Files
love-android/src/org/love2d/android/DownloadService.java
T
2014-02-19 20:57:09 +01:00

62 lines
2.1 KiB
Java

package org.love2d.android;
import java.io.BufferedInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.URL;
import java.net.URLConnection;
import android.app.IntentService;
import android.content.Intent;
import android.os.Bundle;
import android.os.ResultReceiver;
import android.util.Log;
public class DownloadService extends IntentService {
public static final int UPDATE_PROGRESS = 8344;
public DownloadService() {
super("DownloadService");
}
@Override
protected void onHandleIntent(Intent intent) {
Log.d ("GameActivity", "service started");
String urlToDownload = intent.getStringExtra("url");
ResultReceiver receiver = (ResultReceiver) intent.getParcelableExtra("receiver");
try {
URL url = new URL(urlToDownload);
URLConnection connection = url.openConnection();
connection.connect();
// this will be useful so that you can show a typical 0-100% progress bar
int fileLength = connection.getContentLength();
// download the file
InputStream input = new BufferedInputStream(url.openStream());
OutputStream output = new FileOutputStream("/sdcard/lovegame/download.love");
byte data[] = new byte[1024];
long total = 0;
int count;
while ((count = input.read(data)) != -1) {
total += count;
// publishing the progress....
Bundle resultData = new Bundle();
resultData.putInt("progress" ,(int) (total * 100 / fileLength));
receiver.send(UPDATE_PROGRESS, resultData);
output.write(data, 0, count);
}
output.flush();
output.close();
input.close();
} catch (IOException e) {
e.printStackTrace();
}
Bundle resultData = new Bundle();
resultData.putInt("progress" ,100);
receiver.send(UPDATE_PROGRESS, resultData);
}
}