
||||
SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND),
|
||||
SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD)
|
||||
} SDL_KeyCode;
|
||||
|
||||
/**
|
||||
* \brief Enumeration of valid key mods (possibly OR'd together).
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT = 0x0001,
|
||||
KMOD_RSHIFT = 0x0002,
|
||||
KMOD_LCTRL = 0x0040,
|
||||
KMOD_RCTRL = 0x0080,
|
||||
KMOD_LALT = 0x0100,
|
||||
KMOD_RALT = 0x0200,
|
||||
KMOD_LGUI = 0x0400,
|
||||
KMOD_RGUI = 0x0800,
|
||||
KMOD_NUM = 0x1000,
|
||||
KMOD_CAPS = 0x2000,
|
||||
KMOD_MODE = 0x4000,
|
||||
KMOD_RESERVED = 0x8000
|
||||
} SDL_Keymod;
|
||||
|
||||
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
|
||||
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
|
||||
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
|
||||
#define KMOD_GUI (KMOD_LGUI|KMOD_RGUI)
|
||||
|
||||
#endif /* SDL_keycode_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_loadso.h
|
||||
*
|
||||
* System dependent library loading routines
|
||||
*
|
||||
* Some things to keep in mind:
|
||||
* \li These functions only work on C function names. Other languages may
|
||||
* have name mangling and intrinsic language support that varies from
|
||||
* compiler to compiler.
|
||||
* \li Make sure you declare your function pointers with the same calling
|
||||
* convention as the actual library function. Your code will crash
|
||||
* mysteriously if you do not do this.
|
||||
* \li Avoid namespace collisions. If you load a symbol from the library,
|
||||
* it is not defined whether or not it goes into the global symbol
|
||||
* namespace for the application. If it does and it conflicts with
|
||||
* symbols in your code or other shared libraries, you will not get
|
||||
* the results you expect. :)
|
||||
*/
|
||||
|
||||
#ifndef SDL_loadso_h_
|
||||
#define SDL_loadso_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* This function dynamically loads a shared object and returns a pointer
|
||||
* to the object handle (or NULL if there was an error).
|
||||
* The 'sofile' parameter is a system dependent name of the object file.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
|
||||
|
||||
/**
|
||||
* Given an object handle, this function looks up the address of the
|
||||
* named function in the shared object and returns it. This address
|
||||
* is no longer valid after calling SDL_UnloadObject().
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
|
||||
const char *name);
|
||||
|
||||
/**
|
||||
* Unload a shared object from memory.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_loadso_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,211 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_log.h
|
||||
*
|
||||
* Simple log messages with categories and priorities.
|
||||
*
|
||||
* By default logs are quiet, but if you're debugging SDL you might want:
|
||||
*
|
||||
* SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
|
||||
*
|
||||
* Here's where the messages go on different platforms:
|
||||
* Windows: debug output stream
|
||||
* Android: log output
|
||||
* Others: standard error output (stderr)
|
||||
*/
|
||||
|
||||
#ifndef SDL_log_h_
|
||||
#define SDL_log_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* \brief The maximum size of a log message
|
||||
*
|
||||
* Messages longer than the maximum size will be truncated
|
||||
*/
|
||||
#define SDL_MAX_LOG_MESSAGE 4096
|
||||
|
||||
/**
|
||||
* \brief The predefined log categories
|
||||
*
|
||||
* By default the application category is enabled at the INFO level,
|
||||
* the assert category is enabled at the WARN level, test is enabled
|
||||
* at the VERBOSE level and all other categories are enabled at the
|
||||
* CRITICAL level.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_CATEGORY_APPLICATION,
|
||||
SDL_LOG_CATEGORY_ERROR,
|
||||
SDL_LOG_CATEGORY_ASSERT,
|
||||
SDL_LOG_CATEGORY_SYSTEM,
|
||||
SDL_LOG_CATEGORY_AUDIO,
|
||||
SDL_LOG_CATEGORY_VIDEO,
|
||||
SDL_LOG_CATEGORY_RENDER,
|
||||
SDL_LOG_CATEGORY_INPUT,
|
||||
SDL_LOG_CATEGORY_TEST,
|
||||
|
||||
/* Reserved for future SDL library use */
|
||||
SDL_LOG_CATEGORY_RESERVED1,
|
||||
SDL_LOG_CATEGORY_RESERVED2,
|
||||
SDL_LOG_CATEGORY_RESERVED3,
|
||||
SDL_LOG_CATEGORY_RESERVED4,
|
||||
SDL_LOG_CATEGORY_RESERVED5,
|
||||
SDL_LOG_CATEGORY_RESERVED6,
|
||||
SDL_LOG_CATEGORY_RESERVED7,
|
||||
SDL_LOG_CATEGORY_RESERVED8,
|
||||
SDL_LOG_CATEGORY_RESERVED9,
|
||||
SDL_LOG_CATEGORY_RESERVED10,
|
||||
|
||||
/* Beyond this point is reserved for application use, e.g.
|
||||
enum {
|
||||
MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM,
|
||||
MYAPP_CATEGORY_AWESOME2,
|
||||
MYAPP_CATEGORY_AWESOME3,
|
||||
...
|
||||
};
|
||||
*/
|
||||
SDL_LOG_CATEGORY_CUSTOM
|
||||
} SDL_LogCategory;
|
||||
|
||||
/**
|
||||
* \brief The predefined log priorities
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_PRIORITY_VERBOSE = 1,
|
||||
SDL_LOG_PRIORITY_DEBUG,
|
||||
SDL_LOG_PRIORITY_INFO,
|
||||
SDL_LOG_PRIORITY_WARN,
|
||||
SDL_LOG_PRIORITY_ERROR,
|
||||
SDL_LOG_PRIORITY_CRITICAL,
|
||||
SDL_NUM_LOG_PRIORITIES
|
||||
} SDL_LogPriority;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Set the priority of all log categories
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
|
||||
|
||||
/**
|
||||
* \brief Set the priority of a particular log category
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
|
||||
SDL_LogPriority priority);
|
||||
|
||||
/**
|
||||
* \brief Get the priority of a particular log category
|
||||
*/
|
||||
extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
|
||||
|
||||
/**
|
||||
* \brief Reset all priorities to default.
|
||||
*
|
||||
* \note This is called in SDL_Quit().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_VERBOSE
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_DEBUG
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_INFO
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_WARN
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_ERROR
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_CRITICAL
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
||||
|
||||
/**
|
||||
* \brief Log a message with the specified category and priority.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
|
||||
SDL_LogPriority priority,
|
||||
SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3);
|
||||
|
||||
/**
|
||||
* \brief Log a message with the specified category and priority.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
|
||||
SDL_LogPriority priority,
|
||||
const char *fmt, va_list ap);
|
||||
|
||||
/**
|
||||
* \brief The prototype for the log output function
|
||||
*/
|
||||
typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
|
||||
|
||||
/**
|
||||
* \brief Get the current log output function.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
|
||||
|
||||
/**
|
||||
* \brief This function allows you to replace the default log output
|
||||
* function with one of your own.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_log_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,180 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_main_h_
|
||||
#define SDL_main_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* \file SDL_main.h
|
||||
*
|
||||
* Redefine main() on some platforms so that it is called by SDL.
|
||||
*/
|
||||
|
||||
#ifndef SDL_MAIN_HANDLED
|
||||
#if defined(__WIN32__)
|
||||
/* On Windows SDL provides WinMain(), which parses the command line and passes
|
||||
the arguments to your main function.
|
||||
|
||||
If you provide your own WinMain(), you may define SDL_MAIN_HANDLED
|
||||
*/
|
||||
#define SDL_MAIN_AVAILABLE
|
||||
|
||||
#elif defined(__WINRT__)
|
||||
/* On WinRT, SDL provides a main function that initializes CoreApplication,
|
||||
creating an instance of IFrameworkView in the process.
|
||||
|
||||
Please note that #include'ing SDL_main.h is not enough to get a main()
|
||||
function working. In non-XAML apps, the file,
|
||||
src/main/winrt/SDL_WinRT_main_NonXAML.cpp, or a copy of it, must be compiled
|
||||
into the app itself. In XAML apps, the function, SDL_WinRTRunApp must be
|
||||
called, with a pointer to the Direct3D-hosted XAML control passed in.
|
||||
*/
|
||||
#define SDL_MAIN_NEEDED
|
||||
|
||||
#elif defined(__IPHONEOS__)
|
||||
/* On iOS SDL provides a main function that creates an application delegate
|
||||
and starts the iOS application run loop.
|
||||
|
||||
If you link with SDL dynamically on iOS, the main function can't be in a
|
||||
shared library, so you need to link with libSDLmain.a, which includes a
|
||||
stub main function that calls into the shared library to start execution.
|
||||
|
||||
See src/video/uikit/SDL_uikitappdelegate.m for more details.
|
||||
*/
|
||||
#define SDL_MAIN_NEEDED
|
||||
|
||||
#elif defined(__ANDROID__)
|
||||
/* On Android SDL provides a Java class in SDLActivity.java that is the
|
||||
main activity entry point.
|
||||
|
||||
See docs/README-android.md for more details on extending that class.
|
||||
*/
|
||||
#define SDL_MAIN_NEEDED
|
||||
|
||||
/* We need to export SDL_main so it can be launched from Java */
|
||||
#define SDLMAIN_DECLSPEC DECLSPEC
|
||||
|
||||
#elif defined(__NACL__)
|
||||
/* On NACL we use ppapi_simple to set up the application helper code,
|
||||
then wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before
|
||||
starting the user main function.
|
||||
All user code is run in a separate thread by ppapi_simple, thus
|
||||
allowing for blocking io to take place via nacl_io
|
||||
*/
|
||||
#define SDL_MAIN_NEEDED
|
||||
|
||||
#endif
|
||||
#endif /* SDL_MAIN_HANDLED */
|
||||
|
||||
#ifndef SDLMAIN_DECLSPEC
|
||||
#define SDLMAIN_DECLSPEC
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_main.h
|
||||
*
|
||||
* The application's main() function must be called with C linkage,
|
||||
* and should be declared like this:
|
||||
* \code
|
||||
* #ifdef __cplusplus
|
||||
* extern "C"
|
||||
* #endif
|
||||
* int main(int argc, char *argv[])
|
||||
* {
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
|
||||
#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
|
||||
#define main SDL_main
|
||||
#endif
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
typedef int (*SDL_main_func)(int argc, char *argv[]);
|
||||
extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
/**
|
||||
* This is called by the real SDL main function to let the rest of the
|
||||
* library know that initialization was done properly.
|
||||
*
|
||||
* Calling this yourself without knowing what you're doing can cause
|
||||
* crashes and hard to diagnose problems with your application.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
||||
|
||||
#ifdef __WIN32__
|
||||
|
||||
/**
|
||||
* This can be called to set the application class at startup
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
|
||||
#ifdef __WINRT__
|
||||
|
||||
/**
|
||||
* \brief Initializes and launches an SDL/WinRT application.
|
||||
*
|
||||
* \param mainFunction The SDL app's C-style main().
|
||||
* \param reserved Reserved for future use; should be NULL
|
||||
* \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
|
||||
* information on the failure.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved);
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
#if defined(__IPHONEOS__)
|
||||
|
||||
/**
|
||||
* \brief Initializes and launches an SDL application.
|
||||
*
|
||||
* \param argc The argc parameter from the application's main() function
|
||||
* \param argv The argv parameter from the application's main() function
|
||||
* \param mainFunction The SDL app's C-style main().
|
||||
* \return the return value from mainFunction
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction);
|
||||
|
||||
#endif /* __IPHONEOS__ */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_main_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,146 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_messagebox_h_
|
||||
#define SDL_messagebox_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_video.h" /* For SDL_Window */
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief SDL_MessageBox flags. If supported will display warning icon, etc.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
|
||||
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
|
||||
SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */
|
||||
SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */
|
||||
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */
|
||||
} SDL_MessageBoxFlags;
|
||||
|
||||
/**
|
||||
* \brief Flags for SDL_MessageBoxButtonData.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */
|
||||
SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */
|
||||
} SDL_MessageBoxButtonFlags;
|
||||
|
||||
/**
|
||||
* \brief Individual button data.
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */
|
||||
int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */
|
||||
const char * text; /**< The UTF-8 button text */
|
||||
} SDL_MessageBoxButtonData;
|
||||
|
||||
/**
|
||||
* \brief RGB value used in a message box color scheme
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
Uint8 r, g, b;
|
||||
} SDL_MessageBoxColor;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_COLOR_BACKGROUND,
|
||||
SDL_MESSAGEBOX_COLOR_TEXT,
|
||||
SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
|
||||
SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
|
||||
SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
|
||||
SDL_MESSAGEBOX_COLOR_MAX
|
||||
} SDL_MessageBoxColorType;
|
||||
|
||||
/**
|
||||
* \brief A set of colors to use for message box dialogs
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
|
||||
} SDL_MessageBoxColorScheme;
|
||||
|
||||
/**
|
||||
* \brief MessageBox structure containing title, text, window, etc.
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
Uint32 flags; /**< ::SDL_MessageBoxFlags */
|
||||
SDL_Window *window; /**< Parent window, can be NULL */
|
||||
const char *title; /**< UTF-8 title */
|
||||
const char *message; /**< UTF-8 message text */
|
||||
|
||||
int numbuttons;
|
||||
const SDL_MessageBoxButtonData *buttons;
|
||||
|
||||
const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
|
||||
} SDL_MessageBoxData;
|
||||
|
||||
/**
|
||||
* \brief Create a modal message box.
|
||||
*
|
||||
* \param messageboxdata The SDL_MessageBoxData structure with title, text, etc.
|
||||
* \param buttonid The pointer to which user id of hit button should be copied.
|
||||
*
|
||||
* \return -1 on error, otherwise 0 and buttonid contains user id of button
|
||||
* hit or -1 if dialog was closed.
|
||||
*
|
||||
* \note This function should be called on the thread that created the parent
|
||||
* window, or on the main thread if the messagebox has no parent. It will
|
||||
* block execution of that thread until the user clicks a button or
|
||||
* closes the messagebox.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
|
||||
|
||||
/**
|
||||
* \brief Create a simple modal message box
|
||||
*
|
||||
* \param flags ::SDL_MessageBoxFlags
|
||||
* \param title UTF-8 title text
|
||||
* \param message UTF-8 message text
|
||||
* \param window The parent window, or NULL for no parent
|
||||
*
|
||||
* \return 0 on success, -1 on error
|
||||
*
|
||||
* \sa SDL_ShowMessageBox
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_messagebox_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_metal.h
|
||||
*
|
||||
* Header file for functions to creating Metal layers and views on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_metal_h_
|
||||
#define SDL_metal_h_
|
||||
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
|
||||
*
|
||||
* \note This can be cast directly to an NSView or UIView.
|
||||
*/
|
||||
typedef void *SDL_MetalView;
|
||||
|
||||
/**
|
||||
* \name Metal support functions
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* \brief Create a CAMetalLayer-backed NSView/UIView and attach it to the
|
||||
* specified window.
|
||||
*
|
||||
* On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on its
|
||||
* own. It is up to user code to do that.
|
||||
*
|
||||
* The returned handle can be casted directly to a NSView or UIView, and the
|
||||
* CAMetalLayer can be accessed from the view's 'layer' property.
|
||||
*
|
||||
* \code
|
||||
* SDL_MetalView metalview = SDL_Metal_CreateView(window);
|
||||
* UIView *uiview = (__bridge UIView *)metalview;
|
||||
* CAMetalLayer *metallayer = (CAMetalLayer *)uiview.layer;
|
||||
* // [...]
|
||||
* SDL_Metal_DestroyView(metalview);
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_Metal_DestroyView
|
||||
*/
|
||||
extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
|
||||
|
||||
/**
|
||||
* \brief Destroy an existing SDL_MetalView object.
|
||||
*
|
||||
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
|
||||
* called after SDL_CreateWindow.
|
||||
*
|
||||
* \sa SDL_Metal_CreateView
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
||||
|
||||
/* @} *//* Metal support functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_metal_h_ */
|
||||
@@ -0,0 +1,302 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_mouse.h
|
||||
*
|
||||
* Include file for SDL mouse event handling.
|
||||
*/
|
||||
|
||||
#ifndef SDL_mouse_h_
|
||||
#define SDL_mouse_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct SDL_Cursor SDL_Cursor; /**< Implementation dependent */
|
||||
|
||||
/**
|
||||
* \brief Cursor types for SDL_CreateSystemCursor().
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SYSTEM_CURSOR_ARROW, /**< Arrow */
|
||||
SDL_SYSTEM_CURSOR_IBEAM, /**< I-beam */
|
||||
SDL_SYSTEM_CURSOR_WAIT, /**< Wait */
|
||||
SDL_SYSTEM_CURSOR_CROSSHAIR, /**< Crosshair */
|
||||
SDL_SYSTEM_CURSOR_WAITARROW, /**< Small wait cursor (or Wait if not available) */
|
||||
SDL_SYSTEM_CURSOR_SIZENWSE, /**< Double arrow pointing northwest and southeast */
|
||||
SDL_SYSTEM_CURSOR_SIZENESW, /**< Double arrow pointing northeast and southwest */
|
||||
SDL_SYSTEM_CURSOR_SIZEWE, /**< Double arrow pointing west and east */
|
||||
SDL_SYSTEM_CURSOR_SIZENS, /**< Double arrow pointing north and south */
|
||||
SDL_SYSTEM_CURSOR_SIZEALL, /**< Four pointed arrow pointing north, south, east, and west */
|
||||
SDL_SYSTEM_CURSOR_NO, /**< Slashed circle or crossbones */
|
||||
SDL_SYSTEM_CURSOR_HAND, /**< Hand */
|
||||
SDL_NUM_SYSTEM_CURSORS
|
||||
} SDL_SystemCursor;
|
||||
|
||||
/**
|
||||
* \brief Scroll direction types for the Scroll event
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_MOUSEWHEEL_NORMAL, /**< The scroll direction is normal */
|
||||
SDL_MOUSEWHEEL_FLIPPED /**< The scroll direction is flipped / natural */
|
||||
} SDL_MouseWheelDirection;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Get the window which currently has mouse focus.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the current state of the mouse.
|
||||
*
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse cursor position relative to the focus window for the currently
|
||||
* selected mouse. You can pass NULL for either x or y.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* \brief Get the current state of the mouse, in relation to the desktop
|
||||
*
|
||||
* This works just like SDL_GetMouseState(), but the coordinates will be
|
||||
* reported relative to the top-left of the desktop. This can be useful if
|
||||
* you need to track the mouse outside of a specific window and
|
||||
* SDL_CaptureMouse() doesn't fit your needs. For example, it could be
|
||||
* useful if you need to track the mouse while dragging a window, where
|
||||
* coordinates relative to a window might not be in sync at all times.
|
||||
*
|
||||
* \note SDL_GetMouseState() returns the mouse position as SDL understands
|
||||
* it from the last pump of the event queue. This function, however,
|
||||
* queries the OS for the current mouse position, and as such, might
|
||||
* be a slightly less efficient function. Unless you know what you're
|
||||
* doing and have a good reason to use this function, you probably want
|
||||
* SDL_GetMouseState() instead.
|
||||
*
|
||||
* \param x Returns the current X coord, relative to the desktop. Can be NULL.
|
||||
* \param y Returns the current Y coord, relative to the desktop. Can be NULL.
|
||||
* \return The current button state as a bitmask, which can be tested using the SDL_BUTTON(X) macros.
|
||||
*
|
||||
* \sa SDL_GetMouseState
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the relative state of the mouse.
|
||||
*
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState().
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* \brief Moves the mouse to the given position within the window.
|
||||
*
|
||||
* \param window The window to move the mouse into, or NULL for the current mouse focus
|
||||
* \param x The x coordinate within the window
|
||||
* \param y The y coordinate within the window
|
||||
*
|
||||
* \note This function generates a mouse motion event
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
int x, int y);
|
||||
|
||||
/**
|
||||
* \brief Moves the mouse to the given position in global screen space.
|
||||
*
|
||||
* \param x The x coordinate
|
||||
* \param y The y coordinate
|
||||
* \return 0 on success, -1 on error (usually: unsupported by a platform).
|
||||
*
|
||||
* \note This function generates a mouse motion event
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
|
||||
|
||||
/**
|
||||
* \brief Set relative mouse mode.
|
||||
*
|
||||
* \param enabled Whether or not to enable relative mode
|
||||
*
|
||||
* \return 0 on success, or -1 if relative mode is not supported.
|
||||
*
|
||||
* While the mouse is in relative mode, the cursor is hidden, and the
|
||||
* driver will try to report continuous motion in the current window.
|
||||
* Only relative motion events will be delivered, the mouse position
|
||||
* will not change.
|
||||
*
|
||||
* \note This function will flush any pending mouse motion.
|
||||
*
|
||||
* \sa SDL_GetRelativeMouseMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
|
||||
|
||||
/**
|
||||
* \brief Capture the mouse, to track input outside an SDL window.
|
||||
*
|
||||
* \param enabled Whether or not to enable capturing
|
||||
*
|
||||
* Capturing enables your app to obtain mouse events globally, instead of
|
||||
* just within your window. Not all video targets support this function.
|
||||
* When capturing is enabled, the current window will get all mouse events,
|
||||
* but unlike relative mode, no change is made to the cursor and it is
|
||||
* not restrained to your window.
|
||||
*
|
||||
* This function may also deny mouse input to other windows--both those in
|
||||
* your application and others on the system--so you should use this
|
||||
* function sparingly, and in small bursts. For example, you might want to
|
||||
* track the mouse while the user is dragging something, until the user
|
||||
* releases a mouse button. It is not recommended that you capture the mouse
|
||||
* for long periods of time, such as the entire time your app is running.
|
||||
*
|
||||
* While captured, mouse events still report coordinates relative to the
|
||||
* current (foreground) window, but those coordinates may be outside the
|
||||
* bounds of the window (including negative values). Capturing is only
|
||||
* allowed for the foreground window. If the window loses focus while
|
||||
* capturing, the capture will be disabled automatically.
|
||||
*
|
||||
* While capturing is enabled, the current window will have the
|
||||
* SDL_WINDOW_MOUSE_CAPTURE flag set.
|
||||
*
|
||||
* \return 0 on success, or -1 if not supported.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled);
|
||||
|
||||
/**
|
||||
* \brief Query whether relative mouse mode is enabled.
|
||||
*
|
||||
* \sa SDL_SetRelativeMouseMode()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
|
||||
|
||||
/**
|
||||
* \brief Create a cursor, using the specified bitmap data and
|
||||
* mask (in MSB format).
|
||||
*
|
||||
* The cursor width must be a multiple of 8 bits.
|
||||
*
|
||||
* The cursor is created in black and white according to the following:
|
||||
* <table>
|
||||
* <tr><td> data </td><td> mask </td><td> resulting pixel on screen </td></tr>
|
||||
* <tr><td> 0 </td><td> 1 </td><td> White </td></tr>
|
||||
* <tr><td> 1 </td><td> 1 </td><td> Black </td></tr>
|
||||
* <tr><td> 0 </td><td> 0 </td><td> Transparent </td></tr>
|
||||
* <tr><td> 1 </td><td> 0 </td><td> Inverted color if possible, black
|
||||
* if not. </td></tr>
|
||||
* </table>
|
||||
*
|
||||
* \sa SDL_FreeCursor()
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
|
||||
const Uint8 * mask,
|
||||
int w, int h, int hot_x,
|
||||
int hot_y);
|
||||
|
||||
/**
|
||||
* \brief Create a color cursor.
|
||||
*
|
||||
* \sa SDL_FreeCursor()
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
|
||||
int hot_x,
|
||||
int hot_y);
|
||||
|
||||
/**
|
||||
* \brief Create a system cursor.
|
||||
*
|
||||
* \sa SDL_FreeCursor()
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
|
||||
|
||||
/**
|
||||
* \brief Set the active cursor.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
|
||||
|
||||
/**
|
||||
* \brief Return the active cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
|
||||
|
||||
/**
|
||||
* \brief Return the default cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
|
||||
|
||||
/**
|
||||
* \brief Frees a cursor created with SDL_CreateCursor() or similar functions.
|
||||
*
|
||||
* \sa SDL_CreateCursor()
|
||||
* \sa SDL_CreateColorCursor()
|
||||
* \sa SDL_CreateSystemCursor()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
|
||||
|
||||
/**
|
||||
* \brief Toggle whether or not the cursor is shown.
|
||||
*
|
||||
* \param toggle 1 to show the cursor, 0 to hide it, -1 to query the current
|
||||
* state.
|
||||
*
|
||||
* \return 1 if the cursor is shown, or 0 if the cursor is hidden.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
|
||||
|
||||
/**
|
||||
* Used as a mask when testing buttons in buttonstate.
|
||||
* - Button 1: Left mouse button
|
||||
* - Button 2: Middle mouse button
|
||||
* - Button 3: Right mouse button
|
||||
*/
|
||||
#define SDL_BUTTON(X) (1 << ((X)-1))
|
||||
#define SDL_BUTTON_LEFT 1
|
||||
#define SDL_BUTTON_MIDDLE 2
|
||||
#define SDL_BUTTON_RIGHT 3
|
||||
#define SDL_BUTTON_X1 4
|
||||
#define SDL_BUTTON_X2 5
|
||||
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
|
||||
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
|
||||
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
|
||||
#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
|
||||
#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_mouse_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_mutex_h_
|
||||
#define SDL_mutex_h_
|
||||
|
||||
/**
|
||||
* \file SDL_mutex.h
|
||||
*
|
||||
* Functions to provide thread synchronization primitives.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Synchronization functions which can time out return this value
|
||||
* if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
/**
|
||||
* This is the timeout value which corresponds to never time out.
|
||||
*/
|
||||
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
|
||||
|
||||
|
||||
/**
|
||||
* \name Mutex functions
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/* The SDL mutex structure, defined in SDL_sysmutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
/**
|
||||
* Create a mutex, initialized unlocked.
|
||||
*/
|
||||
extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
|
||||
|
||||
/**
|
||||
* Lock the mutex.
|
||||
*
|
||||
* \return 0, or -1 on error.
|
||||
*/
|
||||
#define SDL_mutexP(m) SDL_LockMutex(m)
|
||||
extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Try to lock the mutex
|
||||
*
|
||||
* \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Unlock the mutex.
|
||||
*
|
||||
* \return 0, or -1 on error.
|
||||
*
|
||||
* \warning It is an error to unlock a mutex that has not been locked by
|
||||
* the current thread, and doing so results in undefined behavior.
|
||||
*/
|
||||
#define SDL_mutexV(m) SDL_UnlockMutex(m)
|
||||
extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Destroy a mutex.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
|
||||
|
||||
/* @} *//* Mutex functions */
|
||||
|
||||
|
||||
/**
|
||||
* \name Semaphore functions
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/* The SDL semaphore structure, defined in SDL_syssem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
/**
|
||||
* Create a semaphore, initialized with value, returns NULL on failure.
|
||||
*/
|
||||
extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
||||
|
||||
/**
|
||||
* Destroy a semaphore.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* This function suspends the calling thread until the semaphore pointed
|
||||
* to by \c sem has a positive count. It then atomically decreases the
|
||||
* semaphore count.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* Non-blocking variant of SDL_SemWait().
|
||||
*
|
||||
* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
|
||||
* block, and -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* Variant of SDL_SemWait() with a timeout in milliseconds.
|
||||
*
|
||||
* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
|
||||
* succeed in the allotted time, and -1 on error.
|
||||
*
|
||||
* \warning On some platforms this function is implemented by looping with a
|
||||
* delay of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
|
||||
|
||||
/**
|
||||
* Atomically increases the semaphore's count (not blocking).
|
||||
*
|
||||
* \return 0, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* Returns the current count of the semaphore.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
|
||||
|
||||
/* @} *//* Semaphore functions */
|
||||
|
||||
|
||||
/**
|
||||
* \name Condition variable functions
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/* The SDL condition variable structure, defined in SDL_syscond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
/**
|
||||
* Create a condition variable.
|
||||
*
|
||||
* Typical use of condition variables:
|
||||
*
|
||||
* Thread A:
|
||||
* SDL_LockMutex(lock);
|
||||
* while ( ! condition ) {
|
||||
* SDL_CondWait(cond, lock);
|
||||
* }
|
||||
* SDL_UnlockMutex(lock);
|
||||
*
|
||||
* Thread B:
|
||||
* SDL_LockMutex(lock);
|
||||
* ...
|
||||
* condition = true;
|
||||
* ...
|
||||
* SDL_CondSignal(cond);
|
||||
* SDL_UnlockMutex(lock);
|
||||
*
|
||||
* There is some discussion whether to signal the condition variable
|
||||
* with the mutex locked or not. There is some potential performance
|
||||
* benefit to unlocking first on some platforms, but there are some
|
||||
* potential race conditions depending on how your code is structured.
|
||||
*
|
||||
* In general it's safer to signal the condition variable while the
|
||||
* mutex is locked.
|
||||
*/
|
||||
extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
|
||||
|
||||
/**
|
||||
* Destroy a condition variable.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
|
||||
|
||||
/**
|
||||
* Restart one of the threads that are waiting on the condition variable.
|
||||
*
|
||||
* \return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
|
||||
|
||||
/**
|
||||
* Restart all threads that are waiting on the condition variable.
|
||||
*
|
||||
* \return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
|
||||
|
||||
/**
|
||||
* Wait on the condition variable, unlocking the provided mutex.
|
||||
*
|
||||
* \warning The mutex must be locked before entering this function!
|
||||
*
|
||||
* The mutex is re-locked once the condition variable is signaled.
|
||||
*
|
||||
* \return 0 when it is signaled, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Waits for at most \c ms milliseconds, and returns 0 if the condition
|
||||
* variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not
|
||||
* signaled in the allotted time, and -1 on error.
|
||||
*
|
||||
* \warning On some platforms this function is implemented by looping with a
|
||||
* delay of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
|
||||
SDL_mutex * mutex, Uint32 ms);
|
||||
|
||||
/* @} *//* Condition variable functions */
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_mutex_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDLname_h_
|
||||
#define SDLname_h_
|
||||
|
||||
#if defined(__STDC__) || defined(__cplusplus)
|
||||
#define NeedFunctionPrototypes 1
|
||||
#endif
|
||||
|
||||
#define SDL_NAME(X) SDL_##X
|
||||
|
||||
#endif /* SDLname_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_opengles.h
|
||||
*
|
||||
* This is a simple file to encapsulate the OpenGL ES 1.X API headers.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef __IPHONEOS__
|
||||
#include <OpenGLES/ES1/gl.h>
|
||||
#include <OpenGLES/ES1/glext.h>
|
||||
#else
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_opengles2.h
|
||||
*
|
||||
* This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _MSC_VER
|
||||
|
||||
#ifdef __IPHONEOS__
|
||||
#include <OpenGLES/ES2/gl.h>
|
||||
#include <OpenGLES/ES2/glext.h>
|
||||
#else
|
||||
#include <GLES2/gl2platform.h>
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#endif
|
||||
|
||||
#else /* _MSC_VER */
|
||||
|
||||
/* OpenGL ES2 headers for Visual Studio */
|
||||
#include "SDL_opengles2_khrplatform.h"
|
||||
#include "SDL_opengles2_gl2platform.h"
|
||||
#include "SDL_opengles2_gl2.h"
|
||||
#include "SDL_opengles2_gl2ext.h"
|
||||
|
||||
#endif /* _MSC_VER */
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY GL_APIENTRY
|
||||
#endif
|
||||
@@ -0,0 +1,621 @@
|
||||
#ifndef __gl2_h_
|
||||
#define __gl2_h_
|
||||
|
||||
/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
|
||||
|
||||
/*#include <GLES2/gl2platform.h>*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Data type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
typedef void GLvoid;
|
||||
typedef char GLchar;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
|
||||
/* GL types for handling large vertex buffer objects */
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
|
||||
/* ClearBufferMask */
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
|
||||
/* Boolean */
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
|
||||
/* BeginMode */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
|
||||
/* AlphaFunction (not supported in ES20) */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* BlendingFactorDest */
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
|
||||
/* BlendingFactorSrc */
|
||||
/* GL_ZERO */
|
||||
/* GL_ONE */
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
/* GL_SRC_ALPHA */
|
||||
/* GL_ONE_MINUS_SRC_ALPHA */
|
||||
/* GL_DST_ALPHA */
|
||||
/* GL_ONE_MINUS_DST_ALPHA */
|
||||
|
||||
/* BlendEquationSeparate */
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
|
||||
/* BlendSubtract */
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
|
||||
/* Separate Blend Functions */
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
|
||||
/* Buffer Objects */
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
|
||||
/* CullFaceMode */
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
|
||||
/* DepthFunction */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* EnableCap */
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
|
||||
/* ErrorCode */
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
|
||||
/* FrontFaceDirection */
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
|
||||
/* GetPName */
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
/* GL_SCISSOR_TEST */
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
/* GL_POLYGON_OFFSET_FILL */
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
|
||||
/* GetTextureParameter */
|
||||
/* GL_TEXTURE_MAG_FILTER */
|
||||
/* GL_TEXTURE_MIN_FILTER */
|
||||
/* GL_TEXTURE_WRAP_S */
|
||||
/* GL_TEXTURE_WRAP_T */
|
||||
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
|
||||
/* HintMode */
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* HintTarget */
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
|
||||
/* DataType */
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
|
||||
/* PixelFormat */
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
|
||||
/* PixelType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
|
||||
/* Shaders */
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
|
||||
/* StencilFunction */
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
|
||||
/* StencilOp */
|
||||
/* GL_ZERO */
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
|
||||
/* StringName */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* TextureMagFilter */
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
|
||||
/* TextureMinFilter */
|
||||
/* GL_NEAREST */
|
||||
/* GL_LINEAR */
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
|
||||
/* TextureParameterName */
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
|
||||
/* TextureTarget */
|
||||
/* GL_TEXTURE_2D */
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
|
||||
/* TextureUnit */
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
|
||||
/* TextureWrapMode */
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
|
||||
/* Uniform Types */
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
|
||||
/* Vertex Arrays */
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
|
||||
/* Read Format */
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
|
||||
/* Shader Source */
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
|
||||
/* Shader Binary */
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
|
||||
/* Shader Precision-Specified Types */
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
|
||||
/* Framebuffer Object. */
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
|
||||
#define GL_NONE 0
|
||||
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* GL core functions.
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
||||
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
||||
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
||||
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2_h_ */
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,30 @@
|
||||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
*/
|
||||
|
||||
/*#include <KHR/khrplatform.h>*/
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
||||
@@ -0,0 +1,282 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
@@ -0,0 +1,470 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_pixels.h
|
||||
*
|
||||
* Header for the enumerated pixel format definitions.
|
||||
*/
|
||||
|
||||
#ifndef SDL_pixels_h_
|
||||
#define SDL_pixels_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_endian.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name Transparency definitions
|
||||
*
|
||||
* These define alpha as the opacity of a surface.
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_ALPHA_OPAQUE 255
|
||||
#define SDL_ALPHA_TRANSPARENT 0
|
||||
/* @} */
|
||||
|
||||
/** Pixel type. */
|
||||
typedef enum
|
||||
{
|
||||
SDL_PIXELTYPE_UNKNOWN,
|
||||
SDL_PIXELTYPE_INDEX1,
|
||||
SDL_PIXELTYPE_INDEX4,
|
||||
SDL_PIXELTYPE_INDEX8,
|
||||
SDL_PIXELTYPE_PACKED8,
|
||||
SDL_PIXELTYPE_PACKED16,
|
||||
SDL_PIXELTYPE_PACKED32,
|
||||
SDL_PIXELTYPE_ARRAYU8,
|
||||
SDL_PIXELTYPE_ARRAYU16,
|
||||
SDL_PIXELTYPE_ARRAYU32,
|
||||
SDL_PIXELTYPE_ARRAYF16,
|
||||
SDL_PIXELTYPE_ARRAYF32
|
||||
} SDL_PixelType;
|
||||
|
||||
/** Bitmap pixel order, high bit -> low bit. */
|
||||
typedef enum
|
||||
{
|
||||
SDL_BITMAPORDER_NONE,
|
||||
SDL_BITMAPORDER_4321,
|
||||
SDL_BITMAPORDER_1234
|
||||
} SDL_BitmapOrder;
|
||||
|
||||
/** Packed component order, high bit -> low bit. */
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDORDER_NONE,
|
||||
SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDORDER_RGBX,
|
||||
SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDORDER_BGRA
|
||||
} SDL_PackedOrder;
|
||||
|
||||
/** Array component order, low byte -> high byte. */
|
||||
/* !!! FIXME: in 2.1, make these not overlap differently with
|
||||
!!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
|
||||
typedef enum
|
||||
{
|
||||
SDL_ARRAYORDER_NONE,
|
||||
SDL_ARRAYORDER_RGB,
|
||||
SDL_ARRAYORDER_RGBA,
|
||||
SDL_ARRAYORDER_ARGB,
|
||||
SDL_ARRAYORDER_BGR,
|
||||
SDL_ARRAYORDER_BGRA,
|
||||
SDL_ARRAYORDER_ABGR
|
||||
} SDL_ArrayOrder;
|
||||
|
||||
/** Packed component layout. */
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDLAYOUT_NONE,
|
||||
SDL_PACKEDLAYOUT_332,
|
||||
SDL_PACKEDLAYOUT_4444,
|
||||
SDL_PACKEDLAYOUT_1555,
|
||||
SDL_PACKEDLAYOUT_5551,
|
||||
SDL_PACKEDLAYOUT_565,
|
||||
SDL_PACKEDLAYOUT_8888,
|
||||
SDL_PACKEDLAYOUT_2101010,
|
||||
SDL_PACKEDLAYOUT_1010102
|
||||
} SDL_PackedLayout;
|
||||
|
||||
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
|
||||
|
||||
#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
|
||||
((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
|
||||
((bits) << 8) | ((bytes) << 0))
|
||||
|
||||
#define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
|
||||
#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
|
||||
#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
|
||||
#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
|
||||
#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
|
||||
#define SDL_BYTESPERPIXEL(X) \
|
||||
(SDL_ISPIXELFORMAT_FOURCC(X) ? \
|
||||
((((X) == SDL_PIXELFORMAT_YUY2) || \
|
||||
((X) == SDL_PIXELFORMAT_UYVY) || \
|
||||
((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_INDEXED(format) \
|
||||
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
||||
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_PACKED(format) \
|
||||
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
||||
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_ARRAY(format) \
|
||||
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
||||
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_ALPHA(format) \
|
||||
((SDL_ISPIXELFORMAT_PACKED(format) && \
|
||||
((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
|
||||
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
|
||||
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
|
||||
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
|
||||
(SDL_ISPIXELFORMAT_ARRAY(format) && \
|
||||
((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
|
||||
(SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
|
||||
(SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
|
||||
(SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
|
||||
|
||||
/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
|
||||
#define SDL_ISPIXELFORMAT_FOURCC(format) \
|
||||
((format) && (SDL_PIXELFLAG(format) != 1))
|
||||
|
||||
/* Note: If you modify this list, update SDL_GetPixelFormatName() */
|
||||
typedef enum
|
||||
{
|
||||
SDL_PIXELFORMAT_UNKNOWN,
|
||||
SDL_PIXELFORMAT_INDEX1LSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
|
||||
1, 0),
|
||||
SDL_PIXELFORMAT_INDEX1MSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
|
||||
1, 0),
|
||||
SDL_PIXELFORMAT_INDEX4LSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
|
||||
4, 0),
|
||||
SDL_PIXELFORMAT_INDEX4MSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
|
||||
4, 0),
|
||||
SDL_PIXELFORMAT_INDEX8 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
|
||||
SDL_PIXELFORMAT_RGB332 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_332, 8, 1),
|
||||
SDL_PIXELFORMAT_RGB444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_4444, 12, 2),
|
||||
SDL_PIXELFORMAT_RGB555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_1555, 15, 2),
|
||||
SDL_PIXELFORMAT_BGR555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_1555, 15, 2),
|
||||
SDL_PIXELFORMAT_ARGB4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_RGBA4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_ABGR4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_BGRA4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_ARGB1555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_1555, 16, 2),
|
||||
SDL_PIXELFORMAT_RGBA5551 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDLAYOUT_5551, 16, 2),
|
||||
SDL_PIXELFORMAT_ABGR1555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDLAYOUT_1555, 16, 2),
|
||||
SDL_PIXELFORMAT_BGRA5551 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
||||
SDL_PACKEDLAYOUT_5551, 16, 2),
|
||||
SDL_PIXELFORMAT_RGB565 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_565, 16, 2),
|
||||
SDL_PIXELFORMAT_BGR565 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_565, 16, 2),
|
||||
SDL_PIXELFORMAT_RGB24 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
|
||||
24, 3),
|
||||
SDL_PIXELFORMAT_BGR24 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
|
||||
24, 3),
|
||||
SDL_PIXELFORMAT_RGB888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_RGBX8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_BGR888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_BGRX8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_ARGB8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_RGBA8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_ABGR8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_BGRA8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_ARGB2101010 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_2101010, 32, 4),
|
||||
|
||||
/* Aliases for RGBA byte arrays of color data, for the current platform */
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
|
||||
SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
|
||||
SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
|
||||
SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
|
||||
#else
|
||||
SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
|
||||
SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
|
||||
SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
|
||||
SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
|
||||
#endif
|
||||
|
||||
SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
|
||||
SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
|
||||
SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
||||
SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
|
||||
SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
||||
SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
|
||||
SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
||||
SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
|
||||
SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
|
||||
SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
|
||||
SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
|
||||
} SDL_PixelFormatEnum;
|
||||
|
||||
typedef struct SDL_Color
|
||||
{
|
||||
Uint8 r;
|
||||
Uint8 g;
|
||||
Uint8 b;
|
||||
Uint8 a;
|
||||
} SDL_Color;
|
||||
#define SDL_Colour SDL_Color
|
||||
|
||||
typedef struct SDL_Palette
|
||||
{
|
||||
int ncolors;
|
||||
SDL_Color *colors;
|
||||
Uint32 version;
|
||||
int refcount;
|
||||
} SDL_Palette;
|
||||
|
||||
/**
|
||||
* \note Everything in the pixel format structure is read-only.
|
||||
*/
|
||||
typedef struct SDL_PixelFormat
|
||||
{
|
||||
Uint32 format;
|
||||
SDL_Palette *palette;
|
||||
Uint8 BitsPerPixel;
|
||||
Uint8 BytesPerPixel;
|
||||
Uint8 padding[2];
|
||||
Uint32 Rmask;
|
||||
Uint32 Gmask;
|
||||
Uint32 Bmask;
|
||||
Uint32 Amask;
|
||||
Uint8 Rloss;
|
||||
Uint8 Gloss;
|
||||
Uint8 Bloss;
|
||||
Uint8 Aloss;
|
||||
Uint8 Rshift;
|
||||
Uint8 Gshift;
|
||||
Uint8 Bshift;
|
||||
Uint8 Ashift;
|
||||
int refcount;
|
||||
struct SDL_PixelFormat *next;
|
||||
} SDL_PixelFormat;
|
||||
|
||||
/**
|
||||
* \brief Get the human readable name of a pixel format
|
||||
*/
|
||||
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
|
||||
|
||||
/**
|
||||
* \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
|
||||
*
|
||||
* \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
|
||||
*
|
||||
* \sa SDL_MasksToPixelFormatEnum()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
||||
int *bpp,
|
||||
Uint32 * Rmask,
|
||||
Uint32 * Gmask,
|
||||
Uint32 * Bmask,
|
||||
Uint32 * Amask);
|
||||
|
||||
/**
|
||||
* \brief Convert a bpp and RGBA masks to an enumerated pixel format.
|
||||
*
|
||||
* \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
|
||||
* wasn't possible.
|
||||
*
|
||||
* \sa SDL_PixelFormatEnumToMasks()
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
||||
Uint32 Rmask,
|
||||
Uint32 Gmask,
|
||||
Uint32 Bmask,
|
||||
Uint32 Amask);
|
||||
|
||||
/**
|
||||
* \brief Create an SDL_PixelFormat structure from a pixel format enum.
|
||||
*/
|
||||
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
||||
|
||||
/**
|
||||
* \brief Free an SDL_PixelFormat structure.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
||||
|
||||
/**
|
||||
* \brief Create a palette structure with the specified number of color
|
||||
* entries.
|
||||
*
|
||||
* \return A new palette, or NULL if there wasn't enough memory.
|
||||
*
|
||||
* \note The palette entries are initialized to white.
|
||||
*
|
||||
* \sa SDL_FreePalette()
|
||||
*/
|
||||
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
||||
|
||||
/**
|
||||
* \brief Set the palette for a pixel format structure.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
|
||||
SDL_Palette *palette);
|
||||
|
||||
/**
|
||||
* \brief Set a range of colors in a palette.
|
||||
*
|
||||
* \param palette The palette to modify.
|
||||
* \param colors An array of colors to copy into the palette.
|
||||
* \param firstcolor The index of the first palette entry to modify.
|
||||
* \param ncolors The number of entries to modify.
|
||||
*
|
||||
* \return 0 on success, or -1 if not all of the colors could be set.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
||||
const SDL_Color * colors,
|
||||
int firstcolor, int ncolors);
|
||||
|
||||
/**
|
||||
* \brief Free a palette created with SDL_AllocPalette().
|
||||
*
|
||||
* \sa SDL_AllocPalette()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
||||
|
||||
/**
|
||||
* \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
|
||||
*
|
||||
* \sa SDL_MapRGBA
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
||||
Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
/**
|
||||
* \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
|
||||
*
|
||||
* \sa SDL_MapRGB
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
|
||||
Uint8 r, Uint8 g, Uint8 b,
|
||||
Uint8 a);
|
||||
|
||||
/**
|
||||
* \brief Get the RGB components from a pixel of the specified format.
|
||||
*
|
||||
* \sa SDL_GetRGBA
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
||||
const SDL_PixelFormat * format,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b);
|
||||
|
||||
/**
|
||||
* \brief Get the RGBA components from a pixel of the specified format.
|
||||
*
|
||||
* \sa SDL_GetRGB
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
||||
const SDL_PixelFormat * format,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b,
|
||||
Uint8 * a);
|
||||
|
||||
/**
|
||||
* \brief Calculate a 256 entry gamma ramp for a gamma value.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_pixels_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,198 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_platform.h
|
||||
*
|
||||
* Try to get a standard set of platform defines.
|
||||
*/
|
||||
|
||||
#ifndef SDL_platform_h_
|
||||
#define SDL_platform_h_
|
||||
|
||||
#if defined(_AIX)
|
||||
#undef __AIX__
|
||||
#define __AIX__ 1
|
||||
#endif
|
||||
#if defined(__HAIKU__)
|
||||
#undef __HAIKU__
|
||||
#define __HAIKU__ 1
|
||||
#endif
|
||||
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
|
||||
#undef __BSDI__
|
||||
#define __BSDI__ 1
|
||||
#endif
|
||||
#if defined(_arch_dreamcast)
|
||||
#undef __DREAMCAST__
|
||||
#define __DREAMCAST__ 1
|
||||
#endif
|
||||
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
|
||||
#undef __FREEBSD__
|
||||
#define __FREEBSD__ 1
|
||||
#endif
|
||||
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
|
||||
#undef __HPUX__
|
||||
#define __HPUX__ 1
|
||||
#endif
|
||||
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
|
||||
#undef __IRIX__
|
||||
#define __IRIX__ 1
|
||||
#endif
|
||||
#if (defined(linux) || defined(__linux) || defined(__linux__))
|
||||
#undef __LINUX__
|
||||
#define __LINUX__ 1
|
||||
#endif
|
||||
#if defined(ANDROID) || defined(__ANDROID__)
|
||||
#undef __ANDROID__
|
||||
#undef __LINUX__ /* do we need to do this? */
|
||||
#define __ANDROID__ 1
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
/* lets us know what version of Mac OS X we're compiling on */
|
||||
#include "AvailabilityMacros.h"
|
||||
#include "TargetConditionals.h"
|
||||
#if TARGET_OS_TV
|
||||
#undef __TVOS__
|
||||
#define __TVOS__ 1
|
||||
#endif
|
||||
#if TARGET_OS_IPHONE
|
||||
/* if compiling for iOS */
|
||||
#undef __IPHONEOS__
|
||||
#define __IPHONEOS__ 1
|
||||
#undef __MACOSX__
|
||||
#else
|
||||
/* if not compiling for iOS */
|
||||
#undef __MACOSX__
|
||||
#define __MACOSX__ 1
|
||||
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
|
||||
# error SDL for Mac OS X only supports deploying on 10.6 and above.
|
||||
#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */
|
||||
#endif /* TARGET_OS_IPHONE */
|
||||
#endif /* defined(__APPLE__) */
|
||||
|
||||
#if defined(__NetBSD__)
|
||||
#undef __NETBSD__
|
||||
#define __NETBSD__ 1
|
||||
#endif
|
||||
#if defined(__OpenBSD__)
|
||||
#undef __OPENBSD__
|
||||
#define __OPENBSD__ 1
|
||||
#endif
|
||||
#if defined(__OS2__) || defined(__EMX__)
|
||||
#undef __OS2__
|
||||
#define __OS2__ 1
|
||||
#endif
|
||||
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
|
||||
#undef __OSF__
|
||||
#define __OSF__ 1
|
||||
#endif
|
||||
#if defined(__QNXNTO__)
|
||||
#undef __QNXNTO__
|
||||
#define __QNXNTO__ 1
|
||||
#endif
|
||||
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
|
||||
#undef __RISCOS__
|
||||
#define __RISCOS__ 1
|
||||
#endif
|
||||
#if defined(__sun) && defined(__SVR4)
|
||||
#undef __SOLARIS__
|
||||
#define __SOLARIS__ 1
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
|
||||
/* Try to find out if we're compiling for WinRT or non-WinRT */
|
||||
#if defined(_MSC_VER) && defined(__has_include)
|
||||
#if __has_include(<winapifamily.h>)
|
||||
#define HAVE_WINAPIFAMILY_H 1
|
||||
#else
|
||||
#define HAVE_WINAPIFAMILY_H 0
|
||||
#endif
|
||||
|
||||
/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
|
||||
#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
|
||||
#define HAVE_WINAPIFAMILY_H 1
|
||||
#else
|
||||
#define HAVE_WINAPIFAMILY_H 0
|
||||
#endif
|
||||
|
||||
#if HAVE_WINAPIFAMILY_H
|
||||
#include <winapifamily.h>
|
||||
#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
|
||||
#else
|
||||
#define WINAPI_FAMILY_WINRT 0
|
||||
#endif /* HAVE_WINAPIFAMILY_H */
|
||||
|
||||
#if WINAPI_FAMILY_WINRT
|
||||
#undef __WINRT__
|
||||
#define __WINRT__ 1
|
||||
#else
|
||||
#undef __WINDOWS__
|
||||
#define __WINDOWS__ 1
|
||||
#endif
|
||||
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
|
||||
|
||||
#if defined(__WINDOWS__)
|
||||
#undef __WIN32__
|
||||
#define __WIN32__ 1
|
||||
#endif
|
||||
#if defined(__PSP__)
|
||||
#undef __PSP__
|
||||
#define __PSP__ 1
|
||||
#endif
|
||||
|
||||
/* The NACL compiler defines __native_client__ and __pnacl__
|
||||
* Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
|
||||
*/
|
||||
#if defined(__native_client__)
|
||||
#undef __LINUX__
|
||||
#undef __NACL__
|
||||
#define __NACL__ 1
|
||||
#endif
|
||||
#if defined(__pnacl__)
|
||||
#undef __LINUX__
|
||||
#undef __PNACL__
|
||||
#define __PNACL__ 1
|
||||
/* PNACL with newlib supports static linking only */
|
||||
#define __SDL_NOGETPROCADDR__
|
||||
#endif
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Gets the name of the platform.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_platform_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_power_h_
|
||||
#define SDL_power_h_
|
||||
|
||||
/**
|
||||
* \file SDL_power.h
|
||||
*
|
||||
* Header for the SDL power management routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The basic state for the system's power supply.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */
|
||||
SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
|
||||
SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
|
||||
SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
|
||||
SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
|
||||
} SDL_PowerState;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Get the current power supply details.
|
||||
*
|
||||
* \param secs Seconds of battery life left. You can pass a NULL here if
|
||||
* you don't care. Will return -1 if we can't determine a
|
||||
* value, or we're not running on a battery.
|
||||
*
|
||||
* \param pct Percentage of battery life left, between 0 and 100. You can
|
||||
* pass a NULL here if you don't care. Will return -1 if we
|
||||
* can't determine a value, or we're not running on a battery.
|
||||
*
|
||||
* \return The state of the battery (if any).
|
||||
*/
|
||||
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_power_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_quit.h
|
||||
*
|
||||
* Include file for SDL quit event handling.
|
||||
*/
|
||||
|
||||
#ifndef SDL_quit_h_
|
||||
#define SDL_quit_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/**
|
||||
* \file SDL_quit.h
|
||||
*
|
||||
* An ::SDL_QUIT event is generated when the user tries to close the application
|
||||
* window. If it is ignored or filtered out, the window will remain open.
|
||||
* If it is not ignored or filtered, it is queued normally and the window
|
||||
* is allowed to close. When the window is closed, screen updates will
|
||||
* complete, but have no effect.
|
||||
*
|
||||
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
||||
* and SIGTERM (system termination request), if handlers do not already
|
||||
* exist, that generate ::SDL_QUIT events as well. There is no way
|
||||
* to determine the cause of an ::SDL_QUIT event, but setting a signal
|
||||
* handler in your application will override the default generation of
|
||||
* quit events for that signal.
|
||||
*
|
||||
* \sa SDL_Quit()
|
||||
*/
|
||||
|
||||
/* There are no functions directly affecting the quit event */
|
||||
|
||||
#define SDL_QuitRequested() \
|
||||
(SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
|
||||
|
||||
#endif /* SDL_quit_h_ */
|
||||
@@ -0,0 +1,174 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_rect.h
|
||||
*
|
||||
* Header file for SDL_rect definition and management functions.
|
||||
*/
|
||||
|
||||
#ifndef SDL_rect_h_
|
||||
#define SDL_rect_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The structure that defines a point (integer)
|
||||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
* \sa SDL_PointInRect
|
||||
*/
|
||||
typedef struct SDL_Point
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
} SDL_Point;
|
||||
|
||||
/**
|
||||
* \brief The structure that defines a point (floating point)
|
||||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
* \sa SDL_PointInRect
|
||||
*/
|
||||
typedef struct SDL_FPoint
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
} SDL_FPoint;
|
||||
|
||||
|
||||
/**
|
||||
* \brief A rectangle, with the origin at the upper left (integer).
|
||||
*
|
||||
* \sa SDL_RectEmpty
|
||||
* \sa SDL_RectEquals
|
||||
* \sa SDL_HasIntersection
|
||||
* \sa SDL_IntersectRect
|
||||
* \sa SDL_UnionRect
|
||||
* \sa SDL_EnclosePoints
|
||||
*/
|
||||
typedef struct SDL_Rect
|
||||
{
|
||||
int x, y;
|
||||
int w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
|
||||
/**
|
||||
* \brief A rectangle, with the origin at the upper left (floating point).
|
||||
*/
|
||||
typedef struct SDL_FRect
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
} SDL_FRect;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Returns true if point resides inside a rectangle.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
|
||||
{
|
||||
return ( (p->x >= r->x) && (p->x < (r->x + r->w)) &&
|
||||
(p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Returns true if the rectangle has no area.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
|
||||
{
|
||||
return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Returns true if the two rectangles are equal.
|
||||
*/
|
||||
SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
|
||||
{
|
||||
return (a && b && (a->x == b->x) && (a->y == b->y) &&
|
||||
(a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Determine whether two rectangles intersect.
|
||||
*
|
||||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
|
||||
const SDL_Rect * B);
|
||||
|
||||
/**
|
||||
* \brief Calculate the intersection of two rectangles.
|
||||
*
|
||||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
|
||||
const SDL_Rect * B,
|
||||
SDL_Rect * result);
|
||||
|
||||
/**
|
||||
* \brief Calculate the union of two rectangles.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
|
||||
const SDL_Rect * B,
|
||||
SDL_Rect * result);
|
||||
|
||||
/**
|
||||
* \brief Calculate a minimal rectangle enclosing a set of points
|
||||
*
|
||||
* \return SDL_TRUE if any points were within the clipping rect
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
||||
int count,
|
||||
const SDL_Rect * clip,
|
||||
SDL_Rect * result);
|
||||
|
||||
/**
|
||||
* \brief Calculate the intersection of a rectangle and line segment.
|
||||
*
|
||||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
|
||||
rect, int *X1,
|
||||
int *Y1, int *X2,
|
||||
int *Y2);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_rect_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,2 @@
|
||||
#define SDL_REVISION "hg-0:aaaaaaaaaaah"
|
||||
#define SDL_REVISION_NUMBER 0
|
||||
@@ -0,0 +1,291 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_rwops.h
|
||||
*
|
||||
* This file provides a general interface for SDL to read and write
|
||||
* data streams. It can easily be extended to files, memory, etc.
|
||||
*/
|
||||
|
||||
#ifndef SDL_rwops_h_
|
||||
#define SDL_rwops_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* RWops Types */
|
||||
#define SDL_RWOPS_UNKNOWN 0U /**< Unknown stream type */
|
||||
#define SDL_RWOPS_WINFILE 1U /**< Win32 file */
|
||||
#define SDL_RWOPS_STDFILE 2U /**< Stdio file */
|
||||
#define SDL_RWOPS_JNIFILE 3U /**< Android asset */
|
||||
#define SDL_RWOPS_MEMORY 4U /**< Memory stream */
|
||||
#define SDL_RWOPS_MEMORY_RO 5U /**< Read-Only memory stream */
|
||||
|
||||
/**
|
||||
* This is the read/write operation structure -- very basic.
|
||||
*/
|
||||
typedef struct SDL_RWops
|
||||
{
|
||||
/**
|
||||
* Return the size of the file in this rwops, or -1 if unknown
|
||||
*/
|
||||
Sint64 (SDLCALL * size) (struct SDL_RWops * context);
|
||||
|
||||
/**
|
||||
* Seek to \c offset relative to \c whence, one of stdio's whence values:
|
||||
* RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
|
||||
*
|
||||
* \return the final offset in the data stream, or -1 on error.
|
||||
*/
|
||||
Sint64 (SDLCALL * seek) (struct SDL_RWops * context, Sint64 offset,
|
||||
int whence);
|
||||
|
||||
/**
|
||||
* Read up to \c maxnum objects each of size \c size from the data
|
||||
* stream to the area pointed at by \c ptr.
|
||||
*
|
||||
* \return the number of objects read, or 0 at error or end of file.
|
||||
*/
|
||||
size_t (SDLCALL * read) (struct SDL_RWops * context, void *ptr,
|
||||
size_t size, size_t maxnum);
|
||||
|
||||
/**
|
||||
* Write exactly \c num objects each of size \c size from the area
|
||||
* pointed at by \c ptr to data stream.
|
||||
*
|
||||
* \return the number of objects written, or 0 at error or end of file.
|
||||
*/
|
||||
size_t (SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
|
||||
size_t size, size_t num);
|
||||
|
||||
/**
|
||||
* Close and free an allocated SDL_RWops structure.
|
||||
*
|
||||
* \return 0 if successful or -1 on write error when flushing data.
|
||||
*/
|
||||
int (SDLCALL * close) (struct SDL_RWops * context);
|
||||
|
||||
Uint32 type;
|
||||
union
|
||||
{
|
||||
#if defined(__ANDROID__)
|
||||
struct
|
||||
{
|
||||
void *fileNameRef;
|
||||
void *inputStreamRef;
|
||||
void *readableByteChannelRef;
|
||||
void *readMethod;
|
||||
void *assetFileDescriptorRef;
|
||||
long position;
|
||||
long size;
|
||||
long offset;
|
||||
int fd;
|
||||
} androidio;
|
||||
#elif defined(__WIN32__)
|
||||
struct
|
||||
{
|
||||
SDL_bool append;
|
||||
void *h;
|
||||
struct
|
||||
{
|
||||
void *data;
|
||||
size_t size;
|
||||
size_t left;
|
||||
} buffer;
|
||||
} windowsio;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STDIO_H
|
||||
struct
|
||||
{
|
||||
SDL_bool autoclose;
|
||||
FILE *fp;
|
||||
} stdio;
|
||||
#endif
|
||||
struct
|
||||
{
|
||||
Uint8 *base;
|
||||
Uint8 *here;
|
||||
Uint8 *stop;
|
||||
} mem;
|
||||
struct
|
||||
{
|
||||
void *data1;
|
||||
void *data2;
|
||||
} unknown;
|
||||
} hidden;
|
||||
|
||||
} SDL_RWops;
|
||||
|
||||
|
||||
/**
|
||||
* \name RWFrom functions
|
||||
*
|
||||
* Functions to create SDL_RWops structures from various data streams.
