Commit Graph

109 Commits

Author SHA1 Message Date
Miku AuahDark 3bae3d06d0 Update SDL to 2.0.11-381ddcd3957c
Fixes LOVE app to exit when pressing "Back" button after calling love.keyboard.setTextInput.
See https://bugzilla.libsdl.org/show_bug.cgi?id=4906
2020-01-20 08:09:44 +08:00
Miku AuahDark 3b6be41671 Update LuaJIT to LuaJIT/LuaJIT@bd00094 2019-12-15 22:47:06 +08:00
Miku AuahDark 5b3f44f361 Merge branch 'master' into 0.11.x 2019-11-24 17:39:05 +08:00
Miku AuahDark fa276ea4d8 Detect LOVE submodule first before building. 2019-11-24 17:36:32 +08:00
Miku AuahDark 1e9440f748 Remove setImmersiveMode code as it conflicts with SDL's immersive mode code. 2019-11-20 23:47:48 +08:00
Miku AuahDark face22cff4 Release 11.3 2019-10-27 23:19:47 +08:00
Miku AuahDark a199d54b50 Merge branch '11.x_submodule' into 0.11.x 2019-10-10 23:09:15 +08:00
Miku AuahDark 61ef9802a3 Really fix Martin's SDL hack. 2019-10-10 23:00:46 +08:00
Miku AuahDark ee81c4262d Unstable changes: Update SDL to 2.0.10
Bug: Martin's hack of restarting SDL no longer works in this SDL version
so more matches to LOVE central repository will be come soon.
2019-10-10 22:26:54 +08:00
Miku AuahDark 4be53bca65 Make LOVE as submodule 2019-10-08 15:13:08 +08:00
Miku AuahDark 59a5fcb875 Fixed mic permission requested 3 times and dialog not showing. 2019-09-29 15:24:35 +08:00
Miku AuahDark 05e193ddbd Add function to retrieve and request mic permission. 2019-09-29 12:46:17 +08:00
Miku AuahDark 8186794a03 Remove SDL_android_main.c from LOVE Android.mk
A notice from SDL_android_main.c:
"As of SDL 2.0.6 this file is no longer necessary."
2019-08-10 16:27:41 +08:00
Miku AuahDark 45507c5282 Fix download manager crashing in newer devices.
Request storage permission in Mashmallow until Pie. Also added support of
HTTPS URL.
2019-08-10 16:10:16 +08:00
Miku AuahDark f18cf70c15 Minor changes to GameActivity.
Nothing that may cause something break. Mainly reordering & line optmization
changes.
2019-08-10 16:01:52 +08:00
Miku AuahDark 5090a072b2 Minor manifest change and some GameActivity changes.
Fixed storage permission request and do not hardcode "game.love" as the cache output
file.
2019-07-26 13:01:25 +08:00
Miku AuahDark 117bba5ff2 Minor changes.
Remove vibrate permission string, use Manifest.permission.VIBRATE instead!

Fix code style.

Set gamePath to empty when it fails to detect any game.love
2019-07-20 21:33:52 +08:00
Miku AuahDark 78e88a7473 Override getMainSharedObject()
This theoretically allows LOVE libs not to be extracted in Marshmallow
and later by utilizing extractNativeLibs=false. However this is left to
users (developer) to decide whetever to use this or not.
2019-07-20 20:49:25 +08:00
Miku AuahDark a2c79d95e0 Flip the storage permission check. 2019-07-20 10:03:32 +08:00
Miku AuahDark f761e43904 Fix *.love file association in Nougat and later.
Note that the file association is rather hacky but I can't find any method
which is compatible in Nougat and later as file:// URI is banned there.
2019-07-10 12:10:36 +08:00
Miku AuahDark cd6463b4e4 Implement content:// URI 2019-07-10 10:14:10 +08:00
Miku AuahDark 9298bed843 Fix embedded game.love loading if there's no external storage permission given.
Mainly affect Android M and later devices.
2019-07-10 09:16:06 +08:00
Miku AuahDark 799956e002 Fix theoretical Theora x86-64 build. 2019-07-04 13:32:07 +08:00
Miku AuahDark f8d0890519 Cleanup ogg-family (vorbis, theora) includes.
This means only SDL remains that has paths hardcoded.
2019-07-04 12:53:44 +08:00
Miku AuahDark c065fe9e56 Update Theora codec
Add x86(-64)-optimized assembly. Unfortunately ARM-optimized assembly
can't be used. Please report this to Theora maintainers :(
2019-07-04 11:49:13 +08:00
Miku AuahDark 77c7570f55 Fix Mpg123 export include. 2019-07-04 10:38:44 +08:00
Miku AuahDark 6d5d8c4540 OpenAL-soft: link with Android log library.
It seems that in ARM64, liblog is added implicitly, but for other arch,
it must be added explicitly.

