Miku AuahDark
f8d0890519
Cleanup ogg-family (vorbis, theora) includes.
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This means only SDL remains that has paths hardcoded.
2019-07-04 12:53:44 +08:00
Miku AuahDark
c065fe9e56
Update Theora codec
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Add x86(-64)-optimized assembly. Unfortunately ARM-optimized assembly
can't be used. Please report this to Theora maintainers :(
2019-07-04 11:49:13 +08:00
Miku AuahDark
77c7570f55
Fix Mpg123 export include.
2019-07-04 10:38:44 +08:00
Miku AuahDark
6d5d8c4540
OpenAL-soft: link with Android log library.
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It seems that in ARM64, liblog is added implicitly, but for other arch,
it must be added explicitly.
See https://github.com/MikuAuahDark/livesim3-love-android/issues/5
2019-07-04 10:24:30 +08:00
Miku AuahDark
456273ebf0
Clean include paths of external dependency
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This way, LOVE Android.mk doesn't have to be modified in case new libraries
added or in case old libraries gets updated and their name is different.
2019-07-04 10:11:34 +08:00
Miku AuahDark
7c48033960
Merged in AuahDark/love-android-sdl2/als-1.19.1 (pull request #19 )
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Update OpenAL-soft to 1.19.1
2019-07-03 20:39:29 +00:00
Miku AuahDark
c1399fc44a
Remove version number from folder
2019-07-03 22:07:04 +08:00
Miku AuahDark
077c1a350b
Remove version number from folder
2019-07-03 21:59:56 +08:00
Miku AuahDark
40ec52368b
Use LOCAL_EXPORT_C_INCLUDES to manage include paths.
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Better than hardcoding the include path in LOVE Android.mk
2019-07-02 21:21:19 +08:00
Miku AuahDark
605ddefd0e
Update FreeType to 2.8.1
2019-07-02 20:57:08 +08:00
Tae Hanazono
2a23cbd16d
Clean LOVE Android.mk and rename/fix detection variables.
2019-07-02 11:15:16 +08:00
Tae Hanazono
0ebc4d9271
Update OpenAL-soft to 1.19.1
2019-07-02 10:16:25 +08:00
Tae Hanazono
07149c0ba8
Fix log2f conflict.
2019-07-01 23:05:08 +08:00
Miku AuahDark
288f005d86
Merged in AuahDark/love-android-sdl2/love11-arm64 (pull request #15 )
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Add ARM64 ABI support
2019-07-01 13:28:00 +00:00
Tae Hanazono
6eafa708f9
Fix setImmersiveMode using unsupported flags in some older devices.
2019-02-09 18:53:42 +08:00
Tae Hanazono
53d24a1b5f
Added method to retrieve safe area insets.
2019-02-08 23:56:23 +08:00
Tae Hanazono
3b7407ab34
Fix onResume using unsupported flags in some older devices.
2019-02-08 20:20:37 +08:00
Tae Hanazono
e203f7ae4c
Modify LOVE build.gradle
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Again, two changes. First change is to add "arm64-v8a" to NDK abiFilters.
This is needed to really generate ARM64 binaries inside the APK.
The second change is to exclude libSDL2.so from the resulting APK. Since
LOVE statically links with SDL2, then there's no reason to have libSDL2.so
lying around inside the APK. It's also save the APK size a little bit.
2018-12-14 23:40:10 +08:00
Tae Hanazono
1349f27bd8
Modify OpenAL-soft Android.mk
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The comment is self-explanatory.
2018-12-14 23:36:31 +08:00
Tae Hanazono
9a11b88572
Modify LOVE Android.mk
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There are two changes in here. First change is to tell Android build
system to use NEON instruction support. Slime already wrote a
NEON-optimized matrix multiplication function which is already in love main
source code (see link below for related commit)
https://bitbucket.org/rude/love/commits/e61734b33581a485743ea79b87d02f8aeb77693e
The problem is that not all ARMv7 devices do support NEON instruction, but
I don't even think if such device exist in 2018 (or even in 2019). ARM64
guarantee NEON instruction support, so it's all good for ARM64.
The second change is to define "HAVE_SOCKLEN_T=1" only when building ARM64.
This is needed because LuaSocket (or enet, I don't remember exactly)
redefines socklen_t and this cause compiler error.
2018-12-14 23:25:32 +08:00
Tae Hanazono
f88e0ba4b9
Start ARM64 support: build LuaJIT for arm64-v8a
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I don't use the buildandroid.sh for this because it forces the host
compiler to 32-bit (-m32), but we do really need 64-bit host compiler to
build LuaJIT for ARM64 (also I'm in Windows).