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
|
||||
const char *mode);
|
||||
|
||||
#ifdef HAVE_STDIO_H
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp,
|
||||
SDL_bool autoclose);
|
||||
#else
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
|
||||
SDL_bool autoclose);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
|
||||
int size);
|
||||
|
||||
/* @} *//* RWFrom functions */
|
||||
|
||||
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
||||
|
||||
#define RW_SEEK_SET 0 /**< Seek from the beginning of data */
|
||||
#define RW_SEEK_CUR 1 /**< Seek relative to current read point */
|
||||
#define RW_SEEK_END 2 /**< Seek relative to the end of data */
|
||||
|
||||
/**
|
||||
* Return the size of the file in this rwops, or -1 if unknown
|
||||
*/
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
|
||||
|
||||
/**
|
||||
* Seek to \c offset relative to \c whence, one of stdio's whence values:
|
||||
* RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
|
||||
*
|
||||
* \return the final offset in the data stream, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context,
|
||||
Sint64 offset, int whence);
|
||||
|
||||
/**
|
||||
* Return the current offset in the data stream, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context);
|
||||
|
||||
/**
|
||||
* Read up to \c maxnum objects each of size \c size from the data
|
||||
* stream to the area pointed at by \c ptr.
|
||||
*
|
||||
* \return the number of objects read, or 0 at error or end of file.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context,
|
||||
void *ptr, size_t size, size_t maxnum);
|
||||
|
||||
/**
|
||||
* Write exactly \c num objects each of size \c size from the area
|
||||
* pointed at by \c ptr to data stream.
|
||||
*
|
||||
* \return the number of objects written, or 0 at error or end of file.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context,
|
||||
const void *ptr, size_t size, size_t num);
|
||||
|
||||
/**
|
||||
* Close and free an allocated SDL_RWops structure.
|
||||
*
|
||||
* \return 0 if successful or -1 on write error when flushing data.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context);
|
||||
|
||||
/**
|
||||
* Load all the data from an SDL data stream.
|
||||
*
|
||||
* The data is allocated with a zero byte at the end (null terminated)
|
||||
*
|
||||
* If \c datasize is not NULL, it is filled with the size of the data read.
|
||||
*
|
||||
* If \c freesrc is non-zero, the stream will be closed after being read.
|
||||
*
|
||||
* The data should be freed with SDL_free().
|
||||
*
|
||||
* \return the data, or NULL if there was an error.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops * src, size_t *datasize,
|
||||
int freesrc);
|
||||
|
||||
/**
|
||||
* Load an entire file.
|
||||
*
|
||||
* The data is allocated with a zero byte at the end (null terminated)
|
||||
*
|
||||
* If \c datasize is not NULL, it is filled with the size of the data read.
|
||||
*
|
||||
* If \c freesrc is non-zero, the stream will be closed after being read.
|
||||
*
|
||||
* The data should be freed with SDL_free().
|
||||
*
|
||||
* \return the data, or NULL if there was an error.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
|
||||
|
||||
/**
|
||||
* \name Read endian functions
|
||||
*
|
||||
* Read an item of the specified endianness and return in native format.
|
||||
*/
|
||||
/* @{ */
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
|
||||
/* @} *//* Read endian functions */
|
||||
|
||||
/**
|
||||
* \name Write endian functions
|
||||
*
|
||||
* Write an item of native format to the specified endianness.
|
||||
*/
|
||||
/* @{ */
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
|
||||
/* @} *//* Write endian functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_rwops_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,413 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_scancode.h
|
||||
*
|
||||
* Defines keyboard scancodes.
|
||||
*/
|
||||
|
||||
#ifndef SDL_scancode_h_
|
||||
#define SDL_scancode_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* \brief The SDL keyboard scancode representation.
|
||||
*
|
||||
* Values of this type are used to represent keyboard keys, among other places
|
||||
* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
|
||||
* SDL_Event structure.
|
||||
*
|
||||
* The values in this enumeration are based on the USB usage page standard:
|
||||
* https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SCANCODE_UNKNOWN = 0,
|
||||
|
||||
/**
|
||||
* \name Usage page 0x07
|
||||
*
|
||||
* These values are from usage page 0x07 (USB keyboard page).
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
SDL_SCANCODE_A = 4,
|
||||
SDL_SCANCODE_B = 5,
|
||||
SDL_SCANCODE_C = 6,
|
||||
SDL_SCANCODE_D = 7,
|
||||
SDL_SCANCODE_E = 8,
|
||||
SDL_SCANCODE_F = 9,
|
||||
SDL_SCANCODE_G = 10,
|
||||
SDL_SCANCODE_H = 11,
|
||||
SDL_SCANCODE_I = 12,
|
||||
SDL_SCANCODE_J = 13,
|
||||
SDL_SCANCODE_K = 14,
|
||||
SDL_SCANCODE_L = 15,
|
||||
SDL_SCANCODE_M = 16,
|
||||
SDL_SCANCODE_N = 17,
|
||||
SDL_SCANCODE_O = 18,
|
||||
SDL_SCANCODE_P = 19,
|
||||
SDL_SCANCODE_Q = 20,
|
||||
SDL_SCANCODE_R = 21,
|
||||
SDL_SCANCODE_S = 22,
|
||||
SDL_SCANCODE_T = 23,
|
||||
SDL_SCANCODE_U = 24,
|
||||
SDL_SCANCODE_V = 25,
|
||||
SDL_SCANCODE_W = 26,
|
||||
SDL_SCANCODE_X = 27,
|
||||
SDL_SCANCODE_Y = 28,
|
||||
SDL_SCANCODE_Z = 29,
|
||||
|
||||
SDL_SCANCODE_1 = 30,
|
||||
SDL_SCANCODE_2 = 31,
|
||||
SDL_SCANCODE_3 = 32,
|
||||
SDL_SCANCODE_4 = 33,
|
||||
SDL_SCANCODE_5 = 34,
|
||||
SDL_SCANCODE_6 = 35,
|
||||
SDL_SCANCODE_7 = 36,
|
||||
SDL_SCANCODE_8 = 37,
|
||||
SDL_SCANCODE_9 = 38,
|
||||
SDL_SCANCODE_0 = 39,
|
||||
|
||||
SDL_SCANCODE_RETURN = 40,
|
||||
SDL_SCANCODE_ESCAPE = 41,
|
||||
SDL_SCANCODE_BACKSPACE = 42,
|
||||
SDL_SCANCODE_TAB = 43,
|
||||
SDL_SCANCODE_SPACE = 44,
|
||||
|
||||
SDL_SCANCODE_MINUS = 45,
|
||||
SDL_SCANCODE_EQUALS = 46,
|
||||
SDL_SCANCODE_LEFTBRACKET = 47,
|
||||
SDL_SCANCODE_RIGHTBRACKET = 48,
|
||||
SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
|
||||
* key on ISO keyboards and at the right end
|
||||
* of the QWERTY row on ANSI keyboards.
|
||||
* Produces REVERSE SOLIDUS (backslash) and
|
||||
* VERTICAL LINE in a US layout, REVERSE
|
||||
* SOLIDUS and VERTICAL LINE in a UK Mac
|
||||
* layout, NUMBER SIGN and TILDE in a UK
|
||||
* Windows layout, DOLLAR SIGN and POUND SIGN
|
||||
* in a Swiss German layout, NUMBER SIGN and
|
||||
* APOSTROPHE in a German layout, GRAVE
|
||||
* ACCENT and POUND SIGN in a French Mac
|
||||
* layout, and ASTERISK and MICRO SIGN in a
|
||||
* French Windows layout.
|
||||
*/
|
||||
SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
|
||||
* instead of 49 for the same key, but all
|
||||
* OSes I've seen treat the two codes
|
||||
* identically. So, as an implementor, unless
|
||||
* your keyboard generates both of those
|
||||
* codes and your OS treats them differently,
|
||||
* you should generate SDL_SCANCODE_BACKSLASH
|
||||
* instead of this code. As a user, you
|
||||
* should not rely on this code because SDL
|
||||
* will never generate it with most (all?)
|
||||
* keyboards.
|
||||
*/
|
||||
SDL_SCANCODE_SEMICOLON = 51,
|
||||
SDL_SCANCODE_APOSTROPHE = 52,
|
||||
SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
|
||||
* and ISO keyboards). Produces GRAVE ACCENT and
|
||||
* TILDE in a US Windows layout and in US and UK
|
||||
* Mac layouts on ANSI keyboards, GRAVE ACCENT
|
||||
* and NOT SIGN in a UK Windows layout, SECTION
|
||||
* SIGN and PLUS-MINUS SIGN in US and UK Mac
|
||||
* layouts on ISO keyboards, SECTION SIGN and
|
||||
* DEGREE SIGN in a Swiss German layout (Mac:
|
||||
* only on ISO keyboards), CIRCUMFLEX ACCENT and
|
||||
* DEGREE SIGN in a German layout (Mac: only on
|
||||
* ISO keyboards), SUPERSCRIPT TWO and TILDE in a
|
||||
* French Windows layout, COMMERCIAL AT and
|
||||
* NUMBER SIGN in a French Mac layout on ISO
|
||||
* keyboards, and LESS-THAN SIGN and GREATER-THAN
|
||||
* SIGN in a Swiss German, German, or French Mac
|
||||
* layout on ANSI keyboards.
|
||||
*/
|
||||
SDL_SCANCODE_COMMA = 54,
|
||||
SDL_SCANCODE_PERIOD = 55,
|
||||
SDL_SCANCODE_SLASH = 56,
|
||||
|
||||
SDL_SCANCODE_CAPSLOCK = 57,
|
||||
|
||||
SDL_SCANCODE_F1 = 58,
|
||||
SDL_SCANCODE_F2 = 59,
|
||||
SDL_SCANCODE_F3 = 60,
|
||||
SDL_SCANCODE_F4 = 61,
|
||||
SDL_SCANCODE_F5 = 62,
|
||||
SDL_SCANCODE_F6 = 63,
|
||||
SDL_SCANCODE_F7 = 64,
|
||||
SDL_SCANCODE_F8 = 65,
|
||||
SDL_SCANCODE_F9 = 66,
|
||||
SDL_SCANCODE_F10 = 67,
|
||||
SDL_SCANCODE_F11 = 68,
|
||||
SDL_SCANCODE_F12 = 69,
|
||||
|
||||
SDL_SCANCODE_PRINTSCREEN = 70,
|
||||
SDL_SCANCODE_SCROLLLOCK = 71,
|
||||
SDL_SCANCODE_PAUSE = 72,
|
||||
SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
|
||||
does send code 73, not 117) */
|
||||
SDL_SCANCODE_HOME = 74,
|
||||
SDL_SCANCODE_PAGEUP = 75,
|
||||
SDL_SCANCODE_DELETE = 76,
|
||||
SDL_SCANCODE_END = 77,
|
||||
SDL_SCANCODE_PAGEDOWN = 78,
|
||||
SDL_SCANCODE_RIGHT = 79,
|
||||
SDL_SCANCODE_LEFT = 80,
|
||||
SDL_SCANCODE_DOWN = 81,
|
||||
SDL_SCANCODE_UP = 82,
|
||||
|
||||
SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
|
||||
*/
|
||||
SDL_SCANCODE_KP_DIVIDE = 84,
|
||||
SDL_SCANCODE_KP_MULTIPLY = 85,
|
||||
SDL_SCANCODE_KP_MINUS = 86,
|
||||
SDL_SCANCODE_KP_PLUS = 87,
|
||||
SDL_SCANCODE_KP_ENTER = 88,
|
||||
SDL_SCANCODE_KP_1 = 89,
|
||||
SDL_SCANCODE_KP_2 = 90,
|
||||
SDL_SCANCODE_KP_3 = 91,
|
||||
SDL_SCANCODE_KP_4 = 92,
|
||||
SDL_SCANCODE_KP_5 = 93,
|
||||
SDL_SCANCODE_KP_6 = 94,
|
||||
SDL_SCANCODE_KP_7 = 95,
|
||||
SDL_SCANCODE_KP_8 = 96,
|
||||
SDL_SCANCODE_KP_9 = 97,
|
||||
SDL_SCANCODE_KP_0 = 98,
|
||||
SDL_SCANCODE_KP_PERIOD = 99,
|
||||
|
||||
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
|
||||
* keyboards have over ANSI ones,
|
||||
* located between left shift and Y.
|
||||
* Produces GRAVE ACCENT and TILDE in a
|
||||
* US or UK Mac layout, REVERSE SOLIDUS
|
||||
* (backslash) and VERTICAL LINE in a
|
||||
* US or UK Windows layout, and
|
||||
* LESS-THAN SIGN and GREATER-THAN SIGN
|
||||
* in a Swiss German, German, or French
|
||||
* layout. */
|
||||
SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
|
||||
SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
|
||||
* not a physical key - but some Mac keyboards
|
||||
* do have a power key. */
|
||||
SDL_SCANCODE_KP_EQUALS = 103,
|
||||
SDL_SCANCODE_F13 = 104,
|
||||
SDL_SCANCODE_F14 = 105,
|
||||
SDL_SCANCODE_F15 = 106,
|
||||
SDL_SCANCODE_F16 = 107,
|
||||
SDL_SCANCODE_F17 = 108,
|
||||
SDL_SCANCODE_F18 = 109,
|
||||
SDL_SCANCODE_F19 = 110,
|
||||
SDL_SCANCODE_F20 = 111,
|
||||
SDL_SCANCODE_F21 = 112,
|
||||
SDL_SCANCODE_F22 = 113,
|
||||
SDL_SCANCODE_F23 = 114,
|
||||
SDL_SCANCODE_F24 = 115,
|
||||
SDL_SCANCODE_EXECUTE = 116,
|
||||
SDL_SCANCODE_HELP = 117,
|
||||
SDL_SCANCODE_MENU = 118,
|
||||
SDL_SCANCODE_SELECT = 119,
|
||||
SDL_SCANCODE_STOP = 120,
|
||||
SDL_SCANCODE_AGAIN = 121, /**< redo */
|
||||
SDL_SCANCODE_UNDO = 122,
|
||||
SDL_SCANCODE_CUT = 123,
|
||||
SDL_SCANCODE_COPY = 124,
|
||||
SDL_SCANCODE_PASTE = 125,
|
||||
SDL_SCANCODE_FIND = 126,
|
||||
SDL_SCANCODE_MUTE = 127,
|
||||
SDL_SCANCODE_VOLUMEUP = 128,
|
||||
SDL_SCANCODE_VOLUMEDOWN = 129,
|
||||
/* not sure whether there's a reason to enable these */
|
||||
/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
|
||||
/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
|
||||
/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
|
||||
SDL_SCANCODE_KP_COMMA = 133,
|
||||
SDL_SCANCODE_KP_EQUALSAS400 = 134,
|
||||
|
||||
SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
|
||||
footnotes in USB doc */
|
||||
SDL_SCANCODE_INTERNATIONAL2 = 136,
|
||||
SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
|
||||
SDL_SCANCODE_INTERNATIONAL4 = 138,
|
||||
SDL_SCANCODE_INTERNATIONAL5 = 139,
|
||||
SDL_SCANCODE_INTERNATIONAL6 = 140,
|
||||
SDL_SCANCODE_INTERNATIONAL7 = 141,
|
||||
SDL_SCANCODE_INTERNATIONAL8 = 142,
|
||||
SDL_SCANCODE_INTERNATIONAL9 = 143,
|
||||
SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
|
||||
SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
|
||||
SDL_SCANCODE_LANG3 = 146, /**< Katakana */
|
||||
SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
|
||||
SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
|
||||
SDL_SCANCODE_LANG6 = 149, /**< reserved */
|
||||
SDL_SCANCODE_LANG7 = 150, /**< reserved */
|
||||
SDL_SCANCODE_LANG8 = 151, /**< reserved */
|
||||
SDL_SCANCODE_LANG9 = 152, /**< reserved */
|
||||
|
||||
SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
|
||||
SDL_SCANCODE_SYSREQ = 154,
|
||||
SDL_SCANCODE_CANCEL = 155,
|
||||
SDL_SCANCODE_CLEAR = 156,
|
||||
SDL_SCANCODE_PRIOR = 157,
|
||||
SDL_SCANCODE_RETURN2 = 158,
|
||||
SDL_SCANCODE_SEPARATOR = 159,
|
||||
SDL_SCANCODE_OUT = 160,
|
||||
SDL_SCANCODE_OPER = 161,
|
||||
SDL_SCANCODE_CLEARAGAIN = 162,
|
||||
SDL_SCANCODE_CRSEL = 163,
|
||||
SDL_SCANCODE_EXSEL = 164,
|
||||
|
||||
SDL_SCANCODE_KP_00 = 176,
|
||||
SDL_SCANCODE_KP_000 = 177,
|
||||
SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
|
||||
SDL_SCANCODE_DECIMALSEPARATOR = 179,
|
||||
SDL_SCANCODE_CURRENCYUNIT = 180,
|
||||
SDL_SCANCODE_CURRENCYSUBUNIT = 181,
|
||||
SDL_SCANCODE_KP_LEFTPAREN = 182,
|
||||
SDL_SCANCODE_KP_RIGHTPAREN = 183,
|
||||
SDL_SCANCODE_KP_LEFTBRACE = 184,
|
||||
SDL_SCANCODE_KP_RIGHTBRACE = 185,
|
||||
SDL_SCANCODE_KP_TAB = 186,
|
||||
SDL_SCANCODE_KP_BACKSPACE = 187,
|
||||
SDL_SCANCODE_KP_A = 188,
|
||||
SDL_SCANCODE_KP_B = 189,
|
||||
SDL_SCANCODE_KP_C = 190,
|
||||
SDL_SCANCODE_KP_D = 191,
|
||||
SDL_SCANCODE_KP_E = 192,
|
||||
SDL_SCANCODE_KP_F = 193,
|
||||
SDL_SCANCODE_KP_XOR = 194,
|
||||
SDL_SCANCODE_KP_POWER = 195,
|
||||
SDL_SCANCODE_KP_PERCENT = 196,
|
||||
SDL_SCANCODE_KP_LESS = 197,
|
||||
SDL_SCANCODE_KP_GREATER = 198,
|
||||
SDL_SCANCODE_KP_AMPERSAND = 199,
|
||||
SDL_SCANCODE_KP_DBLAMPERSAND = 200,
|
||||
SDL_SCANCODE_KP_VERTICALBAR = 201,
|
||||
SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
|
||||
SDL_SCANCODE_KP_COLON = 203,
|
||||
SDL_SCANCODE_KP_HASH = 204,
|
||||
SDL_SCANCODE_KP_SPACE = 205,
|
||||
SDL_SCANCODE_KP_AT = 206,
|
||||
SDL_SCANCODE_KP_EXCLAM = 207,
|
||||
SDL_SCANCODE_KP_MEMSTORE = 208,
|
||||
SDL_SCANCODE_KP_MEMRECALL = 209,
|
||||
SDL_SCANCODE_KP_MEMCLEAR = 210,
|
||||
SDL_SCANCODE_KP_MEMADD = 211,
|
||||
SDL_SCANCODE_KP_MEMSUBTRACT = 212,
|
||||
SDL_SCANCODE_KP_MEMMULTIPLY = 213,
|
||||
SDL_SCANCODE_KP_MEMDIVIDE = 214,
|
||||
SDL_SCANCODE_KP_PLUSMINUS = 215,
|
||||
SDL_SCANCODE_KP_CLEAR = 216,
|
||||
SDL_SCANCODE_KP_CLEARENTRY = 217,
|
||||
SDL_SCANCODE_KP_BINARY = 218,
|
||||
SDL_SCANCODE_KP_OCTAL = 219,
|
||||
SDL_SCANCODE_KP_DECIMAL = 220,
|
||||
SDL_SCANCODE_KP_HEXADECIMAL = 221,
|
||||
|
||||
SDL_SCANCODE_LCTRL = 224,
|
||||
SDL_SCANCODE_LSHIFT = 225,
|
||||
SDL_SCANCODE_LALT = 226, /**< alt, option */
|
||||
SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
|
||||
SDL_SCANCODE_RCTRL = 228,
|
||||
SDL_SCANCODE_RSHIFT = 229,
|
||||
SDL_SCANCODE_RALT = 230, /**< alt gr, option */
|
||||
SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
|
||||
|
||||
SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
|
||||
* by any of the above, but since there's a
|
||||
* special KMOD_MODE for it I'm adding it here
|
||||
*/
|
||||
|
||||
/* @} *//* Usage page 0x07 */
|
||||
|
||||
/**
|
||||
* \name Usage page 0x0C
|
||||
*
|
||||
* These values are mapped from usage page 0x0C (USB consumer page).
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
SDL_SCANCODE_AUDIONEXT = 258,
|
||||
SDL_SCANCODE_AUDIOPREV = 259,
|
||||
SDL_SCANCODE_AUDIOSTOP = 260,
|
||||
SDL_SCANCODE_AUDIOPLAY = 261,
|
||||
SDL_SCANCODE_AUDIOMUTE = 262,
|
||||
SDL_SCANCODE_MEDIASELECT = 263,
|
||||
SDL_SCANCODE_WWW = 264,
|
||||
SDL_SCANCODE_MAIL = 265,
|
||||
SDL_SCANCODE_CALCULATOR = 266,
|
||||
SDL_SCANCODE_COMPUTER = 267,
|
||||
SDL_SCANCODE_AC_SEARCH = 268,
|
||||
SDL_SCANCODE_AC_HOME = 269,
|
||||
SDL_SCANCODE_AC_BACK = 270,
|
||||
SDL_SCANCODE_AC_FORWARD = 271,
|
||||
SDL_SCANCODE_AC_STOP = 272,
|
||||
SDL_SCANCODE_AC_REFRESH = 273,
|
||||
SDL_SCANCODE_AC_BOOKMARKS = 274,
|
||||
|
||||
/* @} *//* Usage page 0x0C */
|
||||
|
||||
/**
|
||||
* \name Walther keys
|
||||
*
|
||||
* These are values that Christian Walther added (for mac keyboard?).
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
||||
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
||||
SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
|
||||
switch, video mode switch */
|
||||
SDL_SCANCODE_KBDILLUMTOGGLE = 278,
|
||||
SDL_SCANCODE_KBDILLUMDOWN = 279,
|
||||
SDL_SCANCODE_KBDILLUMUP = 280,
|
||||
SDL_SCANCODE_EJECT = 281,
|
||||
SDL_SCANCODE_SLEEP = 282,
|
||||
|
||||
SDL_SCANCODE_APP1 = 283,
|
||||
SDL_SCANCODE_APP2 = 284,
|
||||
|
||||
/* @} *//* Walther keys */
|
||||
|
||||
/**
|
||||
* \name Usage page 0x0C (additional media keys)
|
||||
*
|
||||
* These values are mapped from usage page 0x0C (USB consumer page).
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
SDL_SCANCODE_AUDIOREWIND = 285,
|
||||
SDL_SCANCODE_AUDIOFASTFORWARD = 286,
|
||||
|
||||
/* @} *//* Usage page 0x0C (additional media keys) */
|
||||
|
||||
/* Add any other keys here. */
|
||||
|
||||
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
|
||||
for array bounds */
|
||||
} SDL_Scancode;
|
||||
|
||||
#endif /* SDL_scancode_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_sensor.h
|
||||
*
|
||||
* Include file for SDL sensor event handling
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SDL_sensor_h_
|
||||
#define SDL_sensor_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief SDL_sensor.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system
|
||||
* for sensors, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
struct _SDL_Sensor;
|
||||
typedef struct _SDL_Sensor SDL_Sensor;
|
||||
|
||||
/**
|
||||
* This is a unique ID for a sensor for the time it is connected to the system,
|
||||
* and is never reused for the lifetime of the application.
|
||||
*
|
||||
* The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
|
||||
*/
|
||||
typedef Sint32 SDL_SensorID;
|
||||
|
||||
/* The different sensors defined by SDL
|
||||
*
|
||||
* Additional sensors may be available, using platform dependent semantics.
|
||||
*
|
||||
* Hare are the additional Android sensors:
|
||||
* https://developer.android.com/reference/android/hardware/SensorEvent.html#values
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */
|
||||
SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */
|
||||
SDL_SENSOR_ACCEL, /**< Accelerometer */
|
||||
SDL_SENSOR_GYRO /**< Gyroscope */
|
||||
} SDL_SensorType;
|
||||
|
||||
/**
|
||||
* Accelerometer sensor
|
||||
*
|
||||
* The accelerometer returns the current acceleration in SI meters per
|
||||
* second squared. This includes gravity, so a device at rest will have
|
||||
* an acceleration of SDL_STANDARD_GRAVITY straight down.
|
||||
*
|
||||
* values[0]: Acceleration on the x axis
|
||||
* values[1]: Acceleration on the y axis
|
||||
* values[2]: Acceleration on the z axis
|
||||
*
|
||||
* For phones held in portrait mode, the axes are defined as follows:
|
||||
* -X ... +X : left ... right
|
||||
* -Y ... +Y : bottom ... top
|
||||
* -Z ... +Z : farther ... closer
|
||||
*
|
||||
* The axis data is not changed when the phone is rotated.
|
||||
*
|
||||
* \sa SDL_GetDisplayOrientation()
|
||||
*/
|
||||
#define SDL_STANDARD_GRAVITY 9.80665f
|
||||
|
||||
/**
|
||||
* Gyroscope sensor
|
||||
*
|
||||
* The gyroscope returns the current rate of rotation in radians per second.
|
||||
* The rotation is positive in the counter-clockwise direction. That is,
|
||||
* an observer looking from a positive location on one of the axes would
|
||||
* see positive rotation on that axis when it appeared to be rotating
|
||||
* counter-clockwise.
|
||||
*
|
||||
* values[0]: Angular speed around the x axis
|
||||
* values[1]: Angular speed around the y axis
|
||||
* values[2]: Angular speed around the z axis
|
||||
*
|
||||
* For phones held in portrait mode, the axes are defined as follows:
|
||||
* -X ... +X : left ... right
|
||||
* -Y ... +Y : bottom ... top
|
||||
* -Z ... +Z : farther ... closer
|
||||
*
|
||||
* The axis data is not changed when the phone is rotated.
|
||||
*
|
||||
* \sa SDL_GetDisplayOrientation()
|
||||
*/
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Count the number of sensors attached to the system right now
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumSensors(void);
|
||||
|
||||
/**
|
||||
* \brief Get the implementation dependent name of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor name, or NULL if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Get the type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor type, or SDL_SENSOR_INVALID if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Get the platform dependent type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor platform dependent type, or -1 if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Get the instance ID of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor instance ID, or -1 if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Open a sensor for use.
|
||||
*
|
||||
* The index passed as an argument refers to the N'th sensor on the system.
|
||||
*
|
||||
* \return A sensor identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Return the SDL_Sensor associated with an instance id.
|
||||
*/
|
||||
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);
|
||||
|
||||
/**
|
||||
* \brief Get the implementation dependent name of a sensor.
|
||||
*
|
||||
* \return The sensor name, or NULL if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* \brief Get the type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor type, or SDL_SENSOR_INVALID if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* \brief Get the platform dependent type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor platform dependent type, or -1 if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* \brief Get the instance ID of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor instance ID, or -1 if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* Get the current state of an opened sensor.
|
||||
*
|
||||
* The number of values and interpretation of the data is sensor dependent.
|
||||
*
|
||||
* \param sensor The sensor to query
|
||||
* \param data A pointer filled with the current sensor state
|
||||
* \param num_values The number of values to write to data
|
||||
*
|
||||
* \return 0 or -1 if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values);
|
||||
|
||||
/**
|
||||
* Close a sensor previously opened with SDL_SensorOpen()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);
|
||||
|
||||
/**
|
||||
* Update the current state of the open sensors.
|
||||
*
|
||||
* This is called automatically by the event loop if sensor events are enabled.
|
||||
*
|
||||
* This needs to be called from the thread that initialized the sensor subsystem.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_sensor_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,144 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_shape_h_
|
||||
#define SDL_shape_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_surface.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** \file SDL_shape.h
|
||||
*
|
||||
* Header file for the shaped window API.
|
||||
*/
|
||||
|
||||
#define SDL_NONSHAPEABLE_WINDOW -1
|
||||
#define SDL_INVALID_SHAPE_ARGUMENT -2
|
||||
#define SDL_WINDOW_LACKS_SHAPE -3
|
||||
|
||||
/**
|
||||
* \brief Create a window that can be shaped with the specified position, dimensions, and flags.
|
||||
*
|
||||
* \param title The title of the window, in UTF-8 encoding.
|
||||
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
|
||||
* ::SDL_WINDOWPOS_UNDEFINED.
|
||||
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
|
||||
* ::SDL_WINDOWPOS_UNDEFINED.
|
||||
* \param w The width of the window.
|
||||
* \param h The height of the window.
|
||||
* \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
|
||||
* ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED,
|
||||
* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_RESIZABLE,
|
||||
* ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED,
|
||||
* ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset.
|
||||
*
|
||||
* \return The window created, or NULL if window creation failed.
|
||||
*
|
||||
* \sa SDL_DestroyWindow()
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Return whether the given window is a shaped window.
|
||||
*
|
||||
* \param window The window to query for being shaped.
|
||||
*
|
||||
* \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL.
|
||||
*
|
||||
* \sa SDL_CreateShapedWindow
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
|
||||
|
||||
/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
|
||||
typedef enum {
|
||||
/** \brief The default mode, a binarized alpha cutoff of 1. */
|
||||
ShapeModeDefault,
|
||||
/** \brief A binarized alpha cutoff with a given integer value. */
|
||||
ShapeModeBinarizeAlpha,
|
||||
/** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
|
||||
ShapeModeReverseBinarizeAlpha,
|
||||
/** \brief A color key is applied. */
|
||||
ShapeModeColorKey
|
||||
} WindowShapeMode;
|
||||
|
||||
#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
|
||||
|
||||
/** \brief A union containing parameters for shaped windows. */
|
||||
typedef union {
|
||||
/** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
|
||||
Uint8 binarizationCutoff;
|
||||
SDL_Color colorKey;
|
||||
} SDL_WindowShapeParams;
|
||||
|
||||
/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
|
||||
typedef struct SDL_WindowShapeMode {
|
||||
/** \brief The mode of these window-shape parameters. */
|
||||
WindowShapeMode mode;
|
||||
/** \brief Window-shape parameters. */
|
||||
SDL_WindowShapeParams parameters;
|
||||
} SDL_WindowShapeMode;
|
||||
|
||||
/**
|
||||
* \brief Set the shape and parameters of a shaped window.
|
||||
*
|
||||
* \param window The shaped window whose parameters should be set.
|
||||
* \param shape A surface encoding the desired shape for the window.
|
||||
* \param shape_mode The parameters to set for the shaped window.
|
||||
*
|
||||
* \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
|
||||
* if the SDL_Window given does not reference a valid shaped window.
|
||||
*
|
||||
* \sa SDL_WindowShapeMode
|
||||
* \sa SDL_GetShapedWindowMode.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
|
||||
|
||||
/**
|
||||
* \brief Get the shape parameters of a shaped window.
|
||||
*
|
||||
* \param window The shaped window whose parameters should be retrieved.
|
||||
* \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape.
|
||||
*
|
||||
* \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode
|
||||
* data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if
|
||||
* the SDL_Window given is a shapeable window currently lacking a shape.
|
||||
*
|
||||
* \sa SDL_WindowShapeMode
|
||||
* \sa SDL_SetWindowShape
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_shape_h_ */
|
||||
@@ -0,0 +1,610 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_stdinc.h
|
||||
*
|
||||
* This is a general header that includes C language support.
|
||||
*/
|
||||
|
||||
#ifndef SDL_stdinc_h_
|
||||
#define SDL_stdinc_h_
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef HAVE_SYS_TYPES_H
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
#ifdef HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
#if defined(STDC_HEADERS)
|
||||
# include <stdlib.h>
|
||||
# include <stddef.h>
|
||||
# include <stdarg.h>
|
||||
#else
|
||||
# if defined(HAVE_STDLIB_H)
|
||||
# include <stdlib.h>
|
||||
# elif defined(HAVE_MALLOC_H)
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDDEF_H)
|
||||
# include <stddef.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDARG_H)
|
||||
# include <stdarg.h>
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_STRING_H
|
||||
# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
|
||||
# include <memory.h>
|
||||
# endif
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
#ifdef HAVE_WCHAR_H
|
||||
# include <wchar.h>
|
||||
#endif
|
||||
#if defined(HAVE_INTTYPES_H)
|
||||
# include <inttypes.h>
|
||||
#elif defined(HAVE_STDINT_H)
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#ifdef HAVE_CTYPE_H
|
||||
# include <ctype.h>
|
||||
#endif
|
||||
#ifdef HAVE_MATH_H
|
||||
# if defined(__WINRT__)
|
||||
/* Defining _USE_MATH_DEFINES is required to get M_PI to be defined on
|
||||
WinRT. See http://msdn.microsoft.com/en-us/library/4hwaceh6.aspx
|
||||
for more information.
|
||||
*/
|
||||
# define _USE_MATH_DEFINES
|
||||
# endif
|
||||
# include <math.h>
|
||||
#endif
|
||||
#ifdef HAVE_FLOAT_H
|
||||
# include <float.h>
|
||||
#endif
|
||||
#if defined(HAVE_ALLOCA) && !defined(alloca)
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# elif defined(__GNUC__)
|
||||
# define alloca __builtin_alloca
|
||||
# elif defined(_MSC_VER)
|
||||
# include <malloc.h>
|
||||
# define alloca _alloca
|
||||
# elif defined(__WATCOMC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__BORLANDC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__DMC__)
|
||||
# include <stdlib.h>
|
||||
# elif defined(__AIX__)
|
||||
#pragma alloca
|
||||
# elif defined(__MRC__)
|
||||
void *alloca(unsigned);
|
||||
# else
|
||||
char *alloca();
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The number of elements in an array.
|
||||
*/
|
||||
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
|
||||
#define SDL_TABLESIZE(table) SDL_arraysize(table)
|
||||
|
||||
/**
|
||||
* Macro useful for building other macros with strings in them
|
||||
*
|
||||
* e.g. #define LOG_ERROR(X) OutputDebugString(SDL_STRINGIFY_ARG(__FUNCTION__) ": " X "\n")
|
||||
*/
|
||||
#define SDL_STRINGIFY_ARG(arg) #arg
|
||||
|
||||
/**
|
||||
* \name Cast operators
|
||||
*
|
||||
* Use proper C++ casts when compiled as C++ to be compatible with the option
|
||||
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
|
||||
*/
|
||||
/* @{ */
|
||||
#ifdef __cplusplus
|
||||
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
|
||||
#define SDL_static_cast(type, expression) static_cast<type>(expression)
|
||||
#define SDL_const_cast(type, expression) const_cast<type>(expression)
|
||||
#else
|
||||
#define SDL_reinterpret_cast(type, expression) ((type)(expression))
|
||||
#define SDL_static_cast(type, expression) ((type)(expression))
|
||||
#define SDL_const_cast(type, expression) ((type)(expression))
|
||||
#endif
|
||||
/* @} *//* Cast operators */
|
||||
|
||||
/* Define a four character code as a Uint32 */
|
||||
#define SDL_FOURCC(A, B, C, D) \
|
||||
((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
|
||||
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
|
||||
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
|
||||
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
|
||||
|
||||
/**
|
||||
* \name Basic data types
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
#ifdef __CC_ARM
|
||||
/* ARM's compiler throws warnings if we use an enum: like "SDL_bool x = a < b;" */
|
||||
#define SDL_FALSE 0
|
||||
#define SDL_TRUE 1
|
||||
typedef int SDL_bool;
|
||||
#else
|
||||
typedef enum
|
||||
{
|
||||
SDL_FALSE = 0,
|
||||
SDL_TRUE = 1
|
||||
} SDL_bool;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief A signed 8-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_SINT8 ((Sint8)0x7F) /* 127 */
|
||||
#define SDL_MIN_SINT8 ((Sint8)(~0x7F)) /* -128 */
|
||||
typedef int8_t Sint8;
|
||||
/**
|
||||
* \brief An unsigned 8-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_UINT8 ((Uint8)0xFF) /* 255 */
|
||||
#define SDL_MIN_UINT8 ((Uint8)0x00) /* 0 */
|
||||
typedef uint8_t Uint8;
|
||||
/**
|
||||
* \brief A signed 16-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_SINT16 ((Sint16)0x7FFF) /* 32767 */
|
||||
#define SDL_MIN_SINT16 ((Sint16)(~0x7FFF)) /* -32768 */
|
||||
typedef int16_t Sint16;
|
||||
/**
|
||||
* \brief An unsigned 16-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_UINT16 ((Uint16)0xFFFF) /* 65535 */
|
||||
#define SDL_MIN_UINT16 ((Uint16)0x0000) /* 0 */
|
||||
typedef uint16_t Uint16;
|
||||
/**
|
||||
* \brief A signed 32-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_SINT32 ((Sint32)0x7FFFFFFF) /* 2147483647 */
|
||||
#define SDL_MIN_SINT32 ((Sint32)(~0x7FFFFFFF)) /* -2147483648 */
|
||||
typedef int32_t Sint32;
|
||||
/**
|
||||
* \brief An unsigned 32-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu) /* 4294967295 */
|
||||
#define SDL_MIN_UINT32 ((Uint32)0x00000000) /* 0 */
|
||||
typedef uint32_t Uint32;
|
||||
|
||||
/**
|
||||
* \brief A signed 64-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_SINT64 ((Sint64)0x7FFFFFFFFFFFFFFFll) /* 9223372036854775807 */
|
||||
#define SDL_MIN_SINT64 ((Sint64)(~0x7FFFFFFFFFFFFFFFll)) /* -9223372036854775808 */
|
||||
typedef int64_t Sint64;
|
||||
/**
|
||||
* \brief An unsigned 64-bit integer type.
|
||||
*/
|
||||
#define SDL_MAX_UINT64 ((Uint64)0xFFFFFFFFFFFFFFFFull) /* 18446744073709551615 */
|
||||
#define SDL_MIN_UINT64 ((Uint64)(0x0000000000000000ull)) /* 0 */
|
||||
typedef uint64_t Uint64;
|
||||
|
||||
/* @} *//* Basic data types */
|
||||
|
||||
/* Make sure we have macros for printing 64 bit values.
|
||||
* <stdint.h> should define these but this is not true all platforms.
|
||||
* (for example win32) */
|
||||
#ifndef SDL_PRIs64
|
||||
#ifdef PRIs64
|
||||
#define SDL_PRIs64 PRIs64
|
||||
#elif defined(__WIN32__)
|
||||
#define SDL_PRIs64 "I64d"
|
||||
#elif defined(__LINUX__) && defined(__LP64__)
|
||||
#define SDL_PRIs64 "ld"
|
||||
#else
|
||||
#define SDL_PRIs64 "lld"
|
||||
#endif
|
||||
#endif
|
||||
#ifndef SDL_PRIu64
|
||||
#ifdef PRIu64
|
||||
#define SDL_PRIu64 PRIu64
|
||||
#elif defined(__WIN32__)
|
||||
#define SDL_PRIu64 "I64u"
|
||||
#elif defined(__LINUX__) && defined(__LP64__)
|
||||
#define SDL_PRIu64 "lu"
|
||||
#else
|
||||
#define SDL_PRIu64 "llu"
|
||||
#endif
|
||||
#endif
|
||||
#ifndef SDL_PRIx64
|
||||
#ifdef PRIx64
|
||||
#define SDL_PRIx64 PRIx64
|
||||
#elif defined(__WIN32__)
|
||||
#define SDL_PRIx64 "I64x"
|
||||
#elif defined(__LINUX__) && defined(__LP64__)
|
||||
#define SDL_PRIx64 "lx"
|
||||
#else
|
||||
#define SDL_PRIx64 "llx"
|
||||
#endif
|
||||
#endif
|
||||
#ifndef SDL_PRIX64
|
||||
#ifdef PRIX64
|
||||
#define SDL_PRIX64 PRIX64
|
||||
#elif defined(__WIN32__)
|
||||
#define SDL_PRIX64 "I64X"
|
||||
#elif defined(__LINUX__) && defined(__LP64__)
|
||||
#define SDL_PRIX64 "lX"
|
||||
#else
|
||||
#define SDL_PRIX64 "llX"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Annotations to help code analysis tools */
|
||||
#ifdef SDL_DISABLE_ANALYZE_MACROS
|
||||
#define SDL_IN_BYTECAP(x)
|
||||
#define SDL_INOUT_Z_CAP(x)
|
||||
#define SDL_OUT_Z_CAP(x)
|
||||
#define SDL_OUT_CAP(x)
|
||||
#define SDL_OUT_BYTECAP(x)
|
||||
#define SDL_OUT_Z_BYTECAP(x)
|
||||
#define SDL_PRINTF_FORMAT_STRING
|
||||
#define SDL_SCANF_FORMAT_STRING
|
||||
#define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
|
||||
#define SDL_SCANF_VARARG_FUNC( fmtargnumber )
|
||||
#else
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */
|
||||
#include <sal.h>
|
||||
|
||||
#define SDL_IN_BYTECAP(x) _In_bytecount_(x)
|
||||
#define SDL_INOUT_Z_CAP(x) _Inout_z_cap_(x)
|
||||
#define SDL_OUT_Z_CAP(x) _Out_z_cap_(x)
|
||||
#define SDL_OUT_CAP(x) _Out_cap_(x)
|
||||
#define SDL_OUT_BYTECAP(x) _Out_bytecap_(x)
|
||||
#define SDL_OUT_Z_BYTECAP(x) _Out_z_bytecap_(x)
|
||||
|
||||
#define SDL_PRINTF_FORMAT_STRING _Printf_format_string_
|
||||
#define SDL_SCANF_FORMAT_STRING _Scanf_format_string_impl_
|
||||
#else
|
||||
#define SDL_IN_BYTECAP(x)
|
||||
#define SDL_INOUT_Z_CAP(x)
|
||||
#define SDL_OUT_Z_CAP(x)
|
||||
#define SDL_OUT_CAP(x)
|
||||
#define SDL_OUT_BYTECAP(x)
|
||||
#define SDL_OUT_Z_BYTECAP(x)
|
||||
#define SDL_PRINTF_FORMAT_STRING
|
||||
#define SDL_SCANF_FORMAT_STRING
|
||||
#endif
|
||||
#if defined(__GNUC__)
|
||||
#define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __printf__, fmtargnumber, fmtargnumber+1 )))
|
||||
#define SDL_SCANF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __scanf__, fmtargnumber, fmtargnumber+1 )))
|
||||
#else
|
||||
#define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
|
||||
#define SDL_SCANF_VARARG_FUNC( fmtargnumber )
|
||||
#endif
|
||||
#endif /* SDL_DISABLE_ANALYZE_MACROS */
|
||||
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1]
|
||||
/** \cond */
|
||||
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
||||
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
|
||||
/** \endcond */
|
||||
|
||||
/* Check to make sure enums are the size of ints, for structure packing.
|
||||
For both Watcom C/C++ and Borland C/C++ the compiler option that makes
|
||||
enums having the size of an int must be enabled.
|
||||
This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
|
||||
*/
|
||||
|
||||
/** \cond */
|
||||
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
||||
#if !defined(__ANDROID__)
|
||||
/* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
|
||||
typedef enum
|
||||
{
|
||||
DUMMY_ENUM_VALUE
|
||||
} SDL_DUMMY_ENUM;
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
|
||||
#endif
|
||||
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
|
||||
/** \endcond */
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ALLOCA
|
||||
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data)
|
||||
#else
|
||||
#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data) SDL_free(data)
|
||||
#endif
|
||||
|
||||
extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
|
||||
extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
|
||||
extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
|
||||
extern DECLSPEC void SDLCALL SDL_free(void *mem);
|
||||
|
||||
typedef void *(SDLCALL *SDL_malloc_func)(size_t size);
|
||||
typedef void *(SDLCALL *SDL_calloc_func)(size_t nmemb, size_t size);
|
||||
typedef void *(SDLCALL *SDL_realloc_func)(void *mem, size_t size);
|
||||
typedef void (SDLCALL *SDL_free_func)(void *mem);
|
||||
|
||||
/**
|
||||
* \brief Get the current set of SDL memory functions
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func,
|
||||
SDL_calloc_func *calloc_func,
|
||||
SDL_realloc_func *realloc_func,
|
||||
SDL_free_func *free_func);
|
||||
|
||||
/**
|
||||
* \brief Replace SDL's memory allocation functions with a custom set
|
||||
*
|
||||
* \note If you are replacing SDL's memory functions, you should call
|
||||
* SDL_GetNumAllocations() and be very careful if it returns non-zero.
|
||||
* That means that your free function will be called with memory
|
||||
* allocated by the previous memory allocation functions.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
|
||||
SDL_calloc_func calloc_func,
|
||||
SDL_realloc_func realloc_func,
|
||||
SDL_free_func free_func);
|
||||
|
||||
/**
|
||||
* \brief Get the number of outstanding (unfreed) allocations
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
|
||||
|
||||
extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
|
||||
extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
|
||||
|
||||
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_abs(int x);
|
||||
|
||||
/* !!! FIXME: these have side effects. You probably shouldn't use them. */
|
||||
/* !!! FIXME: Maybe we do forceinline functions of SDL_mini, SDL_minf, etc? */
|
||||
#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
|
||||
#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_isdigit(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_isspace(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_toupper(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_tolower(int x);
|
||||
|
||||
extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
|
||||
|
||||
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
|
||||
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
|
||||
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
|
||||
|
||||
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
|
||||
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
|
||||
{
|
||||
#ifdef __APPLE__
|
||||
memset_pattern4(dst, &val, dwords * 4);
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
int u0, u1, u2;
|
||||
__asm__ __volatile__ (
|
||||
"cld \n\t"
|
||||
"rep ; stosl \n\t"
|
||||
: "=&D" (u0), "=&a" (u1), "=&c" (u2)
|
||||
: "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords))
|
||||
: "memory"
|
||||
);
|
||||
#else
|
||||
size_t _n = (dwords + 3) / 4;
|
||||
Uint32 *_p = SDL_static_cast(Uint32 *, dst);
|
||||
Uint32 _val = (val);
|
||||
if (dwords == 0)
|
||||
return;
|
||||
switch (dwords % 4)
|
||||
{
|
||||
case 0: do { *_p++ = _val; /* fallthrough */
|
||||
case 3: *_p++ = _val; /* fallthrough */
|
||||
case 2: *_p++ = _val; /* fallthrough */
|
||||
case 1: *_p++ = _val; /* fallthrough */
|
||||
} while ( --_n );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
|
||||
|
||||
extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
|
||||
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
|
||||
|
||||
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
|
||||
extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
|
||||
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
|
||||
extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(SDL_OUT_Z_CAP(dst_bytes) char *dst, const char *src, size_t dst_bytes);
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
|
||||
extern DECLSPEC char *SDLCALL SDL_strdup(const char *str);
|
||||
extern DECLSPEC char *SDLCALL SDL_strrev(char *str);
|
||||
extern DECLSPEC char *SDLCALL SDL_strupr(char *str);
|
||||
extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
|
||||
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
|
||||
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
|
||||
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
|
||||
extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
|
||||
|
||||
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
|
||||
extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
|
||||
extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *str, int radix);
|
||||
extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
|
||||
extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *str, int radix);
|
||||
extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix);
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_atoi(const char *str);
|
||||
extern DECLSPEC double SDLCALL SDL_atof(const char *str);
|
||||
extern DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base);
|
||||
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *str, char **endp, int base);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *str, char **endp, int base);
|
||||
extern DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp);
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
|
||||
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
|
||||
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
|
||||
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t len);
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, SDL_SCANF_FORMAT_STRING const char *fmt, ...) SDL_SCANF_VARARG_FUNC(2);
|
||||
extern DECLSPEC int SDLCALL SDL_vsscanf(const char *text, const char *fmt, va_list ap);
|
||||
extern DECLSPEC int SDLCALL SDL_snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ... ) SDL_PRINTF_VARARG_FUNC(3);
|
||||
extern DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt, va_list ap);
|
||||
|
||||
#ifndef HAVE_M_PI
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846264338327950288 /**< pi */
|
||||
#endif
|
||||
#endif
|
||||
|
||||
extern DECLSPEC double SDLCALL SDL_acos(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_acosf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_asin(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_asinf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_atan(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_atanf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_atan2(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_atan2f(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_ceil(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_ceilf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_copysignf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_cos(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_cosf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_exp(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_expf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_fabs(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_fabsf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_floor(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_floorf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_log(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_logf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_log10(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_log10f(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_powf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
|
||||
extern DECLSPEC float SDLCALL SDL_scalbnf(float x, int n);
|
||||
extern DECLSPEC double SDLCALL SDL_sin(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_sinf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_sqrt(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_sqrtf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_tan(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_tanf(float x);
|
||||
|
||||
/* The SDL implementation of iconv() returns these error codes */
|
||||
#define SDL_ICONV_ERROR (size_t)-1
|
||||
#define SDL_ICONV_E2BIG (size_t)-2
|
||||
#define SDL_ICONV_EILSEQ (size_t)-3
|
||||
#define SDL_ICONV_EINVAL (size_t)-4
|
||||
|
||||
/* SDL_iconv_* are now always real symbols/types, not macros or inlined. */
|
||||
typedef struct _SDL_iconv_t *SDL_iconv_t;
|
||||
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
|
||||
const char *fromcode);
|
||||
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
|
||||
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
|
||||
size_t * inbytesleft, char **outbuf,
|
||||
size_t * outbytesleft);
|
||||
/**
|
||||
* This function converts a string between encodings in one pass, returning a
|
||||
* string that must be freed with SDL_free() or NULL on error.
