engine.log("Log Message from Lua ;D") engine.set_color (1., 0., 0.) function on_touch(x, y) engine.log ("got touch at " .. tostring(x) .. "," .. tostring(y)) engine.set_color (0., 1., 0.) end function update(dt) r,g,b = engine.get_color() r = math.max(0., r - dt * 0.4) g = math.max(0., g - dt * 0.4) b = math.max(0., b - dt * 0.4) engine.set_color (r, g, b) end