See https://github.com/MikuAuahDark/livesim3-love-android/issues/5
2019-07-04 10:24:30 +08:00
Miku AuahDark 456273ebf0 Clean include paths of external dependency
This way, LOVE Android.mk doesn't have to be modified in case new libraries
added or in case old libraries gets updated and their name is different.
2019-07-04 10:11:34 +08:00
Miku AuahDark 7c48033960 Merged in AuahDark/love-android-sdl2/als-1.19.1 (pull request #19)
Update OpenAL-soft to 1.19.1
2019-07-03 20:39:29 +00:00
Miku AuahDark c1399fc44a Remove version number from folder 2019-07-03 22:07:04 +08:00
Miku AuahDark 077c1a350b Remove version number from folder 2019-07-03 21:59:56 +08:00
Miku AuahDark 40ec52368b Use LOCAL_EXPORT_C_INCLUDES to manage include paths.
Better than hardcoding the include path in LOVE Android.mk
2019-07-02 21:21:19 +08:00
Miku AuahDark 605ddefd0e Update FreeType to 2.8.1 2019-07-02 20:57:08 +08:00
Tae Hanazono 2a23cbd16d Clean LOVE Android.mk and rename/fix detection variables. 2019-07-02 11:15:16 +08:00
Tae Hanazono 0ebc4d9271 Update OpenAL-soft to 1.19.1 2019-07-02 10:16:25 +08:00
Tae Hanazono 07149c0ba8 Fix log2f conflict. 2019-07-01 23:05:08 +08:00
Miku AuahDark 288f005d86 Merged in AuahDark/love-android-sdl2/love11-arm64 (pull request #15)
Add ARM64 ABI support
2019-07-01 13:28:00 +00:00
Tae Hanazono 6eafa708f9 Fix setImmersiveMode using unsupported flags in some older devices. 2019-02-09 18:53:42 +08:00
Tae Hanazono 53d24a1b5f Added method to retrieve safe area insets. 2019-02-08 23:56:23 +08:00
Tae Hanazono 3b7407ab34 Fix onResume using unsupported flags in some older devices. 2019-02-08 20:20:37 +08:00
Tae Hanazono e203f7ae4c Modify LOVE build.gradle
Again, two changes. First change is to add "arm64-v8a" to NDK abiFilters.
This is needed to really generate ARM64 binaries inside the APK.

The second change is to exclude libSDL2.so from the resulting APK. Since
LOVE statically links with SDL2, then there's no reason to have libSDL2.so
lying around inside the APK. It's also save the APK size a little bit.
2018-12-14 23:40:10 +08:00
Tae Hanazono 1349f27bd8 Modify OpenAL-soft Android.mk
The comment is self-explanatory.
2018-12-14 23:36:31 +08:00
Tae Hanazono 9a11b88572 Modify LOVE Android.mk
There are two changes in here. First change is to tell Android build
system to use NEON instruction support. Slime already wrote a
NEON-optimized matrix multiplication function which is already in love main
source code (see link below for related commit)
https://bitbucket.org/rude/love/commits/e61734b33581a485743ea79b87d02f8aeb77693e

The problem is that not all ARMv7 devices do support NEON instruction, but
I don't even think if such device exist in 2018 (or even in 2019). ARM64
guarantee NEON instruction support, so it's all good for ARM64.

The second change is to define "HAVE_SOCKLEN_T=1" only when building ARM64.
This is needed because LuaSocket (or enet, I don't remember exactly)
redefines socklen_t and this cause compiler error.
2018-12-14 23:25:32 +08:00
Tae Hanazono f88e0ba4b9 Start ARM64 support: build LuaJIT for arm64-v8a
I don't use the buildandroid.sh for this because it forces the host
compiler to 32-bit (-m32), but we do really need 64-bit host compiler to
build LuaJIT for ARM64 (also I'm in Windows).

So, I used Android NDK standalone toolchain then invoke make like this:
make CROSS=aarch64-linux-android- TARGET_SYS=Linux TARGET_CFLAGS="-D__ANDROID_API__=21" amalg

Then the resulting libluajit.a is copied to android/arm64-v8a/libluajit.a
2018-12-14 23:14:11 +08:00
Martin Felis 2fd01541c2 Updated buildscript for LuaJIT 2018-12-13 09:06:40 +01:00
Martin Felis fc85623f10 Fixed build settings (thanks to Tae Hanazono!) 2018-12-10 22:46:42 +01:00
Martin Felis 692ce8bb51 Updated build system to use compileSdkVersion 28. 2018-12-07 22:39:06 +01:00
Martin Felis 0394a380c4 Added missing file from LÖVE main 2018-12-07 19:58:06 +01:00
Martin Felis 0000c326a8 Updated LÖVE code to tag 11.2 (changeset 55dc225ee2) 2018-12-07 18:34:41 +01:00
Martin Felis 34e88d43ae merged 2018-12-07 17:57:07 +01:00