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
||||
const char *fromcode,
|
||||
const char *inbuf,
|
||||
size_t inbytesleft);
|
||||
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
|
||||
|
||||
/* force builds using Clang's static analysis tools to use literal C runtime
|
||||
here, since there are possibly tests that are ineffective otherwise. */
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_malloc malloc
|
||||
#define SDL_calloc calloc
|
||||
#define SDL_realloc realloc
|
||||
#define SDL_free free
|
||||
#define SDL_memset memset
|
||||
#define SDL_memcpy memcpy
|
||||
#define SDL_memmove memmove
|
||||
#define SDL_memcmp memcmp
|
||||
#define SDL_strlen strlen
|
||||
#define SDL_strlcpy strlcpy
|
||||
#define SDL_strlcat strlcat
|
||||
#define SDL_strdup strdup
|
||||
#define SDL_strchr strchr
|
||||
#define SDL_strrchr strrchr
|
||||
#define SDL_strstr strstr
|
||||
#define SDL_strcmp strcmp
|
||||
#define SDL_strncmp strncmp
|
||||
#define SDL_strcasecmp strcasecmp
|
||||
#define SDL_strncasecmp strncasecmp
|
||||
#define SDL_sscanf sscanf
|
||||
#define SDL_vsscanf vsscanf
|
||||
#define SDL_snprintf snprintf
|
||||
#define SDL_vsnprintf vsnprintf
|
||||
#endif
|
||||
|
||||
SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
|
||||
{
|
||||
return SDL_memcpy(dst, src, dwords * 4);
|
||||
}
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_stdinc_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,554 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_surface.h
|
||||
*
|
||||
* Header file for ::SDL_Surface definition and management functions.
|
||||
*/
|
||||
|
||||
#ifndef SDL_surface_h_
|
||||
#define SDL_surface_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_blendmode.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name Surface flags
|
||||
*
|
||||
* These are the currently supported flags for the ::SDL_Surface.
|
||||
*
|
||||
* \internal
|
||||
* Used internally (read-only).
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_SWSURFACE 0 /**< Just here for compatibility */
|
||||
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
|
||||
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
|
||||
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
|
||||
#define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */
|
||||
/* @} *//* Surface flags */
|
||||
|
||||
/**
|
||||
* Evaluates to true if the surface needs to be locked before access.
|
||||
*/
|
||||
#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
|
||||
|
||||
/**
|
||||
* \brief A collection of pixels used in software blitting.
|
||||
*
|
||||
* \note This structure should be treated as read-only, except for \c pixels,
|
||||
* which, if not NULL, contains the raw pixel data for the surface.
|
||||
*/
|
||||
typedef struct SDL_Surface
|
||||
{
|
||||
Uint32 flags; /**< Read-only */
|
||||
SDL_PixelFormat *format; /**< Read-only */
|
||||
int w, h; /**< Read-only */
|
||||
int pitch; /**< Read-only */
|
||||
void *pixels; /**< Read-write */
|
||||
|
||||
/** Application data associated with the surface */
|
||||
void *userdata; /**< Read-write */
|
||||
|
||||
/** information needed for surfaces requiring locks */
|
||||
int locked; /**< Read-only */
|
||||
void *lock_data; /**< Read-only */
|
||||
|
||||
/** clipping information */
|
||||
SDL_Rect clip_rect; /**< Read-only */
|
||||
|
||||
/** info for fast blit mapping to other surfaces */
|
||||
struct SDL_BlitMap *map; /**< Private */
|
||||
|
||||
/** Reference count -- used when freeing surface */
|
||||
int refcount; /**< Read-mostly */
|
||||
} SDL_Surface;
|
||||
|
||||
/**
|
||||
* \brief The type of function used for surface blitting functions.
|
||||
*/
|
||||
typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
|
||||
struct SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief The formula used for converting between YUV and RGB
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */
|
||||
SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */
|
||||
SDL_YUV_CONVERSION_BT709, /**< BT.709 */
|
||||
SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */
|
||||
} SDL_YUV_CONVERSION_MODE;
|
||||
|
||||
/**
|
||||
* Allocate and free an RGB surface.
|
||||
*
|
||||
* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
||||
* If the depth is greater than 8 bits, the pixel format is set using the
|
||||
* flags '[RGB]mask'.
|
||||
*
|
||||
* If the function runs out of memory, it will return NULL.
|
||||
*
|
||||
* \param flags The \c flags are obsolete and should be set to 0.
|
||||
* \param width The width in pixels of the surface to create.
|
||||
* \param height The height in pixels of the surface to create.
|
||||
* \param depth The depth in bits of the surface to create.
|
||||
* \param Rmask The red mask of the surface to create.
|
||||
* \param Gmask The green mask of the surface to create.
|
||||
* \param Bmask The blue mask of the surface to create.
|
||||
* \param Amask The alpha mask of the surface to create.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
|
||||
(Uint32 flags, int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
|
||||
/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
|
||||
(Uint32 flags, int width, int height, int depth, Uint32 format);
|
||||
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int pitch,
|
||||
Uint32 Rmask,
|
||||
Uint32 Gmask,
|
||||
Uint32 Bmask,
|
||||
Uint32 Amask);
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom
|
||||
(void *pixels, int width, int height, int depth, int pitch, Uint32 format);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Set the palette used by a surface.
|
||||
*
|
||||
* \return 0, or -1 if the surface format doesn't use a palette.
|
||||
*
|
||||
* \note A single palette can be shared with many surfaces.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
|
||||
SDL_Palette * palette);
|
||||
|
||||
/**
|
||||
* \brief Sets up a surface for directly accessing the pixels.
|
||||
*
|
||||
* Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write
|
||||
* to and read from \c surface->pixels, using the pixel format stored in
|
||||
* \c surface->format. Once you are done accessing the surface, you should
|
||||
* use SDL_UnlockSurface() to release it.
|
||||
*
|
||||
* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
||||
* to 0, then you can read and write to the surface at any time, and the
|
||||
* pixel format of the surface will not change.
|
||||
*
|
||||
* No operating system or library calls should be made between lock/unlock
|
||||
* pairs, as critical system locks may be held during this time.
|
||||
*
|
||||
* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
|
||||
*
|
||||
* \sa SDL_UnlockSurface()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
|
||||
/** \sa SDL_LockSurface() */
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* Load a surface from a seekable SDL data stream (memory or file).
|
||||
*
|
||||
* If \c freesrc is non-zero, the stream will be closed after being read.
|
||||
*
|
||||
* The new surface should be freed with SDL_FreeSurface().
|
||||
*
|
||||
* \return the new surface, or NULL if there was an error.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
|
||||
int freesrc);
|
||||
|
||||
/**
|
||||
* Load a surface from a file.
|
||||
*
|
||||
* Convenience macro.
|
||||
*/
|
||||
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/**
|
||||
* Save a surface to a seekable SDL data stream (memory or file).
|
||||
*
|
||||
* Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the
|
||||
* BMP directly. Other RGB formats with 8-bit or higher get converted to a
|
||||
* 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit
|
||||
* surface before they are saved. YUV and paletted 1-bit and 4-bit formats are
|
||||
* not supported.
|
||||
*
|
||||
* If \c freedst is non-zero, the stream will be closed after being written.
|
||||
*
|
||||
* \return 0 if successful or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
||||
(SDL_Surface * surface, SDL_RWops * dst, int freedst);
|
||||
|
||||
/**
|
||||
* Save a surface to a file.
|
||||
*
|
||||
* Convenience macro.
|
||||
*/
|
||||
#define SDL_SaveBMP(surface, file) \
|
||||
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
||||
|
||||
/**
|
||||
* \brief Sets the RLE acceleration hint for a surface.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid
|
||||
*
|
||||
* \note If RLE is enabled, colorkey and alpha blending blits are much faster,
|
||||
* but the surface must be locked before directly accessing the pixels.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
||||
int flag);
|
||||
|
||||
/**
|
||||
* \brief Sets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
* \param surface The surface to update
|
||||
* \param flag Non-zero to enable colorkey and 0 to disable colorkey
|
||||
* \param key The transparent pixel in the native surface format
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid
|
||||
*
|
||||
* You can pass SDL_RLEACCEL to enable RLE accelerated blits.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
||||
int flag, Uint32 key);
|
||||
|
||||
/**
|
||||
* \brief Returns whether the surface has a color key
|
||||
*
|
||||
* \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Gets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
* \param surface The surface to update
|
||||
* \param key A pointer filled in with the transparent pixel in the native
|
||||
* surface format
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid or colorkey is not
|
||||
* enabled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
|
||||
Uint32 * key);
|
||||
|
||||
/**
|
||||
* \brief Set an additional color value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param r The red color value multiplied into blit operations.
|
||||
* \param g The green color value multiplied into blit operations.
|
||||
* \param b The blue color value multiplied into blit operations.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
|
||||
Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Get the additional color value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param r A pointer filled in with the current red color value.
|
||||
* \param g A pointer filled in with the current green color value.
|
||||
* \param b A pointer filled in with the current blue color value.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceColorMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
|
||||
Uint8 * r, Uint8 * g,
|
||||
Uint8 * b);
|
||||
|
||||
/**
|
||||
* \brief Set an additional alpha value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param alpha The alpha value multiplied into blit operations.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_GetSurfaceAlphaMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
|
||||
Uint8 alpha);
|
||||
|
||||
/**
|
||||
* \brief Get the additional alpha value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param alpha A pointer filled in with the current alpha value.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceAlphaMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
|
||||
Uint8 * alpha);
|
||||
|
||||
/**
|
||||
* \brief Set the blend mode used for blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param blendMode ::SDL_BlendMode to use for blit blending.
|
||||
*
|
||||
* \return 0 on success, or -1 if the parameters are not valid.
|
||||
*
|
||||
* \sa SDL_GetSurfaceBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
|
||||
SDL_BlendMode blendMode);
|
||||
|
||||
/**
|
||||
* \brief Get the blend mode used for blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param blendMode A pointer filled in with the current blend mode.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* If the clip rectangle is NULL, clipping will be disabled.
|
||||
*
|
||||
* If the clip rectangle doesn't intersect the surface, the function will
|
||||
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
||||
* function returns SDL_TRUE and blits to the surface will be clipped to
|
||||
* the intersection of the surface area and the clipping rectangle.
|
||||
*
|
||||
* Note that blits are automatically clipped to the edges of the source
|
||||
* and destination surfaces.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
|
||||
const SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* Gets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* \c rect must be a pointer to a valid rectangle which will be filled
|
||||
* with the correct values.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
|
||||
SDL_Rect * rect);
|
||||
|
||||
/*
|
||||
* Creates a new surface identical to the existing surface
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* Creates a new surface of the specified format, and then copies and maps
|
||||
* the given surface to it so the blit of the converted surface will be as
|
||||
* fast as possible. If this function fails, it returns NULL.
|
||||
*
|
||||
* The \c flags parameter is passed to SDL_CreateRGBSurface() and has those
|
||||
* semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and
|
||||
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
||||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
||||
(SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
||||
(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Copy a block of pixels of one format to another format
|
||||
*
|
||||
* \return 0 on success, or -1 if there was an error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
|
||||
Uint32 src_format,
|
||||
const void * src, int src_pitch,
|
||||
Uint32 dst_format,
|
||||
void * dst, int dst_pitch);
|
||||
|
||||
/**
|
||||
* Performs a fast fill of the given rectangle with \c color.
|
||||
*
|
||||
* If \c rect is NULL, the whole surface will be filled with \c color.
|
||||
*
|
||||
* The color should be a pixel of the format used by the surface, and
|
||||
* can be generated by the SDL_MapRGB() function.
|
||||
*
|
||||
* \return 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRect
|
||||
(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
|
||||
extern DECLSPEC int SDLCALL SDL_FillRects
|
||||
(SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
|
||||
|
||||
/**
|
||||
* Performs a fast blit from the source surface to the destination surface.
|
||||
*
|
||||
* This assumes that the source and destination rectangles are
|
||||
* the same size. If either \c srcrect or \c dstrect are NULL, the entire
|
||||
* surface (\c src or \c dst) is copied. The final blit rectangles are saved
|
||||
* in \c srcrect and \c dstrect after all clipping is performed.
|
||||
*
|
||||
* \return If the blit is successful, it returns 0, otherwise it returns -1.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without blending and colorkey
|
||||
* are defined as follows:
|
||||
* \verbatim
|
||||
RGBA->RGB:
|
||||
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
||||
alpha-blend (using the source alpha-channel and per-surface alpha)
|
||||
SDL_SRCCOLORKEY ignored.
|
||||
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
||||
copy RGB.
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
RGB values of the source color key, ignoring alpha in the
|
||||
comparison.
|
||||
|
||||
RGB->RGBA:
|
||||
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
||||
alpha-blend (using the source per-surface alpha)
|
||||
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
||||
copy RGB, set destination alpha to source per-surface alpha value.
|
||||
both:
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
source color key.
|
||||
|
||||
RGBA->RGBA:
|
||||
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
||||
alpha-blend (using the source alpha-channel and per-surface alpha)
|
||||
SDL_SRCCOLORKEY ignored.
|
||||
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
||||
copy all of RGBA to the destination.
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
RGB values of the source color key, ignoring alpha in the
|
||||
comparison.
|
||||
|
||||
RGB->RGB:
|
||||
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
||||
alpha-blend (using the source per-surface alpha)
|
||||
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
||||
copy RGB.
|
||||
both:
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
source color key.
|
||||
\endverbatim
|
||||
*
|
||||
* You should call SDL_BlitSurface() unless you know exactly how SDL
|
||||
* blitting works internally and how to use the other blit functions.
|
||||
*/
|
||||
#define SDL_BlitSurface SDL_UpperBlit
|
||||
|
||||
/**
|
||||
* This is the public blit function, SDL_BlitSurface(), and it performs
|
||||
* rectangle validation and clipping before passing it to SDL_LowerBlit()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
||||
(SDL_Surface * src, const SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* This is a semi-private blit function and it performs low-level surface
|
||||
* blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
||||
(SDL_Surface * src, SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief Perform a fast, low quality, stretch blit between two surfaces of the
|
||||
* same pixel format.
|
||||
*
|
||||
* \note This function uses a static buffer, and is not thread-safe.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
|
||||
const SDL_Rect * srcrect,
|
||||
SDL_Surface * dst,
|
||||
const SDL_Rect * dstrect);
|
||||
|
||||
#define SDL_BlitScaled SDL_UpperBlitScaled
|
||||
|
||||
/**
|
||||
* This is the public scaled blit function, SDL_BlitScaled(), and it performs
|
||||
* rectangle validation and clipping before passing it to SDL_LowerBlitScaled()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
|
||||
(SDL_Surface * src, const SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* This is a semi-private blit function and it performs low-level surface
|
||||
* scaled blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
|
||||
(SDL_Surface * src, SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief Set the YUV conversion mode
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
|
||||
|
||||
/**
|
||||
* \brief Get the YUV conversion mode
|
||||
*/
|
||||
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
|
||||
|
||||
/**
|
||||
* \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
|
||||
*/
|
||||
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_surface_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,279 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_system.h
|
||||
*
|
||||
* Include file for platform specific SDL API functions
|
||||
*/
|
||||
|
||||
#ifndef SDL_system_h_
|
||||
#define SDL_system_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/* Platform specific functions for Windows */
|
||||
#ifdef __WIN32__
|
||||
|
||||
/**
|
||||
\brief Set a function that is called for every windows message, before TranslateMessage()
|
||||
*/
|
||||
typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
|
||||
extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
|
||||
|
||||
/**
|
||||
\brief Returns the D3D9 adapter index that matches the specified display index.
|
||||
|
||||
This adapter index can be passed to IDirect3D9::CreateDevice and controls
|
||||
on which monitor a full screen application will appear.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
|
||||
|
||||
typedef struct IDirect3DDevice9 IDirect3DDevice9;
|
||||
/**
|
||||
\brief Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
|
||||
|
||||
Once you are done using the device, you should release it to avoid a resource leak.
|
||||
*/
|
||||
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
|
||||
|
||||
/**
|
||||
\brief Returns the DXGI Adapter and Output indices for the specified display index.
|
||||
|
||||
These can be passed to EnumAdapters and EnumOutputs respectively to get the objects
|
||||
required to create a DX10 or DX11 device and swap chain.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
|
||||
/* Platform specific functions for Linux */
|
||||
#ifdef __LINUX__
|
||||
|
||||
/**
|
||||
\brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available.
|
||||
|
||||
\return 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
|
||||
|
||||
#endif /* __LINUX__ */
|
||||
|
||||
/* Platform specific functions for iOS */
|
||||
#if defined(__IPHONEOS__) && __IPHONEOS__
|
||||
|
||||
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
|
||||
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
|
||||
|
||||
#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
|
||||
extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
|
||||
|
||||
#endif /* __IPHONEOS__ */
|
||||
|
||||
|
||||
/* Platform specific functions for Android */
|
||||
#if defined(__ANDROID__) && __ANDROID__
|
||||
|
||||
/**
|
||||
\brief Get the JNI environment for the current thread
|
||||
|
||||
This returns JNIEnv*, but the prototype is void* so we don't need jni.h
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
|
||||
|
||||
/**
|
||||
\brief Get the SDL Activity object for the application
|
||||
|
||||
This returns jobject, but the prototype is void* so we don't need jni.h
|
||||
The jobject returned by SDL_AndroidGetActivity is a local reference.
|
||||
It is the caller's responsibility to properly release it
|
||||
(using env->Push/PopLocalFrame or manually with env->DeleteLocalRef)
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
|
||||
|
||||
/**
|
||||
\brief Return true if the application is running on Android TV
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
|
||||
|
||||
/**
|
||||
\brief Return true if the application is running on a Chromebook
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
|
||||
|
||||
/**
|
||||
\brief Return true is the application is running on a Samsung DeX docking station
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
|
||||
|
||||
/**
|
||||
\brief Trigger the Android system back button behavior.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
|
||||
|
||||
/**
|
||||
See the official Android developer guide for more information:
|
||||
http://developer.android.com/guide/topics/data/data-storage.html
|
||||
*/
|
||||
#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
|
||||
#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
|
||||
|
||||
/**
|
||||
\brief Get the path used for internal storage for this application.
|
||||
|
||||
This path is unique to your application and cannot be written to
|
||||
by other applications.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
|
||||
|
||||
/**
|
||||
\brief Get the current state of external storage, a bitmask of these values:
|
||||
SDL_ANDROID_EXTERNAL_STORAGE_READ
|
||||
SDL_ANDROID_EXTERNAL_STORAGE_WRITE
|
||||
|
||||
If external storage is currently unavailable, this will return 0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
|
||||
|
||||
/**
|
||||
\brief Get the path used for external storage for this application.
|
||||
|
||||
This path is unique to your application, but is public and can be
|
||||
written to by other applications.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
|
||||
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
/* Platform specific functions for WinRT */
|
||||
#if defined(__WINRT__) && __WINRT__
|
||||
|
||||
/**
|
||||
* \brief WinRT / Windows Phone path types
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
/** \brief The installed app's root directory.
|
||||
Files here are likely to be read-only. */
|
||||
SDL_WINRT_PATH_INSTALLED_LOCATION,
|
||||
|
||||
/** \brief The app's local data store. Files may be written here */
|
||||
SDL_WINRT_PATH_LOCAL_FOLDER,
|
||||
|
||||
/** \brief The app's roaming data store. Unsupported on Windows Phone.
|
||||
Files written here may be copied to other machines via a network
|
||||
connection.
|
||||
*/
|
||||
SDL_WINRT_PATH_ROAMING_FOLDER,
|
||||
|
||||
/** \brief The app's temporary data store. Unsupported on Windows Phone.
|
||||
Files written here may be deleted at any time. */
|
||||
SDL_WINRT_PATH_TEMP_FOLDER
|
||||
} SDL_WinRT_Path;
|
||||
|
||||
|
||||
/**
|
||||
* \brief WinRT Device Family
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
/** \brief Unknown family */
|
||||
SDL_WINRT_DEVICEFAMILY_UNKNOWN,
|
||||
|
||||
/** \brief Desktop family*/
|
||||
SDL_WINRT_DEVICEFAMILY_DESKTOP,
|
||||
|
||||
/** \brief Mobile family (for example smartphone) */
|
||||
SDL_WINRT_DEVICEFAMILY_MOBILE,
|
||||
|
||||
/** \brief XBox family */
|
||||
SDL_WINRT_DEVICEFAMILY_XBOX,
|
||||
} SDL_WinRT_DeviceFamily;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Retrieves a WinRT defined path on the local file system
|
||||
*
|
||||
* \note Documentation on most app-specific path types on WinRT
|
||||
* can be found on MSDN, at the URL:
|
||||
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
|
||||
*
|
||||
* \param pathType The type of path to retrieve.
|
||||
* \return A UCS-2 string (16-bit, wide-char) containing the path, or NULL
|
||||
* if the path is not available for any reason. Not all paths are
|
||||
* available on all versions of Windows. This is especially true on
|
||||
* Windows Phone. Check the documentation for the given
|
||||
* SDL_WinRT_Path for more information on which path types are
|
||||
* supported where.
|
||||
*/
|
||||
extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
|
||||
|
||||
/**
|
||||
* \brief Retrieves a WinRT defined path on the local file system
|
||||
*
|
||||
* \note Documentation on most app-specific path types on WinRT
|
||||
* can be found on MSDN, at the URL:
|
||||
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
|
||||
*
|
||||
* \param pathType The type of path to retrieve.
|
||||
* \return A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
|
||||
* if the path is not available for any reason. Not all paths are
|
||||
* available on all versions of Windows. This is especially true on
|
||||
* Windows Phone. Check the documentation for the given
|
||||
* SDL_WinRT_Path for more information on which path types are
|
||||
* supported where.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
|
||||
|
||||
/**
|
||||
* \brief Detects the device family of WinRT plattform on runtime
|
||||
*
|
||||
* \return Device family
|
||||
*/
|
||||
extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
/**
|
||||
\brief Return true if the current device is a tablet.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_system_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,330 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_syswm.h
|
||||
*
|
||||
* Include file for SDL custom system window manager hooks.
|
||||
*/
|
||||
|
||||
#ifndef SDL_syswm_h_
|
||||
#define SDL_syswm_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
/**
|
||||
* \brief SDL_syswm.h
|
||||
*
|
||||
* Your application has access to a special type of event ::SDL_SYSWMEVENT,
|
||||
* which contains window-manager specific information and arrives whenever
|
||||
* an unhandled window event occurs. This event is ignored by default, but
|
||||
* you can enable it with SDL_EventState().
|
||||
*/
|
||||
struct SDL_SysWMinfo;
|
||||
|
||||
#if !defined(SDL_PROTOTYPES_ONLY)
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#ifndef NOMINMAX /* don't define min() and max(). */
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_WINRT)
|
||||
#include <Inspectable.h>
|
||||
#endif
|
||||
|
||||
/* This is the structure for custom window manager events */
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* conflicts with Quickdraw.h */
|
||||
#define Cursor X11Cursor
|
||||
#endif
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* matches the re-define above */
|
||||
#undef Cursor
|
||||
#endif
|
||||
|
||||
#endif /* defined(SDL_VIDEO_DRIVER_X11) */
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
||||
#include <directfb.h>
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
#ifdef __OBJC__
|
||||
@class NSWindow;
|
||||
#else
|
||||
typedef struct _NSWindow NSWindow;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
||||
#ifdef __OBJC__
|
||||
#include <UIKit/UIKit.h>
|
||||
#else
|
||||
typedef struct _UIWindow UIWindow;
|
||||
typedef struct _UIViewController UIViewController;
|
||||
#endif
|
||||
typedef Uint32 GLuint;
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_ANDROID)
|
||||
typedef struct ANativeWindow ANativeWindow;
|
||||
typedef void *EGLSurface;
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
||||
#include "SDL_egl.h"
|
||||
#endif
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if !defined(SDL_PROTOTYPES_ONLY)
|
||||
/**
|
||||
* These are the various supported windowing subsystems
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SYSWM_UNKNOWN,
|
||||
SDL_SYSWM_WINDOWS,
|
||||
SDL_SYSWM_X11,
|
||||
SDL_SYSWM_DIRECTFB,
|
||||
SDL_SYSWM_COCOA,
|
||||
SDL_SYSWM_UIKIT,
|
||||
SDL_SYSWM_WAYLAND,
|
||||
SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
||||
SDL_SYSWM_WINRT,
|
||||
SDL_SYSWM_ANDROID,
|
||||
SDL_SYSWM_VIVANTE,
|
||||
SDL_SYSWM_OS2
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/**
|
||||
* The custom event structure.
|
||||
*/
|
||||
struct SDL_SysWMmsg
|
||||
{
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union
|
||||
{
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
struct {
|
||||
HWND hwnd; /**< The window for the message */
|
||||
UINT msg; /**< The type of message */
|
||||
WPARAM wParam; /**< WORD message parameter */
|
||||
LPARAM lParam; /**< LONG message parameter */
|
||||
} win;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
struct {
|
||||
XEvent event;
|
||||
} x11;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
||||
struct {
|
||||
DFBEvent event;
|
||||
} dfb;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
struct
|
||||
{
|
||||
/* Latest version of Xcode clang complains about empty structs in C v. C++:
|
||||
error: empty struct has size 0 in C, size 1 in C++
|
||||
*/
|
||||
int dummy;
|
||||
/* No Cocoa window events yet */
|
||||
} cocoa;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
||||
struct
|
||||
{
|
||||
int dummy;
|
||||
/* No UIKit window events yet */
|
||||
} uikit;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
||||
struct
|
||||
{
|
||||
int dummy;
|
||||
/* No Vivante window events yet */
|
||||
} vivante;
|
||||
#endif
|
||||
/* Can't have an empty union */
|
||||
int dummy;
|
||||
} msg;
|
||||
};
|
||||
|
||||
/**
|
||||
* The custom window manager information structure.
|
||||
*
|
||||
* When this structure is returned, it holds information about which
|
||||
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
||||
*/
|
||||
struct SDL_SysWMinfo
|
||||
{
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union
|
||||
{
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
struct
|
||||
{
|
||||
HWND window; /**< The window handle */
|
||||
HDC hdc; /**< The window device context */
|
||||
HINSTANCE hinstance; /**< The instance handle */
|
||||
} win;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_WINRT)
|
||||
struct
|
||||
{
|
||||
IInspectable * window; /**< The WinRT CoreWindow */
|
||||
} winrt;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
struct
|
||||
{
|
||||
Display *display; /**< The X11 display */
|
||||
Window window; /**< The X11 window */
|
||||
} x11;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
||||
struct
|
||||
{
|
||||
IDirectFB *dfb; /**< The directfb main interface */
|
||||
IDirectFBWindow *window; /**< The directfb window handle */
|
||||
IDirectFBSurface *surface; /**< The directfb client surface */
|
||||
} dfb;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
struct
|
||||
{
|
||||
#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
|
||||
NSWindow __unsafe_unretained *window; /**< The Cocoa window */
|
||||
#else
|
||||
NSWindow *window; /**< The Cocoa window */
|
||||
#endif
|
||||
} cocoa;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
||||
struct
|
||||
{
|
||||
#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
|
||||
UIWindow __unsafe_unretained *window; /**< The UIKit window */
|
||||
#else
|
||||
UIWindow *window; /**< The UIKit window */
|
||||
#endif
|
||||
GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
|
||||
GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
|
||||
GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
|
||||
} uikit;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
|
||||
struct
|
||||
{
|
||||
struct wl_display *display; /**< Wayland display */
|
||||
struct wl_surface *surface; /**< Wayland surface */
|
||||
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
|
||||
} wl;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
||||
struct
|
||||
{
|
||||
void *connection; /**< Mir display server connection */
|
||||
void *surface; /**< Mir surface */
|
||||
} mir;
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_ANDROID)
|
||||
struct
|
||||
{
|
||||
ANativeWindow *window;
|
||||
EGLSurface surface;
|
||||
} android;
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
||||
struct
|
||||
{
|
||||
EGLNativeDisplayType display;
|
||||
EGLNativeWindowType window;
|
||||
} vivante;
|
||||
#endif
|
||||
|
||||
/* Make sure this union is always 64 bytes (8 64-bit pointers). */
|
||||
/* Be careful not to overflow this if you add a new target! */
|
||||
Uint8 dummy[64];
|
||||
} info;
|
||||
};
|
||||
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* \brief This function allows access to driver-dependent window information.
|
||||
*
|
||||
* \param window The window about which information is being requested
|
||||
* \param info This structure must be initialized with the SDL version, and is
|
||||
* then filled in with information about the given window.
|
||||
*
|
||||
* \return SDL_TRUE if the function is implemented and the version member of
|
||||
* the \c info struct is valid, SDL_FALSE otherwise.
|
||||
*
|
||||
* You typically use this function like this:
|
||||
* \code
|
||||
* SDL_SysWMinfo info;
|
||||
* SDL_VERSION(&info.version);
|
||||
* if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
|
||||
* \endcode
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
|
||||
SDL_SysWMinfo * info);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_syswm_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,343 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_thread_h_
|
||||
#define SDL_thread_h_
|
||||
|
||||
/**
|
||||
* \file SDL_thread.h
|
||||
*
|
||||
* Header for the SDL thread management routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/* Thread synchronization primitives */
|
||||
#include "SDL_atomic.h"
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The SDL thread structure, defined in SDL_thread.c */
|
||||
struct SDL_Thread;
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
||||
/* The SDL thread ID */
|
||||
typedef unsigned long SDL_threadID;
|
||||
|
||||
/* Thread local storage ID, 0 is the invalid ID */
|
||||
typedef unsigned int SDL_TLSID;
|
||||
|
||||
/**
|
||||
* The SDL thread priority.
|
||||
*
|
||||
* \note On many systems you require special privileges to set high or time critical priority.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_THREAD_PRIORITY_LOW,
|
||||
SDL_THREAD_PRIORITY_NORMAL,
|
||||
SDL_THREAD_PRIORITY_HIGH,
|
||||
SDL_THREAD_PRIORITY_TIME_CRITICAL
|
||||
} SDL_ThreadPriority;
|
||||
|
||||
/**
|
||||
* The function passed to SDL_CreateThread().
|
||||
* It is passed a void* user context parameter and returns an int.
|
||||
*/
|
||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||
|
||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
||||
/**
|
||||
* \file SDL_thread.h
|
||||
*
|
||||
* We compile SDL into a DLL. This means, that it's the DLL which
|
||||
* creates a new thread for the calling process with the SDL_CreateThread()
|
||||
* API. There is a problem with this, that only the RTL of the SDL2.DLL will
|
||||
* be initialized for those threads, and not the RTL of the calling
|
||||
* application!
|
||||
*
|
||||
* To solve this, we make a little hack here.
|
||||
*
|
||||
* We'll always use the caller's _beginthread() and _endthread() APIs to
|
||||
* start a new thread. This way, if it's the SDL2.DLL which uses this API,
|
||||
* then the RTL of SDL2.DLL will be used to create the new thread, and if it's
|
||||
* the application, then the RTL of the application will be used.
|
||||
*
|
||||
* So, in short:
|
||||
* Always use the _beginthread() and _endthread() of the calling runtime
|
||||
* library!
|
||||
*/
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#include <process.h> /* _beginthreadex() and _endthreadex() */
|
||||
|
||||
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread)
|
||||
(void *, unsigned, unsigned (__stdcall *func)(void *),
|
||||
void * /*arg*/, unsigned, unsigned * /* threadID */);
|
||||
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
|
||||
const char *name, const size_t stacksize, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
|
||||
#undef SDL_CreateThread
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#undef SDL_CreateThreadWithStackSize
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#endif
|
||||
|
||||
#elif defined(__OS2__)
|
||||
/*
|
||||
* just like the windows case above: We compile SDL2
|
||||
* into a dll with Watcom's runtime statically linked.
|
||||
*/
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#ifndef __EMX__
|
||||
#include <process.h>
|
||||
#else
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/);
|
||||
typedef void (*pfnSDL_CurrentEndThread)(void);
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
|
||||
#undef SDL_CreateThread
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#undef SDL_CreateThreadWithStackSize
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Create a thread with a default stack size.
|
||||
*
|
||||
* This is equivalent to calling:
|
||||
* SDL_CreateThreadWithStackSize(fn, name, 0, data);
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*
|
||||
* Thread naming is a little complicated: Most systems have very small
|
||||
* limits for the string length (Haiku has 32 bytes, Linux currently has 16,
|
||||
* Visual C++ 6.0 has nine!), and possibly other arbitrary rules. You'll
|
||||
* have to see what happens with your system's debugger. The name should be
|
||||
* UTF-8 (but using the naming limits of C identifiers is a better bet).
|
||||
* There are no requirements for thread naming conventions, so long as the
|
||||
* string is null-terminated UTF-8, but these guidelines are helpful in
|
||||
* choosing a name:
|
||||
*
|
||||
* http://stackoverflow.com/questions/149932/naming-conventions-for-threads
|
||||
*
|
||||
* If a system imposes requirements, SDL will try to munge the string for
|
||||
* it (truncate, etc), but the original string contents will be available
|
||||
* from SDL_GetThreadName().
|
||||
*
|
||||
* The size (in bytes) of the new stack can be specified. Zero means "use
|
||||
* the system default" which might be wildly different between platforms
|
||||
* (x86 Linux generally defaults to eight megabytes, an embedded device
|
||||
* might be a few kilobytes instead).
|
||||
*
|
||||
* In SDL 2.1, stacksize will be folded into the original SDL_CreateThread
|
||||
* function.
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data);
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Get the thread name, as it was specified in SDL_CreateThread().
|
||||
* This function returns a pointer to a UTF-8 string that names the
|
||||
* specified thread, or NULL if it doesn't have a name. This is internal
|
||||
* memory, not to be free()'d by the caller, and remains valid until the
|
||||
* specified thread is cleaned up by SDL_WaitThread().
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
|
||||
|
||||
/**
|
||||
* Get the thread identifier for the current thread.
|
||||
*/
|
||||
extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
|
||||
|
||||
/**
|
||||
* Get the thread identifier for the specified thread.
|
||||
*
|
||||
* Equivalent to SDL_ThreadID() if the specified thread is NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
|
||||
|
||||
/**
|
||||
* Set the priority for the current thread
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
|
||||
|
||||
/**
|
||||
* Wait for a thread to finish. Threads that haven't been detached will
|
||||
* remain (as a "zombie") until this function cleans them up. Not doing so
|
||||
* is a resource leak.
|
||||
*
|
||||
* Once a thread has been cleaned up through this function, the SDL_Thread
|
||||
* that references it becomes invalid and should not be referenced again.
|
||||
* As such, only one thread may call SDL_WaitThread() on another.
|
||||
*
|
||||
* The return code for the thread function is placed in the area
|
||||
* pointed to by \c status, if \c status is not NULL.
|
||||
*
|
||||
* You may not wait on a thread that has been used in a call to
|
||||
* SDL_DetachThread(). Use either that function or this one, but not
|
||||
* both, or behavior is undefined.
|
||||
*
|
||||
* It is safe to pass NULL to this function; it is a no-op.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
|
||||
|
||||
/**
|
||||
* A thread may be "detached" to signify that it should not remain until
|
||||
* another thread has called SDL_WaitThread() on it. Detaching a thread
|
||||
* is useful for long-running threads that nothing needs to synchronize
|
||||
* with or further manage. When a detached thread is done, it simply
|
||||
* goes away.
|
||||
*
|
||||
* There is no way to recover the return code of a detached thread. If you
|
||||
* need this, don't detach the thread and instead use SDL_WaitThread().
|
||||
*
|
||||
* Once a thread is detached, you should usually assume the SDL_Thread isn't
|
||||
* safe to reference again, as it will become invalid immediately upon
|
||||
* the detached thread's exit, instead of remaining until someone has called
|
||||
* SDL_WaitThread() to finally clean it up. As such, don't detach the same
|
||||
* thread more than once.
|
||||
*
|
||||
* If a thread has already exited when passed to SDL_DetachThread(), it will
|
||||
* stop waiting for a call to SDL_WaitThread() and clean up immediately.
|
||||
* It is not safe to detach a thread that might be used with SDL_WaitThread().
|
||||
*
|
||||
* You may not call SDL_WaitThread() on a thread that has been detached.
|
||||
* Use either that function or this one, but not both, or behavior is
|
||||
* undefined.
|
||||
*
|
||||
* It is safe to pass NULL to this function; it is a no-op.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread * thread);
|
||||
|
||||
/**
|
||||
* \brief Create an identifier that is globally visible to all threads but refers to data that is thread-specific.
|
||||
*
|
||||
* \return The newly created thread local storage identifier, or 0 on error
|
||||
*
|
||||
* \code
|
||||
* static SDL_SpinLock tls_lock;
|
||||
* static SDL_TLSID thread_local_storage;
|
||||
*
|
||||
* void SetMyThreadData(void *value)
|
||||
* {
|
||||
* if (!thread_local_storage) {
|
||||
* SDL_AtomicLock(&tls_lock);
|
||||
* if (!thread_local_storage) {
|
||||
* thread_local_storage = SDL_TLSCreate();
|
||||
* }
|
||||
* SDL_AtomicUnlock(&tls_lock);
|
||||
* }
|
||||
* SDL_TLSSet(thread_local_storage, value, 0);
|
||||
* }
|
||||
*
|
||||
* void *GetMyThreadData(void)
|
||||
* {
|
||||
* return SDL_TLSGet(thread_local_storage);
|
||||
* }
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_TLSGet()
|
||||
* \sa SDL_TLSSet()
|
||||
*/
|
||||
extern DECLSPEC SDL_TLSID SDLCALL SDL_TLSCreate(void);
|
||||
|
||||
/**
|
||||
* \brief Get the value associated with a thread local storage ID for the current thread.
|
||||
*
|
||||
* \param id The thread local storage ID
|
||||
*
|
||||
* \return The value associated with the ID for the current thread, or NULL if no value has been set.
|
||||
*
|
||||
* \sa SDL_TLSCreate()
|
||||
* \sa SDL_TLSSet()
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_TLSGet(SDL_TLSID id);
|
||||
|
||||
/**
|
||||
* \brief Set the value associated with a thread local storage ID for the current thread.
|
||||
*
|
||||
* \param id The thread local storage ID
|
||||
* \param value The value to associate with the ID for the current thread
|
||||
* \param destructor A function called when the thread exits, to free the value.
|
||||
*
|
||||
* \return 0 on success, -1 on error
|
||||
*
|
||||
* \sa SDL_TLSCreate()
|
||||
* \sa SDL_TLSGet()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (SDLCALL *destructor)(void*));
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_thread_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_timer_h_
|
||||
#define SDL_timer_h_
|
||||
|
||||
/**
|
||||
* \file SDL_timer.h
|
||||
*
|
||||
* Header for the SDL time management routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the number of milliseconds since the SDL library initialization.
|
||||
*
|
||||
* \note This value wraps if the program runs for more than ~49 days.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||
|
||||
/**
|
||||
* \brief Compare SDL ticks values, and return true if A has passed B
|
||||
*
|
||||
* e.g. if you want to wait 100 ms, you could do this:
|
||||
* Uint32 timeout = SDL_GetTicks() + 100;
|
||||
* while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
||||
* ... do work until timeout has elapsed
|
||||
* }
|
||||
*/
|
||||
#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
|
||||
|
||||
/**
|
||||
* \brief Get the current value of the high resolution counter
|
||||
*/
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
|
||||
|
||||
/**
|
||||
* \brief Get the count per second of the high resolution counter
|
||||
*/
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
|
||||
|
||||
/**
|
||||
* \brief Wait a specified number of milliseconds before returning.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
|
||||
|
||||
/**
|
||||
* Function prototype for the timer callback function.
|
||||
*
|
||||
* The callback function is passed the current timer interval and returns
|
||||
* the next timer interval. If the returned value is the same as the one
|
||||
* passed in, the periodic alarm continues, otherwise a new alarm is
|
||||
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
|
||||
*/
|
||||
typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param);
|
||||
|
||||
/**
|
||||
* Definition of the timer ID type.
|
||||
*/
|
||||
typedef int SDL_TimerID;
|
||||
|
||||
/**
|
||||
* \brief Add a new timer to the pool of timers already running.
|
||||
*
|
||||
* \return A timer ID, or 0 when an error occurs.
|
||||
*/
|
||||
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
|
||||
SDL_TimerCallback callback,
|
||||
void *param);
|
||||
|
||||
/**
|
||||
* \brief Remove a timer knowing its ID.
|
||||
*
|
||||
* \return A boolean value indicating success or failure.
|
||||
*
|
||||
* \warning It is not safe to remove a timer multiple times.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_timer_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,102 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_touch.h
|
||||
*
|
||||
* Include file for SDL touch event handling.
|
||||
*/
|
||||
|
||||
#ifndef SDL_touch_h_
|
||||
#define SDL_touch_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef Sint64 SDL_TouchID;
|
||||
typedef Sint64 SDL_FingerID;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_TOUCH_DEVICE_INVALID = -1,
|
||||
SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */
|
||||
SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */
|
||||
SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */
|
||||
} SDL_TouchDeviceType;
|
||||
|
||||
typedef struct SDL_Finger
|
||||
{
|
||||
SDL_FingerID id;
|
||||
float x;
|
||||
float y;
|
||||
float pressure;
|
||||
} SDL_Finger;
|
||||
|
||||
/* Used as the device ID for mouse events simulated with touch input */
|
||||
#define SDL_TOUCH_MOUSEID ((Uint32)-1)
|
||||
|
||||
/* Used as the SDL_TouchID for touch events simulated with mouse input */
|
||||
#define SDL_MOUSE_TOUCHID ((Sint64)-1)
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Get the number of registered touch devices.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
|
||||
|
||||
/**
|
||||
* \brief Get the touch ID with the given index, or 0 if the index is invalid.
|
||||
*/
|
||||
extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
|
||||
|
||||
/**
|
||||
* \brief Get the type of the given touch device.
|
||||
*/
|
||||
extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID);
|
||||
|
||||
/**
|
||||
* \brief Get the number of active fingers for a given touch device.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
|
||||
|
||||
/**
|
||||
* \brief Get the finger object of the given touch, with the given index.
|
||||
*/
|
||||
extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_touch_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_types.h
|
||||
*
|
||||
* \deprecated
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_stdinc.h"
|
||||
@@ -0,0 +1,162 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_version.h
|
||||
*
|
||||
* This header defines the current SDL version.
|
||||
*/
|
||||
|
||||
#ifndef SDL_version_h_
|
||||
#define SDL_version_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Information the version of SDL in use.
|
||||
*
|
||||
* Represents the library's version as three levels: major revision
|
||||
* (increments with massive changes, additions, and enhancements),
|
||||
* minor revision (increments with backwards-compatible changes to the
|
||||
* major revision), and patchlevel (increments with fixes to the minor
|
||||
* revision).
|
||||
*
|
||||
* \sa SDL_VERSION
|
||||
* \sa SDL_GetVersion
|
||||
*/
|
||||
typedef struct SDL_version
|
||||
{
|
||||
Uint8 major; /**< major version */
|
||||
Uint8 minor; /**< minor version */
|
||||
Uint8 patch; /**< update version */
|
||||
} SDL_version;
|
||||
|
||||
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 11
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
*
|
||||
* This macro fills in a SDL_version structure with the version of the
|
||||
* library you compiled against. This is determined by what header the
|
||||
* compiler uses. Note that if you dynamically linked the library, you might
|
||||
* have a slightly newer or older version at runtime. That version can be
|
||||
* determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
|
||||
* is not a macro.
|
||||
*
|
||||
* \param x A pointer to a SDL_version struct to initialize.
|
||||
*
|
||||
* \sa SDL_version
|
||||
* \sa SDL_GetVersion
|
||||
*/
|
||||
#define SDL_VERSION(x) \
|
||||
{ \
|
||||
(x)->major = SDL_MAJOR_VERSION; \
|
||||
(x)->minor = SDL_MINOR_VERSION; \
|
||||
(x)->patch = SDL_PATCHLEVEL; \
|
||||
}
|
||||
|
||||
/**
|
||||
* This macro turns the version numbers into a numeric value:
|
||||
* \verbatim
|
||||
(1,2,3) -> (1203)
|
||||
\endverbatim
|
||||
*
|
||||
* This assumes that there will never be more than 100 patchlevels.
|
||||
*/
|
||||
#define SDL_VERSIONNUM(X, Y, Z) \
|
||||
((X)*1000 + (Y)*100 + (Z))
|
||||
|
||||
/**
|
||||
* This is the version number macro for the current SDL version.
|
||||
*/
|
||||
#define SDL_COMPILEDVERSION \
|
||||
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
|
||||
|
||||
/**
|
||||
* This macro will evaluate to true if compiled with SDL at least X.Y.Z.
|
||||
*/
|
||||
#define SDL_VERSION_ATLEAST(X, Y, Z) \
|
||||
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
||||
|
||||
/**
|
||||
* \brief Get the version of SDL that is linked against your program.
|
||||
*
|
||||
* If you are linking to SDL dynamically, then it is possible that the
|
||||
* current version will be different than the version you compiled against.
|
||||
* This function returns the current version, while SDL_VERSION() is a
|
||||
* macro that tells you what version you compiled with.
|
||||
*
|
||||
* \code
|
||||
* SDL_version compiled;
|
||||
* SDL_version linked;
|
||||
*
|
||||
* SDL_VERSION(&compiled);
|
||||
* SDL_GetVersion(&linked);
|
||||
* printf("We compiled against SDL version %d.%d.%d ...\n",
|
||||
* compiled.major, compiled.minor, compiled.patch);
|
||||
* printf("But we linked against SDL version %d.%d.%d.\n",
|
||||
* linked.major, linked.minor, linked.patch);
|
||||
* \endcode
|
||||
*
|
||||
* This function may be called safely at any time, even before SDL_Init().
|
||||
*
|
||||
* \sa SDL_VERSION
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
|
||||
|
||||
/**
|
||||
* \brief Get the code revision of SDL that is linked against your program.
|
||||
*
|
||||
* Returns an arbitrary string (a hash value) uniquely identifying the
|
||||
* exact revision of the SDL library in use, and is only useful in comparing
|
||||
* against other revisions. It is NOT an incrementing number.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
|
||||
|
||||
/**
|
||||
* \brief Get the revision number of SDL that is linked against your program.
|
||||
*
|
||||
* Returns a number uniquely identifying the exact revision of the SDL
|
||||
* library in use. It is an incrementing number based on commits to
|
||||
* hg.libsdl.org.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_version_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,278 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017, Mark Callow
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_vulkan.h
|
||||
*
|
||||
* Header file for functions to creating Vulkan surfaces on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vulkan_h_
|
||||
#define SDL_vulkan_h_
|
||||
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Avoid including vulkan.h, don't define VkInstance if it's already included */
|
||||
#ifdef VULKAN_H_
|
||||
#define NO_SDL_VULKAN_TYPEDEFS
|
||||
#endif
|
||||
#ifndef NO_SDL_VULKAN_TYPEDEFS
|
||||
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
|
||||
|
||||
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
|
||||
#else
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
|
||||
#endif
|
||||
|
||||
VK_DEFINE_HANDLE(VkInstance)
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
|
||||
|
||||
#endif /* !NO_SDL_VULKAN_TYPEDEFS */
|
||||
|
||||
typedef VkInstance SDL_vulkanInstance;
|
||||
typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
|
||||
|
||||
/**
|
||||
* \name Vulkan support functions
|
||||
*
|
||||
* \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
|
||||
* is compatable with Tizen's implementation of Vulkan in SDL.
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* \brief Dynamically load a Vulkan loader library.
|
||||
*
|
||||
* \param [in] path The platform dependent Vulkan loader library name, or
|
||||
* \c NULL.
|
||||
*
|
||||
* \return \c 0 on success, or \c -1 if the library couldn't be loaded.
|
||||
*
|
||||
* If \a path is NULL SDL will use the value of the environment variable
|
||||
* \c SDL_VULKAN_LIBRARY, if set, otherwise it loads the default Vulkan
|
||||
* loader library.
|
||||
*
|
||||
* This should be called after initializing the video driver, but before
|
||||
* creating any Vulkan windows. If no Vulkan loader library is loaded, the
|
||||
* default library will be loaded upon creation of the first Vulkan window.
|
||||
*
|
||||
* \note It is fairly common for Vulkan applications to link with \a libvulkan
|
||||
* instead of explicitly loading it at run time. This will work with
|
||||
* SDL provided the application links to a dynamic library and both it
|
||||
* and SDL use the same search path.
|
||||
*
|
||||
* \note If you specify a non-NULL \c path, an application should retrieve all
|
||||
* of the Vulkan functions it uses from the dynamic library using
|
||||
* \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee
|
||||
* \c path points to the same vulkan loader library the application
|
||||
* linked to.
|
||||
*
|
||||
* \note On Apple devices, if \a path is NULL, SDL will attempt to find
|
||||
* the vkGetInstanceProcAddr address within all the mach-o images of
|
||||
* the current process. This is because it is fairly common for Vulkan
|
||||
* applications to link with libvulkan (and historically MoltenVK was
|
||||
* provided as a static library). If it is not found then, on macOS, SDL
|
||||
* will attempt to load \c vulkan.framework/vulkan, \c libvulkan.1.dylib,
|
||||
* followed by \c libvulkan.dylib, in that order.
|
||||
* On iOS SDL will attempt to load \c libvulkan.dylib only. Applications
|
||||
* using a dynamic framework or .dylib must ensure it is included in its
|
||||
* application bundle.
|
||||
*
|
||||
* \note On non-Apple devices, application linking with a static libvulkan is
|
||||
* not supported. Either do not link to the Vulkan loader or link to a
|
||||
* dynamic library version.
|
||||
*
|
||||
* \note This function will fail if there are no working Vulkan drivers
|
||||
* installed.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetVkGetInstanceProcAddr()
|
||||
* \sa SDL_Vulkan_UnloadLibrary()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
|
||||
|
||||
/**
|
||||
* \brief Get the address of the \c vkGetInstanceProcAddr function.
|
||||
*
|
||||
* \note This should be called after either calling SDL_Vulkan_LoadLibrary
|
||||
* or creating an SDL_Window with the SDL_WINDOW_VULKAN flag.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
|
||||
|
||||
/**
|
||||
* \brief Unload the Vulkan loader library previously loaded by
|
||||
* \c SDL_Vulkan_LoadLibrary().
|
||||
*
|
||||
* \sa SDL_Vulkan_LoadLibrary()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
|
||||
|
||||
/**
|
||||
* \brief Get the names of the Vulkan instance extensions needed to create
|
||||
* a surface with \c SDL_Vulkan_CreateSurface().
|
||||
*
|
||||
* \param [in] \c NULL or window Window for which the required Vulkan instance
|
||||
* extensions should be retrieved
|
||||
* \param [in,out] pCount pointer to an \c unsigned related to the number of
|
||||
* required Vulkan instance extensions
|
||||
* \param [out] pNames \c NULL or a pointer to an array to be filled with the
|
||||
* required Vulkan instance extensions
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
*
|
||||
* If \a pNames is \c NULL, then the number of required Vulkan instance
|
||||
* extensions is returned in pCount. Otherwise, \a pCount must point to a
|
||||
* variable set to the number of elements in the \a pNames array, and on
|
||||
* return the variable is overwritten with the number of names actually
|
||||
* written to \a pNames. If \a pCount is less than the number of required
|
||||
* extensions, at most \a pCount structures will be written. If \a pCount
|
||||
* is smaller than the number of required extensions, \c SDL_FALSE will be
|
||||
* returned instead of \c SDL_TRUE, to indicate that not all the required
|
||||
* extensions were returned.
|
||||
*
|
||||
* \note If \c window is not NULL, it will be checked against its creation
|
||||
* flags to ensure that the Vulkan flag is present. This parameter
|
||||
* will be removed in a future major release.
|
||||
*
|
||||
* \note The returned list of extensions will contain \c VK_KHR_surface
|
||||
* and zero or more platform specific extensions
|
||||
*
|
||||
* \note The extension names queried here must be enabled when calling
|
||||
* VkCreateInstance, otherwise surface creation will fail.
|
||||
*
|
||||
* \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag
|
||||
* or be \c NULL
|
||||
*
|
||||
* \code
|
||||
* unsigned int count;
|
||||
* // get count of required extensions
|
||||
* if(!SDL_Vulkan_GetInstanceExtensions(NULL, &count, NULL))
|
||||
* handle_error();
|
||||
*
|
||||
* static const char *const additionalExtensions[] =
|
||||
* {
|
||||
* VK_EXT_DEBUG_REPORT_EXTENSION_NAME, // example additional extension
|
||||
* };
|
||||
* size_t additionalExtensionsCount = sizeof(additionalExtensions) / sizeof(additionalExtensions[0]);
|
||||
* size_t extensionCount = count + additionalExtensionsCount;
|
||||
* const char **names = malloc(sizeof(const char *) * extensionCount);
|
||||
* if(!names)
|
||||
* handle_error();
|
||||
*
|
||||
* // get names of required extensions
|
||||
* if(!SDL_Vulkan_GetInstanceExtensions(NULL, &count, names))
|
||||
* handle_error();
|
||||
*
|
||||
* // copy additional extensions after required extensions
|
||||
* for(size_t i = 0; i < additionalExtensionsCount; i++)
|
||||
* names[i + count] = additionalExtensions[i];
|
||||
*
|
||||
* VkInstanceCreateInfo instanceCreateInfo = {};
|
||||
* instanceCreateInfo.enabledExtensionCount = extensionCount;
|
||||
* instanceCreateInfo.ppEnabledExtensionNames = names;
|
||||
* // fill in rest of instanceCreateInfo
|
||||
*
|
||||
* VkInstance instance;
|
||||
* // create the Vulkan instance
|
||||
* VkResult result = vkCreateInstance(&instanceCreateInfo, NULL, &instance);
|
||||
* free(names);
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_Vulkan_CreateSurface()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
|
||||
SDL_Window *window,
|
||||
unsigned int *pCount,
|
||||
const char **pNames);
|
||||
|
||||
/**
|
||||
* \brief Create a Vulkan rendering surface for a window.
|
||||
*
|
||||
* \param [in] window SDL_Window to which to attach the rendering surface.
|
||||
* \param [in] instance handle to the Vulkan instance to use.
|
||||
* \param [out] surface pointer to a VkSurfaceKHR handle to receive the
|
||||
* handle of the newly created surface.
