/** * Copyright (c) 2006-2013 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_PHYSICS_BOX2D_WRAP_PHYSICS_H #define LOVE_PHYSICS_BOX2D_WRAP_PHYSICS_H // LOVE #include "common/config.h" #include "Physics.h" namespace love { namespace physics { namespace box2d { int w_newWorld(lua_State *L); int w_newBody(lua_State *L); int w_newFixture(lua_State *L); int w_newCircleShape(lua_State *L); int w_newRectangleShape(lua_State *L); int w_newPolygonShape(lua_State *L); int w_newEdgeShape(lua_State *L); int w_newChainShape(lua_State *L); int w_newDistanceJoint(lua_State *L); int w_newMouseJoint(lua_State *L); int w_newRevoluteJoint(lua_State *L); int w_newPrismaticJoint(lua_State *L); int w_newPulleyJoint(lua_State *L); int w_newGearJoint(lua_State *L); int w_newFrictionJoint(lua_State *L); int w_newWeldJoint(lua_State *L); int w_newWheelJoint(lua_State *L); int w_newRopeJoint(lua_State *L); int w_newMotorJoint(lua_State *L); int w_getDistance(lua_State *L); int w_setMeter(lua_State *L); int w_getMeter(lua_State *L); extern "C" LOVE_EXPORT int luaopen_love_physics(lua_State *L); } // box2d } // physics } // love #endif // LOVE_PHYSICS_BOX2D_WRAP_PHYSICS_H