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This directory contains some (contributed) works covering usage and/or building of mpg123/libmpg123 from different programming environments.
Note that those may be a bit outdated (especially when a file is added/removed in libmpg123 sources); as the team lacks resource to test everything. But in any case, the ports can provide a good starting point on the respective platform, to get it to work with minimal fuzz.
- Delphi: mpg123_.pas
Unit for linking against libmpg123 (Win32, DLL).
...by Arthur Pires <arthurprs@gmail.com>
- Sony PSP: Sony_PSP/; building libmpg123 for the PSP (used for the MODO player).
...by Bastian Pflieger <wb@illogical.de>
- MSVC++: Microsoft Windows / Visual C++ builds
- MSVC++/CMP3Stream:
project for building libmpg123 with interface class.
...by "Gates Fan" <gatesfan@gmail.com>
- MSVC++/mpg123.h
A wrapper header over mpg123.h.in (yes, the template file in ../src/libmpg123) to use in MSVC++ projects that link to libmpg123.
- MSVC++/2005 and MSVC++/2008 contain project files for building and using libmpg123 with the corresponding versions of Microsoft Visual C++.
To use it add the project to your solution. Then add a reference to libmpg123 from the project that wants to use it.
Also add ports/MSVC++ and src/libmpg123 to the include path.
If you want to use the asm build you will need yasm (http://www.tortall.net/projects/yasm/).
Please put yasm.exe into a directory where MSVC++ can find it. Finally switch the libmpg123 project to the
Release_MMX_Dll build using the Visual Studio Configuration Manager.