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
*
|
||||
* \code
|
||||
* VkInstance instance;
|
||||
* SDL_Window *window;
|
||||
*
|
||||
* // create instance and window
|
||||
*
|
||||
* // create the Vulkan surface
|
||||
* VkSurfaceKHR surface;
|
||||
* if(!SDL_Vulkan_CreateSurface(window, instance, &surface))
|
||||
* handle_error();
|
||||
* \endcode
|
||||
*
|
||||
* \note \a window should have been created with the \c SDL_WINDOW_VULKAN flag.
|
||||
*
|
||||
* \note \a instance should have been created with the extensions returned
|
||||
* by \c SDL_Vulkan_CreateSurface() enabled.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetInstanceExtensions()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(
|
||||
SDL_Window *window,
|
||||
VkInstance instance,
|
||||
VkSurfaceKHR* surface);
|
||||
|
||||
/**
|
||||
* \brief Get the size of a window's underlying drawable in pixels (for use
|
||||
* with setting viewport, scissor & etc).
|
||||
*
|
||||
* \param window SDL_Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width in pixels,
|
||||
* may be NULL
|
||||
* \param h Pointer to variable for storing the height in pixels,
|
||||
* may be NULL
|
||||
*
|
||||
* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
|
||||
* drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
|
||||
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
|
||||
* by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
|
||||
*
|
||||
* \note On macOS high-DPI support must be enabled for an application by
|
||||
* setting NSHighResolutionCapable to true in its Info.plist.
|
||||
*
|
||||
* \sa SDL_GetWindowSize()
|
||||
* \sa SDL_CreateWindow()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
|
||||
int *w, int *h);
|
||||
|
||||
/* @} *//* Vulkan support functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_vulkan_h_ */
|
||||
@@ -0,0 +1,170 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file begin_code.h
|
||||
*
|
||||
* This file sets things up for C dynamic library function definitions,
|
||||
* static inlined functions, and structures aligned at 4-byte alignment.
|
||||
* If you don't like ugly C preprocessor code, don't look at this file. :)
|
||||
*/
|
||||
|
||||
/* This shouldn't be nested -- included it around code only. */
|
||||
#ifdef _begin_code_h
|
||||
#error Nested inclusion of begin_code.h
|
||||
#endif
|
||||
#define _begin_code_h
|
||||
|
||||
#ifndef SDL_DEPRECATED
|
||||
# if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
|
||||
# define SDL_DEPRECATED __attribute__((deprecated))
|
||||
# else
|
||||
# define SDL_DEPRECATED
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef SDL_UNUSED
|
||||
# ifdef __GNUC__
|
||||
# define SDL_UNUSED __attribute__((unused))
|
||||
# else
|
||||
# define SDL_UNUSED
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Some compilers use a special export keyword */
|
||||
#ifndef DECLSPEC
|
||||
# if defined(__WIN32__) || defined(__WINRT__)
|
||||
# ifdef __BORLANDC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# endif
|
||||
# elif defined(__OS2__)
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# else
|
||||
# if defined(__GNUC__) && __GNUC__ >= 4
|
||||
# define DECLSPEC __attribute__ ((visibility("default")))
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* By default SDL uses the C calling convention */
|
||||
#ifndef SDLCALL
|
||||
#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
|
||||
#define SDLCALL __cdecl
|
||||
#elif defined(__OS2__) || defined(__EMX__)
|
||||
#define SDLCALL _System
|
||||
# if defined (__GNUC__) && !defined(_System)
|
||||
# define _System /* for old EMX/GCC compat. */
|
||||
# endif
|
||||
#else
|
||||
#define SDLCALL
|
||||
#endif
|
||||
#endif /* SDLCALL */
|
||||
|
||||
/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
|
||||
#ifdef __SYMBIAN32__
|
||||
#undef DECLSPEC
|
||||
#define DECLSPEC
|
||||
#endif /* __SYMBIAN32__ */
|
||||
|
||||
/* Force structure packing at 4 byte alignment.
|
||||
This is necessary if the header is included in code which has structure
|
||||
packing set to an alternate value, say for loading structures from disk.
|
||||
The packing is reset to the previous value in close_code.h
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable: 4103)
|
||||
#endif
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic ignored "-Wpragma-pack"
|
||||
#endif
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#ifdef _M_X64
|
||||
/* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
|
||||
#pragma pack(push,8)
|
||||
#else
|
||||
#pragma pack(push,4)
|
||||
#endif
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
#ifndef SDL_INLINE
|
||||
#if defined(__GNUC__)
|
||||
#define SDL_INLINE __inline__
|
||||
#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||
defined(__DMC__) || defined(__SC__) || \
|
||||
defined(__WATCOMC__) || defined(__LCC__) || \
|
||||
defined(__DECC) || defined(__CC_ARM)
|
||||
#define SDL_INLINE __inline
|
||||
#ifndef __inline__
|
||||
#define __inline__ __inline
|
||||
#endif
|
||||
#else
|
||||
#define SDL_INLINE inline
|
||||
#ifndef __inline__
|
||||
#define __inline__ inline
|
||||
#endif
|
||||
#endif
|
||||
#endif /* SDL_INLINE not defined */
|
||||
|
||||
#ifndef SDL_FORCE_INLINE
|
||||
#if defined(_MSC_VER)
|
||||
#define SDL_FORCE_INLINE __forceinline
|
||||
#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
|
||||
#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
|
||||
#else
|
||||
#define SDL_FORCE_INLINE static SDL_INLINE
|
||||
#endif
|
||||
#endif /* SDL_FORCE_INLINE not defined */
|
||||
|
||||
#ifndef SDL_NORETURN
|
||||
#if defined(__GNUC__)
|
||||
#define SDL_NORETURN __attribute__((noreturn))
|
||||
#elif defined(_MSC_VER)
|
||||
#define SDL_NORETURN __declspec(noreturn)
|
||||
#else
|
||||
#define SDL_NORETURN
|
||||
#endif
|
||||
#endif /* SDL_NORETURN not defined */
|
||||
|
||||
/* Apparently this is needed by several Windows compilers */
|
||||
#if !defined(__MACH__)
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void *)0)
|
||||
#endif
|
||||
#endif /* NULL */
|
||||
#endif /* ! Mac OS X - breaks precompiled headers */
|
||||
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file close_code.h
|
||||
*
|
||||
* This file reverses the effects of begin_code.h and should be included
|
||||
* after you finish any function and structure declarations in your headers
|
||||
*/
|
||||
|
||||
#ifndef _begin_code_h
|
||||
#error close_code.h included without matching begin_code.h
|
||||
#endif
|
||||
#undef _begin_code_h
|
||||
|
||||
/* Reset structure packing at previous byte alignment */
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#pragma pack(pop)
|
||||
#endif /* Compiler needs structure packing set */
|
||||
@@ -0,0 +1,603 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftconfig.in
|
||||
*
|
||||
* UNIX-specific configuration file (specification only).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* This header file contains a number of macro definitions that are used by
|
||||
* the rest of the engine. Most of the macros here are automatically
|
||||
* determined at compile time, and you should not need to change it to port
|
||||
* FreeType, except to compile the library with a non-ANSI compiler.
|
||||
*
|
||||
* Note however that if some specific modifications are needed, we advise
|
||||
* you to place a modified copy in your build directory.
|
||||
*
|
||||
* The build directory is usually `builds/<system>`, and contains
|
||||
* system-specific files that are always included first when building the
|
||||
* library.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef FTCONFIG_H_
|
||||
#define FTCONFIG_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_CONFIG_OPTIONS_H
|
||||
#include FT_CONFIG_STANDARD_LIBRARY_H
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* PLATFORM-SPECIFIC CONFIGURATION MACROS
|
||||
*
|
||||
* These macros can be toggled to suit a specific system. The current ones
|
||||
* are defaults used to compile FreeType in an ANSI C environment (16bit
|
||||
* compilers are also supported). Copy this file to your own
|
||||
* `builds/<system>` directory, and edit it to port the engine.
|
||||
*
|
||||
*/
|
||||
|
||||
#undef HAVE_UNISTD_H
|
||||
#undef HAVE_FCNTL_H
|
||||
#undef HAVE_STDINT_H
|
||||
|
||||
/* There are systems (like the Texas Instruments 'C54x) where a `char` */
|
||||
/* has 16~bits. ANSI~C says that `sizeof(char)` is always~1. Since an */
|
||||
/* `int` has 16~bits also for this system, `sizeof(int)` gives~1 which */
|
||||
/* is probably unexpected. */
|
||||
/* */
|
||||
/* `CHAR_BIT` (defined in `limits.h`) gives the number of bits in a */
|
||||
/* `char` type. */
|
||||
|
||||
#ifndef FT_CHAR_BIT
|
||||
#define FT_CHAR_BIT CHAR_BIT
|
||||
#endif
|
||||
|
||||
|
||||
#undef FT_USE_AUTOCONF_SIZEOF_TYPES
|
||||
#ifdef FT_USE_AUTOCONF_SIZEOF_TYPES
|
||||
|
||||
#undef SIZEOF_INT
|
||||
#undef SIZEOF_LONG
|
||||
#define FT_SIZEOF_INT SIZEOF_INT
|
||||
#define FT_SIZEOF_LONG SIZEOF_LONG
|
||||
|
||||
#else /* !FT_USE_AUTOCONF_SIZEOF_TYPES */
|
||||
|
||||
/* Following cpp computation of the bit length of `int` and `long` */
|
||||
/* is copied from default `include/freetype/config/ftconfig.h`. */
|
||||
/* If any improvement is required for this file, it should be */
|
||||
/* applied to the original header file for the builders that do */
|
||||
/* not use configure script. */
|
||||
|
||||
/* The size of an `int` type. */
|
||||
#if FT_UINT_MAX == 0xFFFFUL
|
||||
#define FT_SIZEOF_INT ( 16 / FT_CHAR_BIT )
|
||||
#elif FT_UINT_MAX == 0xFFFFFFFFUL
|
||||
#define FT_SIZEOF_INT ( 32 / FT_CHAR_BIT )
|
||||
#elif FT_UINT_MAX > 0xFFFFFFFFUL && FT_UINT_MAX == 0xFFFFFFFFFFFFFFFFUL
|
||||
#define FT_SIZEOF_INT ( 64 / FT_CHAR_BIT )
|
||||
#else
|
||||
#error "Unsupported size of `int' type!"
|
||||
#endif
|
||||
|
||||
/* The size of a `long` type. A five-byte `long` (as used e.g. on the */
|
||||
/* DM642) is recognized but avoided. */
|
||||
#if FT_ULONG_MAX == 0xFFFFFFFFUL
|
||||
#define FT_SIZEOF_LONG ( 32 / FT_CHAR_BIT )
|
||||
#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFUL
|
||||
#define FT_SIZEOF_LONG ( 32 / FT_CHAR_BIT )
|
||||
#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFFFFFFFUL
|
||||
#define FT_SIZEOF_LONG ( 64 / FT_CHAR_BIT )
|
||||
#else
|
||||
#error "Unsupported size of `long' type!"
|
||||
#endif
|
||||
|
||||
#endif /* !FT_USE_AUTOCONF_SIZEOF_TYPES */
|
||||
|
||||
/* `FT_UNUSED` indicates that a given parameter is not used -- */
|
||||
/* this is only used to get rid of unpleasant compiler warnings. */
|
||||
#ifndef FT_UNUSED
|
||||
#define FT_UNUSED( arg ) ( (arg) = (arg) )
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* AUTOMATIC CONFIGURATION MACROS
|
||||
*
|
||||
* These macros are computed from the ones defined above. Don't touch
|
||||
* their definition, unless you know precisely what you are doing. No
|
||||
* porter should need to mess with them.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Mac support
|
||||
*
|
||||
* This is the only necessary change, so it is defined here instead
|
||||
* providing a new configuration file.
|
||||
*/
|
||||
#if defined( __APPLE__ ) || ( defined( __MWERKS__ ) && defined( macintosh ) )
|
||||
/* No Carbon frameworks for 64bit 10.4.x. */
|
||||
/* `AvailabilityMacros.h` is available since Mac OS X 10.2, */
|
||||
/* so guess the system version by maximum errno before inclusion. */
|
||||
#include <errno.h>
|
||||
#ifdef ECANCELED /* defined since 10.2 */
|
||||
#include "AvailabilityMacros.h"
|
||||
#endif
|
||||
#if defined( __LP64__ ) && \
|
||||
( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 )
|
||||
#undef FT_MACINTOSH
|
||||
#endif
|
||||
|
||||
#elif defined( __SC__ ) || defined( __MRC__ )
|
||||
/* Classic MacOS compilers */
|
||||
#include "ConditionalMacros.h"
|
||||
#if TARGET_OS_MAC
|
||||
#define FT_MACINTOSH 1
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/* Fix compiler warning with sgi compiler. */
|
||||
#if defined( __sgi ) && !defined( __GNUC__ )
|
||||
#if defined( _COMPILER_VERSION ) && ( _COMPILER_VERSION >= 730 )
|
||||
#pragma set woff 3505
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* basic_types
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Int16
|
||||
*
|
||||
* @description:
|
||||
* A typedef for a 16bit signed integer type.
|
||||
*/
|
||||
typedef signed short FT_Int16;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_UInt16
|
||||
*
|
||||
* @description:
|
||||
* A typedef for a 16bit unsigned integer type.
|
||||
*/
|
||||
typedef unsigned short FT_UInt16;
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
/* this #if 0 ... #endif clause is for documentation purposes */
|
||||
#if 0
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Int32
|
||||
*
|
||||
* @description:
|
||||
* A typedef for a 32bit signed integer type. The size depends on the
|
||||
* configuration.
|
||||
*/
|
||||
typedef signed XXX FT_Int32;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_UInt32
|
||||
*
|
||||
* A typedef for a 32bit unsigned integer type. The size depends on the
|
||||
* configuration.
|
||||
*/
|
||||
typedef unsigned XXX FT_UInt32;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Int64
|
||||
*
|
||||
* A typedef for a 64bit signed integer type. The size depends on the
|
||||
* configuration. Only defined if there is real 64bit support;
|
||||
* otherwise, it gets emulated with a structure (if necessary).
|
||||
*/
|
||||
typedef signed XXX FT_Int64;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_UInt64
|
||||
*
|
||||
* A typedef for a 64bit unsigned integer type. The size depends on the
|
||||
* configuration. Only defined if there is real 64bit support;
|
||||
* otherwise, it gets emulated with a structure (if necessary).
|
||||
*/
|
||||
typedef unsigned XXX FT_UInt64;
|
||||
|
||||
/* */
|
||||
|
||||
#endif
|
||||
|
||||
#if FT_SIZEOF_INT == 4
|
||||
|
||||
typedef signed int FT_Int32;
|
||||
typedef unsigned int FT_UInt32;
|
||||
|
||||
#elif FT_SIZEOF_LONG == 4
|
||||
|
||||
typedef signed long FT_Int32;
|
||||
typedef unsigned long FT_UInt32;
|
||||
|
||||
#else
|
||||
#error "no 32bit type found -- please check your configuration files"
|
||||
#endif
|
||||
|
||||
|
||||
/* look up an integer type that is at least 32~bits */
|
||||
#if FT_SIZEOF_INT >= 4
|
||||
|
||||
typedef int FT_Fast;
|
||||
typedef unsigned int FT_UFast;
|
||||
|
||||
#elif FT_SIZEOF_LONG >= 4
|
||||
|
||||
typedef long FT_Fast;
|
||||
typedef unsigned long FT_UFast;
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/* determine whether we have a 64-bit `int` type for platforms without */
|
||||
/* Autoconf */
|
||||
#if FT_SIZEOF_LONG == 8
|
||||
|
||||
/* `FT_LONG64` must be defined if a 64-bit type is available */
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 long
|
||||
#define FT_UINT64 unsigned long
|
||||
|
||||
/* we handle the LLP64 scheme separately for GCC and clang, */
|
||||
/* suppressing the `long long` warning */
|
||||
#elif ( FT_SIZEOF_LONG == 4 ) && \
|
||||
defined( HAVE_LONG_LONG_INT ) && \
|
||||
defined( __GNUC__ )
|
||||
#pragma GCC diagnostic ignored "-Wlong-long"
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 long long int
|
||||
#define FT_UINT64 unsigned long long int
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* A 64-bit data type may create compilation problems if you compile in
|
||||
* strict ANSI mode. To avoid them, we disable other 64-bit data types if
|
||||
* `__STDC__` is defined. You can however ignore this rule by defining the
|
||||
* `FT_CONFIG_OPTION_FORCE_INT64` configuration macro.
|
||||
*/
|
||||
#elif !defined( __STDC__ ) || defined( FT_CONFIG_OPTION_FORCE_INT64 )
|
||||
|
||||
#if defined( __STDC_VERSION__ ) && __STDC_VERSION__ >= 199901L
|
||||
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 long long int
|
||||
#define FT_UINT64 unsigned long long int
|
||||
|
||||
#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */
|
||||
|
||||
/* this compiler provides the `__int64` type */
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 __int64
|
||||
#define FT_UINT64 unsigned __int64
|
||||
|
||||
#elif defined( __BORLANDC__ ) /* Borland C++ */
|
||||
|
||||
/* XXXX: We should probably check the value of `__BORLANDC__` in order */
|
||||
/* to test the compiler version. */
|
||||
|
||||
/* this compiler provides the `__int64` type */
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 __int64
|
||||
#define FT_UINT64 unsigned __int64
|
||||
|
||||
#elif defined( __WATCOMC__ ) /* Watcom C++ */
|
||||
|
||||
/* Watcom doesn't provide 64-bit data types */
|
||||
|
||||
#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */
|
||||
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 long long int
|
||||
#define FT_UINT64 unsigned long long int
|
||||
|
||||
#elif defined( __GNUC__ )
|
||||
|
||||
/* GCC provides the `long long` type */
|
||||
#define FT_LONG64
|
||||
#define FT_INT64 long long int
|
||||
#define FT_UINT64 unsigned long long int
|
||||
|
||||
#endif /* __STDC_VERSION__ >= 199901L */
|
||||
|
||||
#endif /* FT_SIZEOF_LONG == 8 */
|
||||
|
||||
#ifdef FT_LONG64
|
||||
typedef FT_INT64 FT_Int64;
|
||||
typedef FT_UINT64 FT_UInt64;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef _WIN64
|
||||
/* only 64bit Windows uses the LLP64 data model, i.e., */
|
||||
/* 32bit integers, 64bit pointers */
|
||||
#define FT_UINT_TO_POINTER( x ) (void*)(unsigned __int64)(x)
|
||||
#else
|
||||
#define FT_UINT_TO_POINTER( x ) (void*)(unsigned long)(x)
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* miscellaneous
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#define FT_BEGIN_STMNT do {
|
||||
#define FT_END_STMNT } while ( 0 )
|
||||
#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT
|
||||
|
||||
|
||||
/* `typeof` condition taken from gnulib's `intprops.h` header file */
|
||||
#if ( ( defined( __GNUC__ ) && __GNUC__ >= 2 ) || \
|
||||
( defined( __IBMC__ ) && __IBMC__ >= 1210 && \
|
||||
defined( __IBM__TYPEOF__ ) ) || \
|
||||
( defined( __SUNPRO_C ) && __SUNPRO_C >= 0x5110 && !__STDC__ ) )
|
||||
#define FT_TYPEOF( type ) ( __typeof__ ( type ) )
|
||||
#else
|
||||
#define FT_TYPEOF( type ) /* empty */
|
||||
#endif
|
||||
|
||||
|
||||
/* Use `FT_LOCAL` and `FT_LOCAL_DEF` to declare and define, */
|
||||
/* respectively, a function that gets used only within the scope of a */
|
||||
/* module. Normally, both the header and source code files for such a */
|
||||
/* function are within a single module directory. */
|
||||
/* */
|
||||
/* Intra-module arrays should be tagged with `FT_LOCAL_ARRAY` and */
|
||||
/* `FT_LOCAL_ARRAY_DEF`. */
|
||||
/* */
|
||||
#ifdef FT_MAKE_OPTION_SINGLE_OBJECT
|
||||
|
||||
#define FT_LOCAL( x ) static x
|
||||
#define FT_LOCAL_DEF( x ) static x
|
||||
|
||||
#else
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_LOCAL( x ) extern "C" x
|
||||
#define FT_LOCAL_DEF( x ) extern "C" x
|
||||
#else
|
||||
#define FT_LOCAL( x ) extern x
|
||||
#define FT_LOCAL_DEF( x ) x
|
||||
#endif
|
||||
|
||||
#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */
|
||||
|
||||
#define FT_LOCAL_ARRAY( x ) extern const x
|
||||
#define FT_LOCAL_ARRAY_DEF( x ) const x
|
||||
|
||||
|
||||
/* Use `FT_BASE` and `FT_BASE_DEF` to declare and define, respectively, */
|
||||
/* functions that are used in more than a single module. In the */
|
||||
/* current setup this implies that the declaration is in a header file */
|
||||
/* in the `include/freetype/internal` directory, and the function body */
|
||||
/* is in a file in `src/base`. */
|
||||
/* */
|
||||
#ifndef FT_BASE
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_BASE( x ) extern "C" x
|
||||
#else
|
||||
#define FT_BASE( x ) extern x
|
||||
#endif
|
||||
|
||||
#endif /* !FT_BASE */
|
||||
|
||||
|
||||
#ifndef FT_BASE_DEF
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_BASE_DEF( x ) x
|
||||
#else
|
||||
#define FT_BASE_DEF( x ) x
|
||||
#endif
|
||||
|
||||
#endif /* !FT_BASE_DEF */
|
||||
|
||||
|
||||
/* When compiling FreeType as a DLL or DSO with hidden visibility */
|
||||
/* some systems/compilers need a special attribute in front OR after */
|
||||
/* the return type of function declarations. */
|
||||
/* */
|
||||
/* Two macros are used within the FreeType source code to define */
|
||||
/* exported library functions: `FT_EXPORT` and `FT_EXPORT_DEF`. */
|
||||
/* */
|
||||
/* - `FT_EXPORT( return_type )` */
|
||||
/* */
|
||||
/* is used in a function declaration, as in */
|
||||
/* */
|
||||
/* ``` */
|
||||
/* FT_EXPORT( FT_Error ) */
|
||||
/* FT_Init_FreeType( FT_Library* alibrary ); */
|
||||
/* ``` */
|
||||
/* */
|
||||
/* - `FT_EXPORT_DEF( return_type )` */
|
||||
/* */
|
||||
/* is used in a function definition, as in */
|
||||
/* */
|
||||
/* ``` */
|
||||
/* FT_EXPORT_DEF( FT_Error ) */
|
||||
/* FT_Init_FreeType( FT_Library* alibrary ) */
|
||||
/* { */
|
||||
/* ... some code ... */
|
||||
/* return FT_Err_Ok; */
|
||||
/* } */
|
||||
/* ``` */
|
||||
/* */
|
||||
/* You can provide your own implementation of `FT_EXPORT` and */
|
||||
/* `FT_EXPORT_DEF` here if you want. */
|
||||
/* */
|
||||
/* To export a variable, use `FT_EXPORT_VAR`. */
|
||||
/* */
|
||||
#ifndef FT_EXPORT
|
||||
|
||||
#ifdef FT2_BUILD_LIBRARY
|
||||
|
||||
#if defined( _WIN32 ) && defined( DLL_EXPORT )
|
||||
#define FT_EXPORT( x ) __declspec( dllexport ) x
|
||||
#elif defined( __GNUC__ ) && __GNUC__ >= 4
|
||||
#define FT_EXPORT( x ) __attribute__(( visibility( "default" ) )) x
|
||||
#elif defined( __SUNPRO_C ) && __SUNPRO_C >= 0x550
|
||||
#define FT_EXPORT( x ) __global x
|
||||
#elif defined( __cplusplus )
|
||||
#define FT_EXPORT( x ) extern "C" x
|
||||
#else
|
||||
#define FT_EXPORT( x ) extern x
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
#if defined( _WIN32 ) && defined( DLL_IMPORT )
|
||||
#define FT_EXPORT( x ) __declspec( dllimport ) x
|
||||
#elif defined( __cplusplus )
|
||||
#define FT_EXPORT( x ) extern "C" x
|
||||
#else
|
||||
#define FT_EXPORT( x ) extern x
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* !FT_EXPORT */
|
||||
|
||||
|
||||
#ifndef FT_EXPORT_DEF
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_EXPORT_DEF( x ) extern "C" x
|
||||
#else
|
||||
#define FT_EXPORT_DEF( x ) extern x
|
||||
#endif
|
||||
|
||||
#endif /* !FT_EXPORT_DEF */
|
||||
|
||||
|
||||
#ifndef FT_EXPORT_VAR
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_EXPORT_VAR( x ) extern "C" x
|
||||
#else
|
||||
#define FT_EXPORT_VAR( x ) extern x
|
||||
#endif
|
||||
|
||||
#endif /* !FT_EXPORT_VAR */
|
||||
|
||||
|
||||
/* The following macros are needed to compile the library with a */
|
||||
/* C++ compiler and with 16bit compilers. */
|
||||
/* */
|
||||
|
||||
/* This is special. Within C++, you must specify `extern "C"` for */
|
||||
/* functions which are used via function pointers, and you also */
|
||||
/* must do that for structures which contain function pointers to */
|
||||
/* assure C linkage -- it's not possible to have (local) anonymous */
|
||||
/* functions which are accessed by (global) function pointers. */
|
||||
/* */
|
||||
/* */
|
||||
/* FT_CALLBACK_DEF is used to _define_ a callback function, */
|
||||
/* located in the same source code file as the structure that uses */
|
||||
/* it. */
|
||||
/* */
|
||||
/* FT_BASE_CALLBACK and FT_BASE_CALLBACK_DEF are used to declare */
|
||||
/* and define a callback function, respectively, in a similar way */
|
||||
/* as FT_BASE and FT_BASE_DEF work. */
|
||||
/* */
|
||||
/* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */
|
||||
/* contains pointers to callback functions. */
|
||||
/* */
|
||||
/* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */
|
||||
/* that contains pointers to callback functions. */
|
||||
/* */
|
||||
/* */
|
||||
/* Some 16bit compilers have to redefine these macros to insert */
|
||||
/* the infamous `_cdecl` or `__fastcall` declarations. */
|
||||
/* */
|
||||
#ifndef FT_CALLBACK_DEF
|
||||
#ifdef __cplusplus
|
||||
#define FT_CALLBACK_DEF( x ) extern "C" x
|
||||
#else
|
||||
#define FT_CALLBACK_DEF( x ) static x
|
||||
#endif
|
||||
#endif /* FT_CALLBACK_DEF */
|
||||
|
||||
#ifndef FT_BASE_CALLBACK
|
||||
#ifdef __cplusplus
|
||||
#define FT_BASE_CALLBACK( x ) extern "C" x
|
||||
#define FT_BASE_CALLBACK_DEF( x ) extern "C" x
|
||||
#else
|
||||
#define FT_BASE_CALLBACK( x ) extern x
|
||||
#define FT_BASE_CALLBACK_DEF( x ) x
|
||||
#endif
|
||||
#endif /* FT_BASE_CALLBACK */
|
||||
|
||||
#ifndef FT_CALLBACK_TABLE
|
||||
#ifdef __cplusplus
|
||||
#define FT_CALLBACK_TABLE extern "C"
|
||||
#define FT_CALLBACK_TABLE_DEF extern "C"
|
||||
#else
|
||||
#define FT_CALLBACK_TABLE extern
|
||||
#define FT_CALLBACK_TABLE_DEF /* nothing */
|
||||
#endif
|
||||
#endif /* FT_CALLBACK_TABLE */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
|
||||
#endif /* FTCONFIG_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,814 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftheader.h
|
||||
*
|
||||
* Build macros of the FreeType 2 library.
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef FTHEADER_H_
|
||||
#define FTHEADER_H_
|
||||
|
||||
|
||||
/*@***********************************************************************/
|
||||
/* */
|
||||
/* <Macro> */
|
||||
/* FT_BEGIN_HEADER */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* This macro is used in association with @FT_END_HEADER in header */
|
||||
/* files to ensure that the declarations within are properly */
|
||||
/* encapsulated in an `extern "C" { .. }` block when included from a */
|
||||
/* C++ compiler. */
|
||||
/* */
|
||||
#ifdef __cplusplus
|
||||
#define FT_BEGIN_HEADER extern "C" {
|
||||
#else
|
||||
#define FT_BEGIN_HEADER /* nothing */
|
||||
#endif
|
||||
|
||||
|
||||
/*@***********************************************************************/
|
||||
/* */
|
||||
/* <Macro> */
|
||||
/* FT_END_HEADER */
|
||||
/* */
|
||||
/* <Description> */
|
||||
/* This macro is used in association with @FT_BEGIN_HEADER in header */
|
||||
/* files to ensure that the declarations within are properly */
|
||||
/* encapsulated in an `extern "C" { .. }` block when included from a */
|
||||
/* C++ compiler. */
|
||||
/* */
|
||||
#ifdef __cplusplus
|
||||
#define FT_END_HEADER }
|
||||
#else
|
||||
#define FT_END_HEADER /* nothing */
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Aliases for the FreeType 2 public and configuration files.
|
||||
*
|
||||
*/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* header_file_macros
|
||||
*
|
||||
* @title:
|
||||
* Header File Macros
|
||||
*
|
||||
* @abstract:
|
||||
* Macro definitions used to `#include` specific header files.
|
||||
*
|
||||
* @description:
|
||||
* The following macros are defined to the name of specific FreeType~2
|
||||
* header files. They can be used directly in `#include` statements as
|
||||
* in:
|
||||
*
|
||||
* ```
|
||||
* #include FT_FREETYPE_H
|
||||
* #include FT_MULTIPLE_MASTERS_H
|
||||
* #include FT_GLYPH_H
|
||||
* ```
|
||||
*
|
||||
* There are several reasons why we are now using macros to name public
|
||||
* header files. The first one is that such macros are not limited to
|
||||
* the infamous 8.3~naming rule required by DOS (and
|
||||
* `FT_MULTIPLE_MASTERS_H` is a lot more meaningful than `ftmm.h`).
|
||||
*
|
||||
* The second reason is that it allows for more flexibility in the way
|
||||
* FreeType~2 is installed on a given system.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/* configuration files */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CONFIG_CONFIG_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* FreeType~2 configuration data.
|
||||
*
|
||||
*/
|
||||
#ifndef FT_CONFIG_CONFIG_H
|
||||
#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h>
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CONFIG_STANDARD_LIBRARY_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* FreeType~2 interface to the standard C library functions.
|
||||
*
|
||||
*/
|
||||
#ifndef FT_CONFIG_STANDARD_LIBRARY_H
|
||||
#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h>
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CONFIG_OPTIONS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* FreeType~2 project-specific configuration options.
|
||||
*
|
||||
*/
|
||||
#ifndef FT_CONFIG_OPTIONS_H
|
||||
#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h>
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CONFIG_MODULES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* list of FreeType~2 modules that are statically linked to new library
|
||||
* instances in @FT_Init_FreeType.
|
||||
*
|
||||
*/
|
||||
#ifndef FT_CONFIG_MODULES_H
|
||||
#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h>
|
||||
#endif
|
||||
|
||||
/* */
|
||||
|
||||
/* public headers */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_FREETYPE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* base FreeType~2 API.
|
||||
*
|
||||
*/
|
||||
#define FT_FREETYPE_H <freetype/freetype.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_ERRORS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* list of FreeType~2 error codes (and messages).
|
||||
*
|
||||
* It is included by @FT_FREETYPE_H.
|
||||
*
|
||||
*/
|
||||
#define FT_ERRORS_H <freetype/fterrors.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_MODULE_ERRORS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* list of FreeType~2 module error offsets (and messages).
|
||||
*
|
||||
*/
|
||||
#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_SYSTEM_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 interface to low-level operations (i.e., memory management
|
||||
* and stream i/o).
|
||||
*
|
||||
* It is included by @FT_FREETYPE_H.
|
||||
*
|
||||
*/
|
||||
#define FT_SYSTEM_H <freetype/ftsystem.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_IMAGE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing type
|
||||
* definitions related to glyph images (i.e., bitmaps, outlines,
|
||||
* scan-converter parameters).
|
||||
*
|
||||
* It is included by @FT_FREETYPE_H.
|
||||
*
|
||||
*/
|
||||
#define FT_IMAGE_H <freetype/ftimage.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TYPES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* basic data types defined by FreeType~2.
|
||||
*
|
||||
* It is included by @FT_FREETYPE_H.
|
||||
*
|
||||
*/
|
||||
#define FT_TYPES_H <freetype/fttypes.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_LIST_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* list management API of FreeType~2.
|
||||
*
|
||||
* (Most applications will never need to include this file.)
|
||||
*
|
||||
*/
|
||||
#define FT_LIST_H <freetype/ftlist.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_OUTLINE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* scalable outline management API of FreeType~2.
|
||||
*
|
||||
*/
|
||||
#define FT_OUTLINE_H <freetype/ftoutln.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_SIZES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* API which manages multiple @FT_Size objects per face.
|
||||
*
|
||||
*/
|
||||
#define FT_SIZES_H <freetype/ftsizes.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_MODULE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* module management API of FreeType~2.
|
||||
*
|
||||
*/
|
||||
#define FT_MODULE_H <freetype/ftmodapi.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_RENDER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* renderer module management API of FreeType~2.
|
||||
*
|
||||
*/
|
||||
#define FT_RENDER_H <freetype/ftrender.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_DRIVER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* structures and macros related to the driver modules.
|
||||
*
|
||||
*/
|
||||
#define FT_DRIVER_H <freetype/ftdriver.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_AUTOHINTER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* structures and macros related to the auto-hinting module.
|
||||
*
|
||||
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
|
||||
*
|
||||
*/
|
||||
#define FT_AUTOHINTER_H FT_DRIVER_H
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CFF_DRIVER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* structures and macros related to the CFF driver module.
|
||||
*
|
||||
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
|
||||
*
|
||||
*/
|
||||
#define FT_CFF_DRIVER_H FT_DRIVER_H
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TRUETYPE_DRIVER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* structures and macros related to the TrueType driver module.
|
||||
*
|
||||
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
|
||||
*
|
||||
*/
|
||||
#define FT_TRUETYPE_DRIVER_H FT_DRIVER_H
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_PCF_DRIVER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing
|
||||
* structures and macros related to the PCF driver module.
|
||||
*
|
||||
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
|
||||
*
|
||||
*/
|
||||
#define FT_PCF_DRIVER_H FT_DRIVER_H
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TYPE1_TABLES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* types and API specific to the Type~1 format.
|
||||
*
|
||||
*/
|
||||
#define FT_TYPE1_TABLES_H <freetype/t1tables.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TRUETYPE_IDS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* enumeration values which identify name strings, languages, encodings,
|
||||
* etc. This file really contains a _large_ set of constant macro
|
||||
* definitions, taken from the TrueType and OpenType specifications.
|
||||
*
|
||||
*/
|
||||
#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TRUETYPE_TABLES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* types and API specific to the TrueType (as well as OpenType) format.
|
||||
*
|
||||
*/
|
||||
#define FT_TRUETYPE_TABLES_H <freetype/tttables.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TRUETYPE_TAGS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of TrueType four-byte 'tags' which identify blocks in
|
||||
* SFNT-based font formats (i.e., TrueType and OpenType).
|
||||
*
|
||||
*/
|
||||
#define FT_TRUETYPE_TAGS_H <freetype/tttags.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_BDF_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of an API which accesses BDF-specific strings from a face.
|
||||
*
|
||||
*/
|
||||
#define FT_BDF_H <freetype/ftbdf.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CID_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of an API which access CID font information from a face.
|
||||
*
|
||||
*/
|
||||
#define FT_CID_H <freetype/ftcid.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_GZIP_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of an API which supports gzip-compressed files.
|
||||
*
|
||||
*/
|
||||
#define FT_GZIP_H <freetype/ftgzip.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_LZW_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of an API which supports LZW-compressed files.
|
||||
*
|
||||
*/
|
||||
#define FT_LZW_H <freetype/ftlzw.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_BZIP2_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of an API which supports bzip2-compressed files.
|
||||
*
|
||||
*/
|
||||
#define FT_BZIP2_H <freetype/ftbzip2.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_WINFONTS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* definitions of an API which supports Windows FNT files.
|
||||
*
|
||||
*/
|
||||
#define FT_WINFONTS_H <freetype/ftwinfnt.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_GLYPH_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* API of the optional glyph management component.
|
||||
*
|
||||
*/
|
||||
#define FT_GLYPH_H <freetype/ftglyph.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_BITMAP_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* API of the optional bitmap conversion component.
|
||||
*
|
||||
*/
|
||||
#define FT_BITMAP_H <freetype/ftbitmap.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_BBOX_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* API of the optional exact bounding box computation routines.
|
||||
*
|
||||
*/
|
||||
#define FT_BBOX_H <freetype/ftbbox.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_CACHE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* API of the optional FreeType~2 cache sub-system.
|
||||
*
|
||||
*/
|
||||
#define FT_CACHE_H <freetype/ftcache.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_MAC_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* Macintosh-specific FreeType~2 API. The latter is used to access fonts
|
||||
* embedded in resource forks.
|
||||
*
|
||||
* This header file must be explicitly included by client applications
|
||||
* compiled on the Mac (note that the base API still works though).
|
||||
*
|
||||
*/
|
||||
#define FT_MAC_H <freetype/ftmac.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_MULTIPLE_MASTERS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* optional multiple-masters management API of FreeType~2.
|
||||
*
|
||||
*/
|
||||
#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_SFNT_NAMES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* optional FreeType~2 API which accesses embedded 'name' strings in
|
||||
* SFNT-based font formats (i.e., TrueType and OpenType).
|
||||
*
|
||||
*/
|
||||
#define FT_SFNT_NAMES_H <freetype/ftsnames.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_OPENTYPE_VALIDATE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* optional FreeType~2 API which validates OpenType tables ('BASE',
|
||||
* 'GDEF', 'GPOS', 'GSUB', 'JSTF').
|
||||
*
|
||||
*/
|
||||
#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_GX_VALIDATE_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* optional FreeType~2 API which validates TrueTypeGX/AAT tables ('feat',
|
||||
* 'mort', 'morx', 'bsln', 'just', 'kern', 'opbd', 'trak', 'prop').
|
||||
*
|
||||
*/
|
||||
#define FT_GX_VALIDATE_H <freetype/ftgxval.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_PFR_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which accesses PFR-specific data.
|
||||
*
|
||||
*/
|
||||
#define FT_PFR_H <freetype/ftpfr.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_STROKER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which provides functions to stroke outline paths.
|
||||
*/
|
||||
#define FT_STROKER_H <freetype/ftstroke.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_SYNTHESIS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which performs artificial obliquing and emboldening.
|
||||
*/
|
||||
#define FT_SYNTHESIS_H <freetype/ftsynth.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_FONT_FORMATS_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which provides functions specific to font formats.
|
||||
*/
|
||||
#define FT_FONT_FORMATS_H <freetype/ftfntfmt.h>
|
||||
|
||||
/* deprecated */
|
||||
#define FT_XFREE86_H FT_FONT_FORMATS_H
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_TRIGONOMETRY_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which performs trigonometric computations (e.g.,
|
||||
* cosines and arc tangents).
|
||||
*/
|
||||
#define FT_TRIGONOMETRY_H <freetype/fttrigon.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_LCD_FILTER_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which performs color filtering for subpixel rendering.
|
||||
*/
|
||||
#define FT_LCD_FILTER_H <freetype/ftlcdfil.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_INCREMENTAL_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which performs incremental glyph loading.
|
||||
*/
|
||||
#define FT_INCREMENTAL_H <freetype/ftincrem.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_GASP_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which returns entries from the TrueType GASP table.
|
||||
*/
|
||||
#define FT_GASP_H <freetype/ftgasp.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_ADVANCES_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which returns individual and ranged glyph advances.
|
||||
*/
|
||||
#define FT_ADVANCES_H <freetype/ftadvanc.h>
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_COLOR_H
|
||||
*
|
||||
* @description:
|
||||
* A macro used in `#include` statements to name the file containing the
|
||||
* FreeType~2 API which handles the OpenType 'CPAL' table.
|
||||
*/
|
||||
#define FT_COLOR_H <freetype/ftcolor.h>
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
/* These header files don't need to be included by the user. */
|
||||
#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h>
|
||||
#define FT_PARAMETER_TAGS_H <freetype/ftparams.h>
|
||||
|
||||
/* Deprecated macros. */
|
||||
#define FT_UNPATENTED_HINTING_H <freetype/ftparams.h>
|
||||
#define FT_TRUETYPE_UNPATENTED_H <freetype/ftparams.h>
|
||||
|
||||
/* `FT_CACHE_H` is the only header file needed for the cache subsystem. */
|
||||
#define FT_CACHE_IMAGE_H FT_CACHE_H
|
||||
#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H
|
||||
#define FT_CACHE_CHARMAP_H FT_CACHE_H
|
||||
|
||||
/* The internals of the cache sub-system are no longer exposed. We */
|
||||
/* default to `FT_CACHE_H` at the moment just in case, but we know */
|
||||
/* of no rogue client that uses them. */
|
||||
/* */
|
||||
#define FT_CACHE_MANAGER_H FT_CACHE_H
|
||||
#define FT_CACHE_INTERNAL_MRU_H FT_CACHE_H
|
||||
#define FT_CACHE_INTERNAL_MANAGER_H FT_CACHE_H
|
||||
#define FT_CACHE_INTERNAL_CACHE_H FT_CACHE_H
|
||||
#define FT_CACHE_INTERNAL_GLYPH_H FT_CACHE_H
|
||||
#define FT_CACHE_INTERNAL_IMAGE_H FT_CACHE_H
|
||||
#define FT_CACHE_INTERNAL_SBITS_H FT_CACHE_H
|
||||
|
||||
|
||||
/*
|
||||
* Include internal headers definitions from `<internal/...>` only when
|
||||
* building the library.
|
||||
*/
|
||||
#ifdef FT2_BUILD_LIBRARY
|
||||
#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h>
|
||||
#include FT_INTERNAL_INTERNAL_H
|
||||
#endif /* FT2_BUILD_LIBRARY */
|
||||
|
||||
|
||||
#endif /* FTHEADER_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* This file registers the FreeType modules compiled into the library.
|
||||
*
|
||||
* If you use GNU make, this file IS NOT USED! Instead, it is created in
|
||||
* the objects directory (normally `<topdir>/objs/`) based on information
|
||||
* from `<topdir>/modules.cfg`.
|
||||
*
|
||||
* Please read `docs/INSTALL.ANY` and `docs/CUSTOMIZE` how to compile
|
||||
* FreeType without GNU make.
|
||||
*
|
||||
*/
|
||||
|
||||
FT_USE_MODULE( FT_Module_Class, autofit_module_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class )
|
||||
FT_USE_MODULE( FT_Module_Class, psaux_module_class )
|
||||
FT_USE_MODULE( FT_Module_Class, psnames_module_class )
|
||||
FT_USE_MODULE( FT_Module_Class, pshinter_module_class )
|
||||
FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class )
|
||||
FT_USE_MODULE( FT_Module_Class, sfnt_module_class )
|
||||
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class )
|
||||
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcd_renderer_class )
|
||||
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_lcdv_renderer_class )
|
||||
FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class )
|
||||
|
||||
/* EOF */
|
||||
@@ -0,0 +1,982 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftoption.h
|
||||
*
|
||||
* User-selectable configuration macros (specification only).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTOPTION_H_
|
||||
#define FTOPTION_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* USER-SELECTABLE CONFIGURATION MACROS
|
||||
*
|
||||
* This file contains the default configuration macro definitions for a
|
||||
* standard build of the FreeType library. There are three ways to use
|
||||
* this file to build project-specific versions of the library:
|
||||
*
|
||||
* - You can modify this file by hand, but this is not recommended in
|
||||
* cases where you would like to build several versions of the library
|
||||
* from a single source directory.
|
||||
*
|
||||
* - You can put a copy of this file in your build directory, more
|
||||
* precisely in `$BUILD/freetype/config/ftoption.h`, where `$BUILD` is
|
||||
* the name of a directory that is included _before_ the FreeType include
|
||||
* path during compilation.
|
||||
*
|
||||
* The default FreeType Makefiles and Jamfiles use the build directory
|
||||
* `builds/<system>` by default, but you can easily change that for your
|
||||
* own projects.
|
||||
*
|
||||
* - Copy the file <ft2build.h> to `$BUILD/ft2build.h` and modify it
|
||||
* slightly to pre-define the macro `FT_CONFIG_OPTIONS_H` used to locate
|
||||
* this file during the build. For example,
|
||||
*
|
||||
* ```
|
||||
* #define FT_CONFIG_OPTIONS_H <myftoptions.h>
|
||||
* #include <freetype/config/ftheader.h>
|
||||
* ```
|
||||
*
|
||||
* will use `$BUILD/myftoptions.h` instead of this file for macro
|
||||
* definitions.
|
||||
*
|
||||
* Note also that you can similarly pre-define the macro
|
||||
* `FT_CONFIG_MODULES_H` used to locate the file listing of the modules
|
||||
* that are statically linked to the library at compile time. By
|
||||
* default, this file is `<freetype/config/ftmodule.h>`.
|
||||
*
|
||||
* We highly recommend using the third method whenever possible.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
|
||||
/*#************************************************************************
|
||||
*
|
||||
* If you enable this configuration option, FreeType recognizes an
|
||||
* environment variable called `FREETYPE_PROPERTIES`, which can be used to
|
||||
* control the various font drivers and modules. The controllable
|
||||
* properties are listed in the section @properties.
|
||||
*
|
||||
* You have to undefine this configuration option on platforms that lack
|
||||
* the concept of environment variables (and thus don't have the `getenv`
|
||||
* function), for example Windows CE.
|
||||
*
|
||||
* `FREETYPE_PROPERTIES` has the following syntax form (broken here into
|
||||
* multiple lines for better readability).
|
||||
*
|
||||
* ```
|
||||
* <optional whitespace>
|
||||
* <module-name1> ':'
|
||||
* <property-name1> '=' <property-value1>
|
||||
* <whitespace>
|
||||
* <module-name2> ':'
|
||||
* <property-name2> '=' <property-value2>
|
||||
* ...
|
||||
* ```
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* ```
|
||||
* FREETYPE_PROPERTIES=truetype:interpreter-version=35 \
|
||||
* cff:no-stem-darkening=1 \
|
||||
* autofitter:warping=1
|
||||
* ```
|
||||
*
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_ENVIRONMENT_PROPERTIES
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Uncomment the line below if you want to activate LCD rendering
|
||||
* technology similar to ClearType in this build of the library. This
|
||||
* technology triples the resolution in the direction color subpixels. To
|
||||
* mitigate color fringes inherent to this technology, you also need to
|
||||
* explicitly set up LCD filtering.
|
||||
*
|
||||
* Note that this feature is covered by several Microsoft patents and
|
||||
* should not be activated in any default build of the library. When this
|
||||
* macro is not defined, FreeType offers alternative LCD rendering
|
||||
* technology that produces excellent output without LCD filtering.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Many compilers provide a non-ANSI 64-bit data type that can be used by
|
||||
* FreeType to speed up some computations. However, this will create some
|
||||
* problems when compiling the library in strict ANSI mode.
|
||||
*
|
||||
* For this reason, the use of 64-bit integers is normally disabled when
|
||||
* the `__STDC__` macro is defined. You can however disable this by
|
||||
* defining the macro `FT_CONFIG_OPTION_FORCE_INT64` here.
|
||||
*
|
||||
* For most compilers, this will only create compilation warnings when
|
||||
* building the library.
|
||||
*
|
||||
* ObNote: The compiler-specific 64-bit integers are detected in the
|
||||
* file `ftconfig.h` either statically or through the `configure`
|
||||
* script on supported platforms.
|
||||
*/
|
||||
#undef FT_CONFIG_OPTION_FORCE_INT64
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* If this macro is defined, do not try to use an assembler version of
|
||||
* performance-critical functions (e.g., @FT_MulFix). You should only do
|
||||
* that to verify that the assembler function works properly, or to execute
|
||||
* benchmark tests of the various implementations.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_NO_ASSEMBLER */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* If this macro is defined, try to use an inlined assembler version of the
|
||||
* @FT_MulFix function, which is a 'hotspot' when loading and hinting
|
||||
* glyphs, and which should be executed as fast as possible.
|
||||
*
|
||||
* Note that if your compiler or CPU is not supported, this will default to
|
||||
* the standard and portable implementation found in `ftcalc.c`.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_INLINE_MULFIX
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* LZW-compressed file support.
|
||||
*
|
||||
* FreeType now handles font files that have been compressed with the
|
||||
* `compress` program. This is mostly used to parse many of the PCF
|
||||
* files that come with various X11 distributions. The implementation
|
||||
* uses NetBSD's `zopen` to partially uncompress the file on the fly (see
|
||||
* `src/lzw/ftgzip.c`).
|
||||
*
|
||||
* Define this macro if you want to enable this 'feature'.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_USE_LZW
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Gzip-compressed file support.
|
||||
*
|
||||
* FreeType now handles font files that have been compressed with the
|
||||
* `gzip` program. This is mostly used to parse many of the PCF files
|
||||
* that come with XFree86. The implementation uses 'zlib' to partially
|
||||
* uncompress the file on the fly (see `src/gzip/ftgzip.c`).
|
||||
*
|
||||
* Define this macro if you want to enable this 'feature'. See also the
|
||||
* macro `FT_CONFIG_OPTION_SYSTEM_ZLIB` below.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_USE_ZLIB
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* ZLib library selection
|
||||
*
|
||||
* This macro is only used when `FT_CONFIG_OPTION_USE_ZLIB` is defined.
|
||||
* It allows FreeType's 'ftgzip' component to link to the system's
|
||||
* installation of the ZLib library. This is useful on systems like
|
||||
* Unix or VMS where it generally is already available.
|
||||
*
|
||||
* If you let it undefined, the component will use its own copy of the
|
||||
* zlib sources instead. These have been modified to be included
|
||||
* directly within the component and **not** export external function
|
||||
* names. This allows you to link any program with FreeType _and_ ZLib
|
||||
* without linking conflicts.
|
||||
*
|
||||
* Do not `#undef` this macro here since the build system might define
|
||||
* it for certain configurations only.
|
||||
*
|
||||
* If you use a build system like cmake or the `configure` script,
|
||||
* options set by those programs have precedence, overwriting the value
|
||||
* here with the configured one.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_SYSTEM_ZLIB
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Bzip2-compressed file support.
|
||||
*
|
||||
* FreeType now handles font files that have been compressed with the
|
||||
* `bzip2` program. This is mostly used to parse many of the PCF files
|
||||
* that come with XFree86. The implementation uses `libbz2` to partially
|
||||
* uncompress the file on the fly (see `src/bzip2/ftbzip2.c`). Contrary
|
||||
* to gzip, bzip2 currently is not included and need to use the system
|
||||
* available bzip2 implementation.
|
||||
*
|
||||
* Define this macro if you want to enable this 'feature'.
|
||||
*
|
||||
* If you use a build system like cmake or the `configure` script,
|
||||
* options set by those programs have precedence, overwriting the value
|
||||
* here with the configured one.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_USE_BZIP2
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define to disable the use of file stream functions and types, `FILE`,
|
||||
* `fopen`, etc. Enables the use of smaller system libraries on embedded
|
||||
* systems that have multiple system libraries, some with or without file
|
||||
* stream support, in the cases where file stream support is not necessary
|
||||
* such as memory loading of font files.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_DISABLE_STREAM_SUPPORT */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* PNG bitmap support.
|
||||
*
|
||||
* FreeType now handles loading color bitmap glyphs in the PNG format.
|
||||
* This requires help from the external libpng library. Uncompressed
|
||||
* color bitmaps do not need any external libraries and will be supported
|
||||
* regardless of this configuration.
|
||||
*
|
||||
* Define this macro if you want to enable this 'feature'.
|
||||
*
|
||||
* If you use a build system like cmake or the `configure` script,
|
||||
* options set by those programs have precedence, overwriting the value
|
||||
* here with the configured one.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_USE_PNG */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* HarfBuzz support.
|
||||
*
|
||||
* FreeType uses the HarfBuzz library to improve auto-hinting of OpenType
|
||||
* fonts. If available, many glyphs not directly addressable by a font's
|
||||
* character map will be hinted also.
|
||||
*
|
||||
* Define this macro if you want to enable this 'feature'.
|
||||
*
|
||||
* If you use a build system like cmake or the `configure` script,
|
||||
* options set by those programs have precedence, overwriting the value
|
||||
* here with the configured one.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_USE_HARFBUZZ */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Glyph Postscript Names handling
|
||||
*
|
||||
* By default, FreeType 2 is compiled with the 'psnames' module. This
|
||||
* module is in charge of converting a glyph name string into a Unicode
|
||||
* value, or return a Macintosh standard glyph name for the use with the
|
||||
* TrueType 'post' table.
|
||||
*
|
||||
* Undefine this macro if you do not want 'psnames' compiled in your
|
||||
* build of FreeType. This has the following effects:
|
||||
*
|
||||
* - The TrueType driver will provide its own set of glyph names, if you
|
||||
* build it to support postscript names in the TrueType 'post' table,
|
||||
* but will not synthesize a missing Unicode charmap.
|
||||
*
|
||||
* - The Type~1 driver will not be able to synthesize a Unicode charmap
|
||||
* out of the glyphs found in the fonts.
|
||||
*
|
||||
* You would normally undefine this configuration macro when building a
|
||||
* version of FreeType that doesn't contain a Type~1 or CFF driver.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Postscript Names to Unicode Values support
|
||||
*
|
||||
* By default, FreeType~2 is built with the 'psnames' module compiled in.
|
||||
* Among other things, the module is used to convert a glyph name into a
|
||||
* Unicode value. This is especially useful in order to synthesize on
|
||||
* the fly a Unicode charmap from the CFF/Type~1 driver through a big
|
||||
* table named the 'Adobe Glyph List' (AGL).
|
||||
*
|
||||
* Undefine this macro if you do not want the Adobe Glyph List compiled
|
||||
* in your 'psnames' module. The Type~1 driver will not be able to
|
||||
* synthesize a Unicode charmap out of the glyphs found in the fonts.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Support for Mac fonts
|
||||
*
|
||||
* Define this macro if you want support for outline fonts in Mac format
|
||||
* (mac dfont, mac resource, macbinary containing a mac resource) on
|
||||
* non-Mac platforms.
|
||||
*
|
||||
* Note that the 'FOND' resource isn't checked.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_MAC_FONTS
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Guessing methods to access embedded resource forks
|
||||
*
|
||||
* Enable extra Mac fonts support on non-Mac platforms (e.g., GNU/Linux).
|
||||
*
|
||||
* Resource forks which include fonts data are stored sometimes in
|
||||
* locations which users or developers don't expected. In some cases,
|
||||
* resource forks start with some offset from the head of a file. In
|
||||
* other cases, the actual resource fork is stored in file different from
|
||||
* what the user specifies. If this option is activated, FreeType tries
|
||||
* to guess whether such offsets or different file names must be used.
|
||||
*
|
||||
* Note that normal, direct access of resource forks is controlled via
|
||||
* the `FT_CONFIG_OPTION_MAC_FONTS` option.
|
||||
*/
|
||||
#ifdef FT_CONFIG_OPTION_MAC_FONTS
|
||||
#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Allow the use of `FT_Incremental_Interface` to load typefaces that
|
||||
* contain no glyph data, but supply it via a callback function. This is
|
||||
* required by clients supporting document formats which supply font data
|
||||
* incrementally as the document is parsed, such as the Ghostscript
|
||||
* interpreter for the PostScript language.
|
||||
*/
|
||||
#define FT_CONFIG_OPTION_INCREMENTAL
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* The size in bytes of the render pool used by the scan-line converter to
|
||||
* do all of its work.
|
||||
*/
|
||||
#define FT_RENDER_POOL_SIZE 16384L
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* FT_MAX_MODULES
|
||||
*
|
||||
* The maximum number of modules that can be registered in a single
|
||||
* FreeType library object. 32~is the default.
|
||||
*/
|
||||
#define FT_MAX_MODULES 32
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Debug level
|
||||
*
|
||||
* FreeType can be compiled in debug or trace mode. In debug mode,
|
||||
* errors are reported through the 'ftdebug' component. In trace mode,
|
||||
* additional messages are sent to the standard output during execution.
|
||||
*
|
||||
* Define `FT_DEBUG_LEVEL_ERROR` to build the library in debug mode.
|
||||
* Define `FT_DEBUG_LEVEL_TRACE` to build it in trace mode.
|
||||
*
|
||||
* Don't define any of these macros to compile in 'release' mode!
|
||||
*
|
||||
* Do not `#undef` these macros here since the build system might define
|
||||
* them for certain configurations only.
|
||||
*/
|
||||
/* #define FT_DEBUG_LEVEL_ERROR */
|
||||
/* #define FT_DEBUG_LEVEL_TRACE */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Autofitter debugging
|
||||
*
|
||||
* If `FT_DEBUG_AUTOFIT` is defined, FreeType provides some means to
|
||||
* control the autofitter behaviour for debugging purposes with global
|
||||
* boolean variables (consequently, you should **never** enable this
|
||||
* while compiling in 'release' mode):
|
||||
*
|
||||
* ```
|
||||
* _af_debug_disable_horz_hints
|
||||
* _af_debug_disable_vert_hints
|
||||
* _af_debug_disable_blue_hints
|
||||
* ```
|
||||
*
|
||||
* Additionally, the following functions provide dumps of various
|
||||
* internal autofit structures to stdout (using `printf`):
|
||||
*
|
||||
* ```
|
||||
* af_glyph_hints_dump_points
|
||||
* af_glyph_hints_dump_segments
|
||||
* af_glyph_hints_dump_edges
|
||||
* af_glyph_hints_get_num_segments
|
||||
* af_glyph_hints_get_segment_offset
|
||||
* ```
|
||||
*
|
||||
* As an argument, they use another global variable:
|
||||
*
|
||||
* ```
|
||||
* _af_debug_hints
|
||||
* ```
|
||||
*
|
||||
* Please have a look at the `ftgrid` demo program to see how those
|
||||
* variables and macros should be used.
|
||||
*
|
||||
* Do not `#undef` these macros here since the build system might define
|
||||
* them for certain configurations only.
|
||||
*/
|
||||
/* #define FT_DEBUG_AUTOFIT */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Memory Debugging
|
||||
*
|
||||
* FreeType now comes with an integrated memory debugger that is capable
|
||||
* of detecting simple errors like memory leaks or double deletes. To
|
||||
* compile it within your build of the library, you should define
|
||||
* `FT_DEBUG_MEMORY` here.
|
||||
*
|
||||
* Note that the memory debugger is only activated at runtime when when
|
||||
* the _environment_ variable `FT2_DEBUG_MEMORY` is defined also!
|
||||
*
|
||||
* Do not `#undef` this macro here since the build system might define it
|
||||
* for certain configurations only.
|
||||
*/
|
||||
/* #define FT_DEBUG_MEMORY */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Module errors
|
||||
*
|
||||
* If this macro is set (which is _not_ the default), the higher byte of
|
||||
* an error code gives the module in which the error has occurred, while
|
||||
* the lower byte is the real error code.
|
||||
*
|
||||
* Setting this macro makes sense for debugging purposes only, since it
|
||||
* would break source compatibility of certain programs that use
|
||||
* FreeType~2.
|
||||
*
|
||||
* More details can be found in the files `ftmoderr.h` and `fterrors.h`.
|
||||
*/
|
||||
#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Error Strings
|
||||
*
|
||||
* If this macro is set, `FT_Error_String` will return meaningful
|
||||
* descriptions. This is not enabled by default to reduce the overall
|
||||
* size of FreeType.
|
||||
*
|
||||
* More details can be found in the file `fterrors.h`.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_ERROR_STRINGS */
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** S F N T D R I V E R C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_EMBEDDED_BITMAPS` if you want to support
|
||||
* embedded bitmaps in all formats using the 'sfnt' module (namely
|
||||
* TrueType~& OpenType).