So, I used Android NDK standalone toolchain then invoke make like this:
make CROSS=aarch64-linux-android- TARGET_SYS=Linux TARGET_CFLAGS="-D__ANDROID_API__=21" amalg
Then the resulting libluajit.a is copied to android/arm64-v8a/libluajit.a
2018-12-14 23:14:11 +08:00
Martin Felis
2fd01541c2
Updated buildscript for LuaJIT
2018-12-13 09:06:40 +01:00
Martin Felis
fc85623f10
Fixed build settings (thanks to Tae Hanazono!)
2018-12-10 22:46:42 +01:00
Martin Felis
692ce8bb51
Updated build system to use compileSdkVersion 28.
2018-12-07 22:39:06 +01:00
Martin Felis
0394a380c4
Added missing file from LÖVE main
2018-12-07 19:58:06 +01:00
Martin Felis
0000c326a8
Updated LÖVE code to tag 11.2 (changeset 55dc225ee2)
2018-12-07 18:34:41 +01:00
Martin Felis
34e88d43ae
merged
2018-12-07 17:57:07 +01:00
Martin Felis
94c8a99ddc
Properly ask and check for permissions on android >= 23.
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On the first run it will ask for permission and block the LÖVE thread until
it has been granted. Thanks to Tae Hanzano for the initial draft.
2018-12-07 17:32:01 +01:00
Martin Felis
1ea86d3305
Properly using SDL 2.0.9 paths and android 26 compatibility layers.
2018-12-07 17:24:32 +01:00
Martin Felis
a19404a902
Re-applied patch to restart native thread. Also
2018-11-18 23:55:14 +01:00
Martin Felis
e2c44417d1
Renamed SDL2 directory (already contains 2.0.9 sources)
2018-11-18 22:29:36 +01:00
Martin Felis
4de76a9c52
preparing update of SDL to 2.0.9
2018-11-18 22:21:57 +01:00
Martin Felis
973f9eef89
Updated buildToolsVersion to 28.0.3 and Android Gradle Plugin to 3.2.1
2018-11-18 12:29:55 +01:00
Martin Felis
0ac43aa717
Updated love sources to changeset 0ab246b5045d and updated android version
2018-04-15 21:22:56 +02:00
Martin Felis
c186a70b14
Updated love sources to changeset 0ab246b5045d and updated android version
2018-04-15 21:22:56 +02:00
Martin Felis
7fbf155d82
Setting target SDK to 22 to mark app as legacy app which gets storage permissions without having to write request code
2018-04-15 11:05:23 +02:00
Martin Felis
7ad34c64f4
Setting target SDK to 22 to mark app as legacy app which gets storage permissions without having to write request code
2018-04-15 11:05:23 +02:00
Martin Felis
c979f65152
New version: 11.0. Also bumped minSdkVersion to 14 to be in sync with used SDL2 version
2018-04-01 22:52:58 +02:00
Martin Felis
75306e8e63
New version: 11.0. Also bumped minSdkVersion to 14 to be in sync with used SDL2 version
2018-04-01 22:52:58 +02:00
Martin Felis
1dba069683
Updated LÖVE to 11.0 tag (6504209dc45b)
2018-04-01 22:45:58 +02:00
Martin Felis
ec8b710a93
Updated LÖVE to 11.0 tag (6504209dc45b)
2018-04-01 22:45:58 +02:00
Martin Felis
408778fb8f
Minor adjustments for 0.11.0-alpha1
2018-03-31 19:48:40 +02:00
Martin Felis
45ae52f55e
Minor adjustments for 0.11.0-alpha1
2018-03-31 19:48:40 +02:00
Martin Felis
f8241c1b65
Updated LÖVE to changeset c303c1f52ea6
2018-03-30 21:42:03 +02:00
Martin Felis
91295b7506
Updated LÖVE to changeset c303c1f52ea6
2018-03-30 21:42:03 +02:00
Martin Felis
4d8f4f70ce
Initial works to support 0.11.x, disabled armeabi builds, using now clang and libc++ instead of gnustl
2018-02-02 21:10:33 +01:00
Martin Felis
ebd4a0ad4f
Initial works to support 0.11.x, disabled armeabi builds, using now clang and libc++ instead of gnustl
2018-02-02 21:10:33 +01:00
Martin Felis
f40577c9cb
Upgraded OpenAL-Soft to 0.18.2
2018-02-01 15:53:05 +01:00
Martin Felis
ac443d7e2f
Upgraded OpenAL-Soft to 0.18.2
2018-02-01 15:53:05 +01:00
Martin Felis
6ed3ba3810
Adjusted SDLActivity.java to allow restarting of the native thread
2018-01-23 21:27:41 +01:00