Files

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Executable File

[Project]
FileName=ILUT.dev
Name=ILUT
UnitCount=14
Type=3
Ver=1
ObjFiles=
Includes=C:\Libraries\DevIL\include;C:\Libraries\DevIL\src-ILUT\include
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=../../../lib/libIL.a_@@_../../../lib/libILU.a_@@_-lopengl32_@@_-lglu32_@@_-lgdi32_@@_
IsCpp=0
Icon=
ExeOutput=..\..\..\lib
ObjectOutput=.objects
OverrideOutput=0
OverrideOutputName=ILUT.dll
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit1]
FileName=..\..\..\include\IL\ilut.h
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\..\..\src-ILUT\include\ilut_states.h
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\..\..\src-ILUT\include\ilut_allegro.h
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\..\..\src-ILUT\include\ilut_internal.h
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\..\..\src-ILUT\include\ilut_opengl.h
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\..\..\src-ILUT\src\ilut_win32.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\..\..\src-ILUT\src\ilut_allegro.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\..\..\src-ILUT\src\ilut_directx9.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\..\..\src-ILUT\src\ilut_directx.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\..\..\src-ILUT\src\ilut_internal.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\..\..\src-ILUT\src\ilut_main.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\..\..\src-ILUT\src\ilut_opengl.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\..\..\src-ILUT\src\ilut_sdlsurface.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\..\..\src-ILUT\src\ilut_states.c
CompileCpp=0
Folder=ILUT
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=