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_COLOR_LAYERS` if you want to support coloured
|
||||
* outlines (from the 'COLR'/'CPAL' tables) in all formats using the 'sfnt'
|
||||
* module (namely TrueType~& OpenType).
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_COLOR_LAYERS
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_POSTSCRIPT_NAMES` if you want to be able to
|
||||
* load and enumerate the glyph Postscript names in a TrueType or OpenType
|
||||
* file.
|
||||
*
|
||||
* Note that when you do not compile the 'psnames' module by undefining the
|
||||
* above `FT_CONFIG_OPTION_POSTSCRIPT_NAMES`, the 'sfnt' module will
|
||||
* contain additional code used to read the PS Names table from a font.
|
||||
*
|
||||
* (By default, the module uses 'psnames' to extract glyph names.)
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_SFNT_NAMES` if your applications need to access
|
||||
* the internal name table in a SFNT-based format like TrueType or
|
||||
* OpenType. The name table contains various strings used to describe the
|
||||
* font, like family name, copyright, version, etc. It does not contain
|
||||
* any glyph name though.
|
||||
*
|
||||
* Accessing SFNT names is done through the functions declared in
|
||||
* `ftsnames.h`.
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_SFNT_NAMES
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* TrueType CMap support
|
||||
*
|
||||
* Here you can fine-tune which TrueType CMap table format shall be
|
||||
* supported.
|
||||
*/
|
||||
#define TT_CONFIG_CMAP_FORMAT_0
|
||||
#define TT_CONFIG_CMAP_FORMAT_2
|
||||
#define TT_CONFIG_CMAP_FORMAT_4
|
||||
#define TT_CONFIG_CMAP_FORMAT_6
|
||||
#define TT_CONFIG_CMAP_FORMAT_8
|
||||
#define TT_CONFIG_CMAP_FORMAT_10
|
||||
#define TT_CONFIG_CMAP_FORMAT_12
|
||||
#define TT_CONFIG_CMAP_FORMAT_13
|
||||
#define TT_CONFIG_CMAP_FORMAT_14
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_BYTECODE_INTERPRETER` if you want to compile a
|
||||
* bytecode interpreter in the TrueType driver.
|
||||
*
|
||||
* By undefining this, you will only compile the code necessary to load
|
||||
* TrueType glyphs without hinting.
|
||||
*
|
||||
* Do not `#undef` this macro here, since the build system might define it
|
||||
* for certain configurations only.
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_SUBPIXEL_HINTING` if you want to compile
|
||||
* subpixel hinting support into the TrueType driver. This modifies the
|
||||
* TrueType hinting mechanism when anything but `FT_RENDER_MODE_MONO` is
|
||||
* requested.
|
||||
*
|
||||
* In particular, it modifies the bytecode interpreter to interpret (or
|
||||
* not) instructions in a certain way so that all TrueType fonts look like
|
||||
* they do in a Windows ClearType (DirectWrite) environment. See [1] for a
|
||||
* technical overview on what this means. See `ttinterp.h` for more
|
||||
* details on the LEAN option.
|
||||
*
|
||||
* There are three possible values.
|
||||
*
|
||||
* Value 1:
|
||||
* This value is associated with the 'Infinality' moniker, contributed by
|
||||
* an individual nicknamed Infinality with the goal of making TrueType
|
||||
* fonts render better than on Windows. A high amount of configurability
|
||||
* and flexibility, down to rules for single glyphs in fonts, but also
|
||||
* very slow. Its experimental and slow nature and the original
|
||||
* developer losing interest meant that this option was never enabled in
|
||||
* default builds.
|
||||
*
|
||||
* The corresponding interpreter version is v38.
|
||||
*
|
||||
* Value 2:
|
||||
* The new default mode for the TrueType driver. The Infinality code
|
||||
* base was stripped to the bare minimum and all configurability removed
|
||||
* in the name of speed and simplicity. The configurability was mainly
|
||||
* aimed at legacy fonts like 'Arial', 'Times New Roman', or 'Courier'.
|
||||
* Legacy fonts are fonts that modify vertical stems to achieve clean
|
||||
* black-and-white bitmaps. The new mode focuses on applying a minimal
|
||||
* set of rules to all fonts indiscriminately so that modern and web
|
||||
* fonts render well while legacy fonts render okay.
|
||||
*
|
||||
* The corresponding interpreter version is v40.
|
||||
*
|
||||
* Value 3:
|
||||
* Compile both, making both v38 and v40 available (the latter is the
|
||||
* default).
|
||||
*
|
||||
* By undefining these, you get rendering behavior like on Windows without
|
||||
* ClearType, i.e., Windows XP without ClearType enabled and Win9x
|
||||
* (interpreter version v35). Or not, depending on how much hinting blood
|
||||
* and testing tears the font designer put into a given font. If you
|
||||
* define one or both subpixel hinting options, you can switch between
|
||||
* between v35 and the ones you define (using `FT_Property_Set`).
|
||||
*
|
||||
* This option requires `TT_CONFIG_OPTION_BYTECODE_INTERPRETER` to be
|
||||
* defined.
|
||||
*
|
||||
* [1]
|
||||
* https://www.microsoft.com/typography/cleartype/truetypecleartype.aspx
|
||||
*/
|
||||
/* #define TT_CONFIG_OPTION_SUBPIXEL_HINTING 1 */
|
||||
#define TT_CONFIG_OPTION_SUBPIXEL_HINTING 2
|
||||
/* #define TT_CONFIG_OPTION_SUBPIXEL_HINTING ( 1 | 2 ) */
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED` to compile the
|
||||
* TrueType glyph loader to use Apple's definition of how to handle
|
||||
* component offsets in composite glyphs.
|
||||
*
|
||||
* Apple and MS disagree on the default behavior of component offsets in
|
||||
* composites. Apple says that they should be scaled by the scaling
|
||||
* factors in the transformation matrix (roughly, it's more complex) while
|
||||
* MS says they should not. OpenType defines two bits in the composite
|
||||
* flags array which can be used to disambiguate, but old fonts will not
|
||||
* have them.
|
||||
*
|
||||
* https://www.microsoft.com/typography/otspec/glyf.htm
|
||||
* https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6glyf.html
|
||||
*/
|
||||
#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_GX_VAR_SUPPORT` if you want to include support
|
||||
* for Apple's distortable font technology ('fvar', 'gvar', 'cvar', and
|
||||
* 'avar' tables). Tagged 'Font Variations', this is now part of OpenType
|
||||
* also. This has many similarities to Type~1 Multiple Masters support.
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_GX_VAR_SUPPORT
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define `TT_CONFIG_OPTION_BDF` if you want to include support for an
|
||||
* embedded 'BDF~' table within SFNT-based bitmap formats.
|
||||
*/
|
||||
#define TT_CONFIG_OPTION_BDF
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Option `TT_CONFIG_OPTION_MAX_RUNNABLE_OPCODES` controls the maximum
|
||||
* number of bytecode instructions executed for a single run of the
|
||||
* bytecode interpreter, needed to prevent infinite loops. You don't want
|
||||
* to change this except for very special situations (e.g., making a
|
||||
* library fuzzer spend less time to handle broken fonts).
|
||||
*
|
||||
* It is not expected that this value is ever modified by a configuring
|
||||
* script; instead, it gets surrounded with `#ifndef ... #endif` so that
|
||||
* the value can be set as a preprocessor option on the compiler's command
|
||||
* line.
|
||||
*/
|
||||
#ifndef TT_CONFIG_OPTION_MAX_RUNNABLE_OPCODES
|
||||
#define TT_CONFIG_OPTION_MAX_RUNNABLE_OPCODES 1000000L
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* `T1_MAX_DICT_DEPTH` is the maximum depth of nest dictionaries and arrays
|
||||
* in the Type~1 stream (see `t1load.c`). A minimum of~4 is required.
|
||||
*/
|
||||
#define T1_MAX_DICT_DEPTH 5
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* `T1_MAX_SUBRS_CALLS` details the maximum number of nested sub-routine
|
||||
* calls during glyph loading.
|
||||
*/
|
||||
#define T1_MAX_SUBRS_CALLS 16
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* `T1_MAX_CHARSTRING_OPERANDS` is the charstring stack's capacity. A
|
||||
* minimum of~16 is required.
|
||||
*
|
||||
* The Chinese font 'MingTiEG-Medium' (covering the CNS 11643 character
|
||||
* set) needs 256.
|
||||
*/
|
||||
#define T1_MAX_CHARSTRINGS_OPERANDS 256
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define this configuration macro if you want to prevent the compilation
|
||||
* of the 't1afm' module, which is in charge of reading Type~1 AFM files
|
||||
* into an existing face. Note that if set, the Type~1 driver will be
|
||||
* unable to produce kerning distances.
|
||||
*/
|
||||
#undef T1_CONFIG_OPTION_NO_AFM
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define this configuration macro if you want to prevent the compilation
|
||||
* of the Multiple Masters font support in the Type~1 driver.
|
||||
*/
|
||||
#undef T1_CONFIG_OPTION_NO_MM_SUPPORT
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* `T1_CONFIG_OPTION_OLD_ENGINE` controls whether the pre-Adobe Type~1
|
||||
* engine gets compiled into FreeType. If defined, it is possible to
|
||||
* switch between the two engines using the `hinting-engine` property of
|
||||
* the 'type1' driver module.
|
||||
*/
|
||||
/* #define T1_CONFIG_OPTION_OLD_ENGINE */
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** C F F D R I V E R C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Using `CFF_CONFIG_OPTION_DARKENING_PARAMETER_{X,Y}{1,2,3,4}` it is
|
||||
* possible to set up the default values of the four control points that
|
||||
* define the stem darkening behaviour of the (new) CFF engine. For more
|
||||
* details please read the documentation of the `darkening-parameters`
|
||||
* property (file `ftdriver.h`), which allows the control at run-time.
|
||||
*
|
||||
* Do **not** undefine these macros!
|
||||
*/
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 500
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 400
|
||||
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 1000
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 275
|
||||
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 1667
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 275
|
||||
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 2333
|
||||
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 0
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* `CFF_CONFIG_OPTION_OLD_ENGINE` controls whether the pre-Adobe CFF engine
|
||||
* gets compiled into FreeType. If defined, it is possible to switch
|
||||
* between the two engines using the `hinting-engine` property of the 'cff'
|
||||
* driver module.
|
||||
*/
|
||||
/* #define CFF_CONFIG_OPTION_OLD_ENGINE */
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** P C F D R I V E R C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* There are many PCF fonts just called 'Fixed' which look completely
|
||||
* different, and which have nothing to do with each other. When selecting
|
||||
* 'Fixed' in KDE or Gnome one gets results that appear rather random, the
|
||||
* style changes often if one changes the size and one cannot select some
|
||||
* fonts at all. This option makes the 'pcf' module prepend the foundry
|
||||
* name (plus a space) to the family name.
|
||||
*
|
||||
* We also check whether we have 'wide' characters; all put together, we
|
||||
* get family names like 'Sony Fixed' or 'Misc Fixed Wide'.
|
||||
*
|
||||
* If this option is activated, it can be controlled with the
|
||||
* `no-long-family-names` property of the 'pcf' driver module.
|
||||
*/
|
||||
/* #define PCF_CONFIG_OPTION_LONG_FAMILY_NAMES */
|
||||
|
||||
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/**** ****/
|
||||
/**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/
|
||||
/**** ****/
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Compile 'autofit' module with CJK (Chinese, Japanese, Korean) script
|
||||
* support.
|
||||
*/
|
||||
#define AF_CONFIG_OPTION_CJK
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Compile 'autofit' module with fallback Indic script support, covering
|
||||
* some scripts that the 'latin' submodule of the 'autofit' module doesn't
|
||||
* (yet) handle.
|
||||
*/
|
||||
#define AF_CONFIG_OPTION_INDIC
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Compile 'autofit' module with warp hinting. The idea of the warping
|
||||
* code is to slightly scale and shift a glyph within a single dimension so
|
||||
* that as much of its segments are aligned (more or less) on the grid. To
|
||||
* find out the optimal scaling and shifting value, various parameter
|
||||
* combinations are tried and scored.
|
||||
*
|
||||
* You can switch warping on and off with the `warping` property of the
|
||||
* auto-hinter (see file `ftdriver.h` for more information; by default it
|
||||
* is switched off).
|
||||
*
|
||||
* This experimental option is not active if the rendering mode is
|
||||
* `FT_RENDER_MODE_LIGHT`.
|
||||
*/
|
||||
#define AF_CONFIG_OPTION_USE_WARPER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Use TrueType-like size metrics for 'light' auto-hinting.
|
||||
*
|
||||
* It is strongly recommended to avoid this option, which exists only to
|
||||
* help some legacy applications retain its appearance and behaviour with
|
||||
* respect to auto-hinted TrueType fonts.
|
||||
*
|
||||
* The very reason this option exists at all are GNU/Linux distributions
|
||||
* like Fedora that did not un-patch the following change (which was
|
||||
* present in FreeType between versions 2.4.6 and 2.7.1, inclusive).
|
||||
*
|
||||
* ```
|
||||
* 2011-07-16 Steven Chu <steven.f.chu@gmail.com>
|
||||
*
|
||||
* [truetype] Fix metrics on size request for scalable fonts.
|
||||
* ```
|
||||
*
|
||||
* This problematic commit is now reverted (more or less).
|
||||
*/
|
||||
/* #define AF_CONFIG_OPTION_TT_SIZE_METRICS */
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
/*
|
||||
* This macro is obsolete. Support has been removed in FreeType version
|
||||
* 2.5.
|
||||
*/
|
||||
/* #define FT_CONFIG_OPTION_OLD_INTERNALS */
|
||||
|
||||
|
||||
/*
|
||||
* The next three macros are defined if native TrueType hinting is
|
||||
* requested by the definitions above. Don't change this.
|
||||
*/
|
||||
#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER
|
||||
#define TT_USE_BYTECODE_INTERPRETER
|
||||
|
||||
#ifdef TT_CONFIG_OPTION_SUBPIXEL_HINTING
|
||||
#if TT_CONFIG_OPTION_SUBPIXEL_HINTING & 1
|
||||
#define TT_SUPPORT_SUBPIXEL_HINTING_INFINALITY
|
||||
#endif
|
||||
|
||||
#if TT_CONFIG_OPTION_SUBPIXEL_HINTING & 2
|
||||
#define TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Check CFF darkening parameters. The checks are the same as in function
|
||||
* `cff_property_set` in file `cffdrivr.c`.
|
||||
*/
|
||||
#if CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 < 0 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 < 0 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 < 0 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 < 0 || \
|
||||
\
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 < 0 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 < 0 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 < 0 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 < 0 || \
|
||||
\
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 > \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 > \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 > \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 || \
|
||||
\
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 > 500 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 > 500 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 > 500 || \
|
||||
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 > 500
|
||||
#error "Invalid CFF darkening parameters!"
|
||||
#endif
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
|
||||
#endif /* FTOPTION_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,175 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftstdlib.h
|
||||
*
|
||||
* ANSI-specific library and header configuration file (specification
|
||||
* only).
|
||||
*
|
||||
* Copyright (C) 2002-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* This file is used to group all `#includes` to the ANSI~C library that
|
||||
* FreeType normally requires. It also defines macros to rename the
|
||||
* standard functions within the FreeType source code.
|
||||
*
|
||||
* Load a file which defines `FTSTDLIB_H_` before this one to override it.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTSTDLIB_H_
|
||||
#define FTSTDLIB_H_
|
||||
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#define ft_ptrdiff_t ptrdiff_t
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* integer limits
|
||||
*
|
||||
* `UINT_MAX` and `ULONG_MAX` are used to automatically compute the size of
|
||||
* `int` and `long` in bytes at compile-time. So far, this works for all
|
||||
* platforms the library has been tested on.
|
||||
*
|
||||
* Note that on the extremely rare platforms that do not provide integer
|
||||
* types that are _exactly_ 16 and 32~bits wide (e.g., some old Crays where
|
||||
* `int` is 36~bits), we do not make any guarantee about the correct
|
||||
* behaviour of FreeType~2 with all fonts.
|
||||
*
|
||||
* In these cases, `ftconfig.h` will refuse to compile anyway with a
|
||||
* message like 'couldn't find 32-bit type' or something similar.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
#define FT_CHAR_BIT CHAR_BIT
|
||||
#define FT_USHORT_MAX USHRT_MAX
|
||||
#define FT_INT_MAX INT_MAX
|
||||
#define FT_INT_MIN INT_MIN
|
||||
#define FT_UINT_MAX UINT_MAX
|
||||
#define FT_LONG_MIN LONG_MIN
|
||||
#define FT_LONG_MAX LONG_MAX
|
||||
#define FT_ULONG_MAX ULONG_MAX
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* character and string processing
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#define ft_memchr memchr
|
||||
#define ft_memcmp memcmp
|
||||
#define ft_memcpy memcpy
|
||||
#define ft_memmove memmove
|
||||
#define ft_memset memset
|
||||
#define ft_strcat strcat
|
||||
#define ft_strcmp strcmp
|
||||
#define ft_strcpy strcpy
|
||||
#define ft_strlen strlen
|
||||
#define ft_strncmp strncmp
|
||||
#define ft_strncpy strncpy
|
||||
#define ft_strrchr strrchr
|
||||
#define ft_strstr strstr
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* file handling
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#define FT_FILE FILE
|
||||
#define ft_fclose fclose
|
||||
#define ft_fopen fopen
|
||||
#define ft_fread fread
|
||||
#define ft_fseek fseek
|
||||
#define ft_ftell ftell
|
||||
#define ft_sprintf sprintf
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* sorting
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#define ft_qsort qsort
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* memory allocation
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#define ft_scalloc calloc
|
||||
#define ft_sfree free
|
||||
#define ft_smalloc malloc
|
||||
#define ft_srealloc realloc
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* miscellaneous
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#define ft_strtol strtol
|
||||
#define ft_getenv getenv
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* execution control
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <setjmp.h>
|
||||
|
||||
#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */
|
||||
/* `jmp_buf` is defined as a macro */
|
||||
/* on certain platforms */
|
||||
|
||||
#define ft_longjmp longjmp
|
||||
#define ft_setjmp( b ) setjmp( *(ft_jmp_buf*) &(b) ) /* same thing here */
|
||||
|
||||
|
||||
/* The following is only used for debugging purposes, i.e., if */
|
||||
/* `FT_DEBUG_LEVEL_ERROR` or `FT_DEBUG_LEVEL_TRACE` are defined. */
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
|
||||
#endif /* FTSTDLIB_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,188 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftadvanc.h
|
||||
*
|
||||
* Quick computation of advance widths (specification only).
|
||||
*
|
||||
* Copyright (C) 2008-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTADVANC_H_
|
||||
#define FTADVANC_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* quick_advance
|
||||
*
|
||||
* @title:
|
||||
* Quick retrieval of advance values
|
||||
*
|
||||
* @abstract:
|
||||
* Retrieve horizontal and vertical advance values without processing
|
||||
* glyph outlines, if possible.
|
||||
*
|
||||
* @description:
|
||||
* This section contains functions to quickly extract advance values
|
||||
* without handling glyph outlines, if possible.
|
||||
*
|
||||
* @order:
|
||||
* FT_Get_Advance
|
||||
* FT_Get_Advances
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_ADVANCE_FLAG_FAST_ONLY
|
||||
*
|
||||
* @description:
|
||||
* A bit-flag to be OR-ed with the `flags` parameter of the
|
||||
* @FT_Get_Advance and @FT_Get_Advances functions.
|
||||
*
|
||||
* If set, it indicates that you want these functions to fail if the
|
||||
* corresponding hinting mode or font driver doesn't allow for very quick
|
||||
* advance computation.
|
||||
*
|
||||
* Typically, glyphs that are either unscaled, unhinted, bitmapped, or
|
||||
* light-hinted can have their advance width computed very quickly.
|
||||
*
|
||||
* Normal and bytecode hinted modes that require loading, scaling, and
|
||||
* hinting of the glyph outline, are extremely slow by comparison.
|
||||
*/
|
||||
#define FT_ADVANCE_FLAG_FAST_ONLY 0x20000000L
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Advance
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the advance value of a given glyph outline in an @FT_Face.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* The source @FT_Face handle.
|
||||
*
|
||||
* gindex ::
|
||||
* The glyph index.
|
||||
*
|
||||
* load_flags ::
|
||||
* A set of bit flags similar to those used when calling
|
||||
* @FT_Load_Glyph, used to determine what kind of advances you need.
|
||||
* @output:
|
||||
* padvance ::
|
||||
* The advance value. If scaling is performed (based on the value of
|
||||
* `load_flags`), the advance value is in 16.16 format. Otherwise, it
|
||||
* is in font units.
|
||||
*
|
||||
* If @FT_LOAD_VERTICAL_LAYOUT is set, this is the vertical advance
|
||||
* corresponding to a vertical layout. Otherwise, it is the horizontal
|
||||
* advance in a horizontal layout.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0 means success.
|
||||
*
|
||||
* @note:
|
||||
* This function may fail if you use @FT_ADVANCE_FLAG_FAST_ONLY and if
|
||||
* the corresponding font backend doesn't have a quick way to retrieve
|
||||
* the advances.
|
||||
*
|
||||
* A scaled advance is returned in 16.16 format but isn't transformed by
|
||||
* the affine transformation specified by @FT_Set_Transform.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Advance( FT_Face face,
|
||||
FT_UInt gindex,
|
||||
FT_Int32 load_flags,
|
||||
FT_Fixed *padvance );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Advances
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the advance values of several glyph outlines in an @FT_Face.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* The source @FT_Face handle.
|
||||
*
|
||||
* start ::
|
||||
* The first glyph index.
|
||||
*
|
||||
* count ::
|
||||
* The number of advance values you want to retrieve.
|
||||
*
|
||||
* load_flags ::
|
||||
* A set of bit flags similar to those used when calling
|
||||
* @FT_Load_Glyph.
|
||||
*
|
||||
* @output:
|
||||
* padvance ::
|
||||
* The advance values. This array, to be provided by the caller, must
|
||||
* contain at least `count` elements.
|
||||
*
|
||||
* If scaling is performed (based on the value of `load_flags`), the
|
||||
* advance values are in 16.16 format. Otherwise, they are in font
|
||||
* units.
|
||||
*
|
||||
* If @FT_LOAD_VERTICAL_LAYOUT is set, these are the vertical advances
|
||||
* corresponding to a vertical layout. Otherwise, they are the
|
||||
* horizontal advances in a horizontal layout.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0 means success.
|
||||
*
|
||||
* @note:
|
||||
* This function may fail if you use @FT_ADVANCE_FLAG_FAST_ONLY and if
|
||||
* the corresponding font backend doesn't have a quick way to retrieve
|
||||
* the advances.
|
||||
*
|
||||
* Scaled advances are returned in 16.16 format but aren't transformed by
|
||||
* the affine transformation specified by @FT_Set_Transform.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Advances( FT_Face face,
|
||||
FT_UInt start,
|
||||
FT_UInt count,
|
||||
FT_Int32 load_flags,
|
||||
FT_Fixed *padvances );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTADVANC_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,102 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftbbox.h
|
||||
*
|
||||
* FreeType exact bbox computation (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* This component has a _single_ role: to compute exact outline bounding
|
||||
* boxes.
|
||||
*
|
||||
* It is separated from the rest of the engine for various technical
|
||||
* reasons. It may well be integrated in 'ftoutln' later.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTBBOX_H_
|
||||
#define FTBBOX_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* outline_processing
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Get_BBox
|
||||
*
|
||||
* @description:
|
||||
* Compute the exact bounding box of an outline. This is slower than
|
||||
* computing the control box. However, it uses an advanced algorithm
|
||||
* that returns _very_ quickly when the two boxes coincide. Otherwise,
|
||||
* the outline Bezier arcs are traversed to extract their extrema.
|
||||
*
|
||||
* @input:
|
||||
* outline ::
|
||||
* A pointer to the source outline.
|
||||
*
|
||||
* @output:
|
||||
* abbox ::
|
||||
* The outline's exact bounding box.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* If the font is tricky and the glyph has been loaded with
|
||||
* @FT_LOAD_NO_SCALE, the resulting BBox is meaningless. To get
|
||||
* reasonable values for the BBox it is necessary to load the glyph at a
|
||||
* large ppem value (so that the hinting instructions can properly shift
|
||||
* and scale the subglyphs), then extracting the BBox, which can be
|
||||
* eventually converted back to font units.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Get_BBox( FT_Outline* outline,
|
||||
FT_BBox *abbox );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTBBOX_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
|
||||
|
||||
/* Local Variables: */
|
||||
/* coding: utf-8 */
|
||||
/* End: */
|
||||
@@ -0,0 +1,213 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftbdf.h
|
||||
*
|
||||
* FreeType API for accessing BDF-specific strings (specification).
|
||||
*
|
||||
* Copyright (C) 2002-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTBDF_H_
|
||||
#define FTBDF_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* bdf_fonts
|
||||
*
|
||||
* @title:
|
||||
* BDF and PCF Files
|
||||
*
|
||||
* @abstract:
|
||||
* BDF and PCF specific API.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of functions specific to BDF and
|
||||
* PCF fonts.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* BDF_PropertyType
|
||||
*
|
||||
* @description:
|
||||
* A list of BDF property types.
|
||||
*
|
||||
* @values:
|
||||
* BDF_PROPERTY_TYPE_NONE ::
|
||||
* Value~0 is used to indicate a missing property.
|
||||
*
|
||||
* BDF_PROPERTY_TYPE_ATOM ::
|
||||
* Property is a string atom.
|
||||
*
|
||||
* BDF_PROPERTY_TYPE_INTEGER ::
|
||||
* Property is a 32-bit signed integer.
|
||||
*
|
||||
* BDF_PROPERTY_TYPE_CARDINAL ::
|
||||
* Property is a 32-bit unsigned integer.
|
||||
*/
|
||||
typedef enum BDF_PropertyType_
|
||||
{
|
||||
BDF_PROPERTY_TYPE_NONE = 0,
|
||||
BDF_PROPERTY_TYPE_ATOM = 1,
|
||||
BDF_PROPERTY_TYPE_INTEGER = 2,
|
||||
BDF_PROPERTY_TYPE_CARDINAL = 3
|
||||
|
||||
} BDF_PropertyType;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* BDF_Property
|
||||
*
|
||||
* @description:
|
||||
* A handle to a @BDF_PropertyRec structure to model a given BDF/PCF
|
||||
* property.
|
||||
*/
|
||||
typedef struct BDF_PropertyRec_* BDF_Property;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* BDF_PropertyRec
|
||||
*
|
||||
* @description:
|
||||
* This structure models a given BDF/PCF property.
|
||||
*
|
||||
* @fields:
|
||||
* type ::
|
||||
* The property type.
|
||||
*
|
||||
* u.atom ::
|
||||
* The atom string, if type is @BDF_PROPERTY_TYPE_ATOM. May be
|
||||
* `NULL`, indicating an empty string.
|
||||
*
|
||||
* u.integer ::
|
||||
* A signed integer, if type is @BDF_PROPERTY_TYPE_INTEGER.
|
||||
*
|
||||
* u.cardinal ::
|
||||
* An unsigned integer, if type is @BDF_PROPERTY_TYPE_CARDINAL.
|
||||
*/
|
||||
typedef struct BDF_PropertyRec_
|
||||
{
|
||||
BDF_PropertyType type;
|
||||
union {
|
||||
const char* atom;
|
||||
FT_Int32 integer;
|
||||
FT_UInt32 cardinal;
|
||||
|
||||
} u;
|
||||
|
||||
} BDF_PropertyRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_BDF_Charset_ID
|
||||
*
|
||||
* @description:
|
||||
* Retrieve a BDF font character set identity, according to the BDF
|
||||
* specification.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* @output:
|
||||
* acharset_encoding ::
|
||||
* Charset encoding, as a C~string, owned by the face.
|
||||
*
|
||||
* acharset_registry ::
|
||||
* Charset registry, as a C~string, owned by the face.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function only works with BDF faces, returning an error otherwise.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_BDF_Charset_ID( FT_Face face,
|
||||
const char* *acharset_encoding,
|
||||
const char* *acharset_registry );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_BDF_Property
|
||||
*
|
||||
* @description:
|
||||
* Retrieve a BDF property from a BDF or PCF font file.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* name ::
|
||||
* The property name.
|
||||
*
|
||||
* @output:
|
||||
* aproperty ::
|
||||
* The property.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function works with BDF _and_ PCF fonts. It returns an error
|
||||
* otherwise. It also returns an error if the property is not in the
|
||||
* font.
|
||||
*
|
||||
* A 'property' is a either key-value pair within the STARTPROPERTIES
|
||||
* ... ENDPROPERTIES block of a BDF font or a key-value pair from the
|
||||
* `info->props` array within a `FontRec` structure of a PCF font.
|
||||
*
|
||||
* Integer properties are always stored as 'signed' within PCF fonts;
|
||||
* consequently, @BDF_PROPERTY_TYPE_CARDINAL is a possible return value
|
||||
* for BDF fonts only.
|
||||
*
|
||||
* In case of error, `aproperty->type` is always set to
|
||||
* @BDF_PROPERTY_TYPE_NONE.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_BDF_Property( FT_Face face,
|
||||
const char* prop_name,
|
||||
BDF_PropertyRec *aproperty );
|
||||
|
||||
/* */
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTBDF_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,330 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftbitmap.h
|
||||
*
|
||||
* FreeType utility functions for bitmaps (specification).
|
||||
*
|
||||
* Copyright (C) 2004-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTBITMAP_H_
|
||||
#define FTBITMAP_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_COLOR_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* bitmap_handling
|
||||
*
|
||||
* @title:
|
||||
* Bitmap Handling
|
||||
*
|
||||
* @abstract:
|
||||
* Handling FT_Bitmap objects.
|
||||
*
|
||||
* @description:
|
||||
* This section contains functions for handling @FT_Bitmap objects,
|
||||
* automatically adjusting the target's bitmap buffer size as needed.
|
||||
*
|
||||
* Note that none of the functions changes the bitmap's 'flow' (as
|
||||
* indicated by the sign of the `pitch` field in @FT_Bitmap).
|
||||
*
|
||||
* To set the flow, assign an appropriate positive or negative value to
|
||||
* the `pitch` field of the target @FT_Bitmap object after calling
|
||||
* @FT_Bitmap_Init but before calling any of the other functions
|
||||
* described here.
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Bitmap_Init
|
||||
*
|
||||
* @description:
|
||||
* Initialize a pointer to an @FT_Bitmap structure.
|
||||
*
|
||||
* @inout:
|
||||
* abitmap ::
|
||||
* A pointer to the bitmap structure.
|
||||
*
|
||||
* @note:
|
||||
* A deprecated name for the same function is `FT_Bitmap_New`.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Bitmap_Init( FT_Bitmap *abitmap );
|
||||
|
||||
|
||||
/* deprecated */
|
||||
FT_EXPORT( void )
|
||||
FT_Bitmap_New( FT_Bitmap *abitmap );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Bitmap_Copy
|
||||
*
|
||||
* @description:
|
||||
* Copy a bitmap into another one.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a library object.
|
||||
*
|
||||
* source ::
|
||||
* A handle to the source bitmap.
|
||||
*
|
||||
* @output:
|
||||
* target ::
|
||||
* A handle to the target bitmap.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* `source->buffer` and `target->buffer` must neither be equal nor
|
||||
* overlap.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Bitmap_Copy( FT_Library library,
|
||||
const FT_Bitmap *source,
|
||||
FT_Bitmap *target );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Bitmap_Embolden
|
||||
*
|
||||
* @description:
|
||||
* Embolden a bitmap. The new bitmap will be about `xStrength` pixels
|
||||
* wider and `yStrength` pixels higher. The left and bottom borders are
|
||||
* kept unchanged.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a library object.
|
||||
*
|
||||
* xStrength ::
|
||||
* How strong the glyph is emboldened horizontally. Expressed in 26.6
|
||||
* pixel format.
|
||||
*
|
||||
* yStrength ::
|
||||
* How strong the glyph is emboldened vertically. Expressed in 26.6
|
||||
* pixel format.
|
||||
*
|
||||
* @inout:
|
||||
* bitmap ::
|
||||
* A handle to the target bitmap.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The current implementation restricts `xStrength` to be less than or
|
||||
* equal to~8 if bitmap is of pixel_mode @FT_PIXEL_MODE_MONO.
|
||||
*
|
||||
* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, you
|
||||
* should call @FT_GlyphSlot_Own_Bitmap on the slot first.
|
||||
*
|
||||
* Bitmaps in @FT_PIXEL_MODE_GRAY2 and @FT_PIXEL_MODE_GRAY@ format are
|
||||
* converted to @FT_PIXEL_MODE_GRAY format (i.e., 8bpp).
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Bitmap_Embolden( FT_Library library,
|
||||
FT_Bitmap* bitmap,
|
||||
FT_Pos xStrength,
|
||||
FT_Pos yStrength );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Bitmap_Convert
|
||||
*
|
||||
* @description:
|
||||
* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, 8bpp or 32bpp to
|
||||
* a bitmap object with depth 8bpp, making the number of used bytes per
|
||||
* line (a.k.a. the 'pitch') a multiple of `alignment`.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a library object.
|
||||
*
|
||||
* source ::
|
||||
* The source bitmap.
|
||||
*
|
||||
* alignment ::
|
||||
* The pitch of the bitmap is a multiple of this argument. Common
|
||||
* values are 1, 2, or 4.
|
||||
*
|
||||
* @output:
|
||||
* target ::
|
||||
* The target bitmap.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* It is possible to call @FT_Bitmap_Convert multiple times without
|
||||
* calling @FT_Bitmap_Done (the memory is simply reallocated).
|
||||
*
|
||||
* Use @FT_Bitmap_Done to finally remove the bitmap object.
|
||||
*
|
||||
* The `library` argument is taken to have access to FreeType's memory
|
||||
* handling functions.
|
||||
*
|
||||
* `source->buffer` and `target->buffer` must neither be equal nor
|
||||
* overlap.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Bitmap_Convert( FT_Library library,
|
||||
const FT_Bitmap *source,
|
||||
FT_Bitmap *target,
|
||||
FT_Int alignment );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Bitmap_Blend
|
||||
*
|
||||
* @description:
|
||||
* Blend a bitmap onto another bitmap, using a given color.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a library object.
|
||||
*
|
||||
* source ::
|
||||
* The source bitmap, which can have any @FT_Pixel_Mode format.
|
||||
*
|
||||
* source_offset ::
|
||||
* The offset vector to the upper left corner of the source bitmap in
|
||||
* 26.6 pixel format. It should represent an integer offset; the
|
||||
* function will set the lowest six bits to zero to enforce that.
|
||||
*
|
||||
* color ::
|
||||
* The color used to draw `source` onto `target`.
|
||||
*
|
||||
* @inout:
|
||||
* target ::
|
||||
* A handle to an `FT_Bitmap` object. It should be either initialized
|
||||
* as empty with a call to @FT_Bitmap_Init, or it should be of type
|
||||
* @FT_PIXEL_MODE_BGRA.
|
||||
*
|
||||
* atarget_offset ::
|
||||
* The offset vector to the upper left corner of the target bitmap in
|
||||
* 26.6 pixel format. It should represent an integer offset; the
|
||||
* function will set the lowest six bits to zero to enforce that.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function doesn't perform clipping.
|
||||
*
|
||||
* The bitmap in `target` gets allocated or reallocated as needed; the
|
||||
* vector `atarget_offset` is updated accordingly.
|
||||
*
|
||||
* In case of allocation or reallocation, the bitmap's pitch is set to
|
||||
* `4 * width`. Both `source` and `target` must have the same bitmap
|
||||
* flow (as indicated by the sign of the `pitch` field).
|
||||
*
|
||||
* `source->buffer` and `target->buffer` must neither be equal nor
|
||||
* overlap.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Bitmap_Blend( FT_Library library,
|
||||
const FT_Bitmap* source,
|
||||
const FT_Vector source_offset,
|
||||
FT_Bitmap* target,
|
||||
FT_Vector *atarget_offset,
|
||||
FT_Color color );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_GlyphSlot_Own_Bitmap
|
||||
*
|
||||
* @description:
|
||||
* Make sure that a glyph slot owns `slot->bitmap`.
|
||||
*
|
||||
* @input:
|
||||
* slot ::
|
||||
* The glyph slot.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function is to be used in combination with @FT_Bitmap_Embolden.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Bitmap_Done
|
||||
*
|
||||
* @description:
|
||||
* Destroy a bitmap object initialized with @FT_Bitmap_Init.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a library object.
|
||||
*
|
||||
* bitmap ::
|
||||
* The bitmap object to be freed.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The `library` argument is taken to have access to FreeType's memory
|
||||
* handling functions.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Bitmap_Done( FT_Library library,
|
||||
FT_Bitmap *bitmap );
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTBITMAP_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,102 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftbzip2.h
|
||||
*
|
||||
* Bzip2-compressed stream support.
|
||||
*
|
||||
* Copyright (C) 2010-2019 by
|
||||
* Joel Klinghed.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTBZIP2_H_
|
||||
#define FTBZIP2_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* bzip2
|
||||
*
|
||||
* @title:
|
||||
* BZIP2 Streams
|
||||
*
|
||||
* @abstract:
|
||||
* Using bzip2-compressed font files.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of Bzip2-specific functions.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Stream_OpenBzip2
|
||||
*
|
||||
* @description:
|
||||
* Open a new stream to parse bzip2-compressed font files. This is
|
||||
* mainly used to support the compressed `*.pcf.bz2` fonts that come with
|
||||
* XFree86.
|
||||
*
|
||||
* @input:
|
||||
* stream ::
|
||||
* The target embedding stream.
|
||||
*
|
||||
* source ::
|
||||
* The source stream.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The source stream must be opened _before_ calling this function.
|
||||
*
|
||||
* Calling the internal function `FT_Stream_Close` on the new stream will
|
||||
* **not** call `FT_Stream_Close` on the source stream. None of the
|
||||
* stream objects will be released to the heap.
|
||||
*
|
||||
* The stream implementation is very basic and resets the decompression
|
||||
* process each time seeking backwards is needed within the stream.
|
||||
*
|
||||
* In certain builds of the library, bzip2 compression recognition is
|
||||
* automatically handled when calling @FT_New_Face or @FT_Open_Face.
|
||||
* This means that if no font driver is capable of handling the raw
|
||||
* compressed file, the library will try to open a bzip2 compressed
|
||||
* stream from it and re-open the face with it.
|
||||
*
|
||||
* This function may return `FT_Err_Unimplemented_Feature` if your build
|
||||
* of FreeType was not compiled with bzip2 support.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Stream_OpenBzip2( FT_Stream stream,
|
||||
FT_Stream source );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTBZIP2_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,145 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* This file defines the structure of the FreeType reference.
|
||||
* It is used by the python script that generates the HTML files.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* general_remarks
|
||||
*
|
||||
* @title:
|
||||
* General Remarks
|
||||
*
|
||||
* @sections:
|
||||
* header_inclusion
|
||||
* user_allocation
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* core_api
|
||||
*
|
||||
* @title:
|
||||
* Core API
|
||||
*
|
||||
* @sections:
|
||||
* version
|
||||
* basic_types
|
||||
* base_interface
|
||||
* glyph_variants
|
||||
* color_management
|
||||
* layer_management
|
||||
* glyph_management
|
||||
* mac_specific
|
||||
* sizes_management
|
||||
* header_file_macros
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* format_specific
|
||||
*
|
||||
* @title:
|
||||
* Format-Specific API
|
||||
*
|
||||
* @sections:
|
||||
* multiple_masters
|
||||
* truetype_tables
|
||||
* type1_tables
|
||||
* sfnt_names
|
||||
* bdf_fonts
|
||||
* cid_fonts
|
||||
* pfr_fonts
|
||||
* winfnt_fonts
|
||||
* font_formats
|
||||
* gasp_table
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* module_specific
|
||||
*
|
||||
* @title:
|
||||
* Controlling FreeType Modules
|
||||
*
|
||||
* @sections:
|
||||
* auto_hinter
|
||||
* cff_driver
|
||||
* t1_cid_driver
|
||||
* tt_driver
|
||||
* pcf_driver
|
||||
* properties
|
||||
* parameter_tags
|
||||
* lcd_rendering
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* cache_subsystem
|
||||
*
|
||||
* @title:
|
||||
* Cache Sub-System
|
||||
*
|
||||
* @sections:
|
||||
* cache_subsystem
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* support_api
|
||||
*
|
||||
* @title:
|
||||
* Support API
|
||||
*
|
||||
* @sections:
|
||||
* computations
|
||||
* list_processing
|
||||
* outline_processing
|
||||
* quick_advance
|
||||
* bitmap_handling
|
||||
* raster
|
||||
* glyph_stroker
|
||||
* system_interface
|
||||
* module_management
|
||||
* gzip
|
||||
* lzw
|
||||
* bzip2
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @chapter:
|
||||
* error_codes
|
||||
*
|
||||
* @title:
|
||||
* Error Codes
|
||||
*
|
||||
* @sections:
|
||||
* error_enumerations
|
||||
* error_code_values
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,168 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftcid.h
|
||||
*
|
||||
* FreeType API for accessing CID font information (specification).
|
||||
*
|
||||
* Copyright (C) 2007-2019 by
|
||||
* Dereg Clegg and Michael Toftdal.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTCID_H_
|
||||
#define FTCID_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* cid_fonts
|
||||
*
|
||||
* @title:
|
||||
* CID Fonts
|
||||
*
|
||||
* @abstract:
|
||||
* CID-keyed font-specific API.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of CID-keyed font-specific
|
||||
* functions.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_CID_Registry_Ordering_Supplement
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the Registry/Ordering/Supplement triple (also known as the
|
||||
* "R/O/S") from a CID-keyed font.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* @output:
|
||||
* registry ::
|
||||
* The registry, as a C~string, owned by the face.
|
||||
*
|
||||
* ordering ::
|
||||
* The ordering, as a C~string, owned by the face.
|
||||
*
|
||||
* supplement ::
|
||||
* The supplement.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function only works with CID faces, returning an error
|
||||
* otherwise.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.6
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_CID_Registry_Ordering_Supplement( FT_Face face,
|
||||
const char* *registry,
|
||||
const char* *ordering,
|
||||
FT_Int *supplement );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_CID_Is_Internally_CID_Keyed
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the type of the input face, CID keyed or not. In contrast
|
||||
* to the @FT_IS_CID_KEYED macro this function returns successfully also
|
||||
* for CID-keyed fonts in an SFNT wrapper.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* @output:
|
||||
* is_cid ::
|
||||
* The type of the face as an @FT_Bool.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function only works with CID faces and OpenType fonts, returning
|
||||
* an error otherwise.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.9
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_CID_Is_Internally_CID_Keyed( FT_Face face,
|
||||
FT_Bool *is_cid );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_CID_From_Glyph_Index
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the CID of the input glyph index.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* glyph_index ::
|
||||
* The input glyph index.
|
||||
*
|
||||
* @output:
|
||||
* cid ::
|
||||
* The CID as an @FT_UInt.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function only works with CID faces and OpenType fonts, returning
|
||||
* an error otherwise.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.9
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_CID_From_Glyph_Index( FT_Face face,
|
||||
FT_UInt glyph_index,
|
||||
FT_UInt *cid );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTCID_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,311 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftcolor.h
|
||||
*
|
||||
* FreeType's glyph color management (specification).
|
||||
*
|
||||
* Copyright (C) 2018-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTCOLOR_H_
|
||||
#define FTCOLOR_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* color_management
|
||||
*
|
||||
* @title:
|
||||
* Glyph Color Management
|
||||
*
|
||||
* @abstract:
|
||||
* Retrieving and manipulating OpenType's 'CPAL' table data.
|
||||
*
|
||||
* @description:
|
||||
* The functions described here allow access and manipulation of color
|
||||
* palette entries in OpenType's 'CPAL' tables.
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Color
|
||||
*
|
||||
* @description:
|
||||
* This structure models a BGRA color value of a 'CPAL' palette entry.
|
||||
*
|
||||
* The used color space is sRGB; the colors are not pre-multiplied, and
|
||||
* alpha values must be explicitly set.
|
||||
*
|
||||
* @fields:
|
||||
* blue ::
|
||||
* Blue value.
|
||||
*
|
||||
* green ::
|
||||
* Green value.
|
||||
*
|
||||
* red ::
|
||||
* Red value.
|
||||
*
|
||||
* alpha ::
|
||||
* Alpha value, giving the red, green, and blue color's opacity.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
typedef struct FT_Color_
|
||||
{
|
||||
FT_Byte blue;
|
||||
FT_Byte green;
|
||||
FT_Byte red;
|
||||
FT_Byte alpha;
|
||||
|
||||
} FT_Color;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PALETTE_XXX
|
||||
*
|
||||
* @description:
|
||||
* A list of bit field constants used in the `palette_flags` array of the
|
||||
* @FT_Palette_Data structure to indicate for which background a palette
|
||||
* with a given index is usable.
|
||||
*
|
||||
* @values:
|
||||
* FT_PALETTE_FOR_LIGHT_BACKGROUND ::
|
||||
* The palette is appropriate to use when displaying the font on a
|
||||
* light background such as white.
|
||||
*
|
||||
* FT_PALETTE_FOR_DARK_BACKGROUND ::
|
||||
* The palette is appropriate to use when displaying the font on a dark
|
||||
* background such as black.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
#define FT_PALETTE_FOR_LIGHT_BACKGROUND 0x01
|
||||
#define FT_PALETTE_FOR_DARK_BACKGROUND 0x02
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Palette_Data
|
||||
*
|
||||
* @description:
|
||||
* This structure holds the data of the 'CPAL' table.
|
||||
*
|
||||
* @fields:
|
||||
* num_palettes ::
|
||||
* The number of palettes.
|
||||
*
|
||||
* palette_name_ids ::
|
||||
* A read-only array of palette name IDs with `num_palettes` elements,
|
||||
* corresponding to entries like 'dark' or 'light' in the font's 'name'
|
||||
* table.
|
||||
*
|
||||
* An empty name ID in the 'CPAL' table gets represented as value
|
||||
* 0xFFFF.
|
||||
*
|
||||
* `NULL` if the font's 'CPAL' table doesn't contain appropriate data.
|
||||
*
|
||||
* palette_flags ::
|
||||
* A read-only array of palette flags with `num_palettes` elements.
|
||||
* Possible values are an ORed combination of
|
||||
* @FT_PALETTE_FOR_LIGHT_BACKGROUND and
|
||||
* @FT_PALETTE_FOR_DARK_BACKGROUND.
|
||||
*
|
||||
* `NULL` if the font's 'CPAL' table doesn't contain appropriate data.
|
||||
*
|
||||
* num_palette_entries ::
|
||||
* The number of entries in a single palette. All palettes have the
|
||||
* same size.
|
||||
*
|
||||
* palette_entry_name_ids ::
|
||||
* A read-only array of palette entry name IDs with
|
||||
* `num_palette_entries`. In each palette, entries with the same index
|
||||
* have the same function. For example, index~0 might correspond to
|
||||
* string 'outline' in the font's 'name' table to indicate that this
|
||||
* palette entry is used for outlines, index~1 might correspond to
|
||||
* 'fill' to indicate the filling color palette entry, etc.
|
||||
*
|
||||
* An empty entry name ID in the 'CPAL' table gets represented as value
|
||||
* 0xFFFF.
|
||||
*
|
||||
* `NULL` if the font's 'CPAL' table doesn't contain appropriate data.
|
||||
*
|
||||
* @note:
|
||||
* Use function @FT_Get_Sfnt_Name to map name IDs and entry name IDs to
|
||||
* name strings.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
typedef struct FT_Palette_Data_ {
|
||||
FT_UShort num_palettes;
|
||||
const FT_UShort* palette_name_ids;
|
||||
const FT_UShort* palette_flags;
|
||||
|
||||
FT_UShort num_palette_entries;
|
||||
const FT_UShort* palette_entry_name_ids;
|
||||
|
||||
} FT_Palette_Data;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Palette_Data_Get
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the face's color palette data.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* The source face handle.
|
||||
*
|
||||
* @output:
|
||||
* apalette ::
|
||||
* A pointer to an @FT_Palette_Data structure.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* All arrays in the returned @FT_Palette_Data structure are read-only.
|
||||
*
|
||||
* This function always returns an error if the config macro
|
||||
* `TT_CONFIG_OPTION_COLOR_LAYERS` is not defined in `ftoption.h`.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Palette_Data_Get( FT_Face face,
|
||||
FT_Palette_Data *apalette );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Palette_Select
|
||||
*
|
||||
* @description:
|
||||
* This function has two purposes.
|
||||
*
|
||||
* (1) It activates a palette for rendering color glyphs, and
|
||||
*
|
||||
* (2) it retrieves all (unmodified) color entries of this palette. This
|
||||
* function returns a read-write array, which means that a calling
|
||||
* application can modify the palette entries on demand.
|
||||
*
|
||||
* A corollary of (2) is that calling the function, then modifying some
|
||||
* values, then calling the function again with the same arguments resets
|
||||
* all color entries to the original 'CPAL' values; all user modifications
|
||||
* are lost.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* The source face handle.
|
||||
*
|
||||
* palette_index ::
|
||||
* The palette index.
|
||||
*
|
||||
* @output:
|
||||
* apalette ::
|
||||
* An array of color entries for a palette with index `palette_index`,
|
||||
* having `num_palette_entries` elements (as found in the
|
||||
* `FT_Palette_Data` structure). If `apalette` is set to `NULL`, no
|
||||
* array gets returned (and no color entries can be modified).
|
||||
*
|
||||
* In case the font doesn't support color palettes, `NULL` is returned.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The array pointed to by `apalette_entries` is owned and managed by
|
||||
* FreeType.
|
||||
*
|
||||
* This function always returns an error if the config macro
|
||||
* `TT_CONFIG_OPTION_COLOR_LAYERS` is not defined in `ftoption.h`.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Palette_Select( FT_Face face,
|
||||
FT_UShort palette_index,
|
||||
FT_Color* *apalette );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Palette_Set_Foreground_Color
|
||||
*
|
||||
* @description:
|
||||
* 'COLR' uses palette index 0xFFFF to indicate a 'text foreground
|
||||
* color'. This function sets this value.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* The source face handle.
|
||||
*
|
||||
* foreground_color ::
|
||||
* An `FT_Color` structure to define the text foreground color.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* If this function isn't called, the text foreground color is set to
|
||||
* white opaque (BGRA value 0xFFFFFFFF) if
|
||||
* @FT_PALETTE_FOR_DARK_BACKGROUND is present for the current palette,
|
||||
* and black opaque (BGRA value 0x000000FF) otherwise, including the case
|
||||
* that no palette types are available in the 'CPAL' table.
|
||||
*
|
||||
* This function always returns an error if the config macro
|
||||
* `TT_CONFIG_OPTION_COLOR_LAYERS` is not defined in `ftoption.h`.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Palette_Set_Foreground_Color( FT_Face face,
|
||||
FT_Color foreground_color );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTCOLOR_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,279 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* fterrdef.h
|
||||
*
|
||||
* FreeType error codes (specification).
|
||||
*
|
||||
* Copyright (C) 2002-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* error_code_values
|
||||
*
|
||||
* @title:
|
||||
* Error Code Values
|
||||
*
|
||||
* @abstract:
|
||||
* All possible error codes returned by FreeType functions.
|
||||
*
|
||||
* @description:
|
||||
* The list below is taken verbatim from the file `fterrdef.h` (loaded
|
||||
* automatically by including `FT_FREETYPE_H`). The first argument of the
|
||||
* `FT_ERROR_DEF_` macro is the error label; by default, the prefix
|
||||
* `FT_Err_` gets added so that you get error names like
|
||||
* `FT_Err_Cannot_Open_Resource`. The second argument is the error code,
|
||||
* and the last argument an error string, which is not used by FreeType.
|
||||
*
|
||||
* Within your application you should **only** use error names and
|
||||
* **never** its numeric values! The latter might (and actually do)
|
||||
* change in forthcoming FreeType versions.
|
||||
*
|
||||
* Macro `FT_NOERRORDEF_` defines `FT_Err_Ok`, which is always zero. See
|
||||
* the 'Error Enumerations' subsection how to automatically generate a
|
||||
* list of error strings.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_Err_XXX
|
||||
*
|
||||
*/
|
||||
|
||||
/* generic errors */
|
||||
|
||||
FT_NOERRORDEF_( Ok, 0x00,
|
||||
"no error" )
|
||||
|
||||
FT_ERRORDEF_( Cannot_Open_Resource, 0x01,
|
||||
"cannot open resource" )
|
||||
FT_ERRORDEF_( Unknown_File_Format, 0x02,
|
||||
"unknown file format" )
|
||||
FT_ERRORDEF_( Invalid_File_Format, 0x03,
|
||||
"broken file" )
|
||||
FT_ERRORDEF_( Invalid_Version, 0x04,
|
||||
"invalid FreeType version" )
|
||||
FT_ERRORDEF_( Lower_Module_Version, 0x05,
|
||||
"module version is too low" )
|
||||
FT_ERRORDEF_( Invalid_Argument, 0x06,
|
||||
"invalid argument" )
|
||||
FT_ERRORDEF_( Unimplemented_Feature, 0x07,
|
||||
"unimplemented feature" )
|
||||
FT_ERRORDEF_( Invalid_Table, 0x08,
|
||||
"broken table" )
|
||||
FT_ERRORDEF_( Invalid_Offset, 0x09,
|
||||
"broken offset within table" )
|
||||
FT_ERRORDEF_( Array_Too_Large, 0x0A,
|
||||
"array allocation size too large" )
|
||||
FT_ERRORDEF_( Missing_Module, 0x0B,
|
||||
"missing module" )
|
||||
FT_ERRORDEF_( Missing_Property, 0x0C,
|
||||
"missing property" )
|
||||
|
||||
/* glyph/character errors */
|
||||
|
||||
FT_ERRORDEF_( Invalid_Glyph_Index, 0x10,
|
||||
"invalid glyph index" )
|
||||
FT_ERRORDEF_( Invalid_Character_Code, 0x11,
|
||||
"invalid character code" )
|
||||
FT_ERRORDEF_( Invalid_Glyph_Format, 0x12,
|
||||
"unsupported glyph image format" )
|
||||
FT_ERRORDEF_( Cannot_Render_Glyph, 0x13,
|
||||
"cannot render this glyph format" )
|
||||
FT_ERRORDEF_( Invalid_Outline, 0x14,
|
||||
"invalid outline" )
|
||||
FT_ERRORDEF_( Invalid_Composite, 0x15,
|
||||
"invalid composite glyph" )
|
||||
FT_ERRORDEF_( Too_Many_Hints, 0x16,
|
||||
"too many hints" )
|
||||
FT_ERRORDEF_( Invalid_Pixel_Size, 0x17,
|
||||
"invalid pixel size" )
|
||||
|
||||
/* handle errors */
|
||||
|
||||
FT_ERRORDEF_( Invalid_Handle, 0x20,
|
||||
"invalid object handle" )
|
||||
FT_ERRORDEF_( Invalid_Library_Handle, 0x21,
|
||||
"invalid library handle" )
|
||||
FT_ERRORDEF_( Invalid_Driver_Handle, 0x22,
|
||||
"invalid module handle" )
|
||||
FT_ERRORDEF_( Invalid_Face_Handle, 0x23,
|
||||
"invalid face handle" )
|
||||
FT_ERRORDEF_( Invalid_Size_Handle, 0x24,
|
||||
"invalid size handle" )
|
||||
FT_ERRORDEF_( Invalid_Slot_Handle, 0x25,
|
||||
"invalid glyph slot handle" )
|
||||
FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26,
|
||||
"invalid charmap handle" )
|
||||
FT_ERRORDEF_( Invalid_Cache_Handle, 0x27,
|
||||
"invalid cache manager handle" )
|
||||
FT_ERRORDEF_( Invalid_Stream_Handle, 0x28,
|
||||
"invalid stream handle" )
|
||||
|
||||
/* driver errors */
|
||||
|
||||
FT_ERRORDEF_( Too_Many_Drivers, 0x30,
|
||||
"too many modules" )
|
||||
FT_ERRORDEF_( Too_Many_Extensions, 0x31,
|
||||
"too many extensions" )
|
||||
|
||||
/* memory errors */
|
||||
|
||||
FT_ERRORDEF_( Out_Of_Memory, 0x40,
|
||||
"out of memory" )
|
||||
FT_ERRORDEF_( Unlisted_Object, 0x41,
|
||||
"unlisted object" )
|
||||
|
||||
/* stream errors */
|
||||
|
||||
FT_ERRORDEF_( Cannot_Open_Stream, 0x51,
|
||||
"cannot open stream" )
|
||||
FT_ERRORDEF_( Invalid_Stream_Seek, 0x52,
|
||||
"invalid stream seek" )
|
||||
FT_ERRORDEF_( Invalid_Stream_Skip, 0x53,
|
||||
"invalid stream skip" )
|
||||
FT_ERRORDEF_( Invalid_Stream_Read, 0x54,
|
||||
"invalid stream read" )
|
||||
FT_ERRORDEF_( Invalid_Stream_Operation, 0x55,
|
||||
"invalid stream operation" )
|
||||
FT_ERRORDEF_( Invalid_Frame_Operation, 0x56,
|
||||
"invalid frame operation" )
|
||||
FT_ERRORDEF_( Nested_Frame_Access, 0x57,
|
||||
"nested frame access" )
|
||||
FT_ERRORDEF_( Invalid_Frame_Read, 0x58,
|
||||
"invalid frame read" )
|
||||
|
||||
/* raster errors */
|
||||
|
||||
FT_ERRORDEF_( Raster_Uninitialized, 0x60,
|
||||
"raster uninitialized" )
|
||||
FT_ERRORDEF_( Raster_Corrupted, 0x61,
|
||||
"raster corrupted" )
|
||||
FT_ERRORDEF_( Raster_Overflow, 0x62,
|
||||
"raster overflow" )
|
||||
FT_ERRORDEF_( Raster_Negative_Height, 0x63,
|
||||
"negative height while rastering" )
|
||||
|
||||
/* cache errors */
|
||||
|
||||
FT_ERRORDEF_( Too_Many_Caches, 0x70,
|
||||
"too many registered caches" )
|
||||
|
||||
/* TrueType and SFNT errors */
|
||||
|
||||
FT_ERRORDEF_( Invalid_Opcode, 0x80,
|
||||
"invalid opcode" )
|
||||
FT_ERRORDEF_( Too_Few_Arguments, 0x81,
|
||||
"too few arguments" )
|
||||
FT_ERRORDEF_( Stack_Overflow, 0x82,
|
||||
"stack overflow" )
|
||||
FT_ERRORDEF_( Code_Overflow, 0x83,
|
||||
"code overflow" )
|
||||
FT_ERRORDEF_( Bad_Argument, 0x84,
|
||||
"bad argument" )
|
||||
FT_ERRORDEF_( Divide_By_Zero, 0x85,
|
||||
"division by zero" )
|
||||
FT_ERRORDEF_( Invalid_Reference, 0x86,
|
||||
"invalid reference" )
|
||||
FT_ERRORDEF_( Debug_OpCode, 0x87,
|
||||
"found debug opcode" )
|
||||
FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88,
|
||||
"found ENDF opcode in execution stream" )
|
||||
FT_ERRORDEF_( Nested_DEFS, 0x89,
|
||||
"nested DEFS" )
|
||||
FT_ERRORDEF_( Invalid_CodeRange, 0x8A,
|
||||
"invalid code range" )
|
||||
FT_ERRORDEF_( Execution_Too_Long, 0x8B,
|
||||
"execution context too long" )
|
||||
FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C,
|
||||
"too many function definitions" )
|
||||
FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D,
|
||||
"too many instruction definitions" )
|
||||
FT_ERRORDEF_( Table_Missing, 0x8E,
|
||||
"SFNT font table missing" )
|
||||
FT_ERRORDEF_( Horiz_Header_Missing, 0x8F,
|
||||
"horizontal header (hhea) table missing" )
|
||||
FT_ERRORDEF_( Locations_Missing, 0x90,
|
||||
"locations (loca) table missing" )
|
||||
FT_ERRORDEF_( Name_Table_Missing, 0x91,
|
||||
"name table missing" )
|
||||
FT_ERRORDEF_( CMap_Table_Missing, 0x92,
|
||||
"character map (cmap) table missing" )
|
||||
FT_ERRORDEF_( Hmtx_Table_Missing, 0x93,
|
||||
"horizontal metrics (hmtx) table missing" )
|
||||
FT_ERRORDEF_( Post_Table_Missing, 0x94,
|
||||
"PostScript (post) table missing" )
|
||||
FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95,
|
||||
"invalid horizontal metrics" )
|
||||
FT_ERRORDEF_( Invalid_CharMap_Format, 0x96,
|
||||
"invalid character map (cmap) format" )
|
||||
FT_ERRORDEF_( Invalid_PPem, 0x97,
|
||||
"invalid ppem value" )
|
||||
FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98,
|
||||
"invalid vertical metrics" )
|
||||
FT_ERRORDEF_( Could_Not_Find_Context, 0x99,
|
||||
"could not find context" )
|
||||
FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A,
|
||||
"invalid PostScript (post) table format" )
|
||||
FT_ERRORDEF_( Invalid_Post_Table, 0x9B,
|
||||
"invalid PostScript (post) table" )
|
||||
FT_ERRORDEF_( DEF_In_Glyf_Bytecode, 0x9C,
|
||||
"found FDEF or IDEF opcode in glyf bytecode" )
|
||||
FT_ERRORDEF_( Missing_Bitmap, 0x9D,
|
||||
"missing bitmap in strike" )
|
||||
|
||||
/* CFF, CID, and Type 1 errors */
|
||||
|
||||
FT_ERRORDEF_( Syntax_Error, 0xA0,
|
||||
"opcode syntax error" )
|
||||
FT_ERRORDEF_( Stack_Underflow, 0xA1,
|
||||
"argument stack underflow" )
|
||||
FT_ERRORDEF_( Ignore, 0xA2,
|
||||
"ignore" )
|
||||
FT_ERRORDEF_( No_Unicode_Glyph_Name, 0xA3,
|
||||
"no Unicode glyph name found" )
|
||||
FT_ERRORDEF_( Glyph_Too_Big, 0xA4,
|
||||
"glyph too big for hinting" )
|
||||
|
||||
/* BDF errors */
|
||||
|
||||
FT_ERRORDEF_( Missing_Startfont_Field, 0xB0,
|
||||
"`STARTFONT' field missing" )
|
||||
FT_ERRORDEF_( Missing_Font_Field, 0xB1,
|
||||
"`FONT' field missing" )
|
||||
FT_ERRORDEF_( Missing_Size_Field, 0xB2,
|
||||
"`SIZE' field missing" )
|
||||
FT_ERRORDEF_( Missing_Fontboundingbox_Field, 0xB3,
|
||||
"`FONTBOUNDINGBOX' field missing" )
|
||||
FT_ERRORDEF_( Missing_Chars_Field, 0xB4,
|
||||
"`CHARS' field missing" )
|
||||
FT_ERRORDEF_( Missing_Startchar_Field, 0xB5,
|
||||
"`STARTCHAR' field missing" )
|
||||
FT_ERRORDEF_( Missing_Encoding_Field, 0xB6,
|
||||
"`ENCODING' field missing" )
|
||||
FT_ERRORDEF_( Missing_Bbx_Field, 0xB7,
|
||||
"`BBX' field missing" )
|
||||
FT_ERRORDEF_( Bbx_Too_Big, 0xB8,
|
||||
"`BBX' too big" )
|
||||
FT_ERRORDEF_( Corrupted_Font_Header, 0xB9,
|
||||
"Font header corrupted or missing fields" )
|
||||
FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xBA,
|
||||
"Font glyphs corrupted or missing fields" )
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,289 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* fterrors.h
|
||||
*
|
||||
* FreeType error code handling (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* error_enumerations
|
||||
*
|
||||
* @title:
|
||||
* Error Enumerations
|
||||
*
|
||||
* @abstract:
|
||||
* How to handle errors and error strings.
|
||||
*
|
||||
* @description:
|
||||
* The header file `fterrors.h` (which is automatically included by
|
||||
* `freetype.h` defines the handling of FreeType's enumeration
|
||||
* constants. It can also be used to generate error message strings
|
||||
* with a small macro trick explained below.
|
||||
*
|
||||
* **Error Formats**
|
||||
*
|
||||
* The configuration macro `FT_CONFIG_OPTION_USE_MODULE_ERRORS` can be
|
||||
* defined in `ftoption.h` in order to make the higher byte indicate the
|
||||
* module where the error has happened (this is not compatible with
|
||||
* standard builds of FreeType~2, however). See the file `ftmoderr.h`
|
||||
* for more details.
|
||||
*
|
||||
* **Error Message Strings**
|
||||
*
|
||||
* Error definitions are set up with special macros that allow client
|
||||
* applications to build a table of error message strings. The strings
|
||||
* are not included in a normal build of FreeType~2 to save space (most
|
||||
* client applications do not use them).
|
||||
*
|
||||
* To do so, you have to define the following macros before including
|
||||
* this file.
|
||||
*
|
||||
* ```
|
||||
* FT_ERROR_START_LIST
|
||||
* ```
|
||||
*
|
||||
* This macro is called before anything else to define the start of the
|
||||
* error list. It is followed by several `FT_ERROR_DEF` calls.
|
||||
*
|
||||
* ```
|
||||
* FT_ERROR_DEF( e, v, s )
|
||||
* ```
|
||||
*
|
||||
* This macro is called to define one single error. 'e' is the error
|
||||
* code identifier (e.g., `Invalid_Argument`), 'v' is the error's
|
||||
* numerical value, and 's' is the corresponding error string.
|
||||
*
|
||||
* ```
|
||||
* FT_ERROR_END_LIST
|
||||
* ```
|
||||
*
|
||||
* This macro ends the list.
|
||||
*
|
||||
* Additionally, you have to undefine `FTERRORS_H_` before #including
|
||||
* this file.
|
||||
*
|
||||
* Here is a simple example.
|
||||
*
|
||||
* ```
|
||||
* #undef FTERRORS_H_
|
||||
* #define FT_ERRORDEF( e, v, s ) { e, s },
|
||||
* #define FT_ERROR_START_LIST {
|
||||
* #define FT_ERROR_END_LIST { 0, NULL } };
|
||||
*
|
||||
* const struct
|
||||
* {
|
||||
* int err_code;
|
||||
* const char* err_msg;
|
||||
* } ft_errors[] =
|
||||
*
|
||||
* #include FT_ERRORS_H
|
||||
* ```
|
||||
*
|
||||
* An alternative to using an array is a switch statement.
|
||||
*
|
||||
* ```
|
||||
* #undef FTERRORS_H_
|
||||
* #define FT_ERROR_START_LIST switch ( error_code ) {
|
||||
* #define FT_ERRORDEF( e, v, s ) case v: return s;
|
||||
* #define FT_ERROR_END_LIST }
|
||||
* ```
|
||||
*
|
||||
* If you use `FT_CONFIG_OPTION_USE_MODULE_ERRORS`, `error_code` should
|
||||
* be replaced with `FT_ERROR_BASE(error_code)` in the last example.
|
||||
*/
|
||||
|
||||
/* */
|
||||
|
||||
/* In previous FreeType versions we used `__FTERRORS_H__`. However, */
|
||||
/* using two successive underscores in a non-system symbol name */
|
||||
/* violates the C (and C++) standard, so it was changed to the */
|
||||
/* current form. In spite of this, we have to make */
|
||||
/* */
|
||||
/* ``` */
|
||||
/* #undefine __FTERRORS_H__ */
|
||||
/* ``` */
|
||||
/* */
|
||||
/* work for backward compatibility. */
|
||||
/* */
|
||||
#if !( defined( FTERRORS_H_ ) && defined ( __FTERRORS_H__ ) )
|
||||
#define FTERRORS_H_
|
||||
#define __FTERRORS_H__
|
||||
|
||||
|
||||
/* include module base error codes */
|
||||
#include FT_MODULE_ERRORS_H
|
||||
|
||||
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
/***** *****/
|
||||
/***** SETUP MACROS *****/
|
||||
/***** *****/
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
|
||||
|
||||
#undef FT_NEED_EXTERN_C
|
||||
|
||||
|
||||
/* FT_ERR_PREFIX is used as a prefix for error identifiers. */
|
||||
/* By default, we use `FT_Err_`. */
|
||||
/* */
|
||||
#ifndef FT_ERR_PREFIX
|
||||
#define FT_ERR_PREFIX FT_Err_
|
||||
#endif
|
||||
|
||||
|
||||
/* FT_ERR_BASE is used as the base for module-specific errors. */
|
||||
/* */
|
||||
#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS
|
||||
|
||||
#ifndef FT_ERR_BASE
|
||||
#define FT_ERR_BASE FT_Mod_Err_Base
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
#undef FT_ERR_BASE
|
||||
#define FT_ERR_BASE 0
|
||||
|
||||
#endif /* FT_CONFIG_OPTION_USE_MODULE_ERRORS */
|
||||
|
||||
|
||||
/* If FT_ERRORDEF is not defined, we need to define a simple */
|
||||
/* enumeration type. */
|
||||
/* */
|
||||
#ifndef FT_ERRORDEF
|
||||
|
||||
#define FT_INCLUDE_ERR_PROTOS
|
||||
|
||||
#define FT_ERRORDEF( e, v, s ) e = v,
|
||||
#define FT_ERROR_START_LIST enum {
|
||||
#define FT_ERROR_END_LIST FT_ERR_CAT( FT_ERR_PREFIX, Max ) };
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_NEED_EXTERN_C
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#endif /* !FT_ERRORDEF */
|
||||
|
||||
|
||||
/* this macro is used to define an error */
|
||||
#define FT_ERRORDEF_( e, v, s ) \
|
||||
FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s )
|
||||
|
||||
/* this is only used for <module>_Err_Ok, which must be 0! */
|
||||
#define FT_NOERRORDEF_( e, v, s ) \
|
||||
FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s )
|
||||
|
||||
|
||||
#ifdef FT_ERROR_START_LIST
|
||||
FT_ERROR_START_LIST
|
||||
#endif
|
||||
|
||||
|
||||
/* now include the error codes */
|
||||
#include FT_ERROR_DEFINITIONS_H
|
||||
|
||||
|
||||
#ifdef FT_ERROR_END_LIST
|
||||
FT_ERROR_END_LIST
|
||||
#endif
|
||||
|
||||
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
/***** *****/
|
||||
/***** SIMPLE CLEANUP *****/
|
||||
/***** *****/
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
|
||||
#ifdef FT_NEED_EXTERN_C
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef FT_ERROR_START_LIST
|
||||
#undef FT_ERROR_END_LIST
|
||||
|
||||
#undef FT_ERRORDEF
|
||||
#undef FT_ERRORDEF_
|
||||
#undef FT_NOERRORDEF_
|
||||
|
||||
#undef FT_NEED_EXTERN_C
|
||||
#undef FT_ERR_BASE
|
||||
|
||||
/* FT_ERR_PREFIX is needed internally */
|
||||
#ifndef FT2_BUILD_LIBRARY
|
||||
#undef FT_ERR_PREFIX
|
||||
#endif
|
||||
|
||||
/* FT_INCLUDE_ERR_PROTOS: Control if function prototypes should be */
|
||||
/* included with `#include FT_ERRORS_H'. This is */
|
||||
/* only true where `FT_ERRORDEF` is undefined. */
|
||||
/* FT_ERR_PROTOS_DEFINED: Actual multiple-inclusion protection of */
|
||||
/* `fterrors.h`. */
|
||||
#ifdef FT_INCLUDE_ERR_PROTOS
|
||||
#undef FT_INCLUDE_ERR_PROTOS
|
||||
|
||||
#ifndef FT_ERR_PROTOS_DEFINED
|
||||
#define FT_ERR_PROTOS_DEFINED
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Error_String
|
||||
*
|
||||
* @description:
|
||||
* Retrieve the description of a valid FreeType error code.
|
||||
*
|
||||
* @input:
|
||||
* error_code ::
|
||||
* A valid FreeType error code.
|
||||
*
|
||||
* @return:
|
||||
* A C~string or `NULL`, if any error occurred.
|
||||
*
|
||||
* @note:
|
||||
* FreeType has to be compiled with `FT_CONFIG_OPTION_ERROR_STRINGS` or
|
||||
* `FT_DEBUG_LEVEL_ERROR` to get meaningful descriptions.
|
||||
* 'error_string' will be `NULL` otherwise.
|
||||
*
|
||||
* Module identification will be ignored:
|
||||
*
|
||||
* ```c
|
||||
* strcmp( FT_Error_String( FT_Err_Unknown_File_Format ),
|
||||
* FT_Error_String( BDF_Err_Unknown_File_Format ) ) == 0;
|
||||
* ```
|
||||
*/
|
||||
FT_EXPORT( const char* )
|
||||
FT_Error_String( FT_Error error_code );
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
|
||||
#endif /* FT_ERR_PROTOS_DEFINED */
|
||||
|
||||
#endif /* FT_INCLUDE_ERR_PROTOS */
|
||||
|
||||
#endif /* !(FTERRORS_H_ && __FTERRORS_H__) */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,94 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftfntfmt.h
|
||||
*
|
||||
* Support functions for font formats.
|
||||
*
|
||||
* Copyright (C) 2002-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTFNTFMT_H_
|
||||
#define FTFNTFMT_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* font_formats
|
||||
*
|
||||
* @title:
|
||||
* Font Formats
|
||||
*
|
||||
* @abstract:
|
||||
* Getting the font format.
|
||||
*
|
||||
* @description:
|
||||
* The single function in this section can be used to get the font format.
|
||||
* Note that this information is not needed normally; however, there are
|
||||
* special cases (like in PDF devices) where it is important to
|
||||
* differentiate, in spite of FreeType's uniform API.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Font_Format
|
||||
*
|
||||
* @description:
|
||||
* Return a string describing the format of a given face. Possible values
|
||||
* are 'TrueType', 'Type~1', 'BDF', 'PCF', 'Type~42', 'CID~Type~1', 'CFF',
|
||||
* 'PFR', and 'Windows~FNT'.
|
||||
*
|
||||
* The return value is suitable to be used as an X11 FONT_PROPERTY.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* Input face handle.
|
||||
*
|
||||
* @return:
|
||||
* Font format string. `NULL` in case of error.
|
||||
*
|
||||
* @note:
|
||||
* A deprecated name for the same function is `FT_Get_X11_Font_Format`.
|
||||
*/
|
||||
FT_EXPORT( const char* )
|
||||
FT_Get_Font_Format( FT_Face face );
|
||||
|
||||
|
||||
/* deprecated */
|
||||
FT_EXPORT( const char* )
|
||||
FT_Get_X11_Font_Format( FT_Face face );
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTFNTFMT_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,144 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftgasp.h
|
||||
*
|
||||
* Access of TrueType's 'gasp' table (specification).
|
||||
*
|
||||
* Copyright (C) 2007-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTGASP_H_
|
||||
#define FTGASP_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* gasp_table
|
||||
*
|
||||
* @title:
|
||||
* Gasp Table
|
||||
*
|
||||
* @abstract:
|
||||
* Retrieving TrueType 'gasp' table entries.
|
||||
*
|
||||
* @description:
|
||||
* The function @FT_Get_Gasp can be used to query a TrueType or OpenType
|
||||
* font for specific entries in its 'gasp' table, if any. This is mainly
|
||||
* useful when implementing native TrueType hinting with the bytecode
|
||||
* interpreter to duplicate the Windows text rendering results.
|
||||
*/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_GASP_XXX
|
||||
*
|
||||
* @description:
|
||||
* A list of values and/or bit-flags returned by the @FT_Get_Gasp
|
||||
* function.
|
||||
*
|
||||
* @values:
|
||||
* FT_GASP_NO_TABLE ::
|
||||
* This special value means that there is no GASP table in this face.
|
||||
* It is up to the client to decide what to do.
|
||||
*
|
||||
* FT_GASP_DO_GRIDFIT ::
|
||||
* Grid-fitting and hinting should be performed at the specified ppem.
|
||||
* This **really** means TrueType bytecode interpretation. If this bit
|
||||
* is not set, no hinting gets applied.
|
||||
*
|
||||
* FT_GASP_DO_GRAY ::
|
||||
* Anti-aliased rendering should be performed at the specified ppem.
|
||||
* If not set, do monochrome rendering.
|
||||
*
|
||||
* FT_GASP_SYMMETRIC_SMOOTHING ::
|
||||
* If set, smoothing along multiple axes must be used with ClearType.
|
||||
*
|
||||
* FT_GASP_SYMMETRIC_GRIDFIT ::
|
||||
* Grid-fitting must be used with ClearType's symmetric smoothing.
|
||||
*
|
||||
* @note:
|
||||
* The bit-flags `FT_GASP_DO_GRIDFIT` and `FT_GASP_DO_GRAY` are to be
|
||||
* used for standard font rasterization only. Independently of that,
|
||||
* `FT_GASP_SYMMETRIC_SMOOTHING` and `FT_GASP_SYMMETRIC_GRIDFIT` are to
|
||||
* be used if ClearType is enabled (and `FT_GASP_DO_GRIDFIT` and
|
||||
* `FT_GASP_DO_GRAY` are consequently ignored).
|
||||
*
|
||||
* 'ClearType' is Microsoft's implementation of LCD rendering, partly
|
||||
* protected by patents.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.0
|
||||
*/
|
||||
#define FT_GASP_NO_TABLE -1
|
||||
#define FT_GASP_DO_GRIDFIT 0x01
|
||||
#define FT_GASP_DO_GRAY 0x02
|
||||
#define FT_GASP_SYMMETRIC_GRIDFIT 0x04
|
||||
#define FT_GASP_SYMMETRIC_SMOOTHING 0x08
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Gasp
|
||||
*
|
||||
* @description:
|
||||
* For a TrueType or OpenType font file, return the rasterizer behaviour
|
||||
* flags from the font's 'gasp' table corresponding to a given character
|
||||
* pixel size.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* The source face handle.
|
||||
*
|
||||
* ppem ::
|
||||
* The vertical character pixel size.
|
||||
*
|
||||
* @return:
|
||||
* Bit flags (see @FT_GASP_XXX), or @FT_GASP_NO_TABLE if there is no
|
||||
* 'gasp' table in the face.
|
||||
*
|
||||
* @note:
|
||||
* If you want to use the MM functionality of OpenType variation fonts
|
||||
* (i.e., using @FT_Set_Var_Design_Coordinates and friends), call this
|
||||
* function **after** setting an instance since the return values can
|
||||
* change.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.0
|
||||
*/
|
||||
FT_EXPORT( FT_Int )
|
||||
FT_Get_Gasp( FT_Face face,
|
||||
FT_UInt ppem );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTGASP_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,665 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftglyph.h
|
||||
*
|
||||
* FreeType convenience functions to handle glyphs (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* This file contains the definition of several convenience functions that
|
||||
* can be used by client applications to easily retrieve glyph bitmaps and
|
||||
* outlines from a given face.
|
||||
*
|
||||
* These functions should be optional if you are writing a font server or
|
||||
* text layout engine on top of FreeType. However, they are pretty handy
|
||||
* for many other simple uses of the library.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTGLYPH_H_
|
||||
#define FTGLYPH_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* glyph_management
|
||||
*
|
||||
* @title:
|
||||
* Glyph Management
|
||||
*
|
||||
* @abstract:
|
||||
* Generic interface to manage individual glyph data.
|
||||
*
|
||||
* @description:
|
||||
* This section contains definitions used to manage glyph data through
|
||||
* generic @FT_Glyph objects. Each of them can contain a bitmap,
|
||||
* a vector outline, or even images in other formats. These objects are
|
||||
* detached from @FT_Face, contrary to @FT_GlyphSlot.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/* forward declaration to a private type */
|
||||
typedef struct FT_Glyph_Class_ FT_Glyph_Class;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Glyph
|
||||
*
|
||||
* @description:
|
||||
* Handle to an object used to model generic glyph images. It is a
|
||||
* pointer to the @FT_GlyphRec structure and can contain a glyph bitmap
|
||||
* or pointer.
|
||||
*
|
||||
* @note:
|
||||
* Glyph objects are not owned by the library. You must thus release
|
||||
* them manually (through @FT_Done_Glyph) _before_ calling
|
||||
* @FT_Done_FreeType.
|
||||
*/
|
||||
typedef struct FT_GlyphRec_* FT_Glyph;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_GlyphRec
|
||||
*
|
||||
* @description:
|
||||
* The root glyph structure contains a given glyph image plus its advance
|
||||
* width in 16.16 fixed-point format.
|
||||
*
|
||||
* @fields:
|
||||
* library ::
|
||||
* A handle to the FreeType library object.
|
||||
*
|
||||
* clazz ::
|
||||
* A pointer to the glyph's class. Private.
|
||||
*
|
||||
* format ::
|
||||
* The format of the glyph's image.
|
||||
*
|
||||
* advance ::
|
||||
* A 16.16 vector that gives the glyph's advance width.
|
||||
*/
|
||||
typedef struct FT_GlyphRec_
|
||||
{
|
||||
FT_Library library;
|
||||
const FT_Glyph_Class* clazz;
|
||||
FT_Glyph_Format format;
|
||||
FT_Vector advance;
|
||||
|
||||
} FT_GlyphRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_BitmapGlyph
|
||||
*
|
||||
* @description:
|
||||
* A handle to an object used to model a bitmap glyph image. This is a
|
||||
* sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec.
|
||||
*/
|
||||
typedef struct FT_BitmapGlyphRec_* FT_BitmapGlyph;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_BitmapGlyphRec
|
||||
*
|
||||
* @description:
|
||||
* A structure used for bitmap glyph images. This really is a
|
||||
* 'sub-class' of @FT_GlyphRec.
|
||||
*
|
||||
* @fields:
|
||||
* root ::
|
||||
* The root @FT_Glyph fields.
|
||||
*
|
||||
* left ::
|
||||
* The left-side bearing, i.e., the horizontal distance from the
|
||||
* current pen position to the left border of the glyph bitmap.
|
||||
*
|
||||
* top ::
|
||||
* The top-side bearing, i.e., the vertical distance from the current
|
||||
* pen position to the top border of the glyph bitmap. This distance
|
||||
* is positive for upwards~y!
|
||||
*
|
||||
* bitmap ::
|
||||
* A descriptor for the bitmap.
|
||||
*
|
||||
* @note:
|
||||
* You can typecast an @FT_Glyph to @FT_BitmapGlyph if you have
|
||||
* `glyph->format == FT_GLYPH_FORMAT_BITMAP`. This lets you access the
|
||||
* bitmap's contents easily.
|
||||
*
|
||||
* The corresponding pixel buffer is always owned by @FT_BitmapGlyph and
|
||||
* is thus created and destroyed with it.
|
||||
*/
|
||||
typedef struct FT_BitmapGlyphRec_
|
||||
{
|
||||
FT_GlyphRec root;
|
||||
FT_Int left;
|
||||
FT_Int top;
|
||||
FT_Bitmap bitmap;
|
||||
|
||||
} FT_BitmapGlyphRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_OutlineGlyph
|
||||
*
|
||||
* @description:
|
||||
* A handle to an object used to model an outline glyph image. This is a
|
||||
* sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec.
|
||||
*/
|
||||
typedef struct FT_OutlineGlyphRec_* FT_OutlineGlyph;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_OutlineGlyphRec
|
||||
*
|
||||
* @description:
|
||||
* A structure used for outline (vectorial) glyph images. This really is
|
||||
* a 'sub-class' of @FT_GlyphRec.
|
||||
*
|
||||
* @fields:
|
||||
* root ::
|
||||
* The root @FT_Glyph fields.
|
||||
*
|
||||
* outline ::
|
||||
* A descriptor for the outline.
|
||||
*
|
||||
* @note:
|
||||
* You can typecast an @FT_Glyph to @FT_OutlineGlyph if you have
|
||||
* `glyph->format == FT_GLYPH_FORMAT_OUTLINE`. This lets you access the
|
||||
* outline's content easily.
|
||||
*
|
||||
* As the outline is extracted from a glyph slot, its coordinates are
|
||||
* expressed normally in 26.6 pixels, unless the flag @FT_LOAD_NO_SCALE
|
||||
* was used in @FT_Load_Glyph or @FT_Load_Char.
|
||||
*
|
||||
* The outline's tables are always owned by the object and are destroyed
|
||||
* with it.
|
||||
*/
|
||||
typedef struct FT_OutlineGlyphRec_
|
||||
{
|
||||
FT_GlyphRec root;
|
||||
FT_Outline outline;
|
||||
|
||||
} FT_OutlineGlyphRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_New_Glyph
|
||||
*
|
||||
* @description:
|
||||
* A function used to create a new empty glyph image. Note that the
|
||||
* created @FT_Glyph object must be released with @FT_Done_Glyph.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the FreeType library object.
|
||||
*
|
||||
* format ::
|
||||
* The format of the glyph's image.
|
||||
*
|
||||
* @output:
|
||||
* aglyph ::
|
||||
* A handle to the glyph object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_New_Glyph( FT_Library library,
|
||||
FT_Glyph_Format format,
|
||||
FT_Glyph *aglyph );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Glyph
|
||||
*
|
||||
* @description:
|
||||
* A function used to extract a glyph image from a slot. Note that the
|
||||
* created @FT_Glyph object must be released with @FT_Done_Glyph.
|
||||
*
|
||||
* @input:
|
||||
* slot ::
|
||||
* A handle to the source glyph slot.
|
||||
*
|
||||
* @output:
|
||||
* aglyph ::
|
||||
* A handle to the glyph object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* Because `*aglyph->advance.x` and `*aglyph->advance.y` are 16.16
|
||||
* fixed-point numbers, `slot->advance.x` and `slot->advance.y` (which
|
||||
* are in 26.6 fixed-point format) must be in the range ]-32768;32768[.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Glyph( FT_GlyphSlot slot,
|
||||
FT_Glyph *aglyph );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Glyph_Copy
|
||||
*
|
||||
* @description:
|
||||
* A function used to copy a glyph image. Note that the created
|
||||
* @FT_Glyph object must be released with @FT_Done_Glyph.
|
||||
*
|
||||
* @input:
|
||||
* source ::
|
||||
* A handle to the source glyph object.
|
||||
*
|
||||
* @output:
|
||||
* target ::
|
||||
* A handle to the target glyph object. 0~in case of error.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Glyph_Copy( FT_Glyph source,
|
||||
FT_Glyph *target );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Glyph_Transform
|
||||
*
|
||||
* @description:
|
||||
* Transform a glyph image if its format is scalable.
|
||||
*
|
||||
* @inout:
|
||||
* glyph ::
|
||||
* A handle to the target glyph object.
|
||||
*
|
||||
* @input:
|
||||
* matrix ::
|
||||
* A pointer to a 2x2 matrix to apply.
|
||||
*
|
||||
* delta ::
|
||||
* A pointer to a 2d vector to apply. Coordinates are expressed in
|
||||
* 1/64th of a pixel.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code (if not 0, the glyph format is not scalable).
|
||||
*
|
||||
* @note:
|
||||
* The 2x2 transformation matrix is also applied to the glyph's advance
|
||||
* vector.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Glyph_Transform( FT_Glyph glyph,
|
||||
FT_Matrix* matrix,
|
||||
FT_Vector* delta );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_Glyph_BBox_Mode
|
||||
*
|
||||
* @description:
|
||||
* The mode how the values of @FT_Glyph_Get_CBox are returned.
|
||||
*
|
||||
* @values:
|
||||
* FT_GLYPH_BBOX_UNSCALED ::
|
||||
* Return unscaled font units.
|
||||
*
|
||||
* FT_GLYPH_BBOX_SUBPIXELS ::
|
||||
* Return unfitted 26.6 coordinates.
|
||||
*
|
||||
* FT_GLYPH_BBOX_GRIDFIT ::
|
||||
* Return grid-fitted 26.6 coordinates.
|
||||
*
|
||||
* FT_GLYPH_BBOX_TRUNCATE ::
|
||||
* Return coordinates in integer pixels.
|
||||
*
|
||||
* FT_GLYPH_BBOX_PIXELS ::
|
||||
* Return grid-fitted pixel coordinates.
|
||||
*/
|
||||
typedef enum FT_Glyph_BBox_Mode_
|
||||
{
|
||||
FT_GLYPH_BBOX_UNSCALED = 0,
|
||||
FT_GLYPH_BBOX_SUBPIXELS = 0,
|
||||
FT_GLYPH_BBOX_GRIDFIT = 1,
|
||||
FT_GLYPH_BBOX_TRUNCATE = 2,
|
||||
FT_GLYPH_BBOX_PIXELS = 3
|
||||
|
||||
} FT_Glyph_BBox_Mode;
|
||||
|
||||
|
||||
/* these constants are deprecated; use the corresponding */
|
||||
/* `FT_Glyph_BBox_Mode` values instead */
|
||||
#define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED
|
||||
#define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS
|
||||
#define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT
|
||||
#define ft_glyph_bbox_truncate FT_GLYPH_BBOX_TRUNCATE
|
||||
#define ft_glyph_bbox_pixels FT_GLYPH_BBOX_PIXELS
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Glyph_Get_CBox
|
||||
*
|
||||
* @description:
|
||||
* Return a glyph's 'control box'. The control box encloses all the
|
||||
* outline's points, including Bezier control points. Though it
|
||||
* coincides with the exact bounding box for most glyphs, it can be
|
||||
* slightly larger in some situations (like when rotating an outline that
|
||||
* contains Bezier outside arcs).
|
||||
*
|
||||
* Computing the control box is very fast, while getting the bounding box
|
||||
* can take much more time as it needs to walk over all segments and arcs
|
||||
* in the outline. To get the latter, you can use the 'ftbbox'
|
||||
* component, which is dedicated to this single task.
|
||||
*
|
||||
* @input:
|
||||
* glyph ::
|
||||
* A handle to the source glyph object.
|
||||
*
|
||||
* mode ::
|
||||
* The mode that indicates how to interpret the returned bounding box
|
||||
* values.
|
||||
*
|
||||
* @output:
|
||||
* acbox ::
|
||||
* The glyph coordinate bounding box. Coordinates are expressed in
|
||||
* 1/64th of pixels if it is grid-fitted.
|
||||
*
|
||||
* @note:
|
||||
* Coordinates are relative to the glyph origin, using the y~upwards
|
||||
* convention.
|
||||
*
|
||||
* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode` must
|
||||
* be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font units in 26.6
|
||||
* pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS is another name for
|
||||
* this constant.
|
||||
*
|
||||
* If the font is tricky and the glyph has been loaded with
|
||||
* @FT_LOAD_NO_SCALE, the resulting CBox is meaningless. To get
|
||||
* reasonable values for the CBox it is necessary to load the glyph at a
|
||||
* large ppem value (so that the hinting instructions can properly shift
|
||||
* and scale the subglyphs), then extracting the CBox, which can be
|
||||
* eventually converted back to font units.
|
||||
*
|
||||
* Note that the maximum coordinates are exclusive, which means that one
|
||||
* can compute the width and height of the glyph image (be it in integer
|
||||
* or 26.6 pixels) as:
|
||||
*
|
||||
* ```
|
||||
* width = bbox.xMax - bbox.xMin;
|
||||
* height = bbox.yMax - bbox.yMin;
|
||||
* ```
|
||||
*
|
||||
* Note also that for 26.6 coordinates, if `bbox_mode` is set to
|
||||
* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted,
|
||||
* which corresponds to:
|
||||
*
|
||||
* ```
|
||||
* bbox.xMin = FLOOR(bbox.xMin);
|
||||
* bbox.yMin = FLOOR(bbox.yMin);
|
||||
* bbox.xMax = CEILING(bbox.xMax);
|
||||
* bbox.yMax = CEILING(bbox.yMax);
|
||||
* ```
|
||||
*
|
||||
* To get the bbox in pixel coordinates, set `bbox_mode` to
|
||||
* @FT_GLYPH_BBOX_TRUNCATE.
|
||||
*
|
||||
* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode` to
|
||||
* @FT_GLYPH_BBOX_PIXELS.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Glyph_Get_CBox( FT_Glyph glyph,
|
||||
FT_UInt bbox_mode,
|
||||
FT_BBox *acbox );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Glyph_To_Bitmap
|
||||
*
|
||||
* @description:
|
||||
* Convert a given glyph object to a bitmap glyph object.
|
||||
*
|
||||
* @inout:
|
||||
* the_glyph ::
|
||||
* A pointer to a handle to the target glyph.
|
||||
*
|
||||
* @input:
|
||||
* render_mode ::
|
||||
* An enumeration that describes how the data is rendered.
|
||||
*
|
||||
* origin ::
|
||||
* A pointer to a vector used to translate the glyph image before
|
||||
* rendering. Can be~0 (if no translation). The origin is expressed
|
||||
* in 26.6 pixels.
|
||||
*
|
||||
* destroy ::
|
||||
* A boolean that indicates that the original glyph image should be
|
||||
* destroyed by this function. It is never destroyed in case of error.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function does nothing if the glyph format isn't scalable.
|
||||
*
|
||||
* The glyph image is translated with the `origin` vector before
|
||||
* rendering.
|
||||
*
|
||||
* The first parameter is a pointer to an @FT_Glyph handle, that will be
|
||||
* _replaced_ by this function (with newly allocated data). Typically,
|
||||
* you would use (omitting error handling):
|
||||
*
|
||||
* ```
|
||||
* FT_Glyph glyph;
|
||||
* FT_BitmapGlyph glyph_bitmap;
|
||||
*
|
||||
*
|
||||
* // load glyph
|
||||
* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAULT );
|
||||
*
|
||||
* // extract glyph image
|
||||
* error = FT_Get_Glyph( face->glyph, &glyph );
|
||||
*
|
||||
* // convert to a bitmap (default render mode + destroying old)
|
||||
* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP )
|
||||
* {
|
||||
* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL,
|
||||
* 0, 1 );
|
||||
* if ( error ) // `glyph' unchanged
|
||||
* ...
|
||||
* }
|
||||
*
|
||||
* // access bitmap content by typecasting
|
||||
* glyph_bitmap = (FT_BitmapGlyph)glyph;
|
||||
*
|
||||
* // do funny stuff with it, like blitting/drawing
|
||||
* ...
|
||||
*
|
||||
* // discard glyph image (bitmap or not)
|
||||
* FT_Done_Glyph( glyph );
|
||||
* ```
|
||||
*
|
||||
* Here is another example, again without error handling:
|
||||
*
|
||||
* ```
|
||||
* FT_Glyph glyphs[MAX_GLYPHS]
|
||||
*
|
||||
*
|
||||
* ...
|
||||
*
|
||||
* for ( idx = 0; i < MAX_GLYPHS; i++ )
|
||||
* error = FT_Load_Glyph( face, idx, FT_LOAD_DEFAULT ) ||
|
||||
* FT_Get_Glyph ( face->glyph, &glyphs[idx] );
|
||||
*
|
||||
* ...
|
||||
*
|
||||
* for ( idx = 0; i < MAX_GLYPHS; i++ )
|
||||
* {
|
||||
* FT_Glyph bitmap = glyphs[idx];
|
||||
*
|
||||
*
|
||||
* ...
|
||||
*
|
||||
* // after this call, `bitmap' no longer points into
|
||||
* // the `glyphs' array (and the old value isn't destroyed)
|
||||
* FT_Glyph_To_Bitmap( &bitmap, FT_RENDER_MODE_MONO, 0, 0 );
|
||||
*
|
||||
* ...
|
||||
*
|
||||
* FT_Done_Glyph( bitmap );
|
||||
* }
|
||||
*
|
||||
* ...
|
||||
*
|
||||
* for ( idx = 0; i < MAX_GLYPHS; i++ )
|
||||
* FT_Done_Glyph( glyphs[idx] );
|
||||
* ```
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Glyph_To_Bitmap( FT_Glyph* the_glyph,
|
||||
FT_Render_Mode render_mode,
|
||||
FT_Vector* origin,
|
||||
FT_Bool destroy );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Done_Glyph
|
||||
*
|
||||
* @description:
|
||||
* Destroy a given glyph.
|
||||
*
|
||||
* @input:
|
||||
* glyph ::
|
||||
* A handle to the target glyph object.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Done_Glyph( FT_Glyph glyph );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
/* other helpful functions */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* computations
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Matrix_Multiply
|
||||
*
|
||||
* @description:
|
||||
* Perform the matrix operation `b = a*b`.
|
||||
*
|
||||
* @input:
|
||||
* a ::
|
||||
* A pointer to matrix `a`.
|
||||
*
|
||||
* @inout:
|
||||
* b ::
|
||||
* A pointer to matrix `b`.
|
||||
*
|
||||
* @note:
|
||||
* The result is undefined if either `a` or `b` is zero.
|
||||
*
|
||||
* Since the function uses wrap-around arithmetic, results become
|
||||
* meaningless if the arguments are very large.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Matrix_Multiply( const FT_Matrix* a,
|
||||
FT_Matrix* b );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Matrix_Invert
|
||||
*
|
||||
* @description:
|
||||
* Invert a 2x2 matrix. Return an error if it can't be inverted.
|
||||
*
|
||||
* @inout:
|
||||
* matrix ::
|
||||
* A pointer to the target matrix. Remains untouched in case of error.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Matrix_Invert( FT_Matrix* matrix );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTGLYPH_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
|
||||
|
||||
/* Local Variables: */
|
||||
/* coding: utf-8 */
|
||||
/* End: */
|
||||
@@ -0,0 +1,355 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftgxval.h
|
||||
*
|
||||
* FreeType API for validating TrueTypeGX/AAT tables (specification).
|
||||
*
|
||||
* Copyright (C) 2004-2019 by
|
||||
* Masatake YAMATO, Redhat K.K,
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* gxvalid is derived from both gxlayout module and otvalid module.
|
||||
* Development of gxlayout is supported by the Information-technology
|
||||
* Promotion Agency(IPA), Japan.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTGXVAL_H_
|
||||
#define FTGXVAL_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* gx_validation
|
||||
*
|
||||
* @title:
|
||||
* TrueTypeGX/AAT Validation
|
||||
*
|
||||
* @abstract:
|
||||
* An API to validate TrueTypeGX/AAT tables.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of functions to validate some
|
||||
* TrueTypeGX tables (feat, mort, morx, bsln, just, kern, opbd, trak,
|
||||
* prop, lcar).
|
||||
*
|
||||
* @order:
|
||||
* FT_TrueTypeGX_Validate
|
||||
* FT_TrueTypeGX_Free
|
||||
*
|
||||
* FT_ClassicKern_Validate
|
||||
* FT_ClassicKern_Free
|
||||
*
|
||||
* FT_VALIDATE_GX_LENGTH
|
||||
* FT_VALIDATE_GXXXX
|
||||
* FT_VALIDATE_CKERNXXX
|
||||
*
|
||||
*/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
*
|
||||
* Warning: Use `FT_VALIDATE_XXX` to validate a table.
|
||||
* Following definitions are for gxvalid developers.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#define FT_VALIDATE_feat_INDEX 0
|
||||
#define FT_VALIDATE_mort_INDEX 1
|
||||
#define FT_VALIDATE_morx_INDEX 2
|
||||
#define FT_VALIDATE_bsln_INDEX 3
|
||||
#define FT_VALIDATE_just_INDEX 4
|
||||
#define FT_VALIDATE_kern_INDEX 5
|
||||
#define FT_VALIDATE_opbd_INDEX 6
|
||||
#define FT_VALIDATE_trak_INDEX 7
|
||||
#define FT_VALIDATE_prop_INDEX 8
|
||||
#define FT_VALIDATE_lcar_INDEX 9
|
||||
#define FT_VALIDATE_GX_LAST_INDEX FT_VALIDATE_lcar_INDEX
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @macro:
|
||||
* FT_VALIDATE_GX_LENGTH
|
||||
*
|
||||
* @description:
|
||||
* The number of tables checked in this module. Use it as a parameter
|
||||
* for the `table-length` argument of function @FT_TrueTypeGX_Validate.
|
||||
*/
|
||||
#define FT_VALIDATE_GX_LENGTH ( FT_VALIDATE_GX_LAST_INDEX + 1 )
|
||||
|
||||
/* */
|
||||
|
||||
/* Up to 0x1000 is used by otvalid.
|
||||
Ox2xxx is reserved for feature OT extension. */
|
||||
#define FT_VALIDATE_GX_START 0x4000
|
||||
#define FT_VALIDATE_GX_BITFIELD( tag ) \
|
||||
( FT_VALIDATE_GX_START << FT_VALIDATE_##tag##_INDEX )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_VALIDATE_GXXXX
|
||||
*
|
||||
* @description:
|
||||
* A list of bit-field constants used with @FT_TrueTypeGX_Validate to
|
||||
* indicate which TrueTypeGX/AAT Type tables should be validated.
|
||||
*
|
||||
* @values:
|
||||
* FT_VALIDATE_feat ::
|
||||
* Validate 'feat' table.
|
||||
*
|
||||
* FT_VALIDATE_mort ::
|
||||
* Validate 'mort' table.
|
||||
*
|
||||
* FT_VALIDATE_morx ::
|
||||
* Validate 'morx' table.
|
||||
*
|
||||
* FT_VALIDATE_bsln ::
|
||||
* Validate 'bsln' table.
|
||||
*
|
||||
* FT_VALIDATE_just ::
|
||||
* Validate 'just' table.
|
||||
*
|
||||
* FT_VALIDATE_kern ::
|
||||
* Validate 'kern' table.
|
||||
*
|
||||
* FT_VALIDATE_opbd ::
|
||||
* Validate 'opbd' table.
|
||||
*
|
||||
* FT_VALIDATE_trak ::
|
||||
* Validate 'trak' table.
|
||||
*
|
||||
* FT_VALIDATE_prop ::
|
||||
* Validate 'prop' table.
|
||||
*
|
||||
* FT_VALIDATE_lcar ::
|
||||
* Validate 'lcar' table.
|
||||
*
|
||||
* FT_VALIDATE_GX ::
|
||||
* Validate all TrueTypeGX tables (feat, mort, morx, bsln, just, kern,
|
||||
* opbd, trak, prop and lcar).
|
||||
*
|
||||
*/
|
||||
|
||||
#define FT_VALIDATE_feat FT_VALIDATE_GX_BITFIELD( feat )
|
||||
#define FT_VALIDATE_mort FT_VALIDATE_GX_BITFIELD( mort )
|
||||
#define FT_VALIDATE_morx FT_VALIDATE_GX_BITFIELD( morx )
|
||||
#define FT_VALIDATE_bsln FT_VALIDATE_GX_BITFIELD( bsln )
|
||||
#define FT_VALIDATE_just FT_VALIDATE_GX_BITFIELD( just )
|
||||
#define FT_VALIDATE_kern FT_VALIDATE_GX_BITFIELD( kern )
|
||||
#define FT_VALIDATE_opbd FT_VALIDATE_GX_BITFIELD( opbd )
|
||||
#define FT_VALIDATE_trak FT_VALIDATE_GX_BITFIELD( trak )
|
||||
#define FT_VALIDATE_prop FT_VALIDATE_GX_BITFIELD( prop )
|
||||
#define FT_VALIDATE_lcar FT_VALIDATE_GX_BITFIELD( lcar )
|
||||
|
||||
#define FT_VALIDATE_GX ( FT_VALIDATE_feat | \
|
||||
FT_VALIDATE_mort | \
|
||||
FT_VALIDATE_morx | \
|
||||
FT_VALIDATE_bsln | \
|
||||
FT_VALIDATE_just | \
|
||||
FT_VALIDATE_kern | \
|
||||
FT_VALIDATE_opbd | \
|
||||
FT_VALIDATE_trak | \
|
||||
FT_VALIDATE_prop | \
|
||||
FT_VALIDATE_lcar )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_TrueTypeGX_Validate
|
||||
*
|
||||
* @description:
|
||||
* Validate various TrueTypeGX tables to assure that all offsets and
|
||||
* indices are valid. The idea is that a higher-level library that
|
||||
* actually does the text layout can access those tables without error
|
||||
* checking (which can be quite time consuming).
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* validation_flags ::
|
||||
* A bit field that specifies the tables to be validated. See
|
||||
* @FT_VALIDATE_GXXXX for possible values.
|
||||
*
|
||||
* table_length ::
|
||||
* The size of the `tables` array. Normally, @FT_VALIDATE_GX_LENGTH
|
||||
* should be passed.
|
||||
*
|
||||
* @output:
|
||||
* tables ::
|
||||
* The array where all validated sfnt tables are stored. The array
|
||||
* itself must be allocated by a client.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function only works with TrueTypeGX fonts, returning an error
|
||||
* otherwise.
|
||||
*
|
||||
* After use, the application should deallocate the buffers pointed to by
|
||||
* each `tables` element, by calling @FT_TrueTypeGX_Free. A `NULL` value
|
||||
* indicates that the table either doesn't exist in the font, the
|
||||
* application hasn't asked for validation, or the validator doesn't have
|
||||
* the ability to validate the sfnt table.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_TrueTypeGX_Validate( FT_Face face,
|
||||
FT_UInt validation_flags,
|
||||
FT_Bytes tables[FT_VALIDATE_GX_LENGTH],
|
||||
FT_UInt table_length );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_TrueTypeGX_Free
|
||||
*
|
||||
* @description:
|
||||
* Free the buffer allocated by TrueTypeGX validator.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* table ::
|
||||
* The pointer to the buffer allocated by @FT_TrueTypeGX_Validate.
|
||||
*
|
||||
* @note:
|
||||
* This function must be used to free the buffer allocated by
|
||||
* @FT_TrueTypeGX_Validate only.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_TrueTypeGX_Free( FT_Face face,
|
||||
FT_Bytes table );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_VALIDATE_CKERNXXX
|
||||
*
|
||||
* @description:
|
||||
* A list of bit-field constants used with @FT_ClassicKern_Validate to
|
||||
* indicate the classic kern dialect or dialects. If the selected type
|
||||
* doesn't fit, @FT_ClassicKern_Validate regards the table as invalid.
|
||||
*
|
||||
* @values:
|
||||
* FT_VALIDATE_MS ::
|
||||
* Handle the 'kern' table as a classic Microsoft kern table.
|
||||
*
|
||||
* FT_VALIDATE_APPLE ::
|
||||
* Handle the 'kern' table as a classic Apple kern table.
|
||||
*
|
||||
* FT_VALIDATE_CKERN ::
|
||||
* Handle the 'kern' as either classic Apple or Microsoft kern table.
|
||||
*/
|
||||
#define FT_VALIDATE_MS ( FT_VALIDATE_GX_START << 0 )
|
||||
#define FT_VALIDATE_APPLE ( FT_VALIDATE_GX_START << 1 )
|
||||
|
||||
#define FT_VALIDATE_CKERN ( FT_VALIDATE_MS | FT_VALIDATE_APPLE )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_ClassicKern_Validate
|
||||
*
|
||||
* @description:
|
||||
* Validate classic (16-bit format) kern table to assure that the
|
||||
* offsets and indices are valid. The idea is that a higher-level
|
||||
* library that actually does the text layout can access those tables
|
||||
* without error checking (which can be quite time consuming).
|
||||
*
|
||||
* The 'kern' table validator in @FT_TrueTypeGX_Validate deals with both
|
||||
* the new 32-bit format and the classic 16-bit format, while
|
||||
* FT_ClassicKern_Validate only supports the classic 16-bit format.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* validation_flags ::
|
||||
* A bit field that specifies the dialect to be validated. See
|
||||
* @FT_VALIDATE_CKERNXXX for possible values.
|
||||
*
|
||||
* @output:
|
||||
* ckern_table ::
|
||||
* A pointer to the kern table.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* After use, the application should deallocate the buffers pointed to by
|
||||
* `ckern_table`, by calling @FT_ClassicKern_Free. A `NULL` value
|
||||
* indicates that the table doesn't exist in the font.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_ClassicKern_Validate( FT_Face face,
|
||||
FT_UInt validation_flags,
|
||||
FT_Bytes *ckern_table );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_ClassicKern_Free
|
||||
*
|
||||
* @description:
|
||||
* Free the buffer allocated by classic Kern validator.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* table ::
|
||||
* The pointer to the buffer that is allocated by
|
||||
* @FT_ClassicKern_Validate.
|
||||
*
|
||||
* @note:
|
||||
* This function must be used to free the buffer allocated by
|
||||
* @FT_ClassicKern_Validate only.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_ClassicKern_Free( FT_Face face,
|
||||
FT_Bytes table );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTGXVAL_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,151 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftgzip.h
|
||||
*
|
||||
* Gzip-compressed stream support.
|
||||
*
|
||||
* Copyright (C) 2002-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTGZIP_H_
|
||||
#define FTGZIP_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* gzip
|
||||
*
|
||||
* @title:
|
||||
* GZIP Streams
|
||||
*
|
||||
* @abstract:
|
||||
* Using gzip-compressed font files.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of Gzip-specific functions.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Stream_OpenGzip
|
||||
*
|
||||
* @description:
|
||||
* Open a new stream to parse gzip-compressed font files. This is mainly
|
||||
* used to support the compressed `*.pcf.gz` fonts that come with
|
||||
* XFree86.
|
||||
*
|
||||
* @input:
|
||||
* stream ::
|
||||
* The target embedding stream.
|
||||
*
|
||||
* source ::
|
||||
* The source stream.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The source stream must be opened _before_ calling this function.
|
||||
*
|
||||
* Calling the internal function `FT_Stream_Close` on the new stream will
|
||||
* **not** call `FT_Stream_Close` on the source stream. None of the
|
||||
* stream objects will be released to the heap.
|
||||
*
|
||||
* The stream implementation is very basic and resets the decompression
|
||||
* process each time seeking backwards is needed within the stream.
|
||||
*
|
||||
* In certain builds of the library, gzip compression recognition is
|
||||
* automatically handled when calling @FT_New_Face or @FT_Open_Face.
|
||||
* This means that if no font driver is capable of handling the raw
|
||||
* compressed file, the library will try to open a gzipped stream from it
|
||||
* and re-open the face with it.
|
||||
*
|
||||
* This function may return `FT_Err_Unimplemented_Feature` if your build
|
||||
* of FreeType was not compiled with zlib support.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Stream_OpenGzip( FT_Stream stream,
|
||||
FT_Stream source );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Gzip_Uncompress
|
||||
*
|
||||
* @description:
|
||||
* Decompress a zipped input buffer into an output buffer. This function
|
||||
* is modeled after zlib's `uncompress` function.
|
||||
*
|
||||
* @input:
|
||||
* memory ::
|
||||
* A FreeType memory handle.
|
||||
*
|
||||
* input ::
|
||||
* The input buffer.
|
||||
*
|
||||
* input_len ::
|
||||
* The length of the input buffer.
|
||||
*
|
||||
* @output:
|
||||
* output ::
|
||||
* The output buffer.
|
||||
*
|
||||
* @inout:
|
||||
* output_len ::
|
||||
* Before calling the function, this is the total size of the output
|
||||
* buffer, which must be large enough to hold the entire uncompressed
|
||||
* data (so the size of the uncompressed data must be known in
|
||||
* advance). After calling the function, `output_len` is the size of
|
||||
* the used data in `output`.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function may return `FT_Err_Unimplemented_Feature` if your build
|
||||
* of FreeType was not compiled with zlib support.
|
||||
*
|
||||
* @since:
|
||||
* 2.5.1
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Gzip_Uncompress( FT_Memory memory,
|
||||
FT_Byte* output,
|
||||
FT_ULong* output_len,
|
||||
const FT_Byte* input,
|
||||
FT_ULong input_len );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTGZIP_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,344 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftincrem.h
|
||||
*
|
||||
* FreeType incremental loading (specification).
|
||||
*
|
||||
* Copyright (C) 2002-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTINCREM_H_
|
||||
#define FTINCREM_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_PARAMETER_TAGS_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* incremental
|
||||
*
|
||||
* @title:
|
||||
* Incremental Loading
|
||||
*
|
||||
* @abstract:
|
||||
* Custom Glyph Loading.
|
||||
*
|
||||
* @description:
|
||||
* This section contains various functions used to perform so-called
|
||||
* 'incremental' glyph loading. This is a mode where all glyphs loaded
|
||||
* from a given @FT_Face are provided by the client application.
|
||||
*
|
||||
* Apart from that, all other tables are loaded normally from the font
|
||||
* file. This mode is useful when FreeType is used within another
|
||||
* engine, e.g., a PostScript Imaging Processor.
|
||||
*
|
||||
* To enable this mode, you must use @FT_Open_Face, passing an
|
||||
* @FT_Parameter with the @FT_PARAM_TAG_INCREMENTAL tag and an
|
||||
* @FT_Incremental_Interface value. See the comments for
|
||||
* @FT_Incremental_InterfaceRec for an example.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Incremental
|
||||
*
|
||||
* @description:
|
||||
* An opaque type describing a user-provided object used to implement
|
||||
* 'incremental' glyph loading within FreeType. This is used to support
|
||||
* embedded fonts in certain environments (e.g., PostScript
|
||||
* interpreters), where the glyph data isn't in the font file, or must be
|
||||
* overridden by different values.
|
||||
*
|
||||
* @note:
|
||||
* It is up to client applications to create and implement
|
||||
* @FT_Incremental objects, as long as they provide implementations for
|
||||
* the methods @FT_Incremental_GetGlyphDataFunc,
|
||||
* @FT_Incremental_FreeGlyphDataFunc and
|
||||
* @FT_Incremental_GetGlyphMetricsFunc.
|
||||
*
|
||||
* See the description of @FT_Incremental_InterfaceRec to understand how
|
||||
* to use incremental objects with FreeType.
|
||||
*
|
||||
*/
|
||||
typedef struct FT_IncrementalRec_* FT_Incremental;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Incremental_MetricsRec
|
||||
*
|
||||
* @description:
|
||||
* A small structure used to contain the basic glyph metrics returned by
|
||||
* the @FT_Incremental_GetGlyphMetricsFunc method.
|
||||
*
|
||||
* @fields:
|
||||
* bearing_x ::
|
||||
* Left bearing, in font units.
|
||||
*
|
||||
* bearing_y ::
|
||||
* Top bearing, in font units.
|
||||
*
|
||||
* advance ::
|
||||
* Horizontal component of glyph advance, in font units.
|
||||
*
|
||||
* advance_v ::
|
||||
* Vertical component of glyph advance, in font units.
|
||||
*
|
||||
* @note:
|
||||
* These correspond to horizontal or vertical metrics depending on the
|
||||
* value of the `vertical` argument to the function
|
||||
* @FT_Incremental_GetGlyphMetricsFunc.
|
||||
*
|
||||
*/
|
||||
typedef struct FT_Incremental_MetricsRec_
|
||||
{
|
||||
FT_Long bearing_x;
|
||||
FT_Long bearing_y;
|
||||
FT_Long advance;
|
||||
FT_Long advance_v; /* since 2.3.12 */
|
||||
|
||||
} FT_Incremental_MetricsRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Incremental_Metrics
|
||||
*
|
||||
* @description:
|
||||
* A handle to an @FT_Incremental_MetricsRec structure.
|
||||
*
|
||||
*/
|
||||
typedef struct FT_Incremental_MetricsRec_* FT_Incremental_Metrics;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Incremental_GetGlyphDataFunc
|
||||
*
|
||||
* @description:
|
||||
* A function called by FreeType to access a given glyph's data bytes
|
||||
* during @FT_Load_Glyph or @FT_Load_Char if incremental loading is
|
||||
* enabled.
|
||||
*
|
||||
* Note that the format of the glyph's data bytes depends on the font
|
||||
* file format. For TrueType, it must correspond to the raw bytes within
|
||||
* the 'glyf' table. For PostScript formats, it must correspond to the
|
||||
* **unencrypted** charstring bytes, without any `lenIV` header. It is
|
||||
* undefined for any other format.
|
||||
*
|
||||
* @input:
|
||||
* incremental ::
|
||||
* Handle to an opaque @FT_Incremental handle provided by the client
|
||||
* application.
|
||||
*
|
||||
* glyph_index ::
|
||||
* Index of relevant glyph.
|
||||
*
|
||||
* @output:
|
||||
* adata ::
|
||||
* A structure describing the returned glyph data bytes (which will be
|
||||
* accessed as a read-only byte block).
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* If this function returns successfully the method
|
||||
* @FT_Incremental_FreeGlyphDataFunc will be called later to release the
|
||||
* data bytes.
|
||||
*
|
||||
* Nested calls to @FT_Incremental_GetGlyphDataFunc can happen for
|
||||
* compound glyphs.
|
||||
*
|
||||
*/
|
||||
typedef FT_Error
|
||||
(*FT_Incremental_GetGlyphDataFunc)( FT_Incremental incremental,
|
||||
FT_UInt glyph_index,
|
||||
FT_Data* adata );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Incremental_FreeGlyphDataFunc
|
||||
*
|
||||
* @description:
|
||||
* A function used to release the glyph data bytes returned by a
|
||||
* successful call to @FT_Incremental_GetGlyphDataFunc.
|
||||
*
|
||||
* @input:
|
||||
* incremental ::
|
||||
* A handle to an opaque @FT_Incremental handle provided by the client
|
||||
* application.
|
||||
*
|
||||
* data ::
|
||||
* A structure describing the glyph data bytes (which will be accessed
|
||||
* as a read-only byte block).
|
||||
*
|
||||
*/
|
||||
typedef void
|
||||
(*FT_Incremental_FreeGlyphDataFunc)( FT_Incremental incremental,
|
||||
FT_Data* data );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Incremental_GetGlyphMetricsFunc
|
||||
*
|
||||
* @description:
|
||||
* A function used to retrieve the basic metrics of a given glyph index
|
||||
* before accessing its data. This is necessary because, in certain
|
||||
* formats like TrueType, the metrics are stored in a different place
|
||||
* from the glyph images proper.
|
||||
*
|
||||
* @input:
|
||||
* incremental ::
|
||||
* A handle to an opaque @FT_Incremental handle provided by the client
|
||||
* application.
|
||||
*
|
||||
* glyph_index ::
|
||||
* Index of relevant glyph.
|
||||
*
|
||||
* vertical ::
|
||||
* If true, return vertical metrics.
|
||||
*
|
||||
* ametrics ::
|
||||
* This parameter is used for both input and output. The original
|
||||
* glyph metrics, if any, in font units. If metrics are not available
|
||||
* all the values must be set to zero.
|
||||
*
|
||||
* @output:
|
||||
* ametrics ::
|
||||
* The replacement glyph metrics in font units.
|
||||
*
|
||||
*/
|
||||
typedef FT_Error
|
||||
(*FT_Incremental_GetGlyphMetricsFunc)
|
||||
( FT_Incremental incremental,
|
||||
FT_UInt glyph_index,
|
||||
FT_Bool vertical,
|
||||
FT_Incremental_MetricsRec *ametrics );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Incremental_FuncsRec
|
||||
*
|
||||
* @description:
|
||||
* A table of functions for accessing fonts that load data incrementally.
|
||||
* Used in @FT_Incremental_InterfaceRec.
|
||||
*
|
||||
* @fields:
|
||||
* get_glyph_data ::
|
||||
* The function to get glyph data. Must not be null.
|
||||
*
|
||||
* free_glyph_data ::
|
||||
* The function to release glyph data. Must not be null.
|
||||
*
|
||||
* get_glyph_metrics ::
|
||||
* The function to get glyph metrics. May be null if the font does not
|
||||
* provide overriding glyph metrics.
|
||||
*
|
||||
*/
|
||||
typedef struct FT_Incremental_FuncsRec_
|
||||
{
|
||||
FT_Incremental_GetGlyphDataFunc get_glyph_data;
|
||||
FT_Incremental_FreeGlyphDataFunc free_glyph_data;
|
||||
FT_Incremental_GetGlyphMetricsFunc get_glyph_metrics;
|
||||
|
||||
} FT_Incremental_FuncsRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Incremental_InterfaceRec
|
||||
*
|
||||
* @description:
|
||||
* A structure to be used with @FT_Open_Face to indicate that the user
|
||||
* wants to support incremental glyph loading. You should use it with
|
||||
* @FT_PARAM_TAG_INCREMENTAL as in the following example:
|
||||
*
|
||||
* ```
|
||||
* FT_Incremental_InterfaceRec inc_int;
|
||||
* FT_Parameter parameter;
|
||||
* FT_Open_Args open_args;
|
||||
*
|
||||
*
|
||||
* // set up incremental descriptor
|
||||
* inc_int.funcs = my_funcs;
|
||||
* inc_int.object = my_object;
|
||||
*
|
||||
* // set up optional parameter
|
||||
* parameter.tag = FT_PARAM_TAG_INCREMENTAL;
|
||||
* parameter.data = &inc_int;
|
||||
*
|
||||
* // set up FT_Open_Args structure
|
||||
* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS;
|
||||
* open_args.pathname = my_font_pathname;
|
||||
* open_args.num_params = 1;
|
||||
* open_args.params = ¶meter; // we use one optional argument
|
||||
*
|
||||
* // open the font
|
||||
* error = FT_Open_Face( library, &open_args, index, &face );
|
||||
* ...
|
||||
* ```
|
||||
*
|
||||
*/
|
||||
typedef struct FT_Incremental_InterfaceRec_
|
||||
{
|
||||
const FT_Incremental_FuncsRec* funcs;
|
||||
FT_Incremental object;
|
||||
|
||||
} FT_Incremental_InterfaceRec;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_Incremental_Interface
|
||||
*
|
||||
* @description:
|
||||
* A pointer to an @FT_Incremental_InterfaceRec structure.
|
||||
*
|
||||
*/
|
||||
typedef FT_Incremental_InterfaceRec* FT_Incremental_Interface;
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTINCREM_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,328 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftlcdfil.h
|
||||
*
|
||||
* FreeType API for color filtering of subpixel bitmap glyphs
|
||||
* (specification).
|
||||
*
|
||||
* Copyright (C) 2006-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTLCDFIL_H_
|
||||
#define FTLCDFIL_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_PARAMETER_TAGS_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* lcd_rendering
|
||||
*
|
||||
* @title:
|
||||
* Subpixel Rendering
|
||||
*
|
||||
* @abstract:
|
||||
* API to control subpixel rendering.
|
||||
*
|
||||
* @description:
|
||||
* FreeType provides two alternative subpixel rendering technologies.
|
||||
* Should you define `FT_CONFIG_OPTION_SUBPIXEL_RENDERING` in your
|
||||
* `ftoption.h` file, this enables patented ClearType-style rendering.
|
||||
* Otherwise, Harmony LCD rendering is enabled. These technologies are
|
||||
* controlled differently and API described below, although always
|
||||
* available, performs its function when appropriate method is enabled
|
||||
* and does nothing otherwise.
|
||||
*
|
||||
* ClearType-style LCD rendering exploits the color-striped structure of
|
||||
* LCD pixels, increasing the available resolution in the direction of
|
||||
* the stripe (usually horizontal RGB) by a factor of~3. Using the
|
||||
* subpixels coverages unfiltered can create severe color fringes
|
||||
* especially when rendering thin features. Indeed, to produce
|
||||
* black-on-white text, the nearby color subpixels must be dimmed
|
||||
* equally.
|
||||
*
|
||||
* A good 5-tap FIR filter should be applied to subpixel coverages
|
||||
* regardless of pixel boundaries and should have these properties:
|
||||
*
|
||||
* 1. It should be symmetrical, like {~a, b, c, b, a~}, to avoid
|
||||
* any shifts in appearance.
|
||||
*
|
||||
* 2. It should be color-balanced, meaning a~+ b~=~c, to reduce color
|
||||
* fringes by distributing the computed coverage for one subpixel to
|
||||
* all subpixels equally.
|
||||
*
|
||||
* 3. It should be normalized, meaning 2a~+ 2b~+ c~=~1.0 to maintain
|
||||
* overall brightness.
|
||||
*
|
||||
* Boxy 3-tap filter {0, 1/3, 1/3, 1/3, 0} is sharper but is less
|
||||
* forgiving of non-ideal gamma curves of a screen (and viewing angles),
|
||||
* beveled filters are fuzzier but more tolerant.
|
||||
*
|
||||
* Use the @FT_Library_SetLcdFilter or @FT_Library_SetLcdFilterWeights
|
||||
* API to specify a low-pass filter, which is then applied to
|
||||
* subpixel-rendered bitmaps generated through @FT_Render_Glyph.
|
||||
*
|
||||
* Harmony LCD rendering is suitable to panels with any regular subpixel
|
||||
* structure, not just monitors with 3 color striped subpixels, as long
|
||||
* as the color subpixels have fixed positions relative to the pixel
|
||||
* center. In this case, each color channel is then rendered separately
|
||||
* after shifting the outline opposite to the subpixel shift so that the
|
||||
* coverage maps are aligned. This method is immune to color fringes
|
||||
* because the shifts do not change integral coverage.
|
||||
*
|
||||
* The subpixel geometry must be specified by xy-coordinates for each
|
||||
* subpixel. By convention they may come in the RGB order: {{-1/3, 0},
|
||||
* {0, 0}, {1/3, 0}} for standard RGB striped panel or {{-1/6, 1/4},
|
||||
* {-1/6, -1/4}, {1/3, 0}} for a certain PenTile panel.
|
||||
*
|
||||
* Use the @FT_Library_SetLcdGeometry API to specify subpixel positions.
|
||||
* If one follows the RGB order convention, the same order applies to the
|
||||
* resulting @FT_PIXEL_MODE_LCD and @FT_PIXEL_MODE_LCD_V bitmaps. Note,
|
||||
* however, that the coordinate frame for the latter must be rotated
|
||||
* clockwise. Harmony with default LCD geometry is equivalent to
|
||||
* ClearType with light filter.
|
||||
*
|
||||
* As a result of ClearType filtering or Harmony rendering, the
|
||||
* dimensions of LCD bitmaps can be either wider or taller than the
|
||||
* dimensions of the corresponding outline with regard to the pixel grid.
|
||||
* For example, for @FT_RENDER_MODE_LCD, the filter adds 2~subpixels to
|
||||
* the left, and 2~subpixels to the right. The bitmap offset values are
|
||||
* adjusted accordingly, so clients shouldn't need to modify their layout
|
||||
* and glyph positioning code when enabling the filter.
|
||||
*
|
||||
* The ClearType and Harmony rendering is applicable to glyph bitmaps
|
||||
* rendered through @FT_Render_Glyph, @FT_Load_Glyph, @FT_Load_Char, and
|
||||
* @FT_Glyph_To_Bitmap, when @FT_RENDER_MODE_LCD or @FT_RENDER_MODE_LCD_V
|
||||
* is specified. This API does not control @FT_Outline_Render and
|
||||
* @FT_Outline_Get_Bitmap.
|
||||
*
|
||||
* The described algorithms can completely remove color artefacts when
|
||||
* combined with gamma-corrected alpha blending in linear space. Each of
|
||||
* the 3~alpha values (subpixels) must by independently used to blend one
|
||||
* color channel. That is, red alpha blends the red channel of the text
|
||||
* color with the red channel of the background pixel.
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_LcdFilter
|
||||
*
|
||||
* @description:
|
||||
* A list of values to identify various types of LCD filters.
|
||||
*
|
||||
* @values:
|
||||
* FT_LCD_FILTER_NONE ::
|
||||
* Do not perform filtering. When used with subpixel rendering, this
|
||||
* results in sometimes severe color fringes.
|
||||
*
|
||||
* FT_LCD_FILTER_DEFAULT ::
|
||||
* This is a beveled, normalized, and color-balanced five-tap filter
|
||||
* with weights of [0x08 0x4D 0x56 0x4D 0x08] in 1/256th units.
|
||||
*
|
||||
* FT_LCD_FILTER_LIGHT ::
|
||||
* this is a boxy, normalized, and color-balanced three-tap filter with
|
||||
* weights of [0x00 0x55 0x56 0x55 0x00] in 1/256th units.
|
||||
*
|
||||
* FT_LCD_FILTER_LEGACY ::
|
||||
* FT_LCD_FILTER_LEGACY1 ::
|
||||
* This filter corresponds to the original libXft color filter. It
|
||||
* provides high contrast output but can exhibit really bad color
|
||||
* fringes if glyphs are not extremely well hinted to the pixel grid.
|
||||
* This filter is only provided for comparison purposes, and might be
|
||||
* disabled or stay unsupported in the future. The second value is
|
||||
* provided for compatibility with FontConfig, which historically used
|
||||
* different enumeration, sometimes incorrectly forwarded to FreeType.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.0 (`FT_LCD_FILTER_LEGACY1` since 2.6.2)
|
||||
*/
|
||||
typedef enum FT_LcdFilter_
|
||||
{
|
||||
FT_LCD_FILTER_NONE = 0,
|
||||
FT_LCD_FILTER_DEFAULT = 1,
|
||||
FT_LCD_FILTER_LIGHT = 2,
|
||||
FT_LCD_FILTER_LEGACY1 = 3,
|
||||
FT_LCD_FILTER_LEGACY = 16,
|
||||
|
||||
FT_LCD_FILTER_MAX /* do not remove */
|
||||
|
||||
} FT_LcdFilter;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Library_SetLcdFilter
|
||||
*
|
||||
* @description:
|
||||
* This function is used to apply color filtering to LCD decimated
|
||||
* bitmaps, like the ones used when calling @FT_Render_Glyph with
|
||||
* @FT_RENDER_MODE_LCD or @FT_RENDER_MODE_LCD_V.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the target library instance.
|
||||
*
|
||||
* filter ::
|
||||
* The filter type.
|
||||
*
|
||||
* You can use @FT_LCD_FILTER_NONE here to disable this feature, or
|
||||
* @FT_LCD_FILTER_DEFAULT to use a default filter that should work well
|
||||
* on most LCD screens.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This feature is always disabled by default. Clients must make an
|
||||
* explicit call to this function with a `filter` value other than
|
||||
* @FT_LCD_FILTER_NONE in order to enable it.
|
||||
*
|
||||
* Due to **PATENTS** covering subpixel rendering, this function doesn't
|
||||
* do anything except returning `FT_Err_Unimplemented_Feature` if the
|
||||
* configuration macro `FT_CONFIG_OPTION_SUBPIXEL_RENDERING` is not
|
||||
* defined in your build of the library, which should correspond to all
|
||||
* default builds of FreeType.
|
||||
*
|
||||
* @since:
|
||||
* 2.3.0
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Library_SetLcdFilter( FT_Library library,
|
||||
FT_LcdFilter filter );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Library_SetLcdFilterWeights
|
||||
*
|
||||
* @description:
|
||||
* This function can be used to enable LCD filter with custom weights,
|
||||
* instead of using presets in @FT_Library_SetLcdFilter.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the target library instance.
|
||||
*
|
||||
* weights ::
|
||||
* A pointer to an array; the function copies the first five bytes and
|
||||
* uses them to specify the filter weights in 1/256th units.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* Due to **PATENTS** covering subpixel rendering, this function doesn't
|
||||
* do anything except returning `FT_Err_Unimplemented_Feature` if the
|
||||
* configuration macro `FT_CONFIG_OPTION_SUBPIXEL_RENDERING` is not
|
||||
* defined in your build of the library, which should correspond to all
|
||||
* default builds of FreeType.
|
||||
*
|
||||
* LCD filter weights can also be set per face using @FT_Face_Properties
|
||||
* with @FT_PARAM_TAG_LCD_FILTER_WEIGHTS.
|
||||
*
|
||||
* @since:
|
||||
* 2.4.0
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Library_SetLcdFilterWeights( FT_Library library,
|
||||
unsigned char *weights );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @type:
|
||||
* FT_LcdFiveTapFilter
|
||||
*
|
||||
* @description:
|
||||
* A typedef for passing the five LCD filter weights to
|
||||
* @FT_Face_Properties within an @FT_Parameter structure.
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*
|
||||
*/
|
||||
#define FT_LCD_FILTER_FIVE_TAPS 5
|
||||
|
||||
typedef FT_Byte FT_LcdFiveTapFilter[FT_LCD_FILTER_FIVE_TAPS];
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Library_SetLcdGeometry
|
||||
*
|
||||
* @description:
|
||||
* This function can be used to modify default positions of color
|
||||
* subpixels, which controls Harmony LCD rendering.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the target library instance.
|
||||
*
|
||||
* sub ::
|
||||
* A pointer to an array of 3 vectors in 26.6 fractional pixel format;
|
||||
* the function modifies the default values, see the note below.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* Subpixel geometry examples:
|
||||
*
|
||||
* - {{-21, 0}, {0, 0}, {21, 0}} is the default, corresponding to 3 color
|
||||
* stripes shifted by a third of a pixel. This could be an RGB panel.
|
||||
*
|
||||
* - {{21, 0}, {0, 0}, {-21, 0}} looks the same as the default but can
|
||||
* specify a BGR panel instead, while keeping the bitmap in the same
|
||||
* RGB888 format.
|
||||
*
|
||||
* - {{0, 21}, {0, 0}, {0, -21}} is the vertical RGB, but the bitmap
|
||||
* stays RGB888 as a result.
|
||||
*
|
||||
* - {{-11, 16}, {-11, -16}, {22, 0}} is a certain PenTile arrangement.
|
||||
*
|
||||
* This function does nothing and returns `FT_Err_Unimplemented_Feature`
|
||||
* in the context of ClearType-style subpixel rendering when
|
||||
* `FT_CONFIG_OPTION_SUBPIXEL_RENDERING` is defined in your build of the
|
||||
* library.
|
||||
*
|
||||
* @since:
|
||||
* 2.10.0
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Library_SetLcdGeometry( FT_Library library,
|
||||
FT_Vector sub[3] );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTLCDFIL_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,297 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftlist.h
|
||||
*
|
||||
* Generic list support for FreeType (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* This file implements functions relative to list processing. Its data
|
||||
* structures are defined in `freetype.h`.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTLIST_H_
|
||||
#define FTLIST_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* list_processing
|
||||
*
|
||||
* @title:
|
||||
* List Processing
|
||||
*
|
||||
* @abstract:
|
||||
* Simple management of lists.
|
||||
*
|
||||
* @description:
|
||||
* This section contains various definitions related to list processing
|
||||
* using doubly-linked nodes.
|
||||
*
|
||||
* @order:
|
||||
* FT_List
|
||||
* FT_ListNode
|
||||
* FT_ListRec
|
||||
* FT_ListNodeRec
|
||||
*
|
||||
* FT_List_Add
|
||||
* FT_List_Insert
|
||||
* FT_List_Find
|
||||
* FT_List_Remove
|
||||
* FT_List_Up
|
||||
* FT_List_Iterate
|
||||
* FT_List_Iterator
|
||||
* FT_List_Finalize
|
||||
* FT_List_Destructor
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Find
|
||||
*
|
||||
* @description:
|
||||
* Find the list node for a given listed object.
|
||||
*
|
||||
* @input:
|
||||
* list ::
|
||||
* A pointer to the parent list.
|
||||
* data ::
|
||||
* The address of the listed object.
|
||||
*
|
||||
* @return:
|
||||
* List node. `NULL` if it wasn't found.
|
||||
*/
|
||||
FT_EXPORT( FT_ListNode )
|
||||
FT_List_Find( FT_List list,
|
||||
void* data );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Add
|
||||
*
|
||||
* @description:
|
||||
* Append an element to the end of a list.
|
||||
*
|
||||
* @inout:
|
||||
* list ::
|
||||
* A pointer to the parent list.
|
||||
* node ::
|
||||
* The node to append.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_List_Add( FT_List list,
|
||||
FT_ListNode node );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Insert
|
||||
*
|
||||
* @description:
|
||||
* Insert an element at the head of a list.
|
||||
*
|
||||
* @inout:
|
||||
* list ::
|
||||
* A pointer to parent list.
|
||||
* node ::
|
||||
* The node to insert.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_List_Insert( FT_List list,
|
||||
FT_ListNode node );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Remove
|
||||
*
|
||||
* @description:
|
||||
* Remove a node from a list. This function doesn't check whether the
|
||||
* node is in the list!
|
||||
*
|
||||
* @input:
|
||||
* node ::
|
||||
* The node to remove.
|
||||
*
|
||||
* @inout:
|
||||
* list ::
|
||||
* A pointer to the parent list.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_List_Remove( FT_List list,
|
||||
FT_ListNode node );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Up
|
||||
*
|
||||
* @description:
|
||||
* Move a node to the head/top of a list. Used to maintain LRU lists.
|
||||
*
|
||||
* @inout:
|
||||
* list ::
|
||||
* A pointer to the parent list.
|
||||
* node ::
|
||||
* The node to move.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_List_Up( FT_List list,
|
||||
FT_ListNode node );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @functype:
|
||||
* FT_List_Iterator
|
||||
*
|
||||
* @description:
|
||||
* An FT_List iterator function that is called during a list parse by
|
||||
* @FT_List_Iterate.
|
||||
*
|
||||
* @input:
|
||||
* node ::
|
||||
* The current iteration list node.
|
||||
*
|
||||
* user ::
|
||||
* A typeless pointer passed to @FT_List_Iterate. Can be used to point
|
||||
* to the iteration's state.
|
||||
*/
|
||||
typedef FT_Error
|
||||
(*FT_List_Iterator)( FT_ListNode node,
|
||||
void* user );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Iterate
|
||||
*
|
||||
* @description:
|
||||
* Parse a list and calls a given iterator function on each element.
|
||||
* Note that parsing is stopped as soon as one of the iterator calls
|
||||
* returns a non-zero value.
|
||||
*
|
||||
* @input:
|
||||
* list ::
|
||||
* A handle to the list.
|
||||
* iterator ::
|
||||
* An iterator function, called on each node of the list.
|
||||
* user ::
|
||||
* A user-supplied field that is passed as the second argument to the
|
||||
* iterator.
|
||||
*
|
||||
* @return:
|
||||
* The result (a FreeType error code) of the last iterator call.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_List_Iterate( FT_List list,
|
||||
FT_List_Iterator iterator,
|
||||
void* user );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @functype:
|
||||
* FT_List_Destructor
|
||||
*
|
||||
* @description:
|
||||
* An @FT_List iterator function that is called during a list
|
||||
* finalization by @FT_List_Finalize to destroy all elements in a given
|
||||
* list.
|
||||
*
|
||||
* @input:
|
||||
* system ::
|
||||
* The current system object.
|
||||
*
|
||||
* data ::
|
||||
* The current object to destroy.
|
||||
*
|
||||
* user ::
|
||||
* A typeless pointer passed to @FT_List_Iterate. It can be used to
|
||||
* point to the iteration's state.
|
||||
*/
|
||||
typedef void
|
||||
(*FT_List_Destructor)( FT_Memory memory,
|
||||
void* data,
|
||||
void* user );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_List_Finalize
|
||||
*
|
||||
* @description:
|
||||
* Destroy all elements in the list as well as the list itself.
|
||||
*
|
||||
* @input:
|
||||
* list ::
|
||||
* A handle to the list.
|
||||
*
|
||||
* destroy ::
|
||||
* A list destructor that will be applied to each element of the list.
|
||||
* Set this to `NULL` if not needed.
|
||||
*
|
||||
* memory ::
|
||||
* The current memory object that handles deallocation.
|
||||
*
|
||||
* user ::
|
||||
* A user-supplied field that is passed as the last argument to the
|
||||
* destructor.
|
||||
*
|
||||
* @note:
|
||||
* This function expects that all nodes added by @FT_List_Add or
|
||||
* @FT_List_Insert have been dynamically allocated.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_List_Finalize( FT_List list,
|
||||
FT_List_Destructor destroy,
|
||||
FT_Memory memory,
|
||||
void* user );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTLIST_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,100 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftlzw.h
|
||||
*
|
||||
* LZW-compressed stream support.
|
||||
*
|
||||
* Copyright (C) 2004-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTLZW_H_
|
||||
#define FTLZW_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* lzw
|
||||
*
|
||||
* @title:
|
||||
* LZW Streams
|
||||
*
|
||||
* @abstract:
|
||||
* Using LZW-compressed font files.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of LZW-specific functions.
|
||||
*
|
||||
*/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Stream_OpenLZW
|
||||
*
|
||||
* @description:
|
||||
* Open a new stream to parse LZW-compressed font files. This is mainly
|
||||
* used to support the compressed `*.pcf.Z` fonts that come with XFree86.
|
||||
*
|
||||
* @input:
|
||||
* stream ::
|
||||
* The target embedding stream.
|
||||
*
|
||||
* source ::
|
||||
* The source stream.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The source stream must be opened _before_ calling this function.
|
||||
*
|
||||
* Calling the internal function `FT_Stream_Close` on the new stream will
|
||||
* **not** call `FT_Stream_Close` on the source stream. None of the
|
||||
* stream objects will be released to the heap.
|
||||
*
|
||||
* The stream implementation is very basic and resets the decompression
|
||||
* process each time seeking backwards is needed within the stream
|
||||
*
|
||||
* In certain builds of the library, LZW compression recognition is
|
||||
* automatically handled when calling @FT_New_Face or @FT_Open_Face.
|
||||
* This means that if no font driver is capable of handling the raw
|
||||
* compressed file, the library will try to open a LZW stream from it and
|
||||
* re-open the face with it.
|
||||
*
|
||||
* This function may return `FT_Err_Unimplemented_Feature` if your build
|
||||
* of FreeType was not compiled with LZW support.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Stream_OpenLZW( FT_Stream stream,
|
||||
FT_Stream source );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTLZW_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,290 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftmac.h
|
||||
*
|
||||
* Additional Mac-specific API.
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* Just van Rossum, David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* NOTE: Include this file after `FT_FREETYPE_H` and after any
|
||||
* Mac-specific headers (because this header uses Mac types such as
|
||||
* 'Handle', 'FSSpec', 'FSRef', etc.)
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTMAC_H_
|
||||
#define FTMAC_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/* gcc-3.1 and later can warn about functions tagged as deprecated */
|
||||
#ifndef FT_DEPRECATED_ATTRIBUTE
|
||||
#if defined( __GNUC__ ) && \
|
||||
( ( __GNUC__ >= 4 ) || \
|
||||
( ( __GNUC__ == 3 ) && ( __GNUC_MINOR__ >= 1 ) ) )
|
||||
#define FT_DEPRECATED_ATTRIBUTE __attribute__(( deprecated ))
|
||||
#else
|
||||
#define FT_DEPRECATED_ATTRIBUTE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* mac_specific
|
||||
*
|
||||
* @title:
|
||||
* Mac Specific Interface
|
||||
*
|
||||
* @abstract:
|
||||
* Only available on the Macintosh.
|
||||
*
|
||||
* @description:
|
||||
* The following definitions are only available if FreeType is compiled
|
||||
* on a Macintosh.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_New_Face_From_FOND
|
||||
*
|
||||
* @description:
|
||||
* Create a new face object from a FOND resource.
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to the library resource.
|
||||
*
|
||||
* @input:
|
||||
* fond ::
|
||||
* A FOND resource.
|
||||
*
|
||||
* face_index ::
|
||||
* Only supported for the -1 'sanity check' special case.
|
||||
*
|
||||
* @output:
|
||||
* aface ::
|
||||
* A handle to a new face object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @example:
|
||||
* This function can be used to create @FT_Face objects from fonts that
|
||||
* are installed in the system as follows.
|
||||
*
|
||||
* ```
|
||||
* fond = GetResource( 'FOND', fontName );
|
||||
* error = FT_New_Face_From_FOND( library, fond, 0, &face );
|
||||
* ```
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_New_Face_From_FOND( FT_Library library,
|
||||
Handle fond,
|
||||
FT_Long face_index,
|
||||
FT_Face *aface )
|
||||
FT_DEPRECATED_ATTRIBUTE;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_GetFile_From_Mac_Name
|
||||
*
|
||||
* @description:
|
||||
* Return an FSSpec for the disk file containing the named font.
|
||||
*
|
||||
* @input:
|
||||
* fontName ::
|
||||
* Mac OS name of the font (e.g., Times New Roman Bold).
|
||||
*
|
||||
* @output:
|
||||
* pathSpec ::
|
||||
* FSSpec to the file. For passing to @FT_New_Face_From_FSSpec.
|
||||
*
|
||||
* face_index ::
|
||||
* Index of the face. For passing to @FT_New_Face_From_FSSpec.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_GetFile_From_Mac_Name( const char* fontName,
|
||||
FSSpec* pathSpec,
|
||||
FT_Long* face_index )
|
||||
FT_DEPRECATED_ATTRIBUTE;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_GetFile_From_Mac_ATS_Name
|
||||
*
|
||||
* @description:
|
||||
* Return an FSSpec for the disk file containing the named font.
|
||||
*
|
||||
* @input:
|
||||
* fontName ::
|
||||
* Mac OS name of the font in ATS framework.
|
||||
*
|
||||
* @output:
|
||||
* pathSpec ::
|
||||
* FSSpec to the file. For passing to @FT_New_Face_From_FSSpec.
|
||||
*
|
||||
* face_index ::
|
||||
* Index of the face. For passing to @FT_New_Face_From_FSSpec.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_GetFile_From_Mac_ATS_Name( const char* fontName,
|
||||
FSSpec* pathSpec,
|
||||
FT_Long* face_index )
|
||||
FT_DEPRECATED_ATTRIBUTE;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_GetFilePath_From_Mac_ATS_Name
|
||||
*
|
||||
* @description:
|
||||
* Return a pathname of the disk file and face index for given font name
|
||||
* that is handled by ATS framework.
|
||||
*
|
||||
* @input:
|
||||
* fontName ::
|
||||
* Mac OS name of the font in ATS framework.
|
||||
*
|
||||
* @output:
|
||||
* path ::
|
||||
* Buffer to store pathname of the file. For passing to @FT_New_Face.
|
||||
* The client must allocate this buffer before calling this function.
|
||||
*
|
||||
* maxPathSize ::
|
||||
* Lengths of the buffer `path` that client allocated.
|
||||
*
|
||||
* face_index ::
|
||||
* Index of the face. For passing to @FT_New_Face.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_GetFilePath_From_Mac_ATS_Name( const char* fontName,
|
||||
UInt8* path,
|
||||
UInt32 maxPathSize,
|
||||
FT_Long* face_index )
|
||||
FT_DEPRECATED_ATTRIBUTE;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_New_Face_From_FSSpec
|
||||
*
|
||||
* @description:
|
||||
* Create a new face object from a given resource and typeface index
|
||||
* using an FSSpec to the font file.
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to the library resource.
|
||||
*
|
||||
* @input:
|
||||
* spec ::
|
||||
* FSSpec to the font file.
|
||||
*
|
||||
* face_index ::
|
||||
* The index of the face within the resource. The first face has
|
||||
* index~0.
|
||||
* @output:
|
||||
* aface ::
|
||||
* A handle to a new face object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* @FT_New_Face_From_FSSpec is identical to @FT_New_Face except it
|
||||
* accepts an FSSpec instead of a path.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_New_Face_From_FSSpec( FT_Library library,
|
||||
const FSSpec *spec,
|
||||
FT_Long face_index,
|
||||
FT_Face *aface )
|
||||
FT_DEPRECATED_ATTRIBUTE;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_New_Face_From_FSRef
|
||||
*
|
||||
* @description:
|
||||
* Create a new face object from a given resource and typeface index
|
||||
* using an FSRef to the font file.
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to the library resource.
|
||||
*
|
||||
* @input:
|
||||
* spec ::
|
||||
* FSRef to the font file.
|
||||
*
|
||||
* face_index ::
|
||||
* The index of the face within the resource. The first face has
|
||||
* index~0.
|
||||
* @output:
|
||||
* aface ::
|
||||
* A handle to a new face object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* @FT_New_Face_From_FSRef is identical to @FT_New_Face except it accepts
|
||||
* an FSRef instead of a path.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_New_Face_From_FSRef( FT_Library library,
|
||||
const FSRef *ref,
|
||||
FT_Long face_index,
|
||||
FT_Face *aface )
|
||||
FT_DEPRECATED_ATTRIBUTE;
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
|
||||
#endif /* FTMAC_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,753 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftmm.h
|
||||
*
|
||||
* FreeType Multiple Master font interface (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTMM_H_
|
||||
#define FTMM_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_TYPE1_TABLES_H
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* multiple_masters
|
||||
*
|
||||
* @title:
|
||||
* Multiple Masters
|
||||
*
|
||||
* @abstract:
|
||||
* How to manage Multiple Masters fonts.
|
||||
*
|
||||
* @description:
|
||||
* The following types and functions are used to manage Multiple Master
|
||||
* fonts, i.e., the selection of specific design instances by setting
|
||||
* design axis coordinates.
|
||||
*
|
||||
* Besides Adobe MM fonts, the interface supports Apple's TrueType GX and
|
||||
* OpenType variation fonts. Some of the routines only work with Adobe
|
||||
* MM fonts, others will work with all three types. They are similar
|
||||
* enough that a consistent interface makes sense.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_MM_Axis
|
||||
*
|
||||
* @description:
|
||||
* A structure to model a given axis in design space for Multiple Masters
|
||||
* fonts.
|
||||
*
|
||||
* This structure can't be used for TrueType GX or OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @fields:
|
||||
* name ::
|
||||
* The axis's name.
|
||||
*
|
||||
* minimum ::
|
||||
* The axis's minimum design coordinate.
|
||||
*
|
||||
* maximum ::
|
||||
* The axis's maximum design coordinate.
|
||||
*/
|
||||
typedef struct FT_MM_Axis_
|
||||
{
|
||||
FT_String* name;
|
||||
FT_Long minimum;
|
||||
FT_Long maximum;
|
||||
|
||||
} FT_MM_Axis;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Multi_Master
|
||||
*
|
||||
* @description:
|
||||
* A structure to model the axes and space of a Multiple Masters font.
|
||||
*
|
||||
* This structure can't be used for TrueType GX or OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @fields:
|
||||
* num_axis ::
|
||||
* Number of axes. Cannot exceed~4.
|
||||
*
|
||||
* num_designs ::
|
||||
* Number of designs; should be normally 2^num_axis even though the
|
||||
* Type~1 specification strangely allows for intermediate designs to be
|
||||
* present. This number cannot exceed~16.
|
||||
*
|
||||
* axis ::
|
||||
* A table of axis descriptors.
|
||||
*/
|
||||
typedef struct FT_Multi_Master_
|
||||
{
|
||||
FT_UInt num_axis;
|
||||
FT_UInt num_designs;
|
||||
FT_MM_Axis axis[T1_MAX_MM_AXIS];
|
||||
|
||||
} FT_Multi_Master;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Var_Axis
|
||||
*
|
||||
* @description:
|
||||
* A structure to model a given axis in design space for Multiple
|
||||
* Masters, TrueType GX, and OpenType variation fonts.
|
||||
*
|
||||
* @fields:
|
||||
* name ::
|
||||
* The axis's name. Not always meaningful for TrueType GX or OpenType
|
||||
* variation fonts.
|
||||
*
|
||||
* minimum ::
|
||||
* The axis's minimum design coordinate.
|
||||
*
|
||||
* def ::
|
||||
* The axis's default design coordinate. FreeType computes meaningful
|
||||
* default values for Adobe MM fonts.
|
||||
*
|
||||
* maximum ::
|
||||
* The axis's maximum design coordinate.
|
||||
*
|
||||
* tag ::
|
||||
* The axis's tag (the equivalent to 'name' for TrueType GX and
|
||||
* OpenType variation fonts). FreeType provides default values for
|
||||
* Adobe MM fonts if possible.
|
||||
*
|
||||
* strid ::
|
||||
* The axis name entry in the font's 'name' table. This is another
|
||||
* (and often better) version of the 'name' field for TrueType GX or
|
||||
* OpenType variation fonts. Not meaningful for Adobe MM fonts.
|
||||
*
|
||||
* @note:
|
||||
* The fields `minimum`, `def`, and `maximum` are 16.16 fractional values
|
||||
* for TrueType GX and OpenType variation fonts. For Adobe MM fonts, the
|
||||
* values are integers.
|
||||
*/
|
||||
typedef struct FT_Var_Axis_
|
||||
{
|
||||
FT_String* name;
|
||||
|
||||
FT_Fixed minimum;
|
||||
FT_Fixed def;
|
||||
FT_Fixed maximum;
|
||||
|
||||
FT_ULong tag;
|
||||
FT_UInt strid;
|
||||
|
||||
} FT_Var_Axis;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Var_Named_Style
|
||||
*
|
||||
* @description:
|
||||
* A structure to model a named instance in a TrueType GX or OpenType
|
||||
* variation font.
|
||||
*
|
||||
* This structure can't be used for Adobe MM fonts.
|
||||
*
|
||||
* @fields:
|
||||
* coords ::
|
||||
* The design coordinates for this instance. This is an array with one
|
||||
* entry for each axis.
|
||||
*
|
||||
* strid ::
|
||||
* The entry in 'name' table identifying this instance.
|
||||
*
|
||||
* psid ::
|
||||
* The entry in 'name' table identifying a PostScript name for this
|
||||
* instance. Value 0xFFFF indicates a missing entry.
|
||||
*/
|
||||
typedef struct FT_Var_Named_Style_
|
||||
{
|
||||
FT_Fixed* coords;
|
||||
FT_UInt strid;
|
||||
FT_UInt psid; /* since 2.7.1 */
|
||||
|
||||
} FT_Var_Named_Style;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_MM_Var
|
||||
*
|
||||
* @description:
|
||||
* A structure to model the axes and space of an Adobe MM, TrueType GX,
|
||||
* or OpenType variation font.
|
||||
*
|
||||
* Some fields are specific to one format and not to the others.
|
||||
*
|
||||
* @fields:
|
||||
* num_axis ::
|
||||
* The number of axes. The maximum value is~4 for Adobe MM fonts; no
|
||||
* limit in TrueType GX or OpenType variation fonts.
|
||||
*
|
||||
* num_designs ::
|
||||
* The number of designs; should be normally 2^num_axis for Adobe MM
|
||||
* fonts. Not meaningful for TrueType GX or OpenType variation fonts
|
||||
* (where every glyph could have a different number of designs).
|
||||
*
|
||||
* num_namedstyles ::
|
||||
* The number of named styles; a 'named style' is a tuple of design
|
||||
* coordinates that has a string ID (in the 'name' table) associated
|
||||
* with it. The font can tell the user that, for example,
|
||||
* [Weight=1.5,Width=1.1] is 'Bold'. Another name for 'named style' is
|
||||
* 'named instance'.
|
||||
*
|
||||
* For Adobe Multiple Masters fonts, this value is always zero because
|
||||
* the format does not support named styles.
|
||||
*
|
||||
* axis ::
|
||||
* An axis descriptor table. TrueType GX and OpenType variation fonts
|
||||
* contain slightly more data than Adobe MM fonts. Memory management
|
||||
* of this pointer is done internally by FreeType.
|
||||
*
|
||||
* namedstyle ::
|
||||
* A named style (instance) table. Only meaningful for TrueType GX and
|
||||
* OpenType variation fonts. Memory management of this pointer is done
|
||||
* internally by FreeType.
|
||||
*/
|
||||
typedef struct FT_MM_Var_
|
||||
{
|
||||
FT_UInt num_axis;
|
||||
FT_UInt num_designs;
|
||||
FT_UInt num_namedstyles;
|
||||
FT_Var_Axis* axis;
|
||||
FT_Var_Named_Style* namedstyle;
|
||||
|
||||
} FT_MM_Var;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Multi_Master
|
||||
*
|
||||
* @description:
|
||||
* Retrieve a variation descriptor of a given Adobe MM font.
|
||||
*
|
||||
* This function can't be used with TrueType GX or OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* @output:
|
||||
* amaster ::
|
||||
* The Multiple Masters descriptor.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Multi_Master( FT_Face face,
|
||||
FT_Multi_Master *amaster );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_MM_Var
|
||||
*
|
||||
* @description:
|
||||
* Retrieve a variation descriptor for a given font.
|
||||
*
|
||||
* This function works with all supported variation formats.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* @output:
|
||||
* amaster ::
|
||||
* The variation descriptor. Allocates a data structure, which the
|
||||
* user must deallocate with a call to @FT_Done_MM_Var after use.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_MM_Var( FT_Face face,
|
||||
FT_MM_Var* *amaster );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Done_MM_Var
|
||||
*
|
||||
* @description:
|
||||
* Free the memory allocated by @FT_Get_MM_Var.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle of the face's parent library object that was used in the
|
||||
* call to @FT_Get_MM_Var to create `amaster`.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Done_MM_Var( FT_Library library,
|
||||
FT_MM_Var *amaster );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_MM_Design_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* For Adobe MM fonts, choose an interpolated font design through design
|
||||
* coordinates.
|
||||
*
|
||||
* This function can't be used with TrueType GX or OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @inout:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* @input:
|
||||
* num_coords ::
|
||||
* The number of available design coordinates. If it is larger than
|
||||
* the number of axes, ignore the excess values. If it is smaller than
|
||||
* the number of axes, use default values for the remaining axes.
|
||||
*
|
||||
* coords ::
|
||||
* An array of design coordinates.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* [Since 2.8.1] To reset all axes to the default values, call the
|
||||
* function with `num_coords` set to zero and `coords` set to `NULL`.
|
||||
*
|
||||
* [Since 2.9] If `num_coords` is larger than zero, this function sets
|
||||
* the @FT_FACE_FLAG_VARIATION bit in @FT_Face's `face_flags` field
|
||||
* (i.e., @FT_IS_VARIATION will return true). If `num_coords` is zero,
|
||||
* this bit flag gets unset.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Set_MM_Design_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Long* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_Var_Design_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* Choose an interpolated font design through design coordinates.
|
||||
*
|
||||
* This function works with all supported variation formats.
|
||||
*
|
||||
* @inout:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* @input:
|
||||
* num_coords ::
|
||||
* The number of available design coordinates. If it is larger than
|
||||
* the number of axes, ignore the excess values. If it is smaller than
|
||||
* the number of axes, use default values for the remaining axes.
|
||||
*
|
||||
* coords ::
|
||||
* An array of design coordinates.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* [Since 2.8.1] To reset all axes to the default values, call the
|
||||
* function with `num_coords` set to zero and `coords` set to `NULL`.
|
||||
* [Since 2.9] 'Default values' means the currently selected named
|
||||
* instance (or the base font if no named instance is selected).
|
||||
*
|
||||
* [Since 2.9] If `num_coords` is larger than zero, this function sets
|
||||
* the @FT_FACE_FLAG_VARIATION bit in @FT_Face's `face_flags` field
|
||||
* (i.e., @FT_IS_VARIATION will return true). If `num_coords` is zero,
|
||||
* this bit flag gets unset.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Set_Var_Design_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Fixed* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Var_Design_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* Get the design coordinates of the currently selected interpolated
|
||||
* font.
|
||||
*
|
||||
* This function works with all supported variation formats.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* num_coords ::
|
||||
* The number of design coordinates to retrieve. If it is larger than
|
||||
* the number of axes, set the excess values to~0.
|
||||
*
|
||||
* @output:
|
||||
* coords ::
|
||||
* The design coordinates array.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @since:
|
||||
* 2.7.1
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Var_Design_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Fixed* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_MM_Blend_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* Choose an interpolated font design through normalized blend
|
||||
* coordinates.
|
||||
*
|
||||
* This function works with all supported variation formats.
|
||||
*
|
||||
* @inout:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* @input:
|
||||
* num_coords ::
|
||||
* The number of available design coordinates. If it is larger than
|
||||
* the number of axes, ignore the excess values. If it is smaller than
|
||||
* the number of axes, use default values for the remaining axes.
|
||||
*
|
||||
* coords ::
|
||||
* The design coordinates array (each element must be between 0 and 1.0
|
||||
* for Adobe MM fonts, and between -1.0 and 1.0 for TrueType GX and
|
||||
* OpenType variation fonts).
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* [Since 2.8.1] To reset all axes to the default values, call the
|
||||
* function with `num_coords` set to zero and `coords` set to `NULL`.
|
||||
* [Since 2.9] 'Default values' means the currently selected named
|
||||
* instance (or the base font if no named instance is selected).
|
||||
*
|
||||
* [Since 2.9] If `num_coords` is larger than zero, this function sets
|
||||
* the @FT_FACE_FLAG_VARIATION bit in @FT_Face's `face_flags` field
|
||||
* (i.e., @FT_IS_VARIATION will return true). If `num_coords` is zero,
|
||||
* this bit flag gets unset.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Set_MM_Blend_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Fixed* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_MM_Blend_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* Get the normalized blend coordinates of the currently selected
|
||||
* interpolated font.
|
||||
*
|
||||
* This function works with all supported variation formats.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* num_coords ::
|
||||
* The number of normalized blend coordinates to retrieve. If it is
|
||||
* larger than the number of axes, set the excess values to~0.5 for
|
||||
* Adobe MM fonts, and to~0 for TrueType GX and OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @output:
|
||||
* coords ::
|
||||
* The normalized blend coordinates array.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @since:
|
||||
* 2.7.1
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_MM_Blend_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Fixed* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_Var_Blend_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* This is another name of @FT_Set_MM_Blend_Coordinates.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Set_Var_Blend_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Fixed* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Var_Blend_Coordinates
|
||||
*
|
||||
* @description:
|
||||
* This is another name of @FT_Get_MM_Blend_Coordinates.
|
||||
*
|
||||
* @since:
|
||||
* 2.7.1
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Var_Blend_Coordinates( FT_Face face,
|
||||
FT_UInt num_coords,
|
||||
FT_Fixed* coords );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_MM_WeightVector
|
||||
*
|
||||
* @description:
|
||||
* For Adobe MM fonts, choose an interpolated font design by directly
|
||||
* setting the weight vector.
|
||||
*
|
||||
* This function can't be used with TrueType GX or OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @inout:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* @input:
|
||||
* len ::
|
||||
* The length of the weight vector array. If it is larger than the
|
||||
* number of designs, the extra values are ignored. If it is less than
|
||||
* the number of designs, the remaining values are set to zero.
|
||||
*
|
||||
* weightvector ::
|
||||
* An array representing the weight vector.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* Adobe Multiple Master fonts limit the number of designs, and thus the
|
||||
* length of the weight vector to~16.
|
||||
*
|
||||
* If `len` is zero and `weightvector` is `NULL`, the weight vector array
|
||||
* is reset to the default values.
|
||||
*
|
||||
* The Adobe documentation also states that the values in the
|
||||
* WeightVector array must total 1.0 +/-~0.001. In practice this does
|
||||
* not seem to be enforced, so is not enforced here, either.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Set_MM_WeightVector( FT_Face face,
|
||||
FT_UInt len,
|
||||
FT_Fixed* weightvector );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_MM_WeightVector
|
||||
*
|
||||
* @description:
|
||||
* For Adobe MM fonts, retrieve the current weight vector of the font.
|
||||
*
|
||||
* This function can't be used with TrueType GX or OpenType variation
|
||||
* fonts.
|
||||
*
|
||||
* @inout:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* len ::
|
||||
* A pointer to the size of the array to be filled. If the size of the
|
||||
* array is less than the number of designs, `FT_Err_Invalid_Argument`
|
||||
* is returned, and `len` is set to the required size (the number of
|
||||
* designs). If the size of the array is greater than the number of
|
||||
* designs, the remaining entries are set to~0. On successful
|
||||
* completion, `len` is set to the number of designs (i.e., the number
|
||||
* of values written to the array).
|
||||
*
|
||||
* @output:
|
||||
* weightvector ::
|
||||
* An array to be filled.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* Adobe Multiple Master fonts limit the number of designs, and thus the
|
||||
* length of the WeightVector to~16.
|
||||
*
|
||||
* @since:
|
||||
* 2.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_MM_WeightVector( FT_Face face,
|
||||
FT_UInt* len,
|
||||
FT_Fixed* weightvector );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_VAR_AXIS_FLAG_XXX
|
||||
*
|
||||
* @description:
|
||||
* A list of bit flags used in the return value of
|
||||
* @FT_Get_Var_Axis_Flags.
|
||||
*
|
||||
* @values:
|
||||
* FT_VAR_AXIS_FLAG_HIDDEN ::
|
||||
* The variation axis should not be exposed to user interfaces.
|
||||
*
|
||||
* @since:
|
||||
* 2.8.1
|
||||
*/
|
||||
#define FT_VAR_AXIS_FLAG_HIDDEN 1
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Var_Axis_Flags
|
||||
*
|
||||
* @description:
|
||||
* Get the 'flags' field of an OpenType Variation Axis Record.
|
||||
*
|
||||
* Not meaningful for Adobe MM fonts (`*flags` is always zero).
|
||||
*
|
||||
* @input:
|
||||
* master ::
|
||||
* The variation descriptor.
|
||||
*
|
||||
* axis_index ::
|
||||
* The index of the requested variation axis.
|
||||
*
|
||||
* @output:
|
||||
* flags ::
|
||||
* The 'flags' field. See @FT_VAR_AXIS_FLAG_XXX for possible values.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @since:
|
||||
* 2.8.1
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Get_Var_Axis_Flags( FT_MM_Var* master,
|
||||
FT_UInt axis_index,
|
||||
FT_UInt* flags );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_Named_Instance
|
||||
*
|
||||
* @description:
|
||||
* Set or change the current named instance.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the source face.
|
||||
*
|
||||
* instance_index ::
|
||||
* The index of the requested instance, starting with value 1. If set
|
||||
* to value 0, FreeType switches to font access without a named
|
||||
* instance.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The function uses the value of `instance_index` to set bits 16-30 of
|
||||
* the face's `face_index` field. It also resets any variation applied
|
||||
* to the font, and the @FT_FACE_FLAG_VARIATION bit of the face's
|
||||
* `face_flags` field gets reset to zero (i.e., @FT_IS_VARIATION will
|
||||
* return false).
|
||||
*
|
||||
* For Adobe MM fonts (which don't have named instances) this function
|
||||
* simply resets the current face to the default instance.
|
||||
*
|
||||
* @since:
|
||||
* 2.9
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Set_Named_Instance( FT_Face face,
|
||||
FT_UInt instance_index );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTMM_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,785 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftmodapi.h
|
||||
*
|
||||
* FreeType modules public interface (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTMODAPI_H_
|
||||
#define FTMODAPI_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* module_management
|
||||
*
|
||||
* @title:
|
||||
* Module Management
|
||||
*
|
||||
* @abstract:
|
||||
* How to add, upgrade, remove, and control modules from FreeType.
|
||||
*
|
||||
* @description:
|
||||
* The definitions below are used to manage modules within FreeType.
|
||||
* Modules can be added, upgraded, and removed at runtime. Additionally,
|
||||
* some module properties can be controlled also.
|
||||
*
|
||||
* Here is a list of possible values of the `module_name` field in the
|
||||
* @FT_Module_Class structure.
|
||||
*
|
||||
* ```
|
||||
* autofitter
|
||||
* bdf
|
||||
* cff
|
||||
* gxvalid
|
||||
* otvalid
|
||||
* pcf
|
||||
* pfr
|
||||
* psaux
|
||||
* pshinter
|
||||
* psnames
|
||||
* raster1
|
||||
* sfnt
|
||||
* smooth, smooth-lcd, smooth-lcdv
|
||||
* truetype
|
||||
* type1
|
||||
* type42
|
||||
* t1cid
|
||||
* winfonts
|
||||
* ```
|
||||
*
|
||||
* Note that the FreeType Cache sub-system is not a FreeType module.
|
||||
*
|
||||
* @order:
|
||||
* FT_Module
|
||||
* FT_Module_Constructor
|
||||
* FT_Module_Destructor
|
||||
* FT_Module_Requester
|
||||
* FT_Module_Class
|
||||
*
|
||||
* FT_Add_Module
|
||||
* FT_Get_Module
|
||||
* FT_Remove_Module
|
||||
* FT_Add_Default_Modules
|
||||
*
|
||||
* FT_Property_Set
|
||||
* FT_Property_Get
|
||||
* FT_Set_Default_Properties
|
||||
*
|
||||
* FT_New_Library
|
||||
* FT_Done_Library
|
||||
* FT_Reference_Library
|
||||
*
|
||||
* FT_Renderer
|
||||
* FT_Renderer_Class
|
||||
*
|
||||
* FT_Get_Renderer
|
||||
* FT_Set_Renderer
|
||||
*
|
||||
* FT_Set_Debug_Hook
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/* module bit flags */
|
||||
#define FT_MODULE_FONT_DRIVER 1 /* this module is a font driver */
|
||||
#define FT_MODULE_RENDERER 2 /* this module is a renderer */
|
||||
#define FT_MODULE_HINTER 4 /* this module is a glyph hinter */
|
||||
#define FT_MODULE_STYLER 8 /* this module is a styler */
|
||||
|
||||
#define FT_MODULE_DRIVER_SCALABLE 0x100 /* the driver supports */
|
||||
/* scalable fonts */
|
||||
#define FT_MODULE_DRIVER_NO_OUTLINES 0x200 /* the driver does not */
|
||||
/* support vector outlines */
|
||||
#define FT_MODULE_DRIVER_HAS_HINTER 0x400 /* the driver provides its */
|
||||
/* own hinter */
|
||||
#define FT_MODULE_DRIVER_HINTS_LIGHTLY 0x800 /* the driver's hinter */
|
||||
/* produces LIGHT hints */
|
||||
|
||||
|
||||
/* deprecated values */
|
||||
#define ft_module_font_driver FT_MODULE_FONT_DRIVER
|
||||
#define ft_module_renderer FT_MODULE_RENDERER
|
||||
#define ft_module_hinter FT_MODULE_HINTER
|
||||
#define ft_module_styler FT_MODULE_STYLER
|
||||
|
||||
#define ft_module_driver_scalable FT_MODULE_DRIVER_SCALABLE
|
||||
#define ft_module_driver_no_outlines FT_MODULE_DRIVER_NO_OUTLINES
|
||||
#define ft_module_driver_has_hinter FT_MODULE_DRIVER_HAS_HINTER
|
||||
#define ft_module_driver_hints_lightly FT_MODULE_DRIVER_HINTS_LIGHTLY
|
||||
|
||||
|
||||
typedef FT_Pointer FT_Module_Interface;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @functype:
|
||||
* FT_Module_Constructor
|
||||
*
|
||||
* @description:
|
||||
* A function used to initialize (not create) a new module object.
|
||||
*
|
||||
* @input:
|
||||
* module ::
|
||||
* The module to initialize.
|
||||
*/
|
||||
typedef FT_Error
|
||||
(*FT_Module_Constructor)( FT_Module module );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @functype:
|
||||
* FT_Module_Destructor
|
||||
*
|
||||
* @description:
|
||||
* A function used to finalize (not destroy) a given module object.
|
||||
*
|
||||
* @input:
|
||||
* module ::
|
||||
* The module to finalize.
|
||||
*/
|
||||
typedef void
|
||||
(*FT_Module_Destructor)( FT_Module module );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @functype:
|
||||
* FT_Module_Requester
|
||||
*
|
||||
* @description:
|
||||
* A function used to query a given module for a specific interface.
|
||||
*
|
||||
* @input:
|
||||
* module ::
|
||||
* The module to be searched.
|
||||
*
|
||||
* name ::
|
||||
* The name of the interface in the module.
|
||||
*/
|
||||
typedef FT_Module_Interface
|
||||
(*FT_Module_Requester)( FT_Module module,
|
||||
const char* name );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @struct:
|
||||
* FT_Module_Class
|
||||
*
|
||||
* @description:
|
||||
* The module class descriptor. While being a public structure necessary
|
||||
* for FreeType's module bookkeeping, most of the fields are essentially
|
||||
* internal, not to be used directly by an application.
|
||||
*
|
||||
* @fields:
|
||||
* module_flags ::
|
||||
* Bit flags describing the module.
|
||||
*
|
||||
* module_size ::
|
||||
* The size of one module object/instance in bytes.
|
||||
*
|
||||
* module_name ::
|
||||
* The name of the module.
|
||||
*
|
||||
* module_version ::
|
||||
* The version, as a 16.16 fixed number (major.minor).
|
||||
*
|
||||
* module_requires ::
|
||||
* The version of FreeType this module requires, as a 16.16 fixed
|
||||
* number (major.minor). Starts at version 2.0, i.e., 0x20000.
|
||||
*
|
||||
* module_interface ::
|
||||
* A typeless pointer to a structure (which varies between different
|
||||
* modules) that holds the module's interface functions. This is
|
||||
* essentially what `get_interface` returns.
|
||||
*
|
||||
* module_init ::
|
||||
* The initializing function.
|
||||
*
|
||||
* module_done ::
|
||||
* The finalizing function.
|
||||
*
|
||||
* get_interface ::
|
||||
* The interface requesting function.
|
||||
*/
|
||||
typedef struct FT_Module_Class_
|
||||
{
|
||||
FT_ULong module_flags;
|
||||
FT_Long module_size;
|
||||
const FT_String* module_name;
|
||||
FT_Fixed module_version;
|
||||
FT_Fixed module_requires;
|
||||
|
||||
const void* module_interface;
|
||||
|
||||
FT_Module_Constructor module_init;
|
||||
FT_Module_Destructor module_done;
|
||||
FT_Module_Requester get_interface;
|
||||
|
||||
} FT_Module_Class;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Add_Module
|
||||
*
|
||||
* @description:
|
||||
* Add a new module to a given library instance.
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to the library object.
|
||||
*
|
||||
* @input:
|
||||
* clazz ::
|
||||
* A pointer to class descriptor for the module.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* An error will be returned if a module already exists by that name, or
|
||||
* if the module requires a version of FreeType that is too great.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Add_Module( FT_Library library,
|
||||
const FT_Module_Class* clazz );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_Module
|
||||
*
|
||||
* @description:
|
||||
* Find a module by its name.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the library object.
|
||||
*
|
||||
* module_name ::
|
||||
* The module's name (as an ASCII string).
|
||||
*
|
||||
* @return:
|
||||
* A module handle. 0~if none was found.
|
||||
*
|
||||
* @note:
|
||||
* FreeType's internal modules aren't documented very well, and you
|
||||
* should look up the source code for details.
|
||||
*/
|
||||
FT_EXPORT( FT_Module )
|
||||
FT_Get_Module( FT_Library library,
|
||||
const char* module_name );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Remove_Module
|
||||
*
|
||||
* @description:
|
||||
* Remove a given module from a library instance.
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to a library object.
|
||||
*
|
||||
* @input:
|
||||
* module ::
|
||||
* A handle to a module object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The module object is destroyed by the function in case of success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Remove_Module( FT_Library library,
|
||||
FT_Module module );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Property_Set
|
||||
*
|
||||
* @description:
|
||||
* Set a property for a given module.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the library the module is part of.
|
||||
*
|
||||
* module_name ::
|
||||
* The module name.
|
||||
*
|
||||
* property_name ::
|
||||
* The property name. Properties are described in section
|
||||
* @properties.
|
||||
*
|
||||
* Note that only a few modules have properties.
|
||||
*
|
||||
* value ::
|
||||
* A generic pointer to a variable or structure that gives the new
|
||||
* value of the property. The exact definition of `value` is
|
||||
* dependent on the property; see section @properties.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* If `module_name` isn't a valid module name, or `property_name`
|
||||
* doesn't specify a valid property, or if `value` doesn't represent a
|
||||
* valid value for the given property, an error is returned.
|
||||
*
|
||||
* The following example sets property 'bar' (a simple integer) in
|
||||
* module 'foo' to value~1.
|
||||
*
|
||||
* ```
|
||||
* FT_UInt bar;
|
||||
*
|
||||
*
|
||||
* bar = 1;
|
||||
* FT_Property_Set( library, "foo", "bar", &bar );
|
||||
* ```
|
||||
*
|
||||
* Note that the FreeType Cache sub-system doesn't recognize module
|
||||
* property changes. To avoid glyph lookup confusion within the cache
|
||||
* you should call @FTC_Manager_Reset to completely flush the cache if a
|
||||
* module property gets changed after @FTC_Manager_New has been called.
|
||||
*
|
||||
* It is not possible to set properties of the FreeType Cache sub-system
|
||||
* itself with FT_Property_Set; use @FTC_Property_Set instead.
|
||||
*
|
||||
* @since:
|
||||
* 2.4.11
|
||||
*
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Property_Set( FT_Library library,
|
||||
const FT_String* module_name,
|
||||
const FT_String* property_name,
|
||||
const void* value );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Property_Get
|
||||
*
|
||||
* @description:
|
||||
* Get a module's property value.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the library the module is part of.
|
||||
*
|
||||
* module_name ::
|
||||
* The module name.
|
||||
*
|
||||
* property_name ::
|
||||
* The property name. Properties are described in section
|
||||
* @properties.
|
||||
*
|
||||
* @inout:
|
||||
* value ::
|
||||
* A generic pointer to a variable or structure that gives the value
|
||||
* of the property. The exact definition of `value` is dependent on
|
||||
* the property; see section @properties.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* If `module_name` isn't a valid module name, or `property_name`
|
||||
* doesn't specify a valid property, or if `value` doesn't represent a
|
||||
* valid value for the given property, an error is returned.
|
||||
*
|
||||
* The following example gets property 'baz' (a range) in module 'foo'.
|
||||
*
|
||||
* ```
|
||||
* typedef range_
|
||||
* {
|
||||
* FT_Int32 min;
|
||||
* FT_Int32 max;
|
||||
*
|
||||
* } range;
|
||||
*
|
||||
* range baz;
|
||||
*
|
||||
*
|
||||
* FT_Property_Get( library, "foo", "baz", &baz );
|
||||
* ```
|
||||
*
|
||||
* It is not possible to retrieve properties of the FreeType Cache
|
||||
* sub-system with FT_Property_Get; use @FTC_Property_Get instead.
|
||||
*
|
||||
* @since:
|
||||
* 2.4.11
|
||||
*
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Property_Get( FT_Library library,
|
||||
const FT_String* module_name,
|
||||
const FT_String* property_name,
|
||||
void* value );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_Default_Properties
|
||||
*
|
||||
* @description:
|
||||
* If compilation option `FT_CONFIG_OPTION_ENVIRONMENT_PROPERTIES` is
|
||||
* set, this function reads the `FREETYPE_PROPERTIES` environment
|
||||
* variable to control driver properties. See section @properties for
|
||||
* more.
|
||||
*
|
||||
* If the compilation option is not set, this function does nothing.
|
||||
*
|
||||
* `FREETYPE_PROPERTIES` has the following syntax form (broken here into
|
||||
* multiple lines for better readability).
|
||||
*
|
||||
* ```
|
||||
* <optional whitespace>
|
||||
* <module-name1> ':'
|
||||
* <property-name1> '=' <property-value1>
|
||||
* <whitespace>
|
||||
* <module-name2> ':'
|
||||
* <property-name2> '=' <property-value2>
|
||||
* ...
|
||||
* ```
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* ```
|
||||
* FREETYPE_PROPERTIES=truetype:interpreter-version=35 \
|
||||
* cff:no-stem-darkening=1 \
|
||||
* autofitter:warping=1
|
||||
* ```
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to a new library object.
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Set_Default_Properties( FT_Library library );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Reference_Library
|
||||
*
|
||||
* @description:
|
||||
* A counter gets initialized to~1 at the time an @FT_Library structure
|
||||
* is created. This function increments the counter. @FT_Done_Library
|
||||
* then only destroys a library if the counter is~1, otherwise it simply
|
||||
* decrements the counter.
|
||||
*
|
||||
* This function helps in managing life-cycles of structures that
|
||||
* reference @FT_Library objects.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a target library object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @since:
|
||||
* 2.4.2
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Reference_Library( FT_Library library );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_New_Library
|
||||
*
|
||||
* @description:
|
||||
* This function is used to create a new FreeType library instance from a
|
||||
* given memory object. It is thus possible to use libraries with
|
||||
* distinct memory allocators within the same program. Note, however,
|
||||
* that the used @FT_Memory structure is expected to remain valid for the
|
||||
* life of the @FT_Library object.
|
||||
*
|
||||
* Normally, you would call this function (followed by a call to
|
||||
* @FT_Add_Default_Modules or a series of calls to @FT_Add_Module, and a
|
||||
* call to @FT_Set_Default_Properties) instead of @FT_Init_FreeType to
|
||||
* initialize the FreeType library.
|
||||
*
|
||||
* Don't use @FT_Done_FreeType but @FT_Done_Library to destroy a library
|
||||
* instance.
|
||||
*
|
||||
* @input:
|
||||
* memory ::
|
||||
* A handle to the original memory object.
|
||||
*
|
||||
* @output:
|
||||
* alibrary ::
|
||||
* A pointer to handle of a new library object.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* See the discussion of reference counters in the description of
|
||||
* @FT_Reference_Library.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_New_Library( FT_Memory memory,
|
||||
FT_Library *alibrary );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Done_Library
|
||||
*
|
||||
* @description:
|
||||
* Discard a given library object. This closes all drivers and discards
|
||||
* all resource objects.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the target library.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* See the discussion of reference counters in the description of
|
||||
* @FT_Reference_Library.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Done_Library( FT_Library library );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @functype:
|
||||
* FT_DebugHook_Func
|
||||
*
|
||||
* @description:
|
||||
* A drop-in replacement (or rather a wrapper) for the bytecode or
|
||||
* charstring interpreter's main loop function.
|
||||
*
|
||||
* Its job is essentially
|
||||
*
|
||||
* - to activate debug mode to enforce single-stepping,
|
||||
*
|
||||
* - to call the main loop function to interpret the next opcode, and
|
||||
*
|
||||
* - to show the changed context to the user.
|
||||
*
|
||||
* An example for such a main loop function is `TT_RunIns` (declared in
|
||||
* FreeType's internal header file `src/truetype/ttinterp.h`).
|
||||
*
|
||||
* Have a look at the source code of the `ttdebug` FreeType demo program
|
||||
* for an example of a drop-in replacement.
|
||||
*
|
||||
* @inout:
|
||||
* arg ::
|
||||
* A typeless pointer, to be cast to the main loop function's data
|
||||
* structure (which depends on the font module). For TrueType fonts
|
||||
* it is bytecode interpreter's execution context, `TT_ExecContext`,
|
||||
* which is declared in FreeType's internal header file `tttypes.h`.
|
||||
*/
|
||||
typedef FT_Error
|
||||
(*FT_DebugHook_Func)( void* arg );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_DEBUG_HOOK_XXX
|
||||
*
|
||||
* @description:
|
||||
* A list of named debug hook indices.
|
||||
*
|
||||
* @values:
|
||||
* FT_DEBUG_HOOK_TRUETYPE::
|
||||
* This hook index identifies the TrueType bytecode debugger.
|
||||
*/
|
||||
#define FT_DEBUG_HOOK_TRUETYPE 0
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Set_Debug_Hook
|
||||
*
|
||||
* @description:
|
||||
* Set a debug hook function for debugging the interpreter of a font
|
||||
* format.
|
||||
*
|
||||
* While this is a public API function, an application needs access to
|
||||
* FreeType's internal header files to do something useful.
|
||||
*
|
||||
* Have a look at the source code of the `ttdebug` FreeType demo program
|
||||
* for an example of its usage.
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to the library object.
|
||||
*
|
||||
* @input:
|
||||
* hook_index ::
|
||||
* The index of the debug hook. You should use defined enumeration
|
||||
* macros like @FT_DEBUG_HOOK_TRUETYPE.
|
||||
*
|
||||
* debug_hook ::
|
||||
* The function used to debug the interpreter.
|
||||
*
|
||||
* @note:
|
||||
* Currently, four debug hook slots are available, but only one (for the
|
||||
* TrueType interpreter) is defined.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Set_Debug_Hook( FT_Library library,
|
||||
FT_UInt hook_index,
|
||||
FT_DebugHook_Func debug_hook );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Add_Default_Modules
|
||||
*
|
||||
* @description:
|
||||
* Add the set of default drivers to a given library object. This is
|
||||
* only useful when you create a library object with @FT_New_Library
|
||||
* (usually to plug a custom memory manager).
|
||||
*
|
||||
* @inout:
|
||||
* library ::
|
||||
* A handle to a new library object.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Add_Default_Modules( FT_Library library );
|
||||
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* truetype_engine
|
||||
*
|
||||
* @title:
|
||||
* The TrueType Engine
|
||||
*
|
||||
* @abstract:
|
||||
* TrueType bytecode support.
|
||||
*
|
||||
* @description:
|
||||
* This section contains a function used to query the level of TrueType
|
||||
* bytecode support compiled in this version of the library.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_TrueTypeEngineType
|
||||
*
|
||||
* @description:
|
||||
* A list of values describing which kind of TrueType bytecode engine is
|
||||
* implemented in a given FT_Library instance. It is used by the
|
||||
* @FT_Get_TrueType_Engine_Type function.
|
||||
*
|
||||
* @values:
|
||||
* FT_TRUETYPE_ENGINE_TYPE_NONE ::
|
||||
* The library doesn't implement any kind of bytecode interpreter.
|
||||
*
|
||||
* FT_TRUETYPE_ENGINE_TYPE_UNPATENTED ::
|
||||
* Deprecated and removed.
|
||||
*
|
||||
* FT_TRUETYPE_ENGINE_TYPE_PATENTED ::
|
||||
* The library implements a bytecode interpreter that covers the full
|
||||
* instruction set of the TrueType virtual machine (this was governed
|
||||
* by patents until May 2010, hence the name).
|
||||
*
|
||||
* @since:
|
||||
* 2.2
|
||||
*
|
||||
*/
|
||||
typedef enum FT_TrueTypeEngineType_
|
||||
{
|
||||
FT_TRUETYPE_ENGINE_TYPE_NONE = 0,
|
||||
FT_TRUETYPE_ENGINE_TYPE_UNPATENTED,
|
||||
FT_TRUETYPE_ENGINE_TYPE_PATENTED
|
||||
|
||||
} FT_TrueTypeEngineType;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Get_TrueType_Engine_Type
|
||||
*
|
||||
* @description:
|
||||
* Return an @FT_TrueTypeEngineType value to indicate which level of the
|
||||
* TrueType virtual machine a given library instance supports.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A library instance.
|
||||
*
|
||||
* @return:
|
||||
* A value indicating which level is supported.
|
||||
*
|
||||
* @since:
|
||||
* 2.2
|
||||
*
|
||||
*/
|
||||
FT_EXPORT( FT_TrueTypeEngineType )
|
||||
FT_Get_TrueType_Engine_Type( FT_Library library );
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTMODAPI_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,203 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftmoderr.h
|
||||
*
|
||||
* FreeType module error offsets (specification).
|
||||
*
|
||||
* Copyright (C) 2001-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* This file is used to define the FreeType module error codes.
|
||||
*
|
||||
* If the macro `FT_CONFIG_OPTION_USE_MODULE_ERRORS` in `ftoption.h` is
|
||||
* set, the lower byte of an error value identifies the error code as
|
||||
* usual. In addition, the higher byte identifies the module. For
|
||||
* example, the error `FT_Err_Invalid_File_Format` has value 0x0003, the
|
||||
* error `TT_Err_Invalid_File_Format` has value 0x1303, the error
|
||||
* `T1_Err_Invalid_File_Format` has value 0x1403, etc.
|
||||
*
|
||||
* Note that `FT_Err_Ok`, `TT_Err_Ok`, etc. are always equal to zero,
|
||||
* including the high byte.
|
||||
*
|
||||
* If `FT_CONFIG_OPTION_USE_MODULE_ERRORS` isn't set, the higher byte of an
|
||||
* error value is set to zero.
|
||||
*
|
||||
* To hide the various `XXX_Err_` prefixes in the source code, FreeType
|
||||
* provides some macros in `fttypes.h`.
|
||||
*
|
||||
* FT_ERR( err )
|
||||
*
|
||||
* Add current error module prefix (as defined with the `FT_ERR_PREFIX`
|
||||
* macro) to `err`. For example, in the BDF module the line
|
||||
*
|
||||
* ```
|
||||
* error = FT_ERR( Invalid_Outline );
|
||||
* ```
|
||||
*
|
||||
* expands to
|
||||
*
|
||||
* ```
|
||||
* error = BDF_Err_Invalid_Outline;
|
||||
* ```
|
||||
*
|
||||
* For simplicity, you can always use `FT_Err_Ok` directly instead of
|
||||
* `FT_ERR( Ok )`.
|
||||
*
|
||||
* FT_ERR_EQ( errcode, err )
|
||||
* FT_ERR_NEQ( errcode, err )
|
||||
*
|
||||
* Compare error code `errcode` with the error `err` for equality and
|
||||
* inequality, respectively. Example:
|
||||
*
|
||||
* ```
|
||||
* if ( FT_ERR_EQ( error, Invalid_Outline ) )
|
||||
* ...
|
||||
* ```
|
||||
*
|
||||
* Using this macro you don't have to think about error prefixes. Of
|
||||
* course, if module errors are not active, the above example is the
|
||||
* same as
|
||||
*
|
||||
* ```
|
||||
* if ( error == FT_Err_Invalid_Outline )
|
||||
* ...
|
||||
* ```
|
||||
*
|
||||
* FT_ERROR_BASE( errcode )
|
||||
* FT_ERROR_MODULE( errcode )
|
||||
*
|
||||
* Get base error and module error code, respectively.
|
||||
*
|
||||
* It can also be used to create a module error message table easily with
|
||||
* something like
|
||||
*
|
||||
* ```
|
||||
* #undef FTMODERR_H_
|
||||
* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s },
|
||||
* #define FT_MODERR_START_LIST {
|
||||
* #define FT_MODERR_END_LIST { 0, 0 } };
|
||||
*
|
||||
* const struct
|
||||
* {
|
||||
* int mod_err_offset;
|
||||
* const char* mod_err_msg
|
||||
* } ft_mod_errors[] =
|
||||
*
|
||||
* #include FT_MODULE_ERRORS_H
|
||||
* ```
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTMODERR_H_
|
||||
#define FTMODERR_H_
|
||||
|
||||
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
/***** *****/
|
||||
/***** SETUP MACROS *****/
|
||||
/***** *****/
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
|
||||
|
||||
#undef FT_NEED_EXTERN_C
|
||||
|
||||
#ifndef FT_MODERRDEF
|
||||
|
||||
#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS
|
||||
#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = v,
|
||||
#else
|
||||
#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = 0,
|
||||
#endif
|
||||
|
||||
#define FT_MODERR_START_LIST enum {
|
||||
#define FT_MODERR_END_LIST FT_Mod_Err_Max };
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define FT_NEED_EXTERN_C
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#endif /* !FT_MODERRDEF */
|
||||
|
||||
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
/***** *****/
|
||||
/***** LIST MODULE ERROR BASES *****/
|
||||
/***** *****/
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
|
||||
|
||||
#ifdef FT_MODERR_START_LIST
|
||||
FT_MODERR_START_LIST
|
||||
#endif
|
||||
|
||||
|
||||
FT_MODERRDEF( Base, 0x000, "base module" )
|
||||
FT_MODERRDEF( Autofit, 0x100, "autofitter module" )
|
||||
FT_MODERRDEF( BDF, 0x200, "BDF module" )
|
||||
FT_MODERRDEF( Bzip2, 0x300, "Bzip2 module" )
|
||||
FT_MODERRDEF( Cache, 0x400, "cache module" )
|
||||
FT_MODERRDEF( CFF, 0x500, "CFF module" )
|
||||
FT_MODERRDEF( CID, 0x600, "CID module" )
|
||||
FT_MODERRDEF( Gzip, 0x700, "Gzip module" )
|
||||
FT_MODERRDEF( LZW, 0x800, "LZW module" )
|
||||
FT_MODERRDEF( OTvalid, 0x900, "OpenType validation module" )
|
||||
FT_MODERRDEF( PCF, 0xA00, "PCF module" )
|
||||
FT_MODERRDEF( PFR, 0xB00, "PFR module" )
|
||||
FT_MODERRDEF( PSaux, 0xC00, "PS auxiliary module" )
|
||||
FT_MODERRDEF( PShinter, 0xD00, "PS hinter module" )
|
||||
FT_MODERRDEF( PSnames, 0xE00, "PS names module" )
|
||||
FT_MODERRDEF( Raster, 0xF00, "raster module" )
|
||||
FT_MODERRDEF( SFNT, 0x1000, "SFNT module" )
|
||||
FT_MODERRDEF( Smooth, 0x1100, "smooth raster module" )
|
||||
FT_MODERRDEF( TrueType, 0x1200, "TrueType module" )
|
||||
FT_MODERRDEF( Type1, 0x1300, "Type 1 module" )
|
||||
FT_MODERRDEF( Type42, 0x1400, "Type 42 module" )
|
||||
FT_MODERRDEF( Winfonts, 0x1500, "Windows FON/FNT module" )
|
||||
FT_MODERRDEF( GXvalid, 0x1600, "GX validation module" )
|
||||
|
||||
|
||||
#ifdef FT_MODERR_END_LIST
|
||||
FT_MODERR_END_LIST
|
||||
#endif
|
||||
|
||||
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
/***** *****/
|
||||
/***** CLEANUP *****/
|
||||
/***** *****/
|
||||
/*******************************************************************/
|
||||
/*******************************************************************/
|
||||
|
||||
|
||||
#ifdef FT_NEED_EXTERN_C
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef FT_MODERR_START_LIST
|
||||
#undef FT_MODERR_END_LIST
|
||||
#undef FT_MODERRDEF
|
||||
#undef FT_NEED_EXTERN_C
|
||||
|
||||
|
||||
#endif /* FTMODERR_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,207 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftotval.h
|
||||
*
|
||||
* FreeType API for validating OpenType tables (specification).
|
||||
*
|
||||
* Copyright (C) 2004-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
*
|
||||
* Warning: This module might be moved to a different library in the
|
||||
* future to avoid a tight dependency between FreeType and the
|
||||
* OpenType specification.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTOTVAL_H_
|
||||
#define FTOTVAL_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* ot_validation
|
||||
*
|
||||
* @title:
|
||||
* OpenType Validation
|
||||
*
|
||||
* @abstract:
|
||||
* An API to validate OpenType tables.
|
||||
*
|
||||
* @description:
|
||||
* This section contains the declaration of functions to validate some
|
||||
* OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH).
|
||||
*
|
||||
* @order:
|
||||
* FT_OpenType_Validate
|
||||
* FT_OpenType_Free
|
||||
*
|
||||
* FT_VALIDATE_OTXXX
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_VALIDATE_OTXXX
|
||||
*
|
||||
* @description:
|
||||
* A list of bit-field constants used with @FT_OpenType_Validate to
|
||||
* indicate which OpenType tables should be validated.
|
||||
*
|
||||
* @values:
|
||||
* FT_VALIDATE_BASE ::
|
||||
* Validate BASE table.
|
||||
*
|
||||
* FT_VALIDATE_GDEF ::
|
||||
* Validate GDEF table.
|
||||
*
|
||||
* FT_VALIDATE_GPOS ::
|
||||
* Validate GPOS table.
|
||||
*
|
||||
* FT_VALIDATE_GSUB ::
|
||||
* Validate GSUB table.
|
||||
*
|
||||
* FT_VALIDATE_JSTF ::
|
||||
* Validate JSTF table.
|
||||
*
|
||||
* FT_VALIDATE_MATH ::
|
||||
* Validate MATH table.
|
||||
*
|
||||
* FT_VALIDATE_OT ::
|
||||
* Validate all OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF, MATH).
|
||||
*
|
||||
*/
|
||||
#define FT_VALIDATE_BASE 0x0100
|
||||
#define FT_VALIDATE_GDEF 0x0200
|
||||
#define FT_VALIDATE_GPOS 0x0400
|
||||
#define FT_VALIDATE_GSUB 0x0800
|
||||
#define FT_VALIDATE_JSTF 0x1000
|
||||
#define FT_VALIDATE_MATH 0x2000
|
||||
|
||||
#define FT_VALIDATE_OT ( FT_VALIDATE_BASE | \
|
||||
FT_VALIDATE_GDEF | \
|
||||
FT_VALIDATE_GPOS | \
|
||||
FT_VALIDATE_GSUB | \
|
||||
FT_VALIDATE_JSTF | \
|
||||
FT_VALIDATE_MATH )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_OpenType_Validate
|
||||
*
|
||||
* @description:
|
||||
* Validate various OpenType tables to assure that all offsets and
|
||||
* indices are valid. The idea is that a higher-level library that
|
||||
* actually does the text layout can access those tables without error
|
||||
* checking (which can be quite time consuming).
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* validation_flags ::
|
||||
* A bit field that specifies the tables to be validated. See
|
||||
* @FT_VALIDATE_OTXXX for possible values.
|
||||
*
|
||||
* @output:
|
||||
* BASE_table ::
|
||||
* A pointer to the BASE table.
|
||||
*
|
||||
* GDEF_table ::
|
||||
* A pointer to the GDEF table.
|
||||
*
|
||||
* GPOS_table ::
|
||||
* A pointer to the GPOS table.
|
||||
*
|
||||
* GSUB_table ::
|
||||
* A pointer to the GSUB table.
|
||||
*
|
||||
* JSTF_table ::
|
||||
* A pointer to the JSTF table.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function only works with OpenType fonts, returning an error
|
||||
* otherwise.
|
||||
*
|
||||
* After use, the application should deallocate the five tables with
|
||||
* @FT_OpenType_Free. A `NULL` value indicates that the table either
|
||||
* doesn't exist in the font, or the application hasn't asked for
|
||||
* validation.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_OpenType_Validate( FT_Face face,
|
||||
FT_UInt validation_flags,
|
||||
FT_Bytes *BASE_table,
|
||||
FT_Bytes *GDEF_table,
|
||||
FT_Bytes *GPOS_table,
|
||||
FT_Bytes *GSUB_table,
|
||||
FT_Bytes *JSTF_table );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_OpenType_Free
|
||||
*
|
||||
* @description:
|
||||
* Free the buffer allocated by OpenType validator.
|
||||
*
|
||||
* @input:
|
||||
* face ::
|
||||
* A handle to the input face.
|
||||
*
|
||||
* table ::
|
||||
* The pointer to the buffer that is allocated by
|
||||
* @FT_OpenType_Validate.
|
||||
*
|
||||
* @note:
|
||||
* This function must be used to free the buffer allocated by
|
||||
* @FT_OpenType_Validate only.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_OpenType_Free( FT_Face face,
|
||||
FT_Bytes table );
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTOTVAL_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
@@ -0,0 +1,593 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftoutln.h
|
||||
*
|
||||
* Support for the FT_Outline type used to store glyph shapes of
|
||||
* most scalable font formats (specification).
|
||||
*
|
||||
* Copyright (C) 1996-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTOUTLN_H_
|
||||
#define FTOUTLN_H_
|
||||
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* outline_processing
|
||||
*
|
||||
* @title:
|
||||
* Outline Processing
|
||||
*
|
||||
* @abstract:
|
||||
* Functions to create, transform, and render vectorial glyph images.
|
||||
*
|
||||
* @description:
|
||||
* This section contains routines used to create and destroy scalable
|
||||
* glyph images known as 'outlines'. These can also be measured,
|
||||
* transformed, and converted into bitmaps and pixmaps.
|
||||
*
|
||||
* @order:
|
||||
* FT_Outline
|
||||
* FT_Outline_New
|
||||
* FT_Outline_Done
|
||||
* FT_Outline_Copy
|
||||
* FT_Outline_Translate
|
||||
* FT_Outline_Transform
|
||||
* FT_Outline_Embolden
|
||||
* FT_Outline_EmboldenXY
|
||||
* FT_Outline_Reverse
|
||||
* FT_Outline_Check
|
||||
*
|
||||
* FT_Outline_Get_CBox
|
||||
* FT_Outline_Get_BBox
|
||||
*
|
||||
* FT_Outline_Get_Bitmap
|
||||
* FT_Outline_Render
|
||||
* FT_Outline_Decompose
|
||||
* FT_Outline_Funcs
|
||||
* FT_Outline_MoveToFunc
|
||||
* FT_Outline_LineToFunc
|
||||
* FT_Outline_ConicToFunc
|
||||
* FT_Outline_CubicToFunc
|
||||
*
|
||||
* FT_Orientation
|
||||
* FT_Outline_Get_Orientation
|
||||
*
|
||||
* FT_OUTLINE_XXX
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Decompose
|
||||
*
|
||||
* @description:
|
||||
* Walk over an outline's structure to decompose it into individual
|
||||
* segments and Bezier arcs. This function also emits 'move to'
|
||||
* operations to indicate the start of new contours in the outline.
|
||||
*
|
||||
* @input:
|
||||
* outline ::
|
||||
* A pointer to the source target.
|
||||
*
|
||||
* func_interface ::
|
||||
* A table of 'emitters', i.e., function pointers called during
|
||||
* decomposition to indicate path operations.
|
||||
*
|
||||
* @inout:
|
||||
* user ::
|
||||
* A typeless pointer that is passed to each emitter during the
|
||||
* decomposition. It can be used to store the state during the
|
||||
* decomposition.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* A contour that contains a single point only is represented by a 'move
|
||||
* to' operation followed by 'line to' to the same point. In most cases,
|
||||
* it is best to filter this out before using the outline for stroking
|
||||
* purposes (otherwise it would result in a visible dot when round caps
|
||||
* are used).
|
||||
*
|
||||
* Similarly, the function returns success for an empty outline also
|
||||
* (doing nothing, this is, not calling any emitter); if necessary, you
|
||||
* should filter this out, too.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Decompose( FT_Outline* outline,
|
||||
const FT_Outline_Funcs* func_interface,
|
||||
void* user );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_New
|
||||
*
|
||||
* @description:
|
||||
* Create a new outline of a given size.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to the library object from where the outline is allocated.
|
||||
* Note however that the new outline will **not** necessarily be
|
||||
* **freed**, when destroying the library, by @FT_Done_FreeType.
|
||||
*
|
||||
* numPoints ::
|
||||
* The maximum number of points within the outline. Must be smaller
|
||||
* than or equal to 0xFFFF (65535).
|
||||
*
|
||||
* numContours ::
|
||||
* The maximum number of contours within the outline. This value must
|
||||
* be in the range 0 to `numPoints`.
|
||||
*
|
||||
* @output:
|
||||
* anoutline ::
|
||||
* A handle to the new outline.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The reason why this function takes a `library` parameter is simply to
|
||||
* use the library's memory allocator.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_New( FT_Library library,
|
||||
FT_UInt numPoints,
|
||||
FT_Int numContours,
|
||||
FT_Outline *anoutline );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Done
|
||||
*
|
||||
* @description:
|
||||
* Destroy an outline created with @FT_Outline_New.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle of the library object used to allocate the outline.
|
||||
*
|
||||
* outline ::
|
||||
* A pointer to the outline object to be discarded.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* If the outline's 'owner' field is not set, only the outline descriptor
|
||||
* will be released.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Done( FT_Library library,
|
||||
FT_Outline* outline );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Check
|
||||
*
|
||||
* @description:
|
||||
* Check the contents of an outline descriptor.
|
||||
*
|
||||
* @input:
|
||||
* outline ::
|
||||
* A handle to a source outline.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* An empty outline, or an outline with a single point only is also
|
||||
* valid.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Check( FT_Outline* outline );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Get_CBox
|
||||
*
|
||||
* @description:
|
||||
* Return an outline's 'control box'. The control box encloses all the
|
||||
* outline's points, including Bezier control points. Though it
|
||||
* coincides with the exact bounding box for most glyphs, it can be
|
||||
* slightly larger in some situations (like when rotating an outline that
|
||||
* contains Bezier outside arcs).
|
||||
*
|
||||
* Computing the control box is very fast, while getting the bounding box
|
||||
* can take much more time as it needs to walk over all segments and arcs
|
||||
* in the outline. To get the latter, you can use the 'ftbbox'
|
||||
* component, which is dedicated to this single task.
|
||||
*
|
||||
* @input:
|
||||
* outline ::
|
||||
* A pointer to the source outline descriptor.
|
||||
*
|
||||
* @output:
|
||||
* acbox ::
|
||||
* The outline's control box.
|
||||
*
|
||||
* @note:
|
||||
* See @FT_Glyph_Get_CBox for a discussion of tricky fonts.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Outline_Get_CBox( const FT_Outline* outline,
|
||||
FT_BBox *acbox );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Translate
|
||||
*
|
||||
* @description:
|
||||
* Apply a simple translation to the points of an outline.
|
||||
*
|
||||
* @inout:
|
||||
* outline ::
|
||||
* A pointer to the target outline descriptor.
|
||||
*
|
||||
* @input:
|
||||
* xOffset ::
|
||||
* The horizontal offset.
|
||||
*
|
||||
* yOffset ::
|
||||
* The vertical offset.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Outline_Translate( const FT_Outline* outline,
|
||||
FT_Pos xOffset,
|
||||
FT_Pos yOffset );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Copy
|
||||
*
|
||||
* @description:
|
||||
* Copy an outline into another one. Both objects must have the same
|
||||
* sizes (number of points & number of contours) when this function is
|
||||
* called.
|
||||
*
|
||||
* @input:
|
||||
* source ::
|
||||
* A handle to the source outline.
|
||||
*
|
||||
* @output:
|
||||
* target ::
|
||||
* A handle to the target outline.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Copy( const FT_Outline* source,
|
||||
FT_Outline *target );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Transform
|
||||
*
|
||||
* @description:
|
||||
* Apply a simple 2x2 matrix to all of an outline's points. Useful for
|
||||
* applying rotations, slanting, flipping, etc.
|
||||
*
|
||||
* @inout:
|
||||
* outline ::
|
||||
* A pointer to the target outline descriptor.
|
||||
*
|
||||
* @input:
|
||||
* matrix ::
|
||||
* A pointer to the transformation matrix.
|
||||
*
|
||||
* @note:
|
||||
* You can use @FT_Outline_Translate if you need to translate the
|
||||
* outline's points.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Outline_Transform( const FT_Outline* outline,
|
||||
const FT_Matrix* matrix );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Embolden
|
||||
*
|
||||
* @description:
|
||||
* Embolden an outline. The new outline will be at most 4~times
|
||||
* `strength` pixels wider and higher. You may think of the left and
|
||||
* bottom borders as unchanged.
|
||||
*
|
||||
* Negative `strength` values to reduce the outline thickness are
|
||||
* possible also.
|
||||
*
|
||||
* @inout:
|
||||
* outline ::
|
||||
* A handle to the target outline.
|
||||
*
|
||||
* @input:
|
||||
* strength ::
|
||||
* How strong the glyph is emboldened. Expressed in 26.6 pixel format.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* The used algorithm to increase or decrease the thickness of the glyph
|
||||
* doesn't change the number of points; this means that certain
|
||||
* situations like acute angles or intersections are sometimes handled
|
||||
* incorrectly.
|
||||
*
|
||||
* If you need 'better' metrics values you should call
|
||||
* @FT_Outline_Get_CBox or @FT_Outline_Get_BBox.
|
||||
*
|
||||
* To get meaningful results, font scaling values must be set with
|
||||
* functions like @FT_Set_Char_Size before calling FT_Render_Glyph.
|
||||
*
|
||||
* @example:
|
||||
* ```
|
||||
* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT );
|
||||
*
|
||||
* if ( face->glyph->format == FT_GLYPH_FORMAT_OUTLINE )
|
||||
* FT_Outline_Embolden( &face->glyph->outline, strength );
|
||||
* ```
|
||||
*
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Embolden( FT_Outline* outline,
|
||||
FT_Pos strength );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_EmboldenXY
|
||||
*
|
||||
* @description:
|
||||
* Embolden an outline. The new outline will be `xstrength` pixels wider
|
||||
* and `ystrength` pixels higher. Otherwise, it is similar to
|
||||
* @FT_Outline_Embolden, which uses the same strength in both directions.
|
||||
*
|
||||
* @since:
|
||||
* 2.4.10
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_EmboldenXY( FT_Outline* outline,
|
||||
FT_Pos xstrength,
|
||||
FT_Pos ystrength );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Reverse
|
||||
*
|
||||
* @description:
|
||||
* Reverse the drawing direction of an outline. This is used to ensure
|
||||
* consistent fill conventions for mirrored glyphs.
|
||||
*
|
||||
* @inout:
|
||||
* outline ::
|
||||
* A pointer to the target outline descriptor.
|
||||
*
|
||||
* @note:
|
||||
* This function toggles the bit flag @FT_OUTLINE_REVERSE_FILL in the
|
||||
* outline's `flags` field.
|
||||
*
|
||||
* It shouldn't be used by a normal client application, unless it knows
|
||||
* what it is doing.
|
||||
*/
|
||||
FT_EXPORT( void )
|
||||
FT_Outline_Reverse( FT_Outline* outline );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Get_Bitmap
|
||||
*
|
||||
* @description:
|
||||
* Render an outline within a bitmap. The outline's image is simply
|
||||
* OR-ed to the target bitmap.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a FreeType library object.
|
||||
*
|
||||
* outline ::
|
||||
* A pointer to the source outline descriptor.
|
||||
*
|
||||
* @inout:
|
||||
* abitmap ::
|
||||
* A pointer to the target bitmap descriptor.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This function does **not create** the bitmap, it only renders an
|
||||
* outline image within the one you pass to it! Consequently, the
|
||||
* various fields in `abitmap` should be set accordingly.
|
||||
*
|
||||
* It will use the raster corresponding to the default glyph format.
|
||||
*
|
||||
* The value of the `num_grays` field in `abitmap` is ignored. If you
|
||||
* select the gray-level rasterizer, and you want less than 256 gray
|
||||
* levels, you have to use @FT_Outline_Render directly.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Get_Bitmap( FT_Library library,
|
||||
FT_Outline* outline,
|
||||
const FT_Bitmap *abitmap );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Render
|
||||
*
|
||||
* @description:
|
||||
* Render an outline within a bitmap using the current scan-convert.
|
||||
*
|
||||
* @input:
|
||||
* library ::
|
||||
* A handle to a FreeType library object.
|
||||
*
|
||||
* outline ::
|
||||
* A pointer to the source outline descriptor.
|
||||
*
|
||||
* @inout:
|
||||
* params ::
|
||||
* A pointer to an @FT_Raster_Params structure used to describe the
|
||||
* rendering operation.
|
||||
*
|
||||
* @return:
|
||||
* FreeType error code. 0~means success.
|
||||
*
|
||||
* @note:
|
||||
* This advanced function uses @FT_Raster_Params as an argument,
|
||||
* allowing FreeType rasterizer to be used for direct composition,
|
||||
* translucency, etc. You should know how to set up @FT_Raster_Params
|
||||
* for this function to work.
|
||||
*
|
||||
* The field `params.source` will be set to `outline` before the scan
|
||||
* converter is called, which means that the value you give to it is
|
||||
* actually ignored.
|
||||
*
|
||||
* The gray-level rasterizer always uses 256 gray levels. If you want
|
||||
* less gray levels, you have to provide your own span callback. See the
|
||||
* @FT_RASTER_FLAG_DIRECT value of the `flags` field in the
|
||||
* @FT_Raster_Params structure for more details.
|
||||
*/
|
||||
FT_EXPORT( FT_Error )
|
||||
FT_Outline_Render( FT_Library library,
|
||||
FT_Outline* outline,
|
||||
FT_Raster_Params* params );
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_Orientation
|
||||
*
|
||||
* @description:
|
||||
* A list of values used to describe an outline's contour orientation.
|
||||
*
|
||||
* The TrueType and PostScript specifications use different conventions
|
||||
* to determine whether outline contours should be filled or unfilled.
|
||||
*
|
||||
* @values:
|
||||
* FT_ORIENTATION_TRUETYPE ::
|
||||
* According to the TrueType specification, clockwise contours must be
|
||||
* filled, and counter-clockwise ones must be unfilled.
|
||||
*
|
||||
* FT_ORIENTATION_POSTSCRIPT ::
|
||||
* According to the PostScript specification, counter-clockwise
|
||||
* contours must be filled, and clockwise ones must be unfilled.
|
||||
*
|
||||
* FT_ORIENTATION_FILL_RIGHT ::
|
||||
* This is identical to @FT_ORIENTATION_TRUETYPE, but is used to
|
||||
* remember that in TrueType, everything that is to the right of the
|
||||
* drawing direction of a contour must be filled.
|
||||
*
|
||||
* FT_ORIENTATION_FILL_LEFT ::
|
||||
* This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to
|
||||
* remember that in PostScript, everything that is to the left of the
|
||||
* drawing direction of a contour must be filled.
|
||||
*
|
||||
* FT_ORIENTATION_NONE ::
|
||||
* The orientation cannot be determined. That is, different parts of
|
||||
* the glyph have different orientation.
|
||||
*
|
||||
*/
|
||||
typedef enum FT_Orientation_
|
||||
{
|
||||
FT_ORIENTATION_TRUETYPE = 0,
|
||||
FT_ORIENTATION_POSTSCRIPT = 1,
|
||||
FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE,
|
||||
FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT,
|
||||
FT_ORIENTATION_NONE
|
||||
|
||||
} FT_Orientation;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @function:
|
||||
* FT_Outline_Get_Orientation
|
||||
*
|
||||
* @description:
|
||||
* This function analyzes a glyph outline and tries to compute its fill
|
||||
* orientation (see @FT_Orientation). This is done by integrating the
|
||||
* total area covered by the outline. The positive integral corresponds
|
||||
* to the clockwise orientation and @FT_ORIENTATION_POSTSCRIPT is
|
||||
* returned. The negative integral corresponds to the counter-clockwise
|
||||
* orientation and @FT_ORIENTATION_TRUETYPE is returned.
|
||||
*
|
||||
* Note that this will return @FT_ORIENTATION_TRUETYPE for empty
|
||||
* outlines.
|
||||
*
|
||||
* @input:
|
||||
* outline ::
|
||||
* A handle to the source outline.
|
||||
*
|
||||
* @return:
|
||||
* The orientation.
|
||||
*
|
||||
*/
|
||||
FT_EXPORT( FT_Orientation )
|
||||
FT_Outline_Get_Orientation( FT_Outline* outline );
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
#endif /* FTOUTLN_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
|
||||
|
||||
/* Local Variables: */
|
||||
/* coding: utf-8 */
|
||||
/* End: */
|
||||
@@ -0,0 +1,204 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* ftparams.h
|
||||
*
|
||||
* FreeType API for possible FT_Parameter tags (specification only).
|
||||
*
|
||||
* Copyright (C) 2017-2019 by
|
||||
* David Turner, Robert Wilhelm, and Werner Lemberg.
|
||||
*
|
||||
* This file is part of the FreeType project, and may only be used,
|
||||
* modified, and distributed under the terms of the FreeType project
|
||||
* license, LICENSE.TXT. By continuing to use, modify, or distribute
|
||||
* this file you indicate that you have read the license and
|
||||
* understand and accept it fully.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef FTPARAMS_H_
|
||||
#define FTPARAMS_H_
|
||||
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#ifdef FREETYPE_H
|
||||
#error "freetype.h of FreeType 1 has been loaded!"
|
||||
#error "Please fix the directory search order for header files"
|
||||
#error "so that freetype.h of FreeType 2 is found first."
|
||||
#endif
|
||||
|
||||
|
||||
FT_BEGIN_HEADER
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @section:
|
||||
* parameter_tags
|
||||
*
|
||||
* @title:
|
||||
* Parameter Tags
|
||||
*
|
||||
* @abstract:
|
||||
* Macros for driver property and font loading parameter tags.
|
||||
*
|
||||
* @description:
|
||||
* This section contains macros for the @FT_Parameter structure that are
|
||||
* used with various functions to activate some special functionality or
|
||||
* different behaviour of various components of FreeType.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_IGNORE_TYPOGRAPHIC_FAMILY
|
||||
*
|
||||
* @description:
|
||||
* A tag for @FT_Parameter to make @FT_Open_Face ignore typographic
|
||||
* family names in the 'name' table (introduced in OpenType version 1.4).
|
||||
* Use this for backward compatibility with legacy systems that have a
|
||||
* four-faces-per-family restriction.
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_IGNORE_TYPOGRAPHIC_FAMILY \
|
||||
FT_MAKE_TAG( 'i', 'g', 'p', 'f' )
|
||||
|
||||
|
||||
/* this constant is deprecated */
|
||||
#define FT_PARAM_TAG_IGNORE_PREFERRED_FAMILY \
|
||||
FT_PARAM_TAG_IGNORE_TYPOGRAPHIC_FAMILY
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_IGNORE_TYPOGRAPHIC_SUBFAMILY
|
||||
*
|
||||
* @description:
|
||||
* A tag for @FT_Parameter to make @FT_Open_Face ignore typographic
|
||||
* subfamily names in the 'name' table (introduced in OpenType version
|
||||
* 1.4). Use this for backward compatibility with legacy systems that
|
||||
* have a four-faces-per-family restriction.
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_IGNORE_TYPOGRAPHIC_SUBFAMILY \
|
||||
FT_MAKE_TAG( 'i', 'g', 'p', 's' )
|
||||
|
||||
|
||||
/* this constant is deprecated */
|
||||
#define FT_PARAM_TAG_IGNORE_PREFERRED_SUBFAMILY \
|
||||
FT_PARAM_TAG_IGNORE_TYPOGRAPHIC_SUBFAMILY
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_INCREMENTAL
|
||||
*
|
||||
* @description:
|
||||
* An @FT_Parameter tag to be used with @FT_Open_Face to indicate
|
||||
* incremental glyph loading.
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_INCREMENTAL \
|
||||
FT_MAKE_TAG( 'i', 'n', 'c', 'r' )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_LCD_FILTER_WEIGHTS
|
||||
*
|
||||
* @description:
|
||||
* An @FT_Parameter tag to be used with @FT_Face_Properties. The
|
||||
* corresponding argument specifies the five LCD filter weights for a
|
||||
* given face (if using @FT_LOAD_TARGET_LCD, for example), overriding the
|
||||
* global default values or the values set up with
|
||||
* @FT_Library_SetLcdFilterWeights.
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_LCD_FILTER_WEIGHTS \
|
||||
FT_MAKE_TAG( 'l', 'c', 'd', 'f' )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_RANDOM_SEED
|
||||
*
|
||||
* @description:
|
||||
* An @FT_Parameter tag to be used with @FT_Face_Properties. The
|
||||
* corresponding 32bit signed integer argument overrides the font
|
||||
* driver's random seed value with a face-specific one; see @random-seed.
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_RANDOM_SEED \
|
||||
FT_MAKE_TAG( 's', 'e', 'e', 'd' )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_STEM_DARKENING
|
||||
*
|
||||
* @description:
|
||||
* An @FT_Parameter tag to be used with @FT_Face_Properties. The
|
||||
* corresponding Boolean argument specifies whether to apply stem
|
||||
* darkening, overriding the global default values or the values set up
|
||||
* with @FT_Property_Set (see @no-stem-darkening).
|
||||
*
|
||||
* This is a passive setting that only takes effect if the font driver or
|
||||
* autohinter honors it, which the CFF, Type~1, and CID drivers always
|
||||
* do, but the autohinter only in 'light' hinting mode (as of version
|
||||
* 2.9).
|
||||
*
|
||||
* @since:
|
||||
* 2.8
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_STEM_DARKENING \
|
||||
FT_MAKE_TAG( 'd', 'a', 'r', 'k' )
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* @enum:
|
||||
* FT_PARAM_TAG_UNPATENTED_HINTING
|
||||
*
|
||||
* @description:
|
||||
* Deprecated, no effect.
|
||||
*
|
||||
* Previously: A constant used as the tag of an @FT_Parameter structure
|
||||
* to indicate that unpatented methods only should be used by the
|
||||
* TrueType bytecode interpreter for a typeface opened by @FT_Open_Face.
|
||||
*
|
||||
*/
|
||||
#define FT_PARAM_TAG_UNPATENTED_HINTING \
|
||||
FT_MAKE_TAG( 'u', 'n', 'p', 'a' )
|
||||
|
||||
|
||||
/* */
|
||||
|
||||
|
||||
FT_END_HEADER
|
||||
|
||||
|
||||
#endif /* FTPARAMS_H_ */
|
||||
|
||||
|
||||
/* END